Hellow xdemo tudo bem? Muito grato pela ajuda ! E, sim sou novo por aqui e novo com L2 também, mas enfim encontrei um ótimo passatempo hehe
Uso L2J Master (Hi5), estou sempre atualizando pelo Github w/ Eclipse =)
Passei uns dias tentando mas por enquanto ainda não consegui matar a charada, ao contrário encontrei mais bugs mas consegui resolver alguns ....
O code eh comprido...
/*
* Copyright (C) 2004-2013 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package custom.Services;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Logger;
import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
/**
* @author Colet , Tradução OuTSide
*/
public class Services extends Quest
{
public static final Logger _log = Logger.getLogger(Services.class.getName());
// NPC Id
int servicesNpc = 9013;
// Noble Items
int nobleItemId = 10639;
long nobleItemCount = 30;
// PK Reduce Items
int pkReduceItemId = 10639;
long pkReduceItemCount = 1;
// Change Name Items
int changeNameItemId = 10639;
long changeNameItemCount = 25;
boolean logNameChanges = true;
// Change Clan Name Items
int changeClanNameItemId = 10639;
long changeClanNameItemCount = 25;
boolean logClanNameChanges = true;
int clanMinLevel = 5;
// Clan Level Items
int[] clanLevelItemsId =
{
10639, // Level 5 to 6
10639, // Level 6 to 7
10639, // Level 7 to 8
10639, // Level 8 to 9
10639, // Level 9 to 10
10639 // Level 10 to 11
};
long[] clanLevelItemsCount =
{
10, // Level 5 to 6
15, // Level 6 to 7
20, // Level 7 to 8
22, // Level 8 to 9
26, // Level 9 to 10
30 // Level 10 to 11
};
// Clan Reputation Points Items
int clanReputationPointsItemId = 4037;
long clanReputationPointsItemCount = 1;
// Change Gender Items
int changeGenderItemId = 10639;
long changeGenderItemCount = 5;
public Services(int questId, String name, String descr)
{
super(questId, name, descr);
addStartNpc(servicesNpc);
addFirstTalkId(servicesNpc);
addTalkId(servicesNpc);
}
public static void main(String[] args)
{
new Services(-1, Services.class.getSimpleName(), "custom");
}
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (player.getQuestState(getName()) == null)
{
newQuestState(player);
}
else if (player.isInCombat())
{
return "Services-Blocked.htm";
}
else if (player.getPvpFlag() == 1)
{
return "Services-Blocked.htm";
}
else if (player.getKarma() != 0)
{
return "Services-Blocked.htm";
}
else if (OlympiadManager.getInstance().isRegistered(player))
{
return "Services-Blocked.htm";
}
return "Services.htm";
}
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmlText = event;
QuestState st = player.getQuestState(getName());
if (event.equals("setNoble"))
{
if (!player.isNoble())
{
if (st.getQuestItemsCount(nobleItemId) >= nobleItemCount)
{
st.takeItems(nobleItemId, nobleItemCount);
player.setNoble(true);
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
player.broadcastUserInfo();
return "NoblesseServices-Success.htm";
}
else
{
return "NoblesseServices-NoItems.htm";
}
}
else
{
return "NoblesseServices-AlredyNoble.htm";
}
}
else if (event.equals("levelUpClan"))
{
if (!player.isClanLeader())
{
return "ClanLevelUp-NoLeader.htm";
}
else
{
if (player.getClan().getLevel() == 11)
{
return "ClanLevelUp-MaxLevel.htm";
}
else
{
if (((player.getClan().getLevel() <= 1) || (player.getClan().getLevel() == 2) || (player.getClan().getLevel() == 3) || (player.getClan().getLevel() == 4)))
{
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else if (player.getClan().getLevel() == 5)
{
if (st.getQuestItemsCount(clanLevelItemsId[0]) >= clanLevelItemsCount[0])
{
st.takeItems(clanLevelItemsId[0], clanLevelItemsCount[0]);
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else
{
return "ClanLevelUp-NoItems.htm";
}
}
else if (player.getClan().getLevel() == 6)
{
if (st.getQuestItemsCount(clanLevelItemsId[1]) >= clanLevelItemsCount[1])
{
st.takeItems(clanLevelItemsId[1], clanLevelItemsCount[1]);
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else
{
return "ClanLevelUp-NoItems.htm";
