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[Freya] BR Xtreme Project


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---------------------------------------------- BR Xtreme Freya Project Java ---------------------------------------------- Descrição do Projeto ---------------------------------------------------

Quem quer atualização ai dá um joinha aqui :D

Ok... Vou ser carinhoso DESSA VEZ e citar diferenças do pack antigo para o pack novo... Quem sabe assim os mal informados param de falar tanta merda. Ja estou perdendo a paciencia com isso... Se eu qu

abra o arquivo vars.txt e mude seu local da mysql .

 

Backup===>>>>ADM=INSANO.psc

 

 

 

@echo off
set config_version=2
set cmode=c
set safe_mode=1
set mysqlPath=C:\Program Files\MySQL\MySQL Server 5.5\bin\mysql.exe
set mysqlBinPath=C:\Program Files\MySQL\MySQL Server 5.5\bin
set mysqldumpPath=C:\Program Files\MySQL\MySQL Server 5.5\bin\mysqldump.exe
set lsuser=root
set lspass=
set lsdb=ct25db
set lshost=localhost
set cbuser=root
set cbpass=
set cbdb=ct25db
set cbhost=localhost
set gsuser=root
set gspass=
set gsdb=ct25db
set gshost=localhost
set logdir=.
set backup=.

me tira uma duvida

pq tiro o event Phoenix ele ta bugado?

Resolvi o problema

path|find "MySQL">NUL

Essa linha q tava travando tudo, removi ela, e deu para instalar normal as SQL

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Quem quiser apenas a atualização da zone é esta aqui.

Index: java/ct25/xtreme/gameserver/model/zone/type/L2TownZone.java
===================================================================
--- java/ct25/xtreme/gameserver/model/zone/type/L2TownZone.java (revision 148)
+++ java/ct25/xtreme/gameserver/model/zone/type/L2TownZone.java (working copy)
@@ -26,6 +26,7 @@
  */
 public class L2TownZone extends L2SpawnZone
 {
+ private String _townName;
  private int _townId;
  private int _taxById;
  private boolean _isPeaceZone;
@@ -43,6 +44,10 @@
  @Override
  public void setParameter(String name, String value)
  {
+ if (name.equals("name"))
+ {
+ _townName = value;
+ }
  if (name.equals("townId"))
  {
  _townId = Integer.parseInt(value);
@@ -68,12 +73,15 @@
  // Could also check if this town is in siege, or if any siege is going on
  if (((L2PcInstance) character).getSiegeState() != 0 && Config.ZONE_TOWN == 1)
  return;
- 
- //((L2PcInstance)character).sendMessage("You entered "+_townName);
+ 
+ if (Config.ZONE_TOWN == 2)
+ ((L2PcInstance) character).updatePvPFlag(1);   
+        
+ character.sendMessage("You entered "+_townName);
  }
  
  if (_isPeaceZone && Config.ZONE_TOWN != 2)
- character.setInsideZone(L2Character.ZONE_PEACE, true);
+ character.setInsideZone(L2Character.ZONE_PEACE, true);   
  
  character.setInsideZone(L2Character.ZONE_TOWN, true);
  
@@ -88,9 +96,14 @@
  
  character.setInsideZone(L2Character.ZONE_TOWN, false);
  
- // if (character instanceof L2PcInstance)
- //((L2PcInstance)character).sendMessage("You left "+_townName);
- 
+      if (character instanceof L2PcInstance)
+      {
+       L2PcInstance activeChar = ((L2PcInstance) character);
+       character.sendMessage("You left "+_townName);
+      
+      if (Config.ZONE_TOWN == 2)
+       activeChar.stopPvPFlag();  
+      } 
  }
  
  @Override
@@ -113,6 +126,17 @@
  }
  
  /**
+  * Returns this town zones name
+  * @return
+
+  */
+ @Deprecated
+ public String getName()
+ {
+ return _townName;
+ }
+ 
+ /**
   * Returns this town zones castle id
   * @return
   */

E aqui está a parte do DP: procure por custom_town_zones.xml

 

 

 

