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Marlon

Interface Classic to Interlude

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com esse arquivo l2jbrasil.u que o mrRees coloco no patch meu jogo nem abre kkk... testei com 2 system

 

Renomeia para interface.u

Edited by Grundor
interface.u o correto.

EJoOSOj.gif

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Proteja seu servidor de ataques DDoS massivos!

VPS EPIC

com esse arquivo l2jbrasil.u que o mrRees coloco no patch meu jogo nem abre kkk... testei com 2 system

sim uehuehu, tive que pegar so os outros 2 arquivos..


Lineage 2 Lords

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my bad, missed something

http://www.mediafire.com/file/lb36gnr40s1f29c/Brazil+Classic+Interface+02.rar

 

NOW this works (at least for me........)

changes = defined function requestTest in nwindow without string param and it literally does nothing (4 hours on and no error)

635f12a97c.jpg

 

l2jbrasil.u goes in system, its a texture but im too lazy to make it utx

  • Like 1

Munch inside...

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Hello MrRess, I copied your files to a clean interlude client, and gave the same critical error as my post. after 20 minutes.
It would be better if you post a patch, if you want to help, since you said that it was 4 hours logged in.
I'm just giving feed back..
Edited by ona

Lineage 2 Lords

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Do you really think I was testing your previous post? --'
I tested this second post, and it's still giving the same critical error
I copied the 4 files to the system and went to test, but it is giving critical ..
Edited by ona

Lineage 2 Lords

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you can try and fix it yourself this way, i have no problems with it as you can see in the system message when i got that warning about staying too long 3 times and triggers every 2 hours

private static final int TAKE_BREAK_HOURS = 2; // each 2h
private static final int TAKE_BREAK_GAME_MINUTES = TAKE_BREAK_HOURS * MINUTES_PER_DAY / HOURS_PER_GAME_DAY; // 2h of real time is 720 game minutes
------------------------------

use hex edit to change requestExit to requestTest with hex edit using the nwindow i uploaded

 

i changed

native function RequestTest( String param );

to

native function RequestTest();

Edited by MrRees
  • Like 1

Munch inside...

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you can try and fix it yourself this way, i have no problems with it as you can see in the system message when i got that warning about staying too long 3 times and triggers every 2 hours

private static final int TAKE_BREAK_HOURS = 2; // each 2h
private static final int TAKE_BREAK_GAME_MINUTES = TAKE_BREAK_HOURS * MINUTES_PER_DAY / HOURS_PER_GAME_DAY; // 2h of real time is 720 game minutes
------------------------------

use hex edit to change requestExit to requestTest with hex edit using the nwindow i uploaded

 

i changed

native function RequestTest( String param );

to

native function RequestTest();

does not open nor the login screen is already critical

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you can try and fix it yourself this way, i have no problems with it as you can see in the system message when i got that warning about staying too long 3 times and triggers every 2 hours

private static final int TAKE_BREAK_HOURS = 2; // each 2h
private static final int TAKE_BREAK_GAME_MINUTES = TAKE_BREAK_HOURS * MINUTES_PER_DAY / HOURS_PER_GAME_DAY; // 2h of real time is 720 game minutes
------------------------------

use hex edit to change requestExit to requestTest with hex edit using the nwindow i uploaded

 

i changed

native function RequestTest( String param );

to

native function RequestTest();

the game still kicking bro ):

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you can try and fix it yourself this way, i have no problems with it as you can see in the system message when i got that warning about staying too long 3 times and triggers every 2 hours

private static final int TAKE_BREAK_HOURS = 2; // each 2h
private static final int TAKE_BREAK_GAME_MINUTES = TAKE_BREAK_HOURS * MINUTES_PER_DAY / HOURS_PER_GAME_DAY; // 2h of real time is 720 game minutes
------------------------------

use hex edit to change requestExit to requestTest with hex edit using the nwindow i uploaded

 

i changed

native function RequestTest( String param );

to

native function RequestTest();

30 minutos de jogo e até agora tá funcional, estou testando na minha máquina e no meu Cloud com os arquivos que ele postou menos o L2jbrasil.u que deve tá mal feito por isso da critico

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30 minutos de jogo e até agora tá funcional, estou testando na minha máquina e no meu Cloud com os arquivos que ele postou menos o L2jbrasil.u que deve tá mal feito por isso da critico

rouly, eu testei em um cliente limpo e me deu critical, com 20 minutos de jogo contados..

Edited by ona
  • Like 2

Lineage 2 Lords

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ok then idk i dont really wanna upload my full system but it works fine for me

i showed you how to fix it so i guess its up to you now especially since everybody's system is different

if you want to upload yours for me i can take a look at it

  • Like 1

Munch inside...

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ok then idk i dont really wanna upload my full system but it works fine for me

i showed you how to fix it so i guess its up to you now especially since everybody's system is different

if you want to upload yours for me i can take a look at it

Friend available to pro staff do not be like this

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OMG! I loved Geinus Grundor :)

 

Yeah, I'm trying to build a hex replacer to fix all files, I'm removing all non unicode characters replaceing it for a sequential string such as "L2JBRvar1" or "L2JBrfunction2", I have successed for some cases but it do not covers all strings, yet.

 

 

To fix that is very simple, you must cancel that timer:

 

 

And you can simple remove, that line on EnterState :

 „.SetTimer(1,1200000) 

And

if ( UnknownFunction154(TimerID,2) )
{
ChatWnd.KillTimer(2); //Remove timer instead
RequestExit();
}

If you just remove once, it will not work and may cause this 10000000...00 interactions because the timer will never be processed, and any broke thing at interface.u scripts will cause a critical error.

alguma novidade?


Gosta de comédia? Veja meu canal no Youtube :D


http://bit.ly/neMON

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