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[GUIDE] Weapons for Interlude


MrRees

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this guide will go over creating (or importing..) weapons using Unreal. this method allows you to put as many weapons as you want in 1 package! Benefits = organization, less clutter, flexible settings, high quality models, animated

 

same thing as hats, set meshsectionm.. to msm single piece and delete all the others except 0

ed90100f87.png

 

press this button to apply settings to lod

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this is really important that you do this for textures! especially if they are rgb8! compress as dxt3. dxt1 for icons.

48de5509fb.jpg

 

 

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**if lod is not properly set, this will happen**

you can work around this using UNK in grp but it is not practical and very specific, i will go over it later

da35eadaad.jpg

 

RESOURCES

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export script =

umodel -export -all LineageMonstersTex5.utx

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bae01584ec.jpg

 

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**it would be great if someone can leave portuguese translation underneath the original text**

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