<?xml version="1.0" encoding="UTF-8"?>
<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="zones.xsd">
<!-- NOTE: Don't Remove IDs from Town zones due are used for "MerchantPriceConfig" to determine tax -->
<!-- Town Zones -->
<zone name="Giran Castle Town" id="11020" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3300">
<stat name="name" val='Giran Castle Town'/>
<stat name="townId" val="9" />
<stat name="taxById" val="3" />
<node X="77170" Y="147420" />
<node X="79200" Y="147420" />
<node X="79200" Y="144780" />
<node X="80310" Y="144780" />
<node X="80310" Y="143630" />
<node X="83120" Y="143630" />
<node X="83120" Y="143505" />
<node X="83700" Y="143505" />
<node X="83700" Y="141500" />
<node X="84070" Y="141500" />
<node X="84070" Y="143505" />
<node X="85040" Y="143505" />
<node X="85040" Y="145760" />
<node X="86115" Y="145760" />
<node X="86115" Y="146910" />
<node X="88425" Y="146910" />
<node X="88425" Y="147175" />
<node X="90430" Y="147175" />
<node X="90430" Y="147540" />
<node X="88425" Y="147540" />
<node X="88425" Y="150050" />
<node X="86495" Y="150050" />
<node X="86495" Y="150250" />
<node X="85995" Y="150250" />
<node X="85995" Y="152250" />
<node X="86780" Y="152250" />
<node X="86780" Y="153600" />
<node X="84850" Y="153600" />
<node X="84850" Y="152250" />
<node X="85625" Y="152250" />
<node X="85265" Y="150250" />
<node X="85085" Y="150250" />
<node X="85085" Y="149875" />
<node X="83680" Y="149875" />
<node X="83680" Y="149920" />
<node X="83500" Y="149920" />
<node X="83500" Y="151270" />
<node X="82705" Y="151270" />
<node X="82705" Y="152820" />
<node X="79195" Y="152820" />
<node X="79195" Y="149805" />
<node X="77170" Y="149805" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="82480" Y="149087" Z="-3350" />
<spawn X="81440" Y="149119" Z="-3350" />
<spawn X="81376" Y="148095" Z="-3350" />
<spawn X="82496" Y="148095" Z="-3350" />
<spawn X="83473" Y="149223" Z="-3300" />
<spawn X="83426" Y="148835" Z="-3300" />
<spawn X="83409" Y="148578" Z="-3300" />
<spawn X="83415" Y="148235" Z="-3300" />
<spawn X="82272" Y="147801" Z="-3350" />
<spawn X="81562" Y="147782" Z="-3350" />
<spawn X="81062" Y="148144" Z="-3350" />
<spawn X="81033" Y="148883" Z="-3350" />
<spawn X="81637" Y="149427" Z="-3350" />
<spawn X="82292" Y="149450" Z="-3350" />
<spawn X="74450" Y="144238" Z="-3730" isChaotic="true" />
<spawn X="74209" Y="142395" Z="-3730" isChaotic="true" />
<spawn X="77279" Y="145045" Z="-3630" isChaotic="true" />
<spawn X="74809" Y="146119" Z="-3600" isChaotic="true" />
<spawn X="75006" Y="143520" Z="-3700" isChaotic="true" />
<spawn X="81347" Y="140579" Z="-3520" isChaotic="true" />
<spawn X="79543" Y="142050" Z="-3500" isChaotic="true" />
<spawn X="86223" Y="140993" Z="-3400" isChaotic="true" />
<spawn X="78692" Y="154573" Z="-3450" isChaotic="true" />
<spawn X="77870" Y="156209" Z="-3430" isChaotic="true" />
<spawn X="79832" Y="154009" Z="-3500" isChaotic="true" />
<spawn X="75501" Y="147178" Z="-3530" isChaotic="true" />
</zone>
<zone name="Dark Elven Village" id="11021" type="TownZone" shape="NPoly" minZ="-4700" maxZ="-3600">
<stat name="name" val='Dark Elven Village'/>
<stat name="townId" val="1" />
<stat name="taxById" val="4" />
<node X="15704" Y="15397" />
<node X="15765" Y="15878" />
<node X="15801" Y="16332" />
<node X="14098" Y="19672" />
<node X="10278" Y="20689" />
<node X="8852" Y="20421" />
<node X="7484" Y="18628" />
<node X="7236" Y="18042" />
<node X="7141" Y="17507" />
<node X="7045" Y="16819" />
<node X="7382" Y="14486" />
<node X="13891" Y="13025" />
<node X="15542" Y="15230" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="11632" Y="16812" Z="-4500" />
<spawn X="11217" Y="16837" Z="-4500" />
<spawn X="11498" Y="16979" Z="-4500" />
<spawn X="11404" Y="16699" Z="-4500" />
<spawn X="12501" Y="16768" Z="-4500" />
<spawn X="12104" Y="17385" Z="-4500" />
<spawn X="11603" Y="17770" Z="-4500" />
<spawn X="12519" Y="16376" Z="-4500" />
<spawn X="10355" Y="17270" Z="-4500" />
<spawn X="10146" Y="16965" Z="-4500" />
<spawn X="10691" Y="16343" Z="-4500" />
<spawn X="11193" Y="15963" Z="-4500" />
<spawn X="3040" Y="24240" Z="-3700" isChaotic="true" />
<spawn X="1184" Y="21856" Z="-3240" isChaotic="true" />
<spawn X="3760" Y="25136" Z="-3700" isChaotic="true" />
<spawn X="672" Y="20096" Z="-3350" isChaotic="true" />
<spawn X="1248" Y="14512" Z="-3180" isChaotic="true" />
<spawn X="-8176" Y="23120" Z="-3450" isChaotic="true" />
<spawn X="-10208" Y="25408" Z="-3560" isChaotic="true" />
<spawn X="-11456" Y="23936" Z="-3700" isChaotic="true" />
<spawn X="-9632" Y="22624" Z="-3650" isChaotic="true" />
<spawn X="-5776" Y="22080" Z="-3510" isChaotic="true" />
<spawn X="2224" Y="11936" Z="-3050" isChaotic="true" />
<spawn X="1744" Y="8640" Z="-3250" isChaotic="true" />
<spawn X="2784" Y="7872" Z="-3110" isChaotic="true" />
<spawn X="3216" Y="10128" Z="-2980" isChaotic="true" />
<spawn X="3584" Y="6976" Z="-3020" isChaotic="true" />
<spawn X="-10768" Y="21952" Z="-3600" isChaotic="true" />
<spawn X="-11360" Y="22688" Z="-3600" isChaotic="true" />
<spawn X="-12784" Y="23232" Z="-3630" isChaotic="true" />
<spawn X="-13632" Y="21872" Z="-3620" isChaotic="true" />
<spawn X="-11984" Y="21232" Z="-3600" isChaotic="true" />
</zone>
<zone name="Talking Island" id="11022" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3700">
<stat name="name" val='Talking Island'/>
<stat name="townId" val="2" />
<stat name="taxById" val="1" />
<node X="-83739" Y="245733" />
<node X="-84049" Y="246087" />
<node X="-84289" Y="246258" />
<node X="-84556" Y="246243" />
<node X="-84984" Y="245820" />
<node X="-85336" Y="245426" />
<node X="-85684" Y="245099" />
<node X="-85969" Y="244770" />
<node X="-86400" Y="244292" />
<node X="-86664" Y="243997" />
<node X="-86940" Y="243631" />
<node X="-87517" Y="243034" />
<node X="-87650" Y="242799" />
<node X="-87613" Y="242572" />
<node X="-87348" Y="242246" />
<node X="-86956" Y="241942" />
<node X="-86656" Y="241684" />
<node X="-86343" Y="241365" />
<node X="-85829" Y="240966" />
<node X="-85544" Y="240765" />
<node X="-85193" Y="240440" />
<node X="-84865" Y="240185" />
<node X="-84594" Y="239866" />
<node X="-84284" Y="239666" />
<node X="-84002" Y="239734" />
<node X="-83822" Y="239922" />
<node X="-83640" Y="240190" />
<node X="-83295" Y="240492" />
<node X="-82990" Y="240878" />
<node X="-82635" Y="241208" />
<node X="-82234" Y="241698" />
<node X="-82027" Y="241985" />
<node X="-81684" Y="242328" />
<node X="-81421" Y="242741" />
<node X="-81113" Y="243073" />
<node X="-81011" Y="243228" />
