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joniredbullgr

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About joniredbullgr

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  1. To test the holle pack is to long time need no one will do it that , thats way i need a unswer . To know if is good or not
  2. this is l2jfrozen version bat is old 2015 is good? have bugs? is stable? can we open server with this surce.? and what rev is this pack
  3. there is a problem in townmanager there the noPeace ( false ) & (true) for primeval_isle not worck at all and i find the problem is in this code somthing is messed up with TownWar code. public class L2TownZone extends L2ZoneType { private String townName; private int townId; private int redirectTownId; private int taxById; private boolean noPeace; private final List<int[]> spawnLoc; public L2TownZone(final int id) { super(id); taxById = 0; spawnLoc = new ArrayList<>(); // Default to Giran redirectTownId = 9; // Default peace zone noPeace = false; } @Override public void setParameter(final String name, final String value) { if (name.equals("name")) { townName = value; } else if (name.equals("townId")) { townId = Integer.parseInt(value); } else if (name.equals("redirectTownId")) { redirectTownId = Integer.parseInt(value); } else if (name.equals("taxById")) { taxById = Integer.parseInt(value); } else if (name.equals("noPeace")) { noPeace = Boolean.parseBoolean(value); } else { super.setParameter(name, value); } } @Override public void setSpawnLocs(final Node node) { int loc[] = new int[3]; Node node1 = node.getAttributes().getNamedItem("X"); if (node1 != null) { loc[0] = Integer.parseInt(node1.getNodeValue()); } node1 = node.getAttributes().getNamedItem("Y"); if (node1 != null) { loc[1] = Integer.parseInt(node1.getNodeValue()); } node1 = node.getAttributes().getNamedItem("Z"); if (node1 != null) { loc[2] = Integer.parseInt(node1.getNodeValue()); } spawnLoc.add(loc); } @Override protected void onEnter(L2Character character) { if (noPeace && TownWar.getInstance().isInProgress()) { character.setInsideZone(L2Character.ZONE_PVP, true); character.setInTownWar(true); if (character.isPlayer()) { character.sendPacket(new SystemMessage(SystemMessageId.ENTERED_COMBAT_ZONE)); } } else { character.setInsideZone(L2Character.ZONE_PEACE, true); } } @Override protected void onExit(L2Character character) { if (noPeace && TownWar.getInstance().isInProgress()) { character.setInsideZone(L2Character.ZONE_PVP, false); if (character.isinTownWar()) { character.setInTownWar(false); } if (character.isPlayer()) { character.sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE)); } } else { character.setInsideZone(L2Character.ZONE_PEACE, false); } } @Override protected void onDieInside(L2Character character) { } @Override protected void onReviveInside(L2Character character) { } /** * @return this town zones name */ @Override public String getZoneName() { return townName; } /** * @return this zones town id (if any) */ public int getTownId() { return townId; } /** * @return the id for this town zones redir town */ @Deprecated public int getRedirectTownId() { return redirectTownId; } /** * @return this zones spawn location */ public int[] getSpawnLoc() { int loc[] = new int[3]; loc = spawnLoc.get(Rnd.get(spawnLoc.size())); return loc; } /** * @return this town zones castle id */ public int getTaxById() { return taxById; } }
  4. what problem is there? i can't understand , can you plz explane what is that new code does?
  5. All those with source you have pay for thse files and you make custom edit on them ? Or just is private project and you sell the surces of this pack .... what is all this reason tha you share precompiled files in 2020 ?
  6. we wait for it....!! what version will be it? and will have surces included?
