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  1. O proprietário prometeu a cada 10 revisões, os recursos das revisões antigas serão compartilhados. Link Source 2.0 Esse é compilado da revisão atual compartilhado do forum deles. Link Build 3.0 #--------------------- # Correções Rev. 1.0: #--------------------- Fixed MissQueen in Talking Island, for some reason the spawn was on the roof. Some configs have been translated, the rest will be translated further. Config for endless nipples and arrows. Implementation of Voiced commands (so far only a template and only 1 .online command has been added). (needed for multilingualism). Transferring about 30 old fixes (without commits), I just know the fixing of bugs related to the attack of characters. #--------------------- # Correções Rev. 1.1: #--------------------- If you spam the "any skill" button into a mob and at the same time move somewhere, your Persian will freeze and stake until you take yourself into the target. (FIX) You cannot sit on the throne (knocks out a mistake in the GS) (FIX). Fixed skill Fist Fury (gave effect to all weapons, now only knuckle dusters). Correction of skills Fire Vortex, Wind Vortex, Dark Vortex, Light Vortex, Ice Vortex. #--------------------- # Correções Rev. 1.2: #--------------------- Cut out mariadb, returned mysql-connector-java. (don't even ask why or why). When you buff or heal RB (which has lvl lower than yours by 9), an anchor should be hung (not fat). (FIX) - https://www.youtube.com/watch?v=Z8lemrgOELk Receiving an error in the console when buffed to a low-level RB. (FIX). Getting an error in the console when attacking a low-level RB. (FIX). + with different weapons (FIX). Lard is hanged for helping low-level players. (heal in a party for example). (FIX) - https://www.youtube.com/watch?v=MD-Sq8S9J3E If a skill has a <player hp = "60" /> tag after the trigger, it does not update the character's stats, but the stats change. You should also write a message that the effect has started or ended. On other builds this message is ID: 1133 (since HP has decreased, the effect of $ s1 can be felt.) And ID: 1134 (since HP has increased, the effect of $ s1 will disappear.) (FIX). Fixed auto-attack on the character (previously, for some reason, it did 1 hit and stopped). (FIX). #--------------------- # Correções Rev. 1.3: #--------------------- Fixed a problem with the peaceful zone (it was impossible to beat NPCs and monsters in the peaceful zone). Config for changing the MONTH / DAY / WEEK Olympiad period (month, day, week). Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively). Added AI Frintezza (+ penetration implementation). It still needs a lot of work - but it is already working. Quest Tutorial (rewritten into more sane code, but needs some work and fixes). #--------------------- # Correções Rev. 1.4: #--------------------- * By off, players who have been banned should simply be thrown out of the game, not crashed. * By off, it is forbidden to call a pet in battle. + New AI BrekaOrcOverlord, CatsEyeBandit, DeluLizardmanSpecialAgent, DeluLizardmanSpecialCommander, KarulBugBear, OlMahumGeneral, ScarletStokateNoble, TimakOrcSupplier, TimakOrcTroopLeaderF TurekOrcrc (we will replenish). + Config setting the time of buffs (on request). + Quest Tutorial is completely fixed, functions as it should. * Skill Sweeper, it should absorb when sharpening HP, ie work like DRAIN + there is no sharpening to absorb MP What's new in version 1.3 * Fixed a problem with a peaceful zone (it was impossible to beat NPCs and monsters in a peaceful zone). + Config for changing the period of the Olympiad MONTH / DAY / WEEK (month, day, week). * Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively). + Added AI Frintezza (+ implementation of penetration). It still needs a lot of work - but it is already working. + Quest Tutorial (rewritten into more sane code, but needs to be improved and corrected). #--------------------- # Correções Rev. 1.5: #--------------------- ! Now the build starts with Java 14. ! Upgrade to aCis 391. + now the chat shows where the htm file is located. (more for convenience, for admins). * Corrections in AI, correcting flooding in chat. * TP from Dion Fortress of Resistance (was not the correct point). (Thanks Gauri). + Time and date in the console (more for convenience). * Fixed the initial quest, previously called immediately (now as it should). #--------------------- # Correções Rev. 1.6: #--------------------- Fixed TP coordinates in Seal of Shilen. Fixed TP coordinates in Silent Valey. Fixed TP coordinates in Hot Springs. https://www.youtube.com/watch?v=gyVtyNvnkFI - FIX https://www.youtube.com/watch?v=qBB6Mc3cFq0 - FIX Fixed https://acis.i-live.eu/index.php?topic=10624.0 - FIX Improvement of Bluff, now deploys the target normally. Added missing NPC_IDs in multisell 1001 Fixed problem with picking up items from the ground (earlier, during picking up there was a slight stupor and movement was delayed.). (Thanks to James). quest Q127 - no reward. (Thanks to James). Corrected http://joxi.ru/52aBa1vUbYkE4A (Thanks to James). #--------------------- # Correções Rev. 1.7: #--------------------- Fixed a problem with archers (previously, for some reason, they ran to the target, for example, which was killed), although it should remain in the range. Added config level up to which (inclusive) gatekeepers are free. (Thanks to James) Fixed Lottery Ticket Seller in Elves, Dwarves and Dark Elves town (previously there were Orcs). (Thanks to James) Added max level config to enter Cruma Tower. Added missing items from the pet item vendor (in Gludio). Fixed pagan (previously it was possible to pass without a quest). (+ throws it into the city if there is no quest item). Fixed TP coordinates in Outlaw Forest (Thanks Gauri) Fixed TP coordinates in Pavel Ruins (Thanks Gauri) Fixed TP coordinates in Skyshadow Meadow (Thanks James) Fixed TP coordinates in Antharas Lair (Thanks James) Translated spawnlist_4s.sql -> spawns4s.xml Fixed character can no longer fall under textures (rarely, but it happened - you could 4-5 minutes to run under the map, and had to do a teleport. Fixed a problem with freezing (when the character fell from a height). The next AI fixes, optimized for the style of the aCis themselves (also, the chances of messages are cut in 2) were checked on PTS. Fixed Song of Renewal incorrect cooldown . (Thanks Gauri) Fixed it is impossible to speak with pets in the city. (near sellers for pets). Added a drop multiplier for items with GrandBoss (on request). Now from the game, you can open the htm file. (the NPC you need). (more for convenience, for admins). Added AI for some monsters in GFG (which reproduce). #--------------------- # Correções Rev. 1.8: #--------------------- * Mobs, now you can spoil, manure the dead. (the problem came from me when I was fixing dead target and distance issue). * Problem with manor (duplicate lines + mos belongs to the rune, it was previously gdd). * The problem with the dino island (now belongs to the rune). * Some corrections for manor (duplicate lines removed). * Soul Crystal, not working right. * Huge reworking of all teleports (all points are taken directly from the PTS + adjusted prices for all teleports (previously it was x2)). + Offline trade (by popular demand). * https://www.youtube.com/watch?v=k7oE5Ue5ytA https://www.youtube.com/watch?v=8Cj8ss-kqSE https://www.youtube.com/watch?v=AyvBVCxpYac https://www.youtube.com/watch?v=gZkCEn225J8 + Turn the character towards the NPC when talking. * Several NPCs were in the air. * Guards on sieges (now appear correctly + fixed guards in the rune, which for some reason were missing in the spawnlist aCis). * Major changes to the initial quest, now works correctly. * FakeDeath (for some reason, the character who was killed, got up after death and remained in this position). * A message about the incorrect target should be written only to a dead target. (for us, it was written without a target). #--------------------- # Correções Rev. 1.9: #--------------------- Upgrade to aCis 392. Added herb drop from gremlins (PTS). Fixed character rotation when using the skill (previously it worked in aCis, after update 392 - it was broken). Removed flood protector of skills and actions. Optimization of the code (fixes) that were added earlier. Minor adjustments to the spawnlist (in particular, added unworthy NPCs on sieges). Correction of teleports when using skills (skill spam). (jerks). ForgeOfTheGodMonsters AI adjustments. It's time to return mariadb (it won't affect the work in any way, but there are plans). If you fly to the POI to the baium on a wyvern, the TP should take place to the city. Fixed a bug where, when using a skill on a guard, it could hang a fat or an anchor (appeared after fixing the RB). Added test quests 501 and 503 for 4 and 5 clan lvl, you need a good test. Added config for chat (shaun and trade can be made global + level check). (on request). Fixed a problem with the flag on the siege (when you spawned the flag, the siege would freeze and not end). The problem is fixed that you cannot teleport to the city where the castle is under siege. Fixed a problem with the initial buff (previously for some reason 1-2 buffs were buffed). The price for all night teleports has been corrected, the price should be x2 less. Huge AI rework for frinteza (test required). True siege guards were previously removed after the siege was completed, but then immediately appeared (after 392). #--------------------- # Correções Rev. 2.0: #--------------------- 1) Fixed CA. (did not swing before, appeared in 1.9 after fixing the cast time). 2) Replaced the buffer with a more functional one. (more advanced functionality, many asked). 3) Fix the Olympics, now the character appears at the place from which he flew away, and not a random point in the city. (by PTS). 4) Removed the price of a free teleport. (PTS should be without price). 5) Htm from quests 501 and 503. (I forgot to add in previous revisions). 6) Added service "premium item". (on request). 7) Fixed a problem with malaria. (previously did not work for the player). 8)Fixed mysql path on mariadb. (in the base installer). 9) Fixed SevenSigns (now mobs appear correctly depending on the period). 10) Fixed bug with OfflineTradersTable (null). 11) Fixed a problem with the cast of the seals of the castle (the target is not visible, after update 393). 12) Removed Voiced VoiceBuff command. (there are too many questions about it). 13) Fixed a problem with the SummonFriend skill. (didn't work at all). 14) Fixed a bug with the quest Q501_ProofOfClanAlliance (null). 15) Editing the night teleport. "The Gatekeeper's general teleport fee is discounted at 50% from 8:00 PM to 12:00 AM (midnight) CST (8:00 PM GMT + 1 to 12:00 AM GMT + 1 on the Teon and Franz servers). Sundays and Saturdays are exceptions. " + fixed all prices. 16) Fixed a problem with the use of skills (when the character turned in one direction). 17) Fixed a problem with pets (it was impossible to use food). 18) Rift fix. (it was impossible to get to Anacasel). 19) Fix caste for magicians. 20) Added .expon and .expoff commands (by popular demand). 21) Fixed a serious bug with AutoLoot - earlier it was allowed to take things with more inventory capacity (120 \ 80). Now, when the limit is reached, things fall to the ground. 22) Fixed the work of Frintezza (after updating aCis). 23) Cleaned the HS from flooding (a lot of unnecessary information). 24) Now SuperHaste will not fall off (when you climb or climb a mount). (on request). 25) Full correction of raid bosses (the correct work of his curses if the difference in lvl is more than 9). 26) Fixed problem with WalkerRoutes (walking NPCs). (earlier they twitched somehow incomprehensibly). 27) Turn on clan quests by default. (501, 503 - on tests they showed themselves normally). 28) Minor adjustments to FakeDeath. (now works correctly). 29) Fixed problem with Premium (sometimes caused null). 30) Fixed problem with Premium (enabled even when disabled). 31) ItemHandler for BreakingArrow (works + - as it should). (Who does not understand, arrows for frint in addition to the script itself). 