<node X="-81029" Y="243496" />
<node X="-81340" Y="243797" />
<node X="-81691" Y="244028" />
<node X="-82292" Y="244585" />
<node X="-82787" Y="244999" />
<node X="-83726" Y="245721" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-83990" Y="243336" Z="-3700" />
<spawn X="-83964" Y="242680" Z="-3700" />
<spawn X="-84512" Y="242679" Z="-3700" />
<spawn X="-84623" Y="243193" Z="-3700" />
<spawn X="-83742" Y="242214" Z="-3700" />
<spawn X="-83537" Y="242537" Z="-3700" />
<spawn X="-83700" Y="242896" Z="-3700" />
<spawn X="-83646" Y="243397" Z="-3700" />
<spawn X="-83808" Y="243637" Z="-3700" />
<spawn X="-84903" Y="243489" Z="-3700" />
<spawn X="-84852" Y="243174" Z="-3700" />
<spawn X="-84892" Y="242479" Z="-3700" />
<spawn X="-84756" Y="242155" Z="-3700" />
<spawn X="-83761" Y="243620" Z="-3700" />
<spawn X="-79411" Y="240677" Z="-3450" isChaotic="true" />
<spawn X="-80480" Y="242640" Z="-3690" isChaotic="true" />
<spawn X="-80336" Y="244656" Z="-3680" isChaotic="true" />
<spawn X="-82464" Y="247248" Z="-3570" isChaotic="true" />
<spawn X="-89522" Y="241696" Z="-3530" isChaotic="true" />
<spawn X="-87056" Y="237952" Z="-3580" isChaotic="true" />
<spawn X="-89536" Y="240336" Z="-3560" isChaotic="true" />
<spawn X="-88208" Y="241360" Z="-3560" isChaotic="true" />
<spawn X="-85328" Y="238080" Z="-3660" isChaotic="true" />
<spawn X="-89760" Y="237408" Z="-3660" isChaotic="true" />
<spawn X="-92976" Y="240560" Z="-3380" isChaotic="true" />
<spawn X="-94448" Y="240944" Z="-3300" isChaotic="true" />
<spawn X="-93552" Y="245296" Z="-3530" isChaotic="true" />
<spawn X="-91584" Y="238480" Z="-3650" isChaotic="true" />
<spawn X="-88720" Y="238976" Z="-3650" isChaotic="true" />
<spawn X="-91760" Y="243664" Z="-3440" isChaotic="true" />
<spawn X="-81680" Y="249696" Z="-3630" isChaotic="true" />
<spawn X="-83808" Y="251264" Z="-3630" isChaotic="true" />
<spawn X="-83328" Y="238304" Z="-3700" isChaotic="true" />
<spawn X="-91296" Y="236272" Z="-3690" isChaotic="true" />
</zone>
<zone name="Elven Village" id="11023" type="TownZone" shape="NPoly" minZ="-3600" maxZ="-2750">
<stat name="name" val='Elven Village'/>
<stat name="townId" val="3" />
<stat name="taxById" val="4" />
<node X="45364" Y="46535" />
<node X="45895" Y="46578" />
<node X="46388" Y="46713" />
<node X="46861" Y="46934" />
<node X="47290" Y="47232" />
<node X="47659" Y="47598" />
<node X="47959" Y="48024" />
<node X="48182" Y="48499" />
<node X="48318" Y="49006" />
<node X="48364" Y="49523" />
<node X="48319" Y="50048" />
<node X="48186" Y="50548" />
<node X="47963" Y="51022" />
<node X="47661" Y="51450" />
<node X="47286" Y="51836" />
<node X="46864" Y="52126" />
<node X="46398" Y="52345" />
<node X="46313" Y="52598" />
<node X="45768" Y="52597" />
<node X="45735" Y="52665" />
<node X="45651" Y="52791" />
<node X="45520" Y="52878" />
<node X="45363" Y="52912" />
<node X="45210" Y="52882" />
<node X="45077" Y="52794" />
<node X="44993" Y="52667" />
<node X="44961" Y="52600" />
<node X="44422" Y="52600" />
<node X="44342" Y="52347" />
<node X="43867" Y="52131" />
<node X="43438" Y="51827" />
<node X="43075" Y="51458" />
<node X="42766" Y="51019" />
<node X="42546" Y="50557" />
<node X="42412" Y="50051" />
<node X="42367" Y="49530" />
<node X="42410" Y="49012" />
<node X="42547" Y="48509" />
<node X="42769" Y="48034" />
<node X="43065" Y="47602" />
<node X="43437" Y="47232" />
<node X="43859" Y="46937" />
<node X="44336" Y="46713" />
<node X="44843" Y="46575" />
<node X="45395" Y="46530" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="45487" Y="49767" Z="-2950" />
<spawn X="45080" Y="49614" Z="-2950" />
<spawn X="45284" Y="49309" Z="-2950" />
<spawn X="45576" Y="49412" Z="-2950" />
<spawn X="45896" Y="49831" Z="-2950" />
<spawn X="45463" Y="50097" Z="-2950" />
<spawn X="44935" Y="49798" Z="-2950" />
<spawn X="44798" Y="49475" Z="-2950" />
<spawn X="45100" Y="49025" Z="-2950" />
<spawn X="45912" Y="49363" Z="-2950" />
<spawn X="45788" Y="49861" Z="-2950" />
<spawn X="45325" Y="50067" Z="-2950" />
<spawn X="40720" Y="56064" Z="-3580" isChaotic="true" />
<spawn X="39760" Y="55040" Z="-3410" isChaotic="true" />
<spawn X="43152" Y="55920" Z="-3620" isChaotic="true" />
<spawn X="44192" Y="56960" Z="-3580" isChaotic="true" />
<spawn X="39328" Y="56256" Z="-3580" isChaotic="true" />
<spawn X="40448" Y="57744" Z="-3600" isChaotic="true" />
<spawn X="38080" Y="52048" Z="-3500" isChaotic="true" />
<spawn X="38784" Y="51824" Z="-3470" isChaotic="true" />
<spawn X="37088" Y="51248" Z="-3400" isChaotic="true" />
<spawn X="37952" Y="49680" Z="-3480" isChaotic="true" />
<spawn X="38848" Y="47072" Z="-3580" isChaotic="true" />
<spawn X="36688" Y="49856" Z="-3440" isChaotic="true" />
<spawn X="36096" Y="46544" Z="-3680" isChaotic="true" />
<spawn X="37200" Y="45232" Z="-3600" isChaotic="true" />
<spawn X="50128" Y="55472" Z="-3410" isChaotic="true" />
<spawn X="51856" Y="54432" Z="-3320" isChaotic="true" />
<spawn X="53136" Y="54592" Z="-3420" isChaotic="true" />
<spawn X="51824" Y="58624" Z="-3400" isChaotic="true" />
<spawn X="51232" Y="59216" Z="-3320" isChaotic="true" />
<spawn X="49808" Y="56240" Z="-3430" isChaotic="true" />
</zone>
<zone name="Orc Village" id="11024" type="TownZone" shape="NPoly" minZ="-400" maxZ="-200">
<stat name="name" val='Orc Village'/>
<stat name="townId" val="4" />
<stat name="taxById" val="9" />
<node X="-45528" Y="-110079" />
<node X="-45711" Y="-110075" />
<node X="-45704" Y="-110164" />
<node X="-46633" Y="-110080" />
<node X="-46625" Y="-109992" />
<node X="-46803" Y="-109993" />
<node X="-47345" Y="-109973" />
<node X="-47388" Y="-110012" />
<node X="-47388" Y="-113001" />
<node X="-47351" Y="-113039" />
<node X="-47102" Y="-113038" />
<node X="-47107" Y="-113382" />
<node X="-47326" Y="-113379" />
<node X="-47326" Y="-113829" />
<node X="-47114" Y="-113826" />
<node X="-47102" Y="-114171" />
<node X="-47350" Y="-114170" />
<node X="-47388" Y="-114199" />
<node X="-47391" Y="-117182" />
<node X="-47339" Y="-117239" />
<node X="-46791" Y="-117240" />
<node X="-46607" Y="-117240" />
<node X="-46619" Y="-117151" />
<node X="-45701" Y="-117000" />
<node X="-45705" Y="-117085" />
<node X="-45523" Y="-117088" />
<node X="-44169" Y="-116722" />
<node X="-44147" Y="-116804" />
<node X="-43838" Y="-116717" />
<node X="-43855" Y="-116638" />
<node X="-43779" Y="-116620" />
<node X="-42581" Y="-115424" />
<node X="-42472" Y="-115258" />
<node X="-42051" Y="-113671" />
<node X="-42050" Y="-113502" />
<node X="-42474" Y="-111925" />
<node X="-42554" Y="-111775" />