  7. Exception in a ThreadPool task execution. java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.Creature.teleportTo(Creature.java:469) at net.sf.l2j.gameserver.model.actor.Player.teleportTo(Player.java:9659) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.teleport(ZoneTaskManager.java:91) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.lambda$selectZone$1(ZoneTaskManager.java:83) at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:183) at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177) at java.base/java.util.concurrent.ConcurrentHashMap$ValueSpliterator.forEachRemaining(ConcurrentHashMap.java:3605) at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484) at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474) at java.base/java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) at java.base/java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:497) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.selectZone(ZoneTaskManager.java:83) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.run(ZoneTaskManager.java:36) at net.sf.l2j.commons.concurrent.ThreadPool$TaskWrapper.run(ThreadPool.java:221) at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305) at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:830) Exception in a ThreadPool task execution. java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.Creature.teleportTo(Creature.java:469) at net.sf.l2j.gameserver.model.actor.Player.teleportTo(Player.java:9659) at net.sf.l2j.gameserver.model.zone.type.MultiZone.respawnCharacter(MultiZone.java:123) at net.sf.l2j.gameserver.model.zone.type.MultiZone.lambda$onDie$0(MultiZone.java:112) at net.sf.l2j.commons.concurrent.ThreadPool$TaskWrapper.run(ThreadPool.java:221) at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264) at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:830) Exception in a ThreadPool task execution. java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.Creature.teleportTo(Creature.java:469) at net.sf.l2j.gameserver.model.actor.Player.teleportTo(Player.java:9659) at net.sf.l2j.gameserver.model.zone.type.MultiZone.respawnCharacter(MultiZone.java:123) at net.sf.l2j.gameserver.model.zone.type.MultiZone.lambda$onDie$0(MultiZone.java:112) at net.sf.l2j.commons.concurrent.ThreadPool$TaskWrapper.run(ThreadPool.java:221) at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264) at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:830) Exception in a ThreadPool task execution. java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.Creature.teleportTo(Creature.java:469) at net.sf.l2j.gameserver.model.actor.Player.teleportTo(Player.java:9659) at net.sf.l2j.gameserver.model.zone.type.MultiZone.respawnCharacter(MultiZone.java:123) at net.sf.l2j.gameserver.model.zone.type.MultiZone.lambda$onDie$0(MultiZone.java:112) at net.sf.l2j.commons.concurrent.ThreadPool$TaskWrapper.run(ThreadPool.java:221) at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:264) at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:304) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:830) Exception in a ThreadPool task execution. java.lang.NullPointerException at net.sf.l2j.gameserver.model.actor.Creature.teleportTo(Creature.java:469) at net.sf.l2j.gameserver.model.actor.Player.teleportTo(Player.java:9659) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.teleport(ZoneTaskManager.java:91) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.lambda$selectZone$1(ZoneTaskManager.java:83) at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:183) at java.base/java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177) at java.base/java.util.concurrent.ConcurrentHashMap$ValueSpliterator.forEachRemaining(ConcurrentHashMap.java:3605) at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484) at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474) at java.base/java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) at java.base/java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) at java.base/java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:497) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.selectZone(ZoneTaskManager.java:83) at net.sf.l2j.gameserver.taskmanager.ZoneTaskManager.run(ZoneTaskManager.java:36) at net.sf.l2j.commons.concurrent.ThreadPool$TaskWrapper.run(ThreadPool.java:221) at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305) at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:830)
