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[L2J]BaronGvE 16 February 20:00 GMT +1


Kain2021

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Our team is working more than 7 years on lineage 2 interlude servers and is here to provide you a stable pvp-gve style server with no lag,no corrupt,no wipes.this server costumized from our team to offer you new experiences with 100% balance in and out of olympiad.The only we know is solo and organised pvp and if you want to make a break from that 2 you can go to raidbosses/sieges/events or to fight for honor into olympiad stadiums. Our server running the pack of the official good vs evil server but we made some changes for the best,you will read about the changes to the following features. We want to inform you from now about our server stability : server running with dedicated server + ddos protection,also we running with s - guard client protection. To avoid players from botting we adapt a special anti - bot system.so if you don't want to waste your time in crappy servers who wiped every week or every month jump in and play live the best gve interlude project!!! Don't miss it.

 

[Grand Opening]: 16 of February at 20:00 gmt +2!

[Website]: https://l2baron.com 

 

 

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We guarantee, you will have fun in our server without having to compete with prepaid - clans or GM friends and corruption.
We have seen this is happening a lot these days, servers paying and gearing up the same clans to join their servers,
L2Baron on the other hand will NOT PAY any clans to join.
We are planning an event with a huge money reward (50$ DAILY) for the best pvp player of the day - in order to invite more clans and players.
Welcome to the best good vs evil server of the world and good luck to all!

 

 

 

 

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Features

  • * Start up Player System Instant LvL 80
  • * Choose For What Faction You Love To Fight [Good - Evil]
  • * Choose Third Class And Win A Grade Armor - Jewels - Weapon +12
  • * Prepare You Character Scheme Buff Or Choose Auto Buff
  • * PrePare Your Character Equipment From GM Shop
  • * Teleport To Start The PvP at A Grade PvP Zone With Max Enchant Limit Up to +6
  • * Killing spree systems
  • * Full GM shop.
  • * Free class change and Subclass
  • * All NPCs available in town.
  • * Custom Items Balanced.

 

 

prot.jpgPvP

 

  • * PvP Rewards with Adena wich Player Can use to make Progress Ingame!!
  • * Server Run With 5 PvP Zones.New Map Registered Automatically On Gatekeeper Every 30 minutes.
  • * Players get reward according to damage done on enemies when they die & extra reward for assist. * Players have chances to receive random enchant on their armor/jewels/weapons after a pvp kill in pvp zone & A grade zone up to +16.

 

 

 

 

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Enchantment

 

  • Normal Scroll chance 95% find them from PvP/Event/Vote rewards
  • Blessed Scroll chance 100% find them from PvP/Event/Vote rewards
  • Crystall Scroll chance 50% find them from PvP/Event/Vote rewards
     
  • * Safe enchant With Normal - Blessed +3
  • * Max enchant With Normal-Blessed +20
  • * Max Enchant With Crystal Scrolls +25
  • * If You Brake With Crystal Scrolls It Going -1

 

 

 

 

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LifeStones Rates

 

 

  • * Mid Grade Lifestone 5%
  • * High Grade Lifestone 10%
  • * Top Grade Lifestone 15%

 

 

 

 

 

 

 

 

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Olympiad - Sieges

 

  • Sieges Will take Place Every Week
  • Aden Siege Will Take Place at 24-February-2019 And The Winner Clan 
  • Will Be Rewarded With 10.000 Donation Tickets. For More Informations Click Here
  • The Olympiad is Ongoing Every Month.
  • Meaning if you become a Hero you will have your hero status for 1 month.

 

 

 

 

 

 

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Raidbosses Respawn

 

  • * Ant Queen : Every 24 Hours.
  • * Orfen : Every 24 Hours.
  • * Core : Every 24 Hours.
  • * Zaken : Every 24 Hours.
  • * Baium : Every 24 Hours.
  • * Antharas : Every 24 Hours.
  • * Valakas : Every 24 Hours.