<node X="-43843" Y="-110456" />
<node X="-44147" Y="-110375" />
<node X="-45529" Y="-110078" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-44316" Y="-113136" Z="-80" />
<spawn X="-44296" Y="-114048" Z="-80" />
<spawn X="-44704" Y="-112896" Z="-80" />
<spawn X="-44720" Y="-114304" Z="-80" />
<spawn X="-44206" Y="-113392" Z="-80" />
<spawn X="-43970" Y="-114150" Z="-80" />
<spawn X="-44328" Y="-114625" Z="-80" />
<spawn X="-44884" Y="-115063" Z="-80" />
<spawn X="-44923" Y="-114659" Z="-80" />
<spawn X="-44232" Y="-113701" Z="-80" />
<spawn X="-44596" Y="-112956" Z="-80" />
<spawn X="-44987" Y="-112394" Z="-80" />
<spawn X="-45498" Y="-111800" Z="-80" />
<spawn X="-44637" Y="-112373" Z="-80" />
<spawn X="-44189" Y="-113065" Z="-80" />
<spawn X="-44048" Y="-113463" Z="-80" />
<spawn X="-43552" Y="-121488" Z="-233" isChaotic="true" />
<spawn X="-42560" Y="-121344" Z="-188" isChaotic="true" />
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<spawn X="-40464" Y="-122752" Z="-364" isChaotic="true" />
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<spawn X="-39792" Y="-110832" Z="-1860" isChaotic="true" />
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</zone>
<zone name="Gludin Village" id="11025" type="TownZone" shape="NPoly" minZ="-3300" maxZ="-3000">
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<stat name="townId" val="5" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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</zone>
<zone name="Dwarven Village" id="11026" type="TownZone" shape="NPoly" minZ="-1600" maxZ="-800">
<stat name="name" val='Dwarven Village'/>
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<stat name="taxById" val="9" />
<node X="115499" Y="-176771" />
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<node X="112934" Y="-178507" />
<node X="113954" Y="-183578" />
<node X="115493" Y="-183698" />
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<node X="117734" Y="-182090" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="116476" Y="-182904" Z="-1500" />
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<spawn X="115790" Y="-179146" Z="-890" />
<spawn X="116507" Y="-179597" Z="-1000" />
<spawn X="116725" Y="-180147" Z="-1000" />
<spawn X="116738" Y="-181494" Z="-1300" />
<spawn X="116775" Y="-182367" Z="-1400" />
<spawn X="116587" Y="-183032" Z="-1400" />
<spawn X="116321" Y="-182734" Z="-1400" />
<spawn X="118160" Y="-179328" Z="-1578" isChaotic="true" />
<spawn X="119024" Y="-180208" Z="-2180" isChaotic="true" />
<spawn X="119728" Y="-180912" Z="-2649" isChaotic="true" />
<spawn X="119776" Y="-181968" Z="-2948" isChaotic="true" />
<spawn X="119392" Y="-183968" Z="-3125" isChaotic="true" />
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<spawn X="119264" Y="-188736" Z="-3203" isChaotic="true" />
<spawn X="118656" Y="-187760" Z="-2828" isChaotic="true" />
</zone>
<zone name="Gludio Castle Town" id="11027" type="TownZone" shape="NPoly" minZ="-3200" maxZ="-2900">
<stat name="name" val='Gludio Castle Town'/>
<stat name="townId" val="7" />
<stat name="taxById" val="1" />
<node X="-14960" Y="121148" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="-17280" Y="125392" Z="-3120" isChaotic="true" />
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<spawn X="-20176" Y="124512" Z="-3350" isChaotic="true" />
<spawn X="-19040" Y="121632" Z="-3200" isChaotic="true" />
</zone>
<zone name="Dion Castle Town" id="11028" type="TownZone" shape="NPoly" minZ="-3250" maxZ="-2600">
<stat name="name" val='Dion Castle Town'/>
<stat name="townId" val="8" />
<stat name="taxById" val="2" />
<node X="15264" Y="141764" />
<node X="15434" Y="143574" />
<node X="15760" Y="144707" />
<node X="15846" Y="145302" />
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<node X="16715" Y="147153" />
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<node X="18782" Y="146598" />
<node X="19069" Y="146521" />
<node X="19430" Y="146485" />
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<node X="20722" Y="146319" />
<node X="21415" Y="146319" />
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<node X="21381" Y="143675" />
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<node X="20380" Y="142492" />
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<node X="17218" Y="141574" />
<node X="15265" Y="141765" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="17398" Y="145456" Z="-3000" />
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<spawn X="17555" Y="170393" Z="-3400" isChaotic="true" />
<spawn X="17699" Y="170153" Z="-3400" isChaotic="true" />
<spawn X="17315" Y="170041" Z="-3400" isChaotic="true" />
<spawn X="17283" Y="170329" Z="-3400" isChaotic="true" />
<spawn X="17536" Y="170505" Z="-3400" isChaotic="true" />
<spawn X="17299" Y="170341" Z="-3400" isChaotic="true" />
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<spawn X="18054" Y="170263" Z="-3400" isChaotic="true" />
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</zone>
<zone name="Town of Oren" id="11029" type="TownZone" shape="NPoly" minZ="-2250" maxZ="-1400">
<stat name="name" val='Town of Oren'/>
<stat name="townId" val="10" />
<stat name="taxById" val="4" />
<node X="84014" Y="52245" />
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<node X="84143" Y="55029" />
<node X="84001" Y="57029" />
<node X="81773" Y="57023" />
<node X="81795" Y="56237" />
<node X="81239" Y="56236" />
<node X="81282" Y="56892" />
<node X="81187" Y="56904" />
<node X="81105" Y="57179" />
<node X="79195" Y="57167" />
<node X="78986" Y="57076" />
<node X="78844" Y="55218" />
<node X="78843" Y="54882" />
<node X="79148" Y="54560" />
<node X="79660" Y="54556" />
<node X="79662" Y="53994" />
<node X="79002" Y="53990" />
<node X="78963" Y="53359" />
<node X="78959" Y="53070" />
<node X="79027" Y="52125" />
<node X="79628" Y="52070" />
<node X="80547" Y="52068" />
<node X="80835" Y="52116" />
<node X="80733" Y="53068" />
<node X="81306" Y="53070" />
<node X="81369" Y="52310" />
<node X="82605" Y="52244" />
<node X="84010" Y="52250" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="80304" Y="56241" Z="-1500" />
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<spawn X="82123" Y="53535" Z="-1440" />
<spawn X="76576" Y="50151" Z="-3200" isChaotic="true" />
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<spawn X="70139" Y="55885" Z="-3550" isChaotic="true" />
<spawn X="80236" Y="45675" Z="-3150" isChaotic="true" />
</zone>
<zone name="Hunter Village" id="11030" type="TownZone" shape="NPoly" minZ="-2800" maxZ="-1500">