32) Fixed buffs in bufferSkills.xml (ready-made sets). - Thanks James. 33) Fixes for Elpy (experience and SP were not accrued). 34) According to PTS, skills with type TARGET_ONE (skillType) cannot be used on NPCs. 35) Fixed Chapel Guard in Pagan (must not move around the PTS). 36) Fixed announcements, after reboot old ones were also loaded. (// reload). 37) Correction in Benom timer (it was 2.4 hours, should be 24). (Benom appears in the Rune Castle dungeon 24 hours before a siege war. The defending side can teleport to the dungeon and raid the monster until a siege begins.) 38) aCis update 393. #--------------------- # Correções Rev. 2.1: #--------------------- Fixed some NPCs in the Q620_FourGoblets quest (target is not visible). Fixed slip effect (after restart). Corpse Burst skill fixed (for nekra). Fixed a visual bug (2 adena). The stats of the shooting gallery have been fixed (probably x5 was overstated). SevenSignsSpawnManager some spawn fixes. SignsPriest bugs fixed. GamePacketHandler (Fixed Login Warning, there was a wrong config). Fixes for the quest Q501_ProofOfClanAlliance. Updating aCis 394. Server hangs (2 cases fixed, not the fact that we will stop there). Problems with Walker npc, mobs correctly return to the spawn point. Small fix of water (slightly better, but not cake yet). #--------------------- # Correções Rev. 2.2: #--------------------- Updated library mariadb-java-client-2.6.1 -> mariadb-java-client-2.7.0 Fix for mmocore (trying to avoid freezes). - anyone interested in a video about the problem is on the aCis forum. Updating aCis 395. Offline_trade Adjustments: Fixed bug in buying (missing 1 column in sql). Fixed a bug when the Russian title was not saved in the database. - Thanks to Sanya for the report. The .online command, like others, can be disabled and enabled (upon request). Nice fix, the GM char can be exited or re-entered during combat. (on request). Correction for the manor (the code is slightly optimized, and the seed.xml is corrected). Captcha for the bot (by popular demand). Many small errors and typos in the code have been fixed + the code has been optimized. Some parts of the code have been translated for java 14 (we are starting to translate the code a little) . #--------------------- # Correções Rev. 2.3: #--------------------- Due to the release of 396 aCis, I had to post 2.3 ... (the update is just huge). They just made complete nonsense as usual ... (just renamed everything). Update aCis 396 (do not ask my comments, there will be a lot of obscenities). Fix offline traders. (from 2.2). Separated ru \ en configs (stand by RU). Captcha for bots (fix for Linux systems), the old one for some reason did not work (only caused a freeze). #--------------------- # Correções Rev. 2.4: #--------------------- Replaced premium item with premium account. Corrections and errors after aCis update. Fixed a problem with zaken (previously thrown a normal player). Fixed some NPCs in castles (rune, godart, shoutguard). Added missing npc in junkgart and rune. Fixed issue with deleteMe for npc - Possessor of a Precious Soul (242). Fixed miss formula (works more correctly). Trade fix (if you hit the character, he will get up and it will be impossible to interact with him). #--------------------- # Correções Rev. 2.5: #--------------------- NPC belonging to the castle (seller of the clan of things in Rune). Fixed 2 RB (impossible to attack with melee). Correction for PTS (a player who sits on a trade should not get up after a hit), as well as a player who sits on a trade and received damage (can get up from a trade, but cannot sit down until the timer has passed). Aden cannot be sold to the store (via PTS). Errors with a premium account when creating a character. Completion of configs (missed earlier). Edit premium configs (floating point support). Premium account adjustments. Returned the fix back, if the skill has the tag <player hp = "60" /> after the trigger, it does not update the character stats, but the characteristics change. (also added messages about receiving the effect and when the effect leaves). Update aCis 397 Seven Signs adjustments. By PTS up to 40 lvl, teleports are free. #--------------------- # Correções Rev. 2.6: #--------------------- AttackPTS config (enables or disables PTS attack). Corrections for polearm (now does not hit its own). Free teleport up to lvl 40 (after aCis fixes, everything broke). Item ID // info (earlier item ID was not specified). Traveler weapons cannot be sharpened. (according to TCP). - Implemented a new parameter in the datapack is_enchantable (disable sharpening). Added spoil for: Needle Stakato Soldier - 21515, Needle Stakato Drone - 21517, Frenzy Stakato Drone - 21519. FuncEnchant optimization. Fixed a problem with skillMastery (the rollback itself worked, but was not visually displayed). Fixed a problem with Augmentation (namely with active skills, after using a skill, the weapon could not be removed before relog). Fixed bug in offline trade. aCis 398. And many small fixes and fixes after updates from aCis 398. #--------------------- # Correções Rev. 2.7: #--------------------- Missed points 398 and code edits. Turn on frint by default. (previously disabled). 2 new configs: - while the bug report is empty, we will add a little functionality to the assembly (not affecting the operation of the assembly itself). 