Jump to content

Shanbala

Membro
  • Content Count

    95
  • Joined

  • Last visited

Community Reputation

0 Normal

About Shanbala

  • Rank
    Muito Noob
  • Birthday 05/05/1992

Profile Information

  • Gênero:
    Masculino
  1. Boa Tarde Onde eu Edito as Falas do Npc Leando?
  2. os Mobs Não Estão Aparecendo Para Mim Pq Sera? E tbm meu Server so Liga s eu Por Ip de Numeros s eu Por no-ip o server da Erro Alguem Pode me Ajudar?
  3. Aew o Meu Painel Esta Dando 1 Erro Alguem Me Ajuda? Eis o Seginte Erro "; } else{ if($senha_db != $senha){//confere senha echo " "; }else{ session_start(); $_SESSION['login_usuario'] = $login; $_SESSION['senha_usuario'] = $senha; $_SESSION['access_usuario'] = $access; header('Location: index.php'); } } mysql_close($db); ?>
  4. #============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = l2newprojectc6.servegame.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = l2newprojectc6.servegame.com # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = l2newprojectc6.servegame.com # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/l2jdark #URL=jdbc:hsqldb:hsql://localhost/l2jdark #URL=jdbc:sqlserver://localhost/database=l2jdark/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = 859855845xd # maximum number of simultaneous connecting to the database MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 2 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168;1.1 # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false
  5. Aki ta com o * E Tbm Tentei sem o * e da Erro
  6. Ja Mechi la e Continua o Erro O Game Server Abriu Normal
  7. Man Meu Login Server ta Dando 1 Erro Loko Aki Nao Quer Liga De Geito Nehum Ele
  8. Meu filho so aparece todas as class pra vc
  9. @All Consegui Configurar a System Para Aparecer As cores Nas Armas Dynasty tbm Pessoal^^
  • Recent Status Updates

    • Alesson Santana  »  Christian-SDM

      Cara gostaria muito de falar ctg! Se possivel passa teu Whatsapp...
       
      · 0 replies
    • gimovsk  »  vert

      Bom dia Amigo
      a tempos não jogo l2 h5, ai no topico de pedidos, pedi uma indicação de release h5, me indicaram a sua, e terminei de ler os comentários hoje, me parece ser a melhor de h5, vi que parece que parou os reports la dos possiveis bugs, e não da pra comentar mais, mas não vem ao caso
       
      tenho uma vps boa parada com 8 meses pra usar ainda,  essa sua rev com 3gb de ram configurado, suporta qnts players ?
       
      ou se vc tiver sem vps para continuar os testes, eu tenho uma e posso conseguir outra !
      · 0 replies
    • DeiversonDeveloP  »  Rita Corlleone

      Olá bom dia, como vc estalou esse mysql, tem opção de develop e tem opção de server, eu estalei a 1 em todas, mais ai estalou todas função de mysql, agora tem outra quando eu abro o navicat, MySQL: V 8.0.17.0 
      Instalar para server

      Navicat V 10.0.0.3 
      Versão Premium, com as serials. eu usei essse navicat ai que sugiriu mais ai ele n aceita esse mysql, da não compatível como vou estalar os banco de dados, será que eu tem que fazer alguma coisa nesse mysql?
      · 0 replies
×
×
  • Create New...