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Pessoal alguem sabe aonde eu encotro esses icones !!


debora001

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5 horas atrás, debora001 disse:

Ola galera , estou querendo adicionar esses itens no meu projeto só que não achei nada aqui no fórum, alguém sabe aonde encontro ele ou me disponibiliza pra min baixar , desde ja agradeço ,

ESSES BOKS E ESSES OVOS 

1248546142_WhatsAppImage2021-11-03at22_59.25(2).jpeg.6abdbcf9721973f7c4e780b93c9bd785.jpeg

1062409856_WhatsAppImage2021-11-03at22_59_25.jpeg.0d044f734e46af625314fda99ebbf774.jpeg

de onde você tirou a print ?
me manda a system que te mando eles

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13 horas atrás, Radamantis disse:

de onde você tirou a print ?
me manda a system que te mando eles

Opa iai mano, esse eo link da system . se possível poderia fazer eles como coins, quero adicionar eles nos raid boss . eu serei muito grato 

https://mega.nz/file/rnpzUYDD#R8mcpR99XGHGPQN73eNPFEaYJjPPxLE_1e9VLEIZMf0

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Itemname-e.dat

9800	Shadith Lost Book		Very rare book from the boss Varkas Hero Shadith.  	-1					0	0	0	
9801	Hekaton Lost Book		Very rare book from the boss Ketras Hero Hekaton.  	-1					0	0	0	
9802	Mos Lost Book		Very rare book from the boss Varkas Commander Mos.  	-1					0	0	0	
9803	Tayr Lost Book		Very rare book from the boss Ketras Commander Tayr.  	-1					0	0	0	
9804	Horus Lost Book		Very rare book from the boss Varkas Chief Horus.  	-1					0	0	0	
9805	Brakki Lost Book		Very rare book from the boss Ketras Chief Brakki.  	-1					0	0	0	
9806	Behemoth Lost Book		Very rare book from the boss Beast Lord Behemoth.  	-1					0	0	0	
9807	Cherub Lost Book		Very rare book from the boss Cherub Galaxia .  	-1					0	0	0	
9808	Valakas Power Stone		Extremely rare stone from the grand boss Valakas.  	-1					0	0	0	
9809	Antharas Power Stone		Extremely rare stone from the grand boss Antharas.  	-1					0	0	0	
9810	Baium Power Stone		Extremely rare stone from the grand boss Baium.  	-1					0	0	0	
9811	Zaken Power Stone		Extremely rare stone from the grand boss Zaken.  	-1					0	0	0	
9812	Queen Power Stone		Extremely rare stone from the grand boss Queen Ant.  	-1					0	0	0	
9813	Core Power Stone		Extremely rare stone from the grand boss Core.  	-1					0	0	0	
9814	Orfen Power Stone		Extremely rare stone from the grand boss Orfen.  	-1					0	0	0	

etcitemgrp.dat

2	9800	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book1					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9801	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book2					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9802	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book3					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9803	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book4					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9804	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book5					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9805	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book6					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9806	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book7					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9807	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.book8					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9808	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone7					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9809	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone3					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9810	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone4					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9811	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone2					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9812	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone5					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9813	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone8					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0
2	9814	0	3	3	3	0	dropitems.drop_mineral_unique_m00			dropitemstex.drop_mineral_unique_t00			update_r.stone6					0	2	53	0	0	1		1		ItemSound.itemdrop_mold		3	0	0

Dentro do seu cliente Interlude tem a pasta "Systextures"  arquivo update_r tem as imagens dentro salva em sua nova Patch.

dentro data/items/itemshander.xml

<?xml version="1.0" encoding="UTF-8"?>
<list>

	<item id="9800" type="EtcItem" name="Shadith Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9801" type="EtcItem" name="Hekaton Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9802" type="EtcItem" name="Mos Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9803" type="EtcItem" name="Tayr Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9804" type="EtcItem" name="Horus Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9805" type="EtcItem" name="Brakki Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9806" type="EtcItem" name="Behemoth Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9807" type="EtcItem" name="Cherub Lost Book">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9808" type="EtcItem" name="Valakas Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9809" type="EtcItem" name="Antharas Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9810" type="EtcItem" name="Baium Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9811" type="EtcItem" name="Zaken Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9812" type="EtcItem" name="Queen Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9813" type="EtcItem" name="Core Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>

	<item id="9814" type="EtcItem" name="Orfen Power Stone">
	<set name="is_tradable" val="true" />
	<set name="is_dropable" val="false" />
	<set name="is_sellable" val="false" />
	<set name="is_depositable" val="true" />
	<set name="material" val="PAPER" />
	<set name="weight" val="0" />
	<set name="price" val="500000" />
	<set name="is_oly_restricted" val="false" />
	<set name="is_stackable" val="true" />
</item>


</list>

Assim faz a config do drop list 

data/npcs acha o id do mostro e dentro da TAG     </npc>   configure

		<drops>
		<category id="0">
			<drop itemid="9800" min="1" max="1" chance="1000000"/>
		</category>
		</drops>
</npc>

 

Editado por BAN - L2JDev
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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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