1) Multiclass 2) Allow the player to add / change a subclass for all village masters - Minor edits of SevenSigns. (namely spawn mobs). Minor tweaks to Premium account. Fixed CursedWeapon (message about the time when you pick up a weapon), also fixed the message when you enter the game (by PTS). Now toggle skills are not canceled when picking up CursedWeapon (by PTS). Fix for Augmented weapons. Now buffs and changes weapons without issue. Save after restart .expon .expoff Items_delayed table. Correction for ships. (previously caused 100% load per percent). Fix for Frintezza (code optimized, superfluous removed). Fixed a bug where the character could die when using Body to Mind. Fixed a bug, according to PTS, a CA can be inserted into the augmented weapon. The character should not stop the movement when we are waiting for the bar xp, mp, cp. Fixed a problem with dressing augmented weapons. Optimization of RequestUnEquipItem. Changed items and prices at OlympiadManagerNpc now fully match PTS. Reworked ShortCut now Augmented weapons are displayed correctly. (according to PTS, Augmented weapons were not displayed earlier or not). Buff and regen on Olympus must be before the start of the battle (according to PTS). reworking soulCrystals.xml now the chances correspond to 100%, previously 1000%. By PTS, teleport to the arena takes 60 seconds, we have 30. (PTS). Admin command // show_cached CachedData system. (for saving .menu options). Buffer fix, now a single and a set of buffs also require a price (specified in xml). Removed ExpCommandEnabled config. Removed .expoff .expon commands (shifted to .menu); Removed serverpackets ShortCutDelete, use ShortCutInit instead (fixes issue with displaying items in shortcade). Added check for active skills checkCondition. Fixed skill Force Blaster - you need charges to use. Config max. sharpening at the Olympics. If enchant> values, then the stats are reset. Added icons for all items (xml). Fixed encoding for Russian configs. Brought back the shift + click for administrators and players. (for players there is an option to disable). Fixed issues with NPCs in orc and dwarf villages (were not tied to castles). New config LvlFreeTeleport (the level to which teleportation is free). Correction for summons (now after killing, they are returned back to the owner). #--------------------- # Correções Rev. 2.8: #--------------------- 1) according to PTS, the soulshots of pets should turn on (we wrote a message that there was no servant). 2) Fixed a problem with samons (no longer fit into the owner). 3) Added functionality aggr_info (for the player). (shift + click). 4) Fixed configs a bit (bugs removed). 5) Added GM exception to check for captcha (for bots). (on request). 6) In the water, when the character sits on the trade, hp did not decrease (appeared after the last trade fix). 7) Corrections for displaying% drop, some values were incorrectly displayed earlier. 😎 New config: Multiplier for items drop with GrandBoss (on request). 9) Fixed a problem with Epics, now, for example, in the AK zone, mobs just don't throw a curse on players> lvl 8 from them, now they need to be attacked. 10) Fixed free teleports by lvl (previously only the price disappeared). 11) Rollback of changes by mmocore. 12) If in the NO_LANDING zone (for example TOI), re-enter the game, the character should appear in the city (by PTS). 13) Fixed Frintezza (previously knocked out an error when spawning). 14) The player has the opportunity to make a TP from the epic RB zone (for example, buy) (according to PTS). 15) Do not restore the effects after returning to the sub class (according to PTS, earlier buffs were returned when they returned to the old sub). 16) Do not impose on the GM character - Death Penalty (on request). 17) Config: Allow teleport to the RB zone? (if you do global gk and tp). 18) Config: Auto learning skills up to a certain level. (only works if AutoLearnSkills is enabled). (on request). 19) Fixed problem with .menu (parameters were not displayed correctly). 20) Fixes for frinteza (skill call error) #--------------------- # Correções Rev. 2.9: #--------------------- 1) Place the EN folder in the config right after compilation. 2) .menu adjustments (disable unnecessary functions by default). 3) Removed the TUTORIAL_GUIDE award - sometimes it happened that it gave out 2-3 books. 4) Added new configs: CnameTemplate, TitleTemplate, PetNameTemplate. (for the possibility of implementing Russian nicknames, etc.). 5) Added a new Dual Box config (ban on PvP with 1 IP, participate in the Olympiad, PK, 2 windows). 6) Fixed a problem with the cast (the cast was lower than what it should be). 7) Fixed a problem with groups of mobs (earlier, when killing the main mob, minions disappeared). 😎 Fixed a problem with groups of mobs (previously, when killing a mob with 1 hit (magic), the rest of the mobs did not aggro). 9) Added missing spoil Death Flyer. 10) Added missing mob Gigantic Flyer. 11) Setting up configs (disable unnecessary by default). 12) Added missing statues for the quest The Other Side of Truth. 13) Fixed problem with Farm (TamedBeast) - (food was wasted by itself). 14) Aggr button for a regular player (in shift click). 15) Fixed NPCs hanging in the air (Orc and Elven Village). 16) Fixed lvl 4 clan (previously it was impossible to interact with the statue). 17) Chat filter. 18) Fixed that after buying things from an offline trader (when he had already left the game), when trying to log in to him, it was written that the account was in use. 19) Correction of Hate in RB to normal values. (previously there was a strange multiplication from magic). 20) With the .menu parameter disabled (stopping experience), when the character dies, the experience now goes away. 21) Minor code correction. 22) Fixed 2 flying NPCs (in the air). 23) Reworking of some skills with the UNLOCK type (work on PTS). 24) Fixed NPE error for epic bosses. 25) Fix the siege of the enemy clan, you can attack without holding down ctrl. 26) Fix the siege after capturing the castle, do not show the HP doors. 27) Fixed package RelationChanged. 28) Fixed domes (previously allies (clan, alliance, party) were buffed). Also after installing the dome (Day of Doom the character was flagged). 