  8. Error loading schedule data for -1 events. java.lang.NumberFormatException: For input string: "SUN" at java.base/java.lang.NumberFormatException.forInputString(NumberFormatException.java:68) at java.base/java.lang.Integer.parseInt(Integer.java:658) at java.base/java.lang.Integer.valueOf(Integer.java:989) at net.sf.l2j.gameserver.scripting.ScheduledQuest.parseTimeStamp(ScheduledQuest.java:156) at net.sf.l2j.gameserver.scripting.ScheduledQuest.setSchedule(ScheduledQuest.java:41) at net.sf.l2j.gameserver.data.xml.ScriptData.lambda$parseDocument$0(ScriptData.java:82) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:410) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:384) at net.sf.l2j.gameserver.data.xml.ScriptData.lambda$parseDocument$1(ScriptData.java:44) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:410) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:384) at net.sf.l2j.gameserver.data.xml.ScriptData.parseDocument(ScriptData.java:44) at net.sf.l2j.commons.data.xml.IXmlReader.parseFile(IXmlReader.java:91) at net.sf.l2j.commons.data.xml.IXmlReader.parseFile(IXmlReader.java:51) at net.sf.l2j.gameserver.data.xml.ScriptData.load(ScriptData.java:35) at net.sf.l2j.gameserver.data.xml.ScriptData.<init>(ScriptData.java:29) at net.sf.l2j.gameserver.data.xml.ScriptData$SingletonHolder.<clinit>(ScriptData.java:166) at net.sf.l2j.gameserver.data.xml.ScriptData.getInstance(ScriptData.java:161) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:277) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:129) Script 'scripts.events.DeckTeHalls' is missing. java.lang.ClassNotFoundException: net.sf.l2j.gameserver.scripting.scripts.events.DeckTeHalls at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:602) at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521) at java.base/java.lang.Class.forName0(Native Method) at java.base/java.lang.Class.forName(Class.java:333) at net.sf.l2j.gameserver.data.xml.ScriptData.lambda$parseDocument$0(ScriptData.java:57) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:410) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:384) at net.sf.l2j.gameserver.data.xml.ScriptData.lambda$parseDocument$1(ScriptData.java:44) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:410) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:384) at net.sf.l2j.gameserver.data.xml.ScriptData.parseDocument(ScriptData.java:44) at net.sf.l2j.commons.data.xml.IXmlReader.parseFile(IXmlReader.java:91) at net.sf.l2j.commons.data.xml.IXmlReader.parseFile(IXmlReader.java:51) at net.sf.l2j.gameserver.data.xml.ScriptData.load(ScriptData.java:35) at net.sf.l2j.gameserver.data.xml.ScriptData.<init>(ScriptData.java:29) at net.sf.l2j.gameserver.data.xml.ScriptData$SingletonHolder.<clinit>(ScriptData.java:166) at net.sf.l2j.gameserver.data.xml.ScriptData.getInstance(ScriptData.java:161) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:277) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:129) Script 'scripts.teleports.CastleDegfendTeleport' is missing. java.lang.ClassNotFoundException: net.sf.l2j.gameserver.scripting.scripts.teleports.CastleDegfendTeleport at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:602) at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521) at java.base/java.lang.Class.forName0(Native Method) at java.base/java.lang.Class.forName(Class.java:333) at net.sf.l2j.gameserver.data.xml.ScriptData.lambda$parseDocument$0(ScriptData.java:57) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:410) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:384) at net.sf.l2j.gameserver.data.xml.ScriptData.lambda$parseDocument$1(ScriptData.java:44) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:410) at net.sf.l2j.commons.data.xml.IXmlReader.forEach(IXmlReader.java:384) at net.sf.l2j.gameserver.data.xml.ScriptData.parseDocument(ScriptData.java:44) at net.sf.l2j.commons.data.xml.IXmlReader.parseFile(IXmlReader.java:91) at net.sf.l2j.commons.data.xml.IXmlReader.parseFile(IXmlReader.java:51) at net.sf.l2j.gameserver.data.xml.ScriptData.load(ScriptData.java:35) at net.sf.l2j.gameserver.data.xml.ScriptData.<init>(ScriptData.java:29) at net.sf.l2j.gameserver.data.xml.ScriptData$SingletonHolder.<clinit>(ScriptData.java:166) at net.sf.l2j.gameserver.data.xml.ScriptData.getInstance(ScriptData.java:161) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:277) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:129) Loaded 405 regular scripts and 6 scheduled scripts.
  9. Connecting to login on 127.0.0.1:9014 Registered as server: [1] L2jNetwork PhantomStore: Account @store, spawn started. Phantom Store: Foi Gerado 0 Phantom Store. PhantomPlayers: Account @town, spawn started. Phantom Town: Foi Gerado 0 Phantom players. Could not store char base data: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Unknown column 'vip' in 'field list' Could not restore char data: com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: Unknown column 'vip' in 'field list' L2GameClient: could not restore in slot: 0 i can't Login in server
  10. any one can send here the back up DB in english version plz... i can't ecequte sql db of the pack thanx.!
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