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NevesOma

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NevesOma last won the day on August 30

NevesOma had the most liked content!

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About NevesOma

  • Rank
    Muito Noob
  • Birthday 09/04/1994

Profile Information

  • Gênero:
    Masculino
  • Localização:
    Тирасполь
  • Interesses:
    Many. : )

Contact Methods

  • Skype:
    Support_La2-Pro
  • Site:
    https://l2j-mod.ru

Recent Profile Visitors

1,820 profile views
  1. NevesOma

    Adaptacao

    932375 LineageNPC_viRUS_NPC00.viRUS_NPC_00_a LineageNPCs_viRUS_NPC00.viRUS_NPC_01_m00 1 LineageNPCs_viRUS_NPC00.00_t00 0 4 4416 21 20002 932375 1.000000 0 3 ItemSound.fist_1 ItemSound.fist_2 ItemSound.fist_3 5 MonSound.Hit_Metal_Clang_4 MonSound.Hit_Wood_3 MonSound.Hit_Wood_4 MonSound.Hit_Metal_Clang_7 MonSound.Hit_Metal_8 3 MonSound.iron_golem_dmg_1 MonSound.iron_golem_dmg_2 MonSound.iron_golem_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.000000 250.000000 70.000000 0 1
  2. Well, when I have a little more time, I will do this skill for free.
  3. I can do this without any problem.
  4. Hello, this is because the client is trying to load effects from a package that is large. If you make these weapons separately in a new pack, then everything will be fine, but they were not made quite correctly and the package from the higher chronicles was transferred to the lower chronicles, where not only these effects are located, but also the rest of the default ones, so we get this effect.
  5. No, it's impossible without very big changes. Or use client downgrading with all new functions from high chronicles.
  6. Use Unreal Runtime editor and l2encdec, first software for textures, second to decode texture.
  7. In fact all the items are collected here and you can use paths from *.dat from new chronicles for yours directly from these icons. Or open *.utx directly in Unreal Runtime and use search with name "talisman", next use PackageName.talismanname
  8. All Icons from Fafurion repacked for all chronicles. To view the icons you can use L2tool by Acmi, Umodel by Gildor, L2ViewUtx, UTPT or L2 Database ( web ). The names of the icons remained original. Download Link: click
  9. CustomiconPack.png.51d0a593e4e7808900f34

     

    All Icons from Fafurion.

    To view the icons you can use L2tool by Acmi, Umodel by Gildor, L2ViewUtx, UTPT or L2 Database ( web ).

    The names of the icons remained original.

     

    Download Link: click

  10. Icons from Fafurion. To view the icons you can use L2tool by Acmi, Umodel by Gildor, L2ViewUtx, UTPT or L2 Database ( web ). The names of the icons remained original. Download Link: click
  11. Don't be so greedy. Take things more easily. If you do not like something - download works from 2008, 2010 and 2011 years, not something new and fresh. Or do something yourself if you can and share with users, for free for all users. Let's add value together? The theme was created for examples and in the style of a portfolio, it includes all my works, as well as free ones.
  12. Guys, these npcs was made by me, HTML was made one of my friends that time. If you want to translate to another language - need to rename in in *.html as text. Initially, he had the idea to make the text on the buttons ( textured ), but then the solution was still different, so that people could edit the names themselves.
  13. Need to use bone rotation in Unreal editor. Attach_Alias: e_Hand; BoneName: Weapon_R_Bone, work with scale, use ApplyNewSockets and ContinuousUpdate and save package.
  14. I would like to please users with two new agations for lineage 2 High Five, Agathions Bat and Moon. If you have any questions or suggestions, here are my contacts: Skype: Support_La2-Pro ( CLICK TO ADD ME ) Discord: NevesOma#3182 Download: click
  • Recent Status Updates