29) Fixed NPE calculatePath error. #--------------------- # Correções Rev. 3.0: #--------------------- - Fixed mobs on dino - now they can be maneuvered. (by PTS). - Fixed spawnlist redesigned Imperial Tomb. (by PTS). - Fixed spawnlist added Devil's Pass night mobs. (by PTS). - Fixed SevenSigns, or rather spawn mobs. (earlier it spawned on the contrary, if the light won, then there were light mobs). - Added missed THE_SEED_HAS_BEEN_SOWN message for manor seeds. (by PTS). - Fixed an issue with Lilith (second boss) not letting the winning side go. - Added skipped manor to stakato nest. - Fixed a problem with AREA skills (for example Sleeping Cloud, through CTRL it was possible to throw at non-flagged players and clans). - Removed a fix from version 2.9, which broke the behavior of the player at the Olympics (you could not use SELF buffs). - Fixed issue https://acis.i-live.eu/bugs-report/summon-cp-potion/ - Fixed issue https://acis.i-live.eu/bugs-report/wyvern-summon/ - Fixed problem https://acis.i-live.eu/bugs-report/selected-target-behavior/ - Fixed problem https://rusacis.pp.ua/support-tickets/duehl.81/ - Fixed problem https: / /rusacis.pp.ua/support-tickets/kolizej.85/ - Fixed problem https://rusacis.pp.ua/support-tickets/pri-tp-otmenjajutsja-aury.84/ - Fixed problemhttps://rusacis.pp.ua/support-tickets/aura-of-hate-aggression-in-pvp.86/ - Fixed problem https://rusacis.pp.ua/support-tickets/ne-pravilno-rabotaet -gehenna.79 / - Fixed problem https://rusacis.pp.ua/support-tickets/zombi-oxranniki-na-vxode-v-pagan.76/ - Fixed the problem of respawning of all RBs. (minutes are also taken into account, now only hours). - Fixed epic respawn problem. (minutes are also taken into account, now only hours). - Fixed strider movement speed. (previously cut less than the base one). - Fixed templates for names (default). - SummonFriend must teleport characters to the point (by PTS). - Removed double spawn from catacombs (Forbidden Path). - Fixed 0c respawn for group mobs on the 2nd floor in MOS. - Update aCis 399. - Fixed problem with duplicate manor. (error in the GDD lock). - Added donate manager. Considerações: O projeto funciona somente com Java JDK 14 Link GeoData L2J Link Geodata L2OFF Se for iniciar com a geodata L2OFF, você precisará excluir vários quadrados no arquivo "geoengine.properties". O gameserver mostrará o que está faltando.
  2. Hola buenas, esto es un datapack con base aCis 382 que tiene implementado el engine de Fissban y mods del proyecto fast&furios. En mi tiempo tiempo libre voy haciendo modificaciones; en medida que vaya teniendo cambios iré actualizando el post. Hay un archivo dentro del rar que explica un poco por arriba para levantarlo en localhost , está la geodata y los programas necesarios para que funcione correctamente , importante tambien está el system necesario. Asegurese de tener instalado el sowftware necesario para que se ejecute correctamente el servidor. > Xamp - con servidor MySqL . > Navicat Premium. > Java JDK 11. este software está incluído en la carpeta software. Crear una base de datos con el nobre "acisgve". Una vez creada ir a "Backups" y restaurar el backup que se encuentra dentro de la carpeta "Backup-BBDD.nb3". (asegurarse si no en el archivo que se está buscando con la extensión correspondiente .nb3 ). Iniciar el login. Iniciar el gameserver. Descomprimir el "system Faction GvE - aCis382.rar" que se encuentra en la carpeta "system para el cliente Interlude" dentro del cliente Interlude. Un saludo. entre otras cosas tiene: ..::Configurable::.. (1).-Todo jugador nacera lvl 76, y elijira su faction, se vestira grado A y tendra que matar players para ganar exp para poder subir de lvl, por cada kill ganara exp,adena y materiales, el cual le es util para vestirse grado S y comprar algunos accesorios. (2).- Set especial: Dynasty Armor y nuevos accesorios. (3).- Para mejor exp deberan de estar en Party. (4).- Mapa con duracion de 25 minutos, auto respawn en el mapa de batalla, capture de bandera o capture de carpa, súper efectos a las matanzas seguidas , batalla de castillo ciudades y zonas aleatorias (5).- Title pvp y por cada cierto pvp el title cambiara de color. (6).- Reward para el team que mató más en batalla, el top player reward especial y Protección Anti fraude PVP (7).- Anuncio de pvp global luego de 3 kill seguidos. (8).- Héroe por PVP y las auras para identificar los faction, auto balance de equipos. (9).- Eventos: Zonas invadidas por zombis cada cierto tiempo. (10).- Sheme buffer , máximo buffer 25. el npc buff no tendra Prophecy of water, Prophecy of fire, Prophecy of wind, chant of victory y magnus chant eso quiere decir que tiene q subir sus Powater,Pofire, Pofire, cov y magnus chant para tener más poder estos buff duraran 9 minutos. (11).- Auto sistema offline de vender buffers. (12).- Clan ítems full skill y lvl 8 y reputación por capturar banderas. (13).- El server contara con diversos Npc el cual les servirara como: gmshop,Npc Buff,Gk,wh,Enchant Skill y etc. (14).- Olimpiadas grado A, inicia a las 18:00 (15).- Protección de cuenta , último login al entrar al mundo Anti dual box (16).- Auto Raid boss respawn in current map battle (17).- Vip system (18).- Aio system faction (solo zona de paz). (16).- Champion aura HARD,SUPER,VERY HARD >sistema de 2 facciones. >mapas automáticos. >sistema de voto para el siguiente mapa. >captura de banderas. >protección Ex-Guard. >Se han quitado scripts y quests innecesarias para este datapack faction. >Raids customs en las zonas donde telentransporta el PartyTeleporter. - Respawn 1 hs. Valakas, Baium, Antharas, Core, Zaken... Teleport directo. >Zonas RaidBoss ahora son PvP . >Party-Teleporter L2J_EngineMods = >Achievments. >Aio System. >Vip System. >Announce Kill Boss. >Antibot. >Champion Sytems Mobs. >Enchant Abnormal Effect Armor. >Community Board Custom. >Auction House. >Random Boss Spawn. >Subclass Acumulativas. >City Elpys Event. >Color PvP - Pk. >SpreeKills > Offline Trade > SellBuffs System Imagen Party-Teleporter - Archivo Properties Imagen Party-Teleporter - Archivo Properties > NPC enchant Skills acepta todas las clases , y corregido html´s faltantes. > Special Shop adicional sin multisells pero con nuevo html mas agradable. Gatekeeper con Imagenes ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ADMIN ACCOUNT = mikado PASS = 123456 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Enlace con acceso a la carpeta contenedora para su descarga (Datapack - Patch - Software): DOWNLOAD Cliente Lineage II Interlude - Limpio CLIENTE INTERLUDE Gracias y un saludo.
