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AbSoLuTePoWeR

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  1. duplicate item is fixed, project base its l2jarchid. but a lot of rework-fix has been made,.so the base doesn't matter. hellas running since 2011, 1 year pause, and now we continue again.
  2. https://l2jhellas.com/ new updates :) Revision 557: Fix: -PackageSendableList: item type. -player : on pickup item added a task to wait for the animation to finish. -player : interact with a moving npc player stop movement to avoid ungly stuck effect. -olympiad npe thanks to Velucio for report. -Admin Commands run through a task, that way we avoid to freeze the server. example: //respawn-reload npc now you dont feel anything. -invetory items update thanks to NoWayOut. -npc spawn store(due rework), thanks to NoWayOut. -monsters attacking skills(due rework) thanks to NoWayOut. Added Quests: -Q118_ToLeadAndBeLed -Q120_PavelsLastResearch -Q025_HidingBehindTheTruth Removed: -PcColorTable-characters_colors.sql -BuffTemplateTable. -L2BuffTemplate -custom raid event. -raid event sql parameter. -hitman sql parameter. -buff_templates.sql -raid event htmls. -PlayerToAssasinate.java. -EventDroplist.java and more unused classes. Organization: -Emum player-items-skills-sound has been moved to respective classes-package. -L2Item-invetory has been moved to respective classes-package. -L2Party-Partymatch-l2commandchanngel has been moved to actor.group.party package. -Events seperate engine-managers. dont forget to update your database.
  3. speak english i cant understand you, if you have problems report on our forum not here. https://l2jhellas.com/
  4. link to download latest: https://www.4shared.com/rar/5W_PYhK4ea/L2JHellas556.html
  5. Revision 556: Fix: -player karma lost thanks xfranky for report. -player curson bug, thanks raxzerax for report. -admin respawn-delete npc properly delete npcs from database thanks xfranky for report. -on raidboss death player points are properly update. -castle-clanhall wrong message. thanks xfranky for report. -player sendRelationChanged added a check to avoid invisible exploit. -player can properly Equip-uneuip weapons when finish casting. -IpCatcher: perma ban (mac address-ip address) now working properly. -revert char-userinfo player classid. -Auctioneer: read actions issue added propper messages Rework: -L2AttackableAI -L2GuardInstance -Sweep (skill handler) Clean up: -AdminDisconnect -AdminClanFull -AdminNoble and more admin command handlers. -casino manager thanks to StinkyMadness Implement: -(custom)Admin item search thanks to StinkyMadness -(custom)IconData + xml parser. for iteam search, also can be used for every icon we wanna parse in html. i put almost all usable icons. Removed: -AdminMassHero -Formulas: calcFestivalRegenModifier
  6. Revision:555 Added Quests: Q024_InhabitantsOfTheForestOfTheDead Q115_TheOtherSideOfTruth Q136_MoreThanMeetsTheEye Q137_TempleChampionPart1 Q138_TempleChampionPart2 Q139_ShadowFoxPart1 Q140_ShadowFoxPart2 Q141_ShadowFoxPart3 Q142_FallenAngelRequestOfDawn Q143_FallenAngelRequestOfDusk Q343_UnderTheShadowOfTheIvoryTower Q386_StolenDignity Q501_ProofOfClanAlliance Q503_PursuitOfClanAmbition Q505_BloodOffering Q635_InTheDimensionalRift Q648_AnIceMerchantsDream Q998_FallenAngelSelect(custom) Rework-Cleanup: delete L2CharPosition and replace with Location, thanks kara for report. L2CasinoInstance thanks kara for report. deleted PlayerToAssasinate Fix: monsters: prevent to think in not active regions.
  7. protections?what protections?i have fix a lot of things can you be specific?
  8. new updates :) https://l2jhellas.com/ Revision 554: Fix: -Owner Summon animation. -pvp damage in pease zone. -l2off like npc interaction rotate the player to face the npc -The infamous "Air" phx script fix. -CastleManager npe. -onMagicFinalizer npe -attacking monsters circling the player removed rnd and added a check to avoid nearby mobs around the player without any sense. -player speed to synchronize with server-client. -when using delux key if there is no Success chests attack before decaying. -deathpenalty and player exp percent lost close enough to official, removed delevel config, and now player lvl> 9 and without lucky skill, on die loosing exp. there are some exceptions for example: can't lose exp in pvparena-siege participants inside siege zone etc. also added a emum (PlayerExpLost) to avoid hardcode. Rework: ItemsAutoDestroy SkillTreeData FleeingNPCs are correctly working (Rabbit-Elpy) Clean up: SpawnTable L2Spawn: removed spawnlistener HitMan config. Champion config delete, champion are now static in core (config.java) you can modify it there. NpcBufferTable NpcBufferInstance BuffTemplateTable NpcBufferSkillIdsTable Quests: Added: Config to enable-disable FakePlayer system Q114_ResurrectionOfAnOldManager, thanks to BossForever. Q333_HuntOfTheBlackLion, thanks to BossForever. Q334_TheWishingPotion. Q335_TheSongOfTheHunter. Q336_CoinsOfMagic. [/ center]
  9. https://www.4shared.com/rar/TnUF1y5ree/L2JHellas_Revision_553.html
  10. https://l2jhellas.com/ free interlude pack. new updates :) Revision 553:Summon:-if the target is dead the summon go back to his owner.-on finishcasting only offensive skills start autoattack.-onEvtAttacked implement avoidattack.-onEventAttackedDoorTask avoid to search all over the vissibleobjects for siegeguardsnow searching only in specific range.-npcs should not get in combat if not attackable.-door logout and move over exploit.-AquireSkill added a check to avoid underflow exception.Removed:StackIDFactoryCompactionIDFactoryGameGuardQuery(you can add it if you want)
  11. https://l2jhellas.com/ new updates :) Revision 552: Fix: TopTable:sql empty statement thanks to koki150 curse village empty npcs. on addskill: checks for passive-trigger skill UserInfo packet:calculate relation,fix vehicle id,write baseclass. CharInfo packet: fix vehicle id,write baseclass. when pet is dead and player exit game, pet doesn't show master name pet show abnormal visual effect bleed,poison etc.(if exist) pet show owner team(if exist) Abstraction and cleanup of Npc-summon-Polymorph info packet. AchievementsManager minor rework on addToConditionList. on logout(deleteobject) if player is sitting on trhone stand up and delete. Summon correct spawn-fail message summon pk-pvp flag now depends on owner Rework: minor rework on L2PcInstance sendInfo Organization: ClassId moved inside emum package ZoneId moved inside emum package player and summon funcs has been moved to respective classes. Removed: L2MaxPolyModel Connection Test table. dont forget to update your database.
  12. New updates :) Revision 548: Implement 255 tutorial. Fix: chasing attack thanks to forgeofgods for report. Clean up and fix for 2000++ warnings, sql leaks-simple warnings for java 8. Revision 549: update mysql connector. Revision 550; Fix: Summon stuck. Boat thanks cyberwar for report Update summon xyz in boat. Teleport to location instant close active trade. Dual-normal-bow Attack calculate. doRevive player revive first then restore exp/sp stats Cleanup: Minor cleanup on formulas.
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