 

 

 

 

 

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Clans

 

 

  • * Create And Level Up Your Clan From LvL 1-8 Free[Donation Manager]
  • * Only same faction can be invited to clan or alliance.
  • * Clans can declare war against clans of opposite faction.

 

 

 

 

 

 

 

 

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Voice Commands

  • .boss : To See Informations About The reaspawn Of Epic Bosses.
  • .withdraw : To Make 1 Gold Bar 100 Adenas.
  • .deposit : To Make 100 Adenas one Gold Bar.
  • .online : To Check How Much Players Is Online On Lineage 2 Baron Server.
  • .buff : Block Any buffs From Party or Out Party Members.
  • .warin - .warout : To Register On War Event When announcement Will Take Place.
  • .pvp : To Check the Score of PvP Event.
  • .menu : There You Can Find Many UseFull Options For Your Character.
  • .vote : To Purchace your Personal Vote Reward.
  • .siege : Participate And check Anything About Sieges.
  • .stat : Target a Player And Inspect Some Basic Statistics Of This Player.
  • .map : Check the Score Between Factions on Current Map.
  • Alt+b : Find Many Commands There.

 

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More Features

 

  • * On every map You Will find Map Artifact.Every player have on his active skills one skill Called "Engrave The Map Ruler",You Can use this to Capture the Artifact and Win For you and your Faction Double Rewards From PvP.
  • * On Siege Zones And On Olympiad Stadiums Players Can Hit Player for Same Faction.We Created With That Way Because We Believe On Siege Zones People Act Like Clan And No Like Faction,And on Olympiad Zone we Believe that All Players Make Matches For Personal Honor
  • * Cancellation - Mass Warrior - Mass Mage Bane - Warrior Bane & Mage Bane Remove Your Buffs For 3 Seconds.After 3 Seconds All The Removed Buffs Will Be Return Back.
  • * Auto Cp/Mp/Healing Potions with Ctrl + Left Click or Normal Use With Left Click or by Pressing F1-F12
  • * Personal Vote & Team Vote System With Special Rewards.
  • * Subclass Manager : One Npc To add Any Subclass You Want.
  • * Augment Shop : Buy Augments Level 5 With Vote Coins. * Skill Manager : One Npc For All Races To Enchant Your Skills With Giants Book.
  • * Announcement Informations For : A Real Hero When he Login On Server,For Castle Owner When He Login On Server,For Raidbosses When They Spawned and When a Player Kill The Raidboss.
  • * Also Announcements For : Best PvP Player,Best Death Player And For The Best KDR Player in L2Baron Server.
  • * Symbol Maker/Warehouse/Gatekeeper and Buffer Dont Ruin Your Adenas.
  • * Server Running With 2 Main Towns For The Two Teams and One Team Cant Enter The Main Town Of Other Team,but All Other Towns is Free For All and Running In Peace Zone Mode for All.
  • * Unique Quake pvp system.

 

 

 

 

siege.jpg

 

Mini Events

 

 

  • PvP Of The Hour Event Take Place Every Hour For The Voted PvP Zone.The Player Who Win This Event Receives Special Gifts Automatically.
  •  
  • War Event : Is one Costum Event Created By L2Baron Team.In This Event Players Push enemy Side To Kill One Crystal.
  • When The Attacker Of Crystal Enter Or Hit The Crystal Guards Will Start Hunting Them.Event Finish When One Team Kill The Enemy Crystal 10 Times.
  • Winning Team Receive Special Rewards! 

 

 

 

 

 

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Weekend Events

 

 

  • Every Weekend Our Gm Team will Start Random Hours Many Events Like :
  • 1vs1,3vs3,5vs5,9vs9,Russian Roulette,Seek And Hide,Who Is The Faster,Hide Item and many others!

 

 

 

 

 

 

 

[Grand Opening]: 16 of February at 20:00 gmt +2!

[Website]: https://l2baron.com 

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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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