  3. Bom dia Uso a rev 365 aCis , estou com um problema para transformar um armor grp em skin. possuo este código da skin red zaken, e gostaria de substituí-lo por skin anakim o pproblema é que a skin anakin possui apenas 1 codigo no grp e o zaken possui 5 codigos. a pergunta é como faço para unificar os 5 codgidos do armorgrp do zaken para ficar em 1 só? ex: skin anakin ID 1 450020 ex zaken ID 1 200002 ID 1 200003 ID 1 200004 ID 1 200005 ID 1 200006 Queria juntar todas as partes para ficar em apenas 1 ID para substituí-lo pela skin anakim
  4. Fala galera l2jBrasil beleza Wesleycanes na área Venho fazer Minha Primeira contribuição para o fórum venho trazer esse projeto que vinha trabalhando há muito tempo mas infelizmente não tive sucesso Todas as informações contém no vídeo logo aí abaixo Desculpa pela qualidada do Video Nao foi culpa minha foi do youtube Bosta Nao liga pela minha locura ta kkk links Source: https://www.mediafire.com/file/7ahltjghplsqc56/Source.L2ImperiuM.rar/file Patch: https://www.mediafire.com/file/7iojvthy6wfp5ts/Patch_ImperiuM.rar/file Projeto: https://www.mediafire.com/file/w5qn4n59ewvze0n/L2_ImperiuM.rar/file By Wesley Santos By WesleyCanes By L2jbrasil
  5. Atualização do tópico: Eae, galera beleza?! Finalizado o npc buffer macro ou scheme! Mais fotos do NPC: Vídeo demonstrativo: Download do npc para revisao Frozen: Para a aCis e xLine: Ai deu trabalho para fazer e unico aqui nao esqueça de curtir! Valeu e ate a proxima e nois se achar algum erro e só falar que arrumo! Crédito: MARCOS-SAYAN Crédito DA BASE: Rin4´s Crédito: criações de botões, systextures e tradução: MARCOS-SAYAN Crédito pelo npc: Rin4´s e adapt.em Java: Ivan Pires Senha para extração: bynetinho_l2jbrasil Responsável pela disponibilização do arquivo off: marcos-sayan Responsável pelo reupload do arquivo e atualização no post: Netinho
  6. Fala, galera belezinha? Tenho esses shares aqui e resolvi compartilhar com vocês: São as diffs 380,381 e 382, tem também a trunk mais atualizada e a nova geodata do projeto Updates
  7. Alô galera da l2jBrasil venho através deste vídeo alertar a todos os membros da L2jBrasil
  8. Pagina de Lineage 2 para aCis. Esta pagina esta dedicada para servidores L2j basados en el pack 'aCis'. Características base - Sistema de 'Single Page' basado en javascript. - Ranking pvp, pk. - Estado del server. - Estado castillos. - Registro de cuentas a la ultima versión de aCis. - Noticias - Eventos - Descargas - Características del servidor Repositorio: https://github.com/fissban/Lineage2_web_modern
  9. Galera é o seguinte... toda vez que equipo uma skin no meu personagem o som dos passos muda, fica um barulho estranho, fica igual passos mas distorcido, pra quem joga sem som não tem importância mas pra quem gosta vai ficar chato. Alguem sabe onde eu arrumo isso ? Uso uma pack aCis.
  10. Kayke Moura

    Skill no set

    Estou com problema parapor as skill no set da revisão acis Já fui nos ID dos sets que tem as skills mais não achei nada OBS: Não consigo por pra chamar as skills quando se equipa com o set Desde já obrigado a todos
  11. Galera tem um mod phantom na minha rev aCis e queria desativar quero saber em qual desses #=========================================== # PHANTOM TOWN #=========================================== # prefixo usado para criar os phantom towns # primeira conta de bot PhantomAccount_1 = @[email protected] # segunda conta ha nascer depois que a primeira der despawn PhantomAccount_2 = @[email protected] #--------------------------------------------------------- # se estiver ativado, os phantom irao nascer roupas retail, e ira desativar o town_sets.ini e ClanID. AllowPhantom_Retail_Armor = true # se estiver ativado, os phantom irao nascer nos lugares retail padrao do lineage e ira desativar o town_locs.ini. AllowPhantom_Retail_Loc = false # Tempo em minutos para o primeiro Spawn ? FirstDelay_Phantom = 1 # Atrasar desovar na frente de cada jogador, segundos FirstDelaySpawn_Phantom = 3 # Tempo em minutos para atualizar os Phantons o Segundos Spawn ? DisconnectDelay_Phantom = 720 # Tempo em minutos para atualizar os Phantons o Segundos Spawn ? # Deixar no maximo 1 minuto menos que DisconnectDelay, caso queira menos players NextDelay_Phantom = 715 Task_1_Phantom = 04,05,06,07 Task_1_cont_Phantom = 3 Task_2_Phantom = 01,02,03,08 Task_2_cont_Phantom = 3 Task_3_Phantom = 00,12,13,14,15,09,10,11 Task_3_cont_Phantom = 3 Task_4_Phantom = 16,17,18,19,20,21,22,23 # 45 Task_4_cont_Phantom = 3 # Chance walk phantom town_Walk = 1
  12. Boa tarde pessoal, não estou conseguindo fazer o server ficar ON para outras pessoas se conectarem, nem no meu pc, nem em VPS. Já vi todos os tutoriais faço igual e mesmo assim não funciona. Alguem consegue me ajudar?
