Jump to content
Sign in to follow this  
CriticalErr0r

CELineageEffect14 Weapon Pack (Interlude)

Recommended Posts

very nice!!


XJAEo2q.png

L2JClient Developer

3DMax Studio Ukx Animations

Unreal Engine Utx Systextures

Share this post


Link to post
Share on other sites

 

http://ul.to/m36lxa5v

 

PS: si alguien pode correguir link youtube, eu nao se codigo em foro para previsualizar-

 

Credits by CriticalError

 

Hello CE, i would like to know how are you working with ".u" files, so.. my question is are u doing it by yourself from 0 with Unreal Engine and compiling from uc to u right? Anyway GJ :)

Share this post


Link to post
Share on other sites

Hello CE, i would like to know how are you working with ".u" files, so.. my question is are u doing it by yourself from 0 with Unreal Engine and compiling from uc to u right? Anyway GJ :)

Hello sorry but I can't told you how I do it, the effect I adapt is from original client, what I do is get unreal script + textures and compile it in new .u.


PT3cu.png

Share this post


Link to post
Share on other sites

Hello sorry but I can't told you how I do it, the effect I adapt is from original client, what I do is get unreal script + textures and compile it in new .u.

do some tutorial for us :boxing:


"The difficulty is not so great to die for a friend, as to find a friend worth dying for" - Homer

"We don't know what kind of people we truly are until the moment before our deaths" - Itachi

KANA-BOON - Silhouette

Share this post


Link to post
Share on other sites

Hello sorry but I can't told you how I do it, the effect I adapt is from original client, what I do is get unreal script + textures and compile it in new .u.

Don't worry i was just wondering if you were doing as me or doing it from 0.. i know that we have many ways to work with effects n so on, ty anyway and keep doing your gj

Share this post


Link to post
Share on other sites
Sign in to follow this  



     



×
×
  • Create New...