<stat name="name" val='Hunter Village'/>
<stat name="townId" val="11" />
<stat name="taxById" val="5" />
<node X="115318" Y="74260" />
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<node X="113919" Y="75365" />
<node X="114386" Y="77505" />
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<node X="117015" Y="81804" />
<node X="120527" Y="81006" />
<node X="121485" Y="79049" />
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<node X="119999" Y="74209" />
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<node X="117404" Y="73671" />
<node X="115622" Y="74026" />
<node X="115328" Y="74252" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="116158" Y="77443" Z="-2660" />
<spawn X="122098" Y="70373" Z="-2864" isChaotic="true" />
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<spawn X="119300" Y="70660" Z="-2850" isChaotic="true" />
<spawn X="118851" Y="70566" Z="-2800" isChaotic="true" />
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</zone>
<zone name="Town of Aden" id="11031" type="TownZone" shape="NPoly" minZ="-2700" maxZ="-1900">
<stat name="name" val='Town of Aden'/>
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<node X="143209" Y="25727" />
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<node X="151289" Y="30008" />
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<node X="150233" Y="20225" />
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<node X="148086" Y="19992" />
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<node X="146642" Y="20199" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="148565" Y="30463" Z="-2420" />
<spawn X="150227" Y="29104" Z="-2420" />
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<spawn X="144526" Y="24661" Z="-2100" />
<spawn X="144559" Y="22835" Z="-2100" />
<spawn X="145686" Y="21114" Z="-2100" />
<spawn X="148946" Y="21121" Z="-2070" />
<spawn X="148010" Y="27996" Z="-2256" />
<spawn X="147970" Y="27040" Z="-2191" />
<spawn X="146814" Y="27108" Z="-2189" />
<spawn X="146819" Y="28063" Z="-2252" />
<spawn X="136398" Y="28901" Z="-3582" isChaotic="true" />
<spawn X="137292" Y="28485" Z="-3290" isChaotic="true" />
<spawn X="155925" Y="28554" Z="-3164" isChaotic="true" />
<spawn X="157608" Y="23866" Z="-3760" isChaotic="true" />
<spawn X="157463" Y="28770" Z="-3371" isChaotic="true" />
<spawn X="159348" Y="28561" Z="-3400" isChaotic="true" />
<spawn X="160236" Y="14119" Z="-3892" isChaotic="true" />
<spawn X="156764" Y="13774" Z="-3960" isChaotic="true" />
<spawn X="161426" Y="23055" Z="-3670" isChaotic="true" />
<spawn X="136380" Y="21899" Z="-3647" isChaotic="true" />
<spawn X="137708" Y="15640" Z="-3800" isChaotic="true" />
<spawn X="136629" Y="28127" Z="-3258" isChaotic="true" />
</zone>
<zone name="Town of Goddard" id="11032" type="TownZone" shape="NPoly" minZ="-3550" maxZ="-2600">
<stat name="name" val='Town of Goddard'/>
<stat name="townId" val="13" />
<stat name="taxById" val="7" />
<node X="144345" Y="-53353" />
<node X="145283" Y="-52411" />
<node X="146840" Y="-51665" />
<node X="148575" Y="-51659" />
<node X="150128" Y="-52405" />
<node X="151075" Y="-53362" />
<node X="152091" Y="-54735" />
<node X="151974" Y="-55898" />
<node X="151852" Y="-56567" />
<node X="151737" Y="-57217" />
<node X="151608" Y="-57387" />
<node X="151239" Y="-57131" />
<node X="150447" Y="-58201" />
<node X="150832" Y="-58488" />
<node X="150551" Y="-58851" />
<node X="148717" Y="-59764" />
<node X="148590" Y="-59759" />
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<node X="146839" Y="-59291" />
<node X="146842" Y="-59768" />
<node X="146700" Y="-59766" />
<node X="144860" Y="-58848" />
<node X="144589" Y="-58489" />
<node X="144967" Y="-58193" />
<node X="144179" Y="-57141" />
<node X="143807" Y="-57392" />
<node X="143685" Y="-57210" />
<node X="143335" Y="-55225" />
<node X="143679" Y="-53917" />
<node X="143887" Y="-53081" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="148560" Y="-55904" Z="-2779" />
<spawn X="150704" Y="-55744" Z="-2979" />
<spawn X="150400" Y="-56752" Z="-2979" />
<spawn X="149872" Y="-57424" Z="-2979" />
<spawn X="149088" Y="-56256" Z="-2779" />
<spawn X="147664" Y="-56464" Z="-2779" />
<spawn X="147680" Y="-56928" Z="-2779" />
<spawn X="146832" Y="-55904" Z="-2779" />
<spawn X="146368" Y="-56256" Z="-2779" />
<spawn X="149120" Y="-58064" Z="-2979" />
<spawn X="148288" Y="-58304" Z="-2979" />
<spawn X="147680" Y="-58208" Z="-2979" />
<spawn X="147232" Y="-58480" Z="-2979" />
<spawn X="146272" Y="-58176" Z="-2979" />
<spawn X="145696" Y="-57696" Z="-2979" />
<spawn X="145264" Y="-57680" Z="-2979" />
<spawn X="145392" Y="-56960" Z="-2979" />
<spawn X="144752" Y="-56752" Z="-2979" />
<spawn X="144960" Y="-56224" Z="-2979" />
<spawn X="144944" Y="-55392" Z="-2979" />
<spawn X="144496" Y="-55088" Z="-2979" />
<spawn X="142656" Y="-55008" Z="-3024" isChaotic="true" />
<spawn X="142832" Y="-55680" Z="-3462" isChaotic="true" />
<spawn X="143152" Y="-56368" Z="-3456" isChaotic="true" />
<spawn X="145344" Y="-59472" Z="-3344" isChaotic="true" />
<spawn X="145872" Y="-59744" Z="-3328" isChaotic="true" />
<spawn X="150304" Y="-59800" Z="-3504" isChaotic="true" />
<spawn X="145248" Y="-60064" Z="-3440" isChaotic="true" />
<spawn X="144368" Y="-59616" Z="-3512" isChaotic="true" />
<spawn X="149680" Y="-59600" Z="-3440" isChaotic="true" />
<spawn X="149360" Y="-60576" Z="-3520" isChaotic="true" />
<spawn X="152114" Y="-57296" Z="-3451" isChaotic="true" />
<spawn X="150492" Y="-59719" Z="-3611" isChaotic="true" />
<spawn X="148791" Y="-60361" Z="-3537" isChaotic="true" />
<spawn X="146499" Y="-60242" Z="-3455" isChaotic="true" />
<spawn X="143052" Y="-56418" Z="-3490" isChaotic="true" />
</zone>
<zone name="Rune Castle Town" id="11033" type="TownZone" shape="Cuboid" minZ="-1200" maxZ="3000">
<stat name="name" val='Rune Castle Town'/>
<stat name="townId" val="14" />
<stat name="taxById" val="8" />
<node X="47150" Y="-44815" />
<node X="32531" Y="-52045" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="38096" Y="-46976" Z="899" />
<spawn X="38608" Y="-47168" Z="899" />
<spawn X="38752" Y="-47792" Z="899" />
<spawn X="38848" Y="-48640" Z="899" />
<spawn X="38272" Y="-49008" Z="899" />
<spawn X="38112" Y="-49792" Z="899" />
<spawn X="43408" Y="-51120" Z="-800" />
<spawn X="43536" Y="-50416" Z="-800" />
<spawn X="44368" Y="-50592" Z="-800" />
<spawn X="44000" Y="-49952" Z="-800" />
<spawn X="45072" Y="-49936" Z="-800" />
<spawn X="45824" Y="-49056" Z="-800" />
<spawn X="45632" Y="-47968" Z="-800" />
<spawn X="44864" Y="-47824" Z="-800" />