}
}
else if (player.getClan().getLevel() == 7)
{
if (st.getQuestItemsCount(clanLevelItemsId[2]) >= clanLevelItemsCount[2])
{
st.takeItems(clanLevelItemsId[2], clanLevelItemsCount[2]);
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else
{
return "ClanLevelUp-NoItems.htm";
}
}
else if (player.getClan().getLevel() == 8)
{
if (st.getQuestItemsCount(clanLevelItemsId[3]) >= clanLevelItemsCount[3])
{
st.takeItems(clanLevelItemsId[3], clanLevelItemsCount[3]);
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else
{
return "ClanLevelUp-NoItems.htm";
}
}
else if (player.getClan().getLevel() == 9)
{
if (st.getQuestItemsCount(clanLevelItemsId[4]) >= clanLevelItemsCount[4])
{
st.takeItems(clanLevelItemsId[4], clanLevelItemsCount[4]);
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else
{
return "ClanLevelUp-NoItems.htm";
}
}
else if (player.getClan().getLevel() == 10)
{
if (st.getQuestItemsCount(clanLevelItemsId[5]) >= clanLevelItemsCount[5])
{
st.takeItems(clanLevelItemsId[5], clanLevelItemsCount[5]);
player.getClan().changeLevel(player.getClan().getLevel() + 1);
player.getClan().broadcastClanStatus();
player.sendMessage("Seu clan é agora nível " + player.getClan().getLevel() + ".");
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
return "ClanLevelUp.htm";
}
else
{
return "ClanLevelUp-NoItems.htm";
}
}
try (Connection con = ConnectionFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level=? WHERE clan_id=?"))
{
statement.setInt(1, player.getClan().getLevel());
statement.setInt(2, player.getClanId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.info("Error updating clan level for player " + player.getName() + ". Error: " + e);
}
player.getClan().broadcastClanStatus();
return "ClanLevelUp.htm";
}
}
}
else if (event.equals("changeGender"))
{
if (st.getQuestItemsCount(changeGenderItemId) >= changeGenderItemCount)
{
st.takeItems(changeGenderItemId, changeGenderItemCount);
player.getAppearance().setSex(player.getAppearance().getSex() ? false : true);
player.setTarget(player);
player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
player.broadcastUserInfo();
return "ChangeGender-Success.htm";
}
else
{
return "ChangeGender-NoItems.htm";
}
}
else if (event.startsWith("changeName"))
{
try
{
String newName = event.substring(11);
if (st.getQuestItemsCount(changeNameItemId) >= changeNameItemCount)
{
if (newName == null)
{
return "ChangeName.htm";
}
else
{
if (!newName.matches("^[a-zA-Z0-9]+$"))
{
player.sendMessage("Nome incorreto. Por favor, tente novamente.");
return "ChangeName.htm";
}
else if (newName.length() < 3)
{
player.sendMessage("Precisa ter mais de 3 caracteres");
return "ChangeName.htm";
}
else if (newName.equals(player.getName()))
{
player.sendMessage("Por favor, escolha um nome diferente.");
return "ChangeName.htm";
}
else if (CharNameTable.getInstance().doesCharNameExist(newName))
{
player.sendMessage("O nome " + newName + " já existe.");
return "ChangeName.htm";
}
else
{
if (logNameChanges)
{
String fileName = "log/Services/Name Change - " + player.getName() + ".txt";
new File(fileName);
FileWriter fileText = new FileWriter(fileName);
BufferedWriter fileContent = new BufferedWriter(fileText);
fileContent.write("Character name change info:\r\n\r\nCharacter original name: " + player.getName() + "\r\nCharacter new name: " + newName);
fileContent.close();
}
st.takeItems(changeNameItemId, changeNameItemCount);
player.setName(newName);
player.sendMessage("Seu novo nome do personagem é " + newName);
player.broadcastUserInfo();
player.getClan().broadcastClanStatus();
player.store(true);
return "ChangeName-Success.htm";
}
}
}
else
{
return "ChangeName-NoItems.htm";
}
}
catch (Exception e)
{
player.sendMessage("Por favor, insira um nome correto.");
return "ChangeName.htm";
}
}
else if (event.startsWith("reducePks"))
{
try
{
String pkReduceString = event.substring(10);
int pkReduceCount = Integer.parseInt(pkReduceString);
if (player.getPkKills() != 0)
{