    • osvaldotl2015  »  Mr.Crawler

      ================================================== players.properties ================================================== # Price for buffs. NpcId (50008) PriceBuff = 50000 PriceBuffVip = 25000 + +# The List of Mage Buffs +# Format : skillid,skilllvl;skillid2,skilllvl2;....skillidn,skilllvln +BufferNpcMageBuffList = 1204,2;1040,3;1035,4;1045,6;1048,6;1036,2;1303,2;1085,3;1059,3;1078,6;\ +1062,2;1397,3;264,1;267,1;268,1;304,1;349,1;364,1;273,1;276,1;365,1;1413,1;1391,3;4703,1 + +# The List of Fighter Buffs +# Format : skillid,skilllvl;skillid2,skilllvl2;....skillidn,skilllvln +BufferNpcFighterBuffList = 1204,2;1068,3;1040,3;1035,4;1036,2;1045,6;1086,2;1077,3;1240,3;1242,3;\ +264,1;267,1;268,1;269,1;304,1;349,1;364,1;271,1;274,1;275,1;1363,1;1391,3;4699,1;4703,1 ================================================== Config.java ================================================== public static int PRICE_BUFF; public static int PRICE_BUFF_VIP; + public static int[][] NPC_BUFFER_MAGE_BUFF_LIST; + public static int[][] NPC_BUFFER_FIGHT_BUFF_LIST; PRICE_BUFF = npcs.getProperty("PriceBuff", 1000); PRICE_BUFF_VIP = npcs.getProperty("PriceBuffVip", 500); + NPC_BUFFER_MAGE_BUFF_LIST = parseItemsList(npcs.getProperty("BufferNpcMageBuffList", "789,1223")); + NPC_BUFFER_FIGHT_BUFF_LIST = parseItemsList(npcs.getProperty("BufferNpcFighterBuffList", "123,456")); public List<IntIntHolder> getRequiredItems(int job) { return _claimItems.get(job); } } + private static final int[][] parseItemsList(String line) + { + String[] propertySplit = line.split(";"); + if (propertySplit.length == 0) + { + return null; + } + int i = 0; + int[][] result = new int[propertySplit.length][]; + for (String value : propertySplit) + { + String[] valueSplit = value.split(","); + if (valueSplit.length != 2) + { + LOGGER.warn("Config: Error parsing entry -> \"" + valueSplit[0] + "\", should be itemId,itemNumber"); + return null; + } + result[i] = new int[2]; + try + { + result[i][0] = Integer.parseInt(valueSplit[0]); + } + catch (NumberFormatException e) + { + LOGGER.warn("Config: Error parsing item ID -> \"" + valueSplit[0] + "\""); + return null; + } + try + { + result[i][1] = Integer.parseInt(valueSplit[1]); + } + catch (NumberFormatException e) + { + LOGGER.warn("Config: Error parsing item amount -> \"" + valueSplit[1] + "\""); + return null; + } + i++; + } + return result; + } }//Last Line Don´t Delete ================================================== Buffer.java ================================================== - if (currentCommand.startsWith("autobuff")) - { - for (int buffId : PlayerData.getInstance().getTemplate(player.getClassId()).getBuffIds()) - SkillTable.getInstance().getInfo(buffId, SkillTable.getInstance().getMaxLevel(buffId)).getEffects(player, player); - } + if (currentCommand.startsWith("autobuff")) + { + if (player.isMageClass()) + { + for (int[] mageBuffs : Config.NPC_BUFFER_MAGE_BUFF_LIST) + { + if (mageBuffs != null) + { + SkillTable.getInstance().getInfo(mageBuffs[0], mageBuffs[1]).getEffects(player, player); + } + } + } + else + { + for (int[] fighterBuffs : Config.NPC_BUFFER_FIGHT_BUFF_LIST) + { + if (fighterBuffs != null) + { + SkillTable.getInstance().getInfo(fighterBuffs[0], fighterBuffs[1]).getEffects(player, player); + } + } + } + }  
      · 0 replies
    • undeadzeraaa  »  OMGzOMG

      Boa noite! Mano você sabe editar interface para interlude? colocar o logo do clan, skillgrp e etc?
      · 0 replies
    • Fankst  »  Christian-SDM

      e ai mano tudo bom. em te fala eu perdi seu numero pq troquei de telefone.
      sou o thiago lembra tavamos arrumando um servinho q eu tinha baixado uns tempo atras.
      manda ai q presiso fala com tu.
      · 0 replies
    • DiegoLima2020  »  Christian-SDM

      opa man. blw como por um npc nessa rev l2jmega
      · 0 replies
    • deMEV

      CASTLE VS. CASTLE ARENA [ULTIMATE EXTENDED DREAM EDITION]
       
       
      · 0 replies
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