<spawn X="43744" Y="-47920" Z="-800" />
<spawn X="43792" Y="-48928" Z="-800" />
<spawn X="42640" Y="-54496" Z="-2310" isChaotic="true" />
<spawn X="38304" Y="-55440" Z="-1136" isChaotic="true" />
<spawn X="40192" Y="-57600" Z="-2343" isChaotic="true" />
<spawn X="38400" Y="-56832" Z="-992" isChaotic="true" />
<spawn X="35632" Y="-54800" Z="-1744" isChaotic="true" />
<spawn X="37919" Y="-54688" Z="-672" isChaotic="true" />
<spawn X="43936" Y="-56480" Z="-3627" isChaotic="true" />
<spawn X="39440" Y="-60080" Z="-2870" isChaotic="true" />
<spawn X="41376" Y="-55376" Z="-1488" isChaotic="true" />
<spawn X="41920" Y="-57760" Z="-2392" isChaotic="true" />
<spawn X="40438" Y="-55431" Z="-1376" isChaotic="true" />
<spawn X="40784" Y="-59888" Z="-2600" isChaotic="true" />
</zone>
<zone name="Heine" id="11034" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3400">
<stat name="name" val='Heine'/>
<stat name="townId" val="15" />
<stat name="taxById" val="6" />
<node X="111391" Y="216329" />
<node X="106872" Y="216579" />
<node X="106693" Y="217371" />
<node X="106612" Y="217923" />
<node X="106612" Y="218409" />
<node X="106435" Y="221617" />
<node X="106435" Y="222250" />
<node X="106563" Y="222851" />
<node X="108183" Y="223150" />
<node X="108916" Y="223150" />
<node X="110264" Y="222975" />
<node X="110253" Y="223651" />
<node X="110185" Y="223669" />
<node X="110095" Y="223756" />
<node X="110056" Y="223864" />
<node X="109790" Y="223883" />
<node X="109703" Y="223966" />
<node X="109705" Y="224197" />
<node X="109882" Y="224363" />
<node X="109884" Y="225522" />
<node X="110764" Y="225507" />
<node X="110767" Y="225985" />
<node X="112002" Y="225992" />
<node X="112005" Y="225510" />
<node X="112891" Y="225520" />
<node X="112886" Y="224389" />
<node X="113068" Y="224198" />
<node X="113072" Y="223967" />
<node X="112983" Y="223887" />
<node X="112704" Y="223864" />
<node X="112676" Y="223758" />
<node X="112592" Y="223669" />
<node X="112520" Y="223654" />
<node X="112506" Y="222975" />
<node X="113745" Y="223440" />
<node X="115249" Y="223440" />
<node X="115249" Y="223653" />
<node X="115356" Y="223653" />
<node X="115356" Y="223322" />
<node X="115392" Y="222838" />
<node X="115393" Y="221433" />
<node X="115980" Y="220372" />
<node X="116055" Y="219529" />
<node X="116055" Y="219029" />
<node X="116220" Y="218649" />
<node X="116219" Y="218388" />
<node X="116041" Y="218380" />
<node X="116043" Y="217586" />
<node X="115310" Y="217610" />
<node X="114755" Y="217086" />
<node X="114434" Y="217051" />
<node X="114417" Y="216838" />
<node X="114182" Y="216838" />
<node X="114161" Y="216957" />
<node X="113280" Y="216962" />
<node X="111885" Y="216801" />
<node X="111808" Y="216566" />
<node X="111631" Y="216386" />
<node X="111393" Y="216322" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="107568" Y="218256" Z="-3624" />
<spawn X="107920" Y="218240" Z="-3624" />
<spawn X="107808" Y="217856" Z="-3624" />
<spawn X="108032" Y="218048" Z="-3624" />
<spawn X="107552" Y="218000" Z="-3624" />
<spawn X="110912" Y="219584" Z="-3624" />
<spawn X="110768" Y="219824" Z="-3624" />
<spawn X="110688" Y="220576" Z="-3624" />
<spawn X="110896" Y="220768" Z="-3624" />
<spawn X="111856" Y="220752" Z="-3624" />
<spawn X="112112" Y="220576" Z="-3624" />
<spawn X="112064" Y="219792" Z="-3624" />
<spawn X="111888" Y="219584" Z="-3624" />
<spawn X="117872" Y="225536" Z="-3200" isChaotic="true" />
<spawn X="118064" Y="225648" Z="-3200" isChaotic="true" />
<spawn X="101696" Y="221808" Z="-3520" isChaotic="true" />
<spawn X="101552" Y="221568" Z="-3520" isChaotic="true" />
<spawn X="100784" Y="218272" Z="-3420" isChaotic="true" />
<spawn X="100928" Y="218560" Z="-3420" isChaotic="true" />
</zone>
<zone name="Town of Schuttgart" id="11035" type="TownZone" shape="NPoly" minZ="-2350" maxZ="-1200">
<stat name="name" val='Town of Schuttgart'/>
<stat name="townId" val="17" />
<stat name="taxById" val="9" />
<node X="91098" Y="-144458" />
<node X="91477" Y="-143218" />
<node X="91170" Y="-141327" />
<node X="90797" Y="-140803" />
<node X="90404" Y="-141058" />
<node X="90077" Y="-140615" />
<node X="90424" Y="-140324" />
<node X="89997" Y="-139845" />
<node X="88300" Y="-138977" />
<node X="87659" Y="-138913" />
<node X="87656" Y="-139375" />
<node X="87044" Y="-139383" />
<node X="87039" Y="-138938" />
<node X="86427" Y="-138981" />
<node X="84717" Y="-139826" />
<node X="84295" Y="-140324" />
<node X="84648" Y="-140602" />
<node X="84286" Y="-141095" />
<node X="83959" Y="-140825" />
<node X="83562" Y="-141356" />
<node X="83229" Y="-143217" />
<node X="83821" Y="-145580" />
<node X="84373" Y="-148184" />
<node X="89454" Y="-148688" />
<node X="91280" Y="-145403" />
<node X="91084" Y="-144472" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="88240" Y="-142736" Z="-1341" />
<spawn X="88624" Y="-142480" Z="-1344" />
<spawn X="87408" Y="-142304" Z="-1341" />
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<spawn X="86400" Y="-142672" Z="-1344" />
<spawn X="85968" Y="-142384" Z="-1341" />
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<spawn X="85472" Y="-140752" Z="-1542" />
<spawn X="86560" Y="-140320" Z="-1542" />
<spawn X="87184" Y="-140256" Z="-1542" />
<spawn X="87776" Y="-140384" Z="-1542" />
<spawn X="88448" Y="-140512" Z="-1542" />
<spawn X="89360" Y="-140944" Z="-1542" />
<spawn X="89712" Y="-141472" Z="-1542" />
<spawn X="82720" Y="-141584" Z="-2221" isChaotic="true" />
<spawn X="83120" Y="-141088" Z="-2276" isChaotic="true" />
<spawn X="83744" Y="-139392" Z="-2272" isChaotic="true" />
<spawn X="84128" Y="-139440" Z="-2272" isChaotic="true" />
<spawn X="84480" Y="-138800" Z="-2245" isChaotic="true" />
<spawn X="85136" Y="-139072" Z="-2277" isChaotic="true" />
<spawn X="85184" Y="-138560" Z="-2265" isChaotic="true" />
<spawn X="85616" Y="-138912" Z="-2277" isChaotic="true" />
<spawn X="86016" Y="-138736" Z="-2277" isChaotic="true" />
<spawn X="86368" Y="-137984" Z="-2273" isChaotic="true" />
<spawn X="89200" Y="-138336" Z="-2344" isChaotic="true" />
</zone>
<zone name="Floran Village" id="11036" type="TownZone" shape="NPoly" minZ="-3600" maxZ="-3400">
<stat name="name" val='Floran Village'/>
<stat name="townId" val="16" />
<stat name="taxById" val="2" />
<node X="16529" Y="170516" />
<node X="16645" Y="170141" />
<node X="16747" Y="169833" />
<node X="16770" Y="169677" />
<node X="16822" Y="169464" />
<node X="16858" Y="169431" />
<node X="17457" Y="169398" />
<node X="17939" Y="169475" />
<node X="18109" Y="169528" />
<node X="18435" Y="169666" />