  13. -Mj-

    Java

    Boa Noite Galera Do L2jbrasil Preciso de Ajuda Pf Fiz as Configurações de Variáveis de Ambiente Deu Tudo Ok Mais Ainda Persiste o Error. @echo off title aCis gameserver console :start REM ------------------------------------- REM Default parameters for a basic server. java -Xmx1G -cp ./libs/*; net.sf.l2j.gameserver.GameServer REM REM If you have a big server and lots of memory, you could experiment for example with REM java -server -Xmx1024m -Xms1024m -Xmn512m -XX:PermSize=256m -XX:SurvivorRatio=8 -Xnoclassgc -XX:+AggressiveOpts REM ------------------------------------- if ERRORLEVEL 2 goto restart if ERRORLEVEL 1 goto error goto end :restart echo. echo Admin have restarted, please wait. echo. goto start :error echo. echo Server have terminated abnormaly. echo. :end echo. echo Server terminated. echo. pause
  14. impactsec

    Java 11

    Por Favor algum link de Java 11 Pra windows 32 Bits ?
  15. SCRASH0

    Item para hero

    alguem pode me dizer como faço para um item sumir quando um Player Hero deixar de Ser Hero? tipo eu sei como por para apenas Heros Usar certo item, porem quero por para esse item sumir assim que ele deixar de ser Hero.
  16. History : Who are we ? Project SVN : https://svn.code.sf.net/p/l2jopensource/projects/ Content : Here you will find most of the paid and closed source projects for L2 Interlude and H5 with one little twist... They will be open source! So you can freely download them, review the source code, use the source code, change the source code and enforce the four essential freedoms on them without any problems. As it should have been from the beginning of time. That's it. No more, no less. Server Packs Included : Interlude L2J aCis aCis 382 (LATEST STABLE) https://svn.code.sf.net/p/l2jopensource/projects/Interlude/L2J_aCis/aCis_382_LATEST_STABLE/ aCis 389 (LATEST EXPERIMENTAL) https://svn.code.sf.net/p/l2jopensource/projects/Interlude/L2J_aCis/aCis_389_LATEST_EXPERIMENTAL/ L2jFrozen 1.5 L2jFrozen 1.5 (Revision 1596) https://svn.code.sf.net/p/l2jopensource/projects/Interlude/L2jFrozen_15/L2jFrozen_15_Revision_1596/ H5 Fandc.Ro Fandc.Ro (2018.11.04) https://svn.code.sf.net/p/l2jopensource/projects/H5/Fandc_Ro/Fandc_Ro_2018_11_04/ L2-Scripts.com L2-Scripts.com - Revision 20720-2268 https://svn.code.sf.net/p/l2jopensource/projects/H5/L2_Scripts_com/L2_Scripts_Revision_20720_2268/ L2jMaster.org L2jMaster.org (2019.07.02) https://svn.code.sf.net/p/l2jopensource/projects/H5/L2jMaster_org/L2jMaster_org_2019_07_02/ L2jReunion L2jReunion (2014.07.14) https://svn.code.sf.net/p/l2jopensource/projects/H5/L2jReunion/L2jReunion_2014_07_14/ L2jSunrise.com L2jSunrise.com (2019.09.16) https://svn.code.sf.net/p/l2jopensource/projects/H5/L2jSunrise_com/L2jSunrise_com_2019_09_16/ L2Mythras L2Mythras (2017.07.12) https://svn.code.sf.net/p/l2jopensource/projects/H5/L2Mythras/L2Mythras_2017_07_12/ To the authors of these paid packs : Final Thoughts :
  17. Bom dia! Muitos não sabem, assim como eu também não sabia, mas aprendi abrindo uma classe do java esses dias e vendo algumas variaveis existentes pras XMLs dos itens. Hoje vou mostrar como criar um iten que quando você clica duas vezes (ou com botão direito) abre uma html e lhe da a condição de edita-la perfeitamente. primeiramente vamos pegar a base da XML do Livro de tutorial. Vá até a pasta ...\Servidor\gameserver\data\xml\items e abra o arquivo 5500-5599.xml procure pelo id 5588 e teremos <item id="5588" type="EtcItem" name="Tutorial Guide"> <set name="default_action" val="show_html" /> <set name="material" val="LIQUID" /> <set name="weight" val="10" /> <set name="price" val="1" /> <set name="is_dropable" val="false" /> <set name="handler" val="Book" /> </item> Duas linhas aqui são nosso segredo, são elas: <set name="default_action" val="show_html" /> <set name="handler" val="Book" /> Vc vai criar seu item mantendo essa configuração, ou copie o item do tutorial inteiro e somente troque o ID. O segredo aqui é um codigo inserido na source do projeto aCis Esse código abaixo é só pra entendimento,, ele já está inserido, não há necessidade de inseri-lo. package net.sf.l2j.gameserver.handler.itemhandlers; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.actor.Playable; import net.sf.l2j.gameserver.model.actor.instance.Player; import net.sf.l2j.gameserver.model.item.instance.ItemInstance; import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; public class Book implements IItemHandler { public void useItem(Playable playable, ItemInstance item, boolean forceUse) { if (!(playable instanceof Player)) { return; } Player activeChar = (Player)playable; int itemId = item.getItemId(); NpcHtmlMessage html = new NpcHtmlMessage(0); html.setFile("data/html/help/" + itemId + ".htm"); html.setItemId(itemId); activeChar.sendPacket(html); activeChar.sendPacket(ActionFailed.STATIC_PACKET); } } na linha html.setFile("data/html/help/" + itemId + ".htm"); isso nos diz o que? que o ID do seu item vai nomear a HTML correspondente. então vamos criar um item e colocar na pasta .../data/html/help/ se o ID escolhido for 9999 ficara assim 9999.htm edite esse HTML ao seu gosto , crie o item na parte do cliente e VOALAAA. Aqui em baixo eu criei um item que mostra informações sobre AIO Buffer, porem não coloquei a html de proposito pra mostrar o caminho que pede pra colocar a html, uma dica o nome do item na XML determinara o titulo da html Então até a próxima