if (pkReduceCount == 0)
{
player.sendMessage("Por favor, coloque um valor mais alto.");
return "PkServices.htm";
}
else
{
if (st.getQuestItemsCount(pkReduceItemId) >= pkReduceItemCount)
{
st.takeItems(pkReduceItemId, pkReduceItemCount * pkReduceCount);
player.setPkKills(player.getPkKills() - pkReduceCount);
player.sendMessage("Você limpou com sucesso " + pkReduceCount + " PKs.");
player.broadcastUserInfo();
return "PkServices-Success.htm";
}
else
{
return "PkServices-NoItems.htm";
}
}
}
else
{
return "PkServices-NoPks.htm";
}
}
catch (Exception e)
{
player.sendMessage("Valor incorreto. Por favor, tente novamente.");
return "PkServices.htm";
}
}
else if (event.startsWith("changeClanName"))
{
if (player.getClan() == null)
{
return "ChangeClanName-NoClan.htm";
}
else
{
try
{
String newClanName = event.substring(15);
if (st.getQuestItemsCount(changeClanNameItemId) >= changeClanNameItemCount)
{
if (newClanName == null)
{
return "ChangeClanName.htm";
}
else
{
if (!player.isClanLeader())
{
player.sendMessage("Apenas o líder do clã pode mudar o nome do clan.");
return "ChangeClanName.htm";
}
else if (player.getClan().getLevel() < clanMinLevel)
{
player.sendMessage("Seu clan deve ter pelo menos nível " + clanMinLevel + " para mudar o nome.");
return "ChangeClanName.htm";
}
else if (!newClanName.matches("^[a-zA-Z0-9]+$"))
{
player.sendMessage("Nome incorreto. Por favor, tente novamente.");
return "ChangeClanName.htm";
}
else if (newClanName.equals(player.getClan().getName()))
{
player.sendMessage("Por favor, escolha um nome diferente.");
return "ChangeClanName.htm";
}
else if (null != ClanTable.getInstance().getClanByName(newClanName))
{
player.sendMessage("O nome " + newClanName + " já existe.");
return "ChangeClanName.htm";
}
else
{
if (logClanNameChanges)
{
String fileName = "log/Services/Clan Name Change - " + player.getClan().getName() + ".txt";
new File(fileName);
FileWriter fileText = new FileWriter(fileName);
BufferedWriter fileContent = new BufferedWriter(fileText);
fileContent.write("Clan name change info:\r\n\r\nClan original name: " + player.getClan().getName() + "\r\nClan new name: " + newClanName + "\r\nClan Leader: " + player.getName());
fileContent.close();
}
st.takeItems(changeNameItemId, changeNameItemCount);
player.getClan().setName(newClanName);
try (Connection con = ConnectionFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_name=? WHERE clan_id=?"))
{
statement.setString(1, newClanName);
statement.setInt(2, player.getClanId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.info("Error updating clan name for player " + player.getName() + ". Error: " + e);
}
player.sendMessage("O novo nome do clan é " + newClanName);
player.getClan().broadcastClanStatus();
return "ChangeClanName-Success.htm";
}
}
}
else
{
return "ChangeClanName-NoItems.htm";
}
}
catch (Exception e)
{
player.sendMessage("Por favor, insira um nome correto.");
return "ChangeClanName.htm";
}
}
}
else if (event.startsWith("setReputationPoints"))
{
try
{
String reputationPointsString = event.substring(20);
int reputationPointsCount = Integer.parseInt(reputationPointsString);
if (player.getClan() == null)
{
return "ClanReputationPoints-NoClan.htm";
}
else if (!player.isClanLeader())
{
return "ClanReputationPoints-NoLeader.htm";
}
else
{
if (reputationPointsCount == 0)
{
player.sendMessage("Por favor, coloque um valor mais alto.");
return "ClanReputationPoints.htm";
}
else
{
if (st.getQuestItemsCount(clanReputationPointsItemId) >= clanReputationPointsItemCount)
{
st.takeItems(clanReputationPointsItemId, clanReputationPointsItemCount * reputationPointsCount);
player.getClan().addReputationScore(reputationPointsCount, true);
player.getClan().broadcastClanStatus();
return "ClanReputationPoints-Success.htm";
}
else
{
return "ClanReputationPoints-NoItems.htm";
}
}
}
}
catch (Exception e)
{
player.sendMessage("Valor incorreto. Por favor, tente novamente.");
return "ClanReputationPoints.htm";
}
}
return htmlText;
}
}