<node X="18628" Y="169781" />
<node X="18641" Y="169828" />
<node X="18531" Y="170204" />
<node X="18473" Y="170530" />
<node X="18452" Y="170686" />
<node X="18394" Y="170900" />
<node X="18361" Y="170937" />
<node X="17771" Y="170962" />
<node X="17220" Y="170888" />
<node X="16897" Y="170757" />
<node X="16543" Y="170561" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="19025" Y="145245" Z="-3107" />
<spawn X="18576" Y="145136" Z="-3104" />
<spawn X="18717" Y="145711" Z="-3097" />
<spawn X="18512" Y="145536" Z="-3100" />
<spawn X="18954" Y="144428" Z="-3000" />
<spawn X="19150" Y="143941" Z="-3020" />
<spawn X="19134" Y="144847" Z="-3020" />
<spawn X="19613" Y="145607" Z="-3020" />
<spawn X="18078" Y="145925" Z="-3020" />
<spawn X="17398" Y="145456" Z="-3000" />
<spawn X="17144" Y="145055" Z="-3000" />
<spawn X="19012" Y="145140" Z="-3020" />
<spawn X="17555" Y="170393" Z="-3451" isChaotic="true" />
<spawn X="17699" Y="170153" Z="-3451" isChaotic="true" />
<spawn X="17315" Y="170041" Z="-3451" isChaotic="true" />
<spawn X="17283" Y="170329" Z="-3451" isChaotic="true" />
<spawn X="17536" Y="170505" Z="-3451" isChaotic="true" />
<spawn X="17299" Y="170341" Z="-3451" isChaotic="true" />
<spawn X="17085" Y="170170" Z="-3451" isChaotic="true" />
<spawn X="17421" Y="169993" Z="-3451" isChaotic="true" />
<spawn X="17820" Y="170054" Z="-3451" isChaotic="true" />
<spawn X="18054" Y="170263" Z="-3451" isChaotic="true" />
<spawn X="17931" Y="170381" Z="-3451" isChaotic="true" />
</zone>
<zone name="Kamael Village" id="11038" type="TownZone" shape="NPoly" minZ="250" maxZ="2250">
<stat name="name" val='Kamael Village'/>
<stat name="townId" val="20" />
<stat name="taxById" val="5" />
<node X="-121743" Y="44424" />
<node X="-121032" Y="43295" />
<node X="-120886" Y="42480" />
<node X="-120203" Y="41012" />
<node X="-118418" Y="40332" />
<node X="-112554" Y="40643" />
<node X="-111161" Y="40894" />
<node X="-110912" Y="41569" />
<node X="-110910" Y="41908" />
<node X="-111011" Y="42108" />
<node X="-111186" Y="42197" />
<node X="-111601" Y="42194" />
<node X="-111736" Y="42102" />
<node X="-111827" Y="41951" />
<node X="-113240" Y="41951" />
<node X="-113330" Y="42107" />
<node X="-113477" Y="42193" />
<node X="-113905" Y="42190" />
<node X="-114072" Y="42096" />
<node X="-114146" Y="41940" />
<node X="-114602" Y="41944" />
<node X="-114536" Y="43719" />
<node X="-114513" Y="46154" />
<node X="-114275" Y="46912" />
<node X="-114275" Y="47297" />
<node X="-114665" Y="48163" />
<node X="-115473" Y="48310" />
<node X="-118971" Y="48310" />
<node X="-119259" Y="47970" />
<node X="-120430" Y="47970" />
<node X="-120654" Y="47199" />
<node X="-120917" Y="46429" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-118092" Y="46955" Z="342" />
<spawn X="-116739" Y="45949" Z="342" />
<spawn X="-118087" Y="45021" Z="341" />
<spawn X="-119401" Y="45949" Z="342" />
<spawn X="-122237" Y="55073" Z="-1609" isChaotic="true" />
<spawn X="-120736" Y="58526" Z="-2032" isChaotic="true" />
<spawn X="-106674" Y="49527" Z="-1735" isChaotic="true" />
<spawn X="-107156" Y="45055" Z="-1673" isChaotic="true" />
<spawn X="-106104" Y="47189" Z="-1529" isChaotic="true" />
</zone>
<zone name="Fantasy Isle" id="11039" type="TownZone" shape="Cuboid" minZ="-4324" maxZ="3097">
<stat name="name" val='Fantasy Isle'/>
<stat name="townId" val="22" />
<node X="-88871" Y="-77664" />
<node X="-43060" Y="-43491" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-60012" Y="-57445" Z="-2030" />
<spawn X="-59078" Y="-56898" Z="-2030" />
<spawn X="-60009" Y="-56328" Z="-2030" />
<spawn X="-60012" Y="-57445" Z="-2030" isChaotic="true" />
<spawn X="-59078" Y="-56898" Z="-2030" isChaotic="true" />
<spawn X="-60009" Y="-56328" Z="-2030" isChaotic="true" />
</zone>
<zone name="Keucereus" id="11040" type="TownZone" shape="Cuboid" minZ="1080" maxZ="3210">
<stat name="name" val='Keucereus'/>
<stat name="townId" val="33" />
<node X="-187342" Y="238059" />
<node X="-181849" Y="247548" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-184072" Y="242773" Z="1576" />
<spawn X="-184588" Y="242604" Z="1576" />
<spawn X="-184793" Y="243268" Z="1576" />
<spawn X="-184241" Y="243390" Z="1576" />
<spawn X="-184319" Y="242837" Z="1576" />
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<spawn X="-184719" Y="243083" Z="1576" />
<spawn X="-184072" Y="242773" Z="1576" isChaotic="true" />
<spawn X="-184588" Y="242604" Z="1576" isChaotic="true" />
<spawn X="-184793" Y="243268" Z="1576" isChaotic="true" />
<spawn X="-184241" Y="243390" Z="1576" isChaotic="true" />
<spawn X="-184319" Y="242837" Z="1576" isChaotic="true" />
<spawn X="-184629" Y="242752" Z="1576" isChaotic="true" />
<spawn X="-184719" Y="243083" Z="1576" isChaotic="true" />
</zone>
<zone name="Primeval Isle (Town Zone)" id="40001" type="TownZone" shape="Cuboid" minZ="-4300" maxZ="2700">
<stat name="name" val='Primeval Isle (Town Zone)'/>
<stat name="townId" val="19" />
<node X="0" Y="-32768" />
<node X="32678" Y="0" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="11088" Y="-24768" Z="-3644" />
<spawn X="10560" Y="-24656" Z="-3648" />
<spawn X="10352" Y="-24240" Z="-3658" />
<spawn X="10896" Y="-24112" Z="-3644" />
<spawn X="10256" Y="-23680" Z="-3667" isChaotic="true" />
<spawn X="10816" Y="-23552" Z="-3653" isChaotic="true" />
<spawn X="11424" Y="-24064" Z="-3644" isChaotic="true" />
<spawn X="10512" Y="-23072" Z="-3664" isChaotic="true" />
<spawn X="9904" Y="-24128" Z="-3728" isChaotic="true" />
<spawn X="10560" Y="-23920" Z="-3654" isChaotic="true" />
<spawn X="11136" Y="-24384" Z="-3644" isChaotic="true" />
</zone>
<zone name="Hellbound (Town Zone)" type="TownZone" shape="NPoly" minZ="-30000" maxZ="30000">
<stat name="name" val='Hellbound (Town Zone)'/>
<stat name="townId" val="21" />
<node X="-32768" Y="229376" />
<node X="32768" Y="229376" />
<node X="32768" Y="262143" />
<node X="-32768" Y="262143" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-16434" Y="208803" Z="-3691" />
<spawn X="-16929" Y="209712" Z="-3691" />
<spawn X="-16219" Y="210056" Z="-3691" />
<spawn X="-15686" Y="209285" Z="-3691" />
<spawn X="-17067" Y="208965" Z="-3691" />
<spawn X="-17463" Y="209659" Z="-3691" />
<spawn X="-16434" Y="208803" Z="-3691" isChaotic="true" />
<spawn X="-16929" Y="209712" Z="-3691" isChaotic="true" />
<spawn X="-16219" Y="210056" Z="-3691" isChaotic="true" />
<spawn X="-15686" Y="209285" Z="-3691" isChaotic="true" />
<spawn X="-17067" Y="208965" Z="-3691" isChaotic="true" />
<spawn X="-17463" Y="209659" Z="-3691" isChaotic="true" />
</zone>
</list>