  18. Olá a todos nesse tópico irei ficar atualizando sempre que tiver uma coisa nova ou algo que esteja faltando na Rev aCis Não precisamente apenas só eu que possa está contribuindo no tópico, quem tiver algo que seja útil e puder compartilhar, a comunidade agradece. 1º. GeoData para a Revisão aCis que foram convertido do L2OFF para L2j e depois para L2D. https://www.mediafire.com/file/fgrivy2yfxyqb7x/geodata.rar/file Após baixar e extrair, dentro da pasta tem uma arquivo .txt Copie o conteúdo do mesmo e coloque no final do arquivo: geoengine.properties localizado em : gameserver\config Créditos por postar a Geodata: DemonikaBR-Marcos Créditos pela conversão: Albeci Nogueira 2º. SQL da tabela spawnlist para colocar os mobs que dropam Seal Stone nas Catacombs e Necropolis spawnlist.sql (obs. não substitua a tabela, aqui é apenas o INSERT dos mobs em seus locais) Pois até agora em nenhuma rev da aCis os mobs que dropam as Seal Stones não estão com spawn em seus respectivos locais. Estão apenas os mobs que dropam Dimensional Fragment Créditos: Albeci Nogueira 3º. Novas skills para quem tem o mod de AIOx https://www.mediafire.com/file/4umsx1ihau1o4ke/SkillsAIO-L2jaCis.rar/file SkillsAIO-L2jaCis.rar Créditos pela systextures: Maxwellx e WaN202 Créditos por montar a xml e separar skill uma por uma: Albeci Nogueira Galera por enquanto é isso! Espero que façam bom proveito!!!
  19. Galera, estou com uma Acis, nao é das mais atuais, não sei qual a versão, sei que ela é de 2017/18. Não encontrei por nada, a config responsavel por Mudar o local de nacimento do chars. tem apenas o "Start Adena = xxx", e na Db tamb não tem a tabela "char_template". virifiquei algumas configs no java, e tamb nao encontrei nada. Todoas as contas, nascem em Giran, quero alterar para suas respectivas cidades !!! alguém tem alguma opinião de como posso resolver isso ???
  20. Pessoal, estou com esse problema no Baium. após sumonar, logo em seguida os anjos começam a bater nele, então a briga fica só entre eles. ja tentei de tudo, com outras contas, add os Arcangel como minions, deletar. e nada !!!! Estou usando a Acis (L2j mega Corrigido), ultimos ajustes feito por nosso amigo @Christian-SDM Vlw ae, des de já !!!!
  21. Olá pessoal, tudo bem com vocês? Alguem póderia me ajudar? estou tendo este erro direto na GS, estou usando a rev l2jmega ( java 8 ) que o @Christian-SDM disponibilizou.
  22. Bom dia, Pesquisei bastante até chegar aqui, estou usando a rev l2jmega (base aCis) Está no periodo da Seven Sign, faço o cadastro normal, vou até as catatombas ou necropolis, mas lá não se encontra os mobs que é necessário matar para dropar a seal stone. Vi que os mobs estão adicionados normal no servidor, dei spawn e fiz o teste, está dropando. Mas ai vem a situação, fazer o spawn manualmente em todas as necropolis e catatombas com seus respectivos lvl sendo que cada uma delas tem umas 40 salas. Então baixei varias revs aCis e nenhuma tem a spawnlist desses mobs, pensei em pegar de outras revs, mas é diferente. Será que alguem tem essa spawlist ou outra forma de add mais rápida, ou não vai ter jeito mesmo, vou ter q add um por um, sala por sala e etc..?
  23. Eae galera, blz ? espero que sim... Desculpem a minha ignorancia, mas eu já revirei todo o forum, atrás desse problema, e em outros forums também, nao encontrei nada referente a isso. vamos lá !!! Estou usando a Rev Acis, essa ultima que o pessoal ta usando ae no Forum, a L2jMegaCorrigido. O Erro é quando estou em Primavel, quando morro e dou To Village, a personagem não vai, continua caído no chão, e aparece o seguinte ERRO no Game Serve... ja mechi em tudo que seria obvío em relação ao ERRO, nas Xml Zona, Teleporte, e nada resolveu...
  24. Estou usando atualmente o aCis 384 V4 que nosso amigo Ban disponibilizou, só que minha geodata esta com alguns problemas, que quando eu estou andando por uma determinada cidade ela cai no fundo do cenário, só que andei vendo que tem que fazer alguma coisa para isso parar, só que não sei o que é alguém poderia me ajudar.
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