 

 

Oi eu to com a nova atualizações mais o townzone ainda não estar pegando 0,1 e 2 nada feito já olhei essa que vc posto ta tudo no lugar certinho mais ainda ta dando zona de paz

 

MmJkw22.png

Edited by eriberto
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tu alterou os arquivos no java tudo certinho?nao deu erro no compilar?

eu não fiz alteração não eu to com a nova rev que já ta com FIX do townzone, mais mesmo assim dei uma olhada no java e ta tudo do jeito que ta ae em cima acho que deve ta faltando alguma coisa pra ele pegar o ruim é que eu no acho o mod do townzone.

Edited by eriberto
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Oi eu to com a nova atualizações mais o townzone ainda não estar pegando 0,1 e 2 nada feito já olhei essa que vc posto ta tudo no lugar certinho mais ainda ta dando zona de paz

 

MmJkw22.png

 

Olá eriberto tu está usando windows 10 né? Pode me ceder a system que você utiliza ou me dizer como fazer parar qualquer system funfar no win 10, tentei de todas as formas, segui varios tutoriais mais não consegui!

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Olá eriberto tu está usando windows 10 né? Pode me ceder a system que você utiliza ou me dizer como fazer parar qualquer system funfar no win 10, tentei de todas as formas, segui varios tutoriais mais não consegui!

eu nunca tive problema com system não eu só uso essa que eu pegue de outro server freya.

vc no acha que é seu crient não ?

 

System==>> https://www.dropbox.com/s/guk2hfwqyby40vu/system%20Beta%20Test.exe?dl=0

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eu nunca tive problema com system não eu só uso essa que eu pegue de outro server freya.

vc no acha que é seu crient não ?

 

System==>> https://www.dropbox.com/s/guk2hfwqyby40vu/system%20Beta%20Test.exe?dl=0

 

Eriberto desculpa te incomodar novamente, mais qual o motivo da system esta "system Beta Test"? desculpa mais fiquei com um pouco de receio pelo nome, o que houve? tem chances dela apresentar algum error futuramente!

Edited by Azazyel
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Oi eu to com a nova atualizações mais o townzone ainda não estar pegando 0,1 e 2 nada feito já olhei essa que vc posto ta tudo no lugar certinho mais ainda ta dando zona de paz

 

MmJkw22.png

 

 

 

Solução provisoria pra TownZone

Quando ativo o play pode atacar dento do town

 

# Zone Setting Options:
# 0 = Peace All the Time
# 1 = PVP During Siege for siege participants
# 2 = PVP All the Time
# Default: 0
ZoneTown = 2

 

ct25\xtreme.gameserver.model.actor.L2Character.java

 

 

 

 

public boolean isInsidePeaceZone(L2Object attacker, L2Object target)
{
+if (Config.ZONE_TOWN == 2 && (attacker instanceof L2PcInstance | attacker instanceof L2Summon) && (target instanceof L2PcInstance | target instanceof L2Summon))
+return false;
Edited by eriberto
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To testando a rev

Erros

Sep 01, 2015 7:08:29 PM ct25.xtreme.gameserver.model.quest.Quest showError
WARNING: C:\Program Files\L2 Hypnos\game\data\scripts\ai\individual\npc\WharfPatrol.java
java.lang.NullPointerException
Sep 01, 2015 7:08:24 PM ct25.xtreme.gameserver.model.quest.Quest showError
WARNING: C:\Program Files\L2 Hypnos\game\data\scripts\ai\individual\npc\WharfPatrol.java
java.lang.NullPointerException
	at javolution.util.FastMap$Entry.access$302(FastMap.java:1576)
	at javolution.util.FastMap.put(FastMap.java:496)
	at javolution.util.FastMap.put(FastMap.java:457)
	at ct25.xtreme.gameserver.model.quest.Quest.startQuestTimer(Quest.java:480)
	at ct25.xtreme.gameserver.model.quest.Quest.startQuestTimer(Quest.java:459)
	at ai.individual.npc.WharfPatrol.onAdvEvent(WharfPatrol.java:96)
	at ct25.xtreme.gameserver.model.quest.Quest.notifyEvent(Quest.java:734)
	at ct25.xtreme.gameserver.model.quest.QuestTimer$ScheduleTimerTask.run(QuestTimer.java:42)
	at ct25.xtreme.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:86)
	at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
	at java.util.concurrent.FutureTask.run(Unknown Source)
	at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(Unknown Source)
	at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
	at java.lang.Thread.run(Unknown Source)
Edited by phantom
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Para quem quiser a atualização, está aqui.

 

http://pastebin.com/download.php?i=aT47AqH6

 

Se eu der checkout na svn essa atualização não estará incluida, a unica forma é adiciona-la manualmente? to meio perdido!

 

 

Ei mano, gostaria de falar uma coisa contigo, tentei te mandar mp mais sua caixa de mensagens está cheia, se possivel manda seu face pelo mp aew.

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