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DanieelGueedes

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Aprendiz de Novato

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  1. affs eu presciso do vote system pra hoje alguem pode me ajudar ai nao?
  2. Quem pode me ajudar ?
  3. Galera eu to tentando instalar o vote system no meu server , eu instalo tudo direitinho , mais na hora de votar , nao aparece os banners para clicar e votar , alguem sabe resolver isto?
  4. Na verdade eu queria ter um banner exclusivo la no top server quanto eu deveria pagar?
  5. Preciso de um gm divulgador serio, que divulgue pra valer. Nome: Idade: Horário disponível: Algumas Palavras: Meios de divulgação:
  6. hum.. obrigado , vou tentar aqui
  7. Ei esse efeito, funciona em mage também?
  8. ta ok , vou testar , qualquer coisa lhe falo . //EDIT Deu certo vlw ae
  9. #============================================================# # Enchant Settings # #============================================================# # Pack: l2jfrozen Site: www.l2jfrozen.com # #============================================================# # ---------------------------------------------- # Special Enchanting System - # ---------------------------------------------- # Chance enchanting presented as a series of pairs of numbers where the first # Indicates the number of levels, and the second chance of successful enchanting. # Also have the option of limiting the maximum level of echanting # For weapons / armor / jewelry. # If you have a maximum level of grinding 50 and you do not want # Give all the chances for each level (from 1 to 50) then # You can specify for example: # NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50; # Example: 5,92; = if you enchant weapon to +5 you have 92% to success. # ---------------------------------------------- # Chance For Normal Scrolls - # ---------------------------------------------- # Weapon NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,87;7,83;8,79;9,75;10,70;11,67;12,63;13,59;14,55;15,70;16,53;17,50;18,48;19,45;20,41;21,40,22,38;23,35;24,30;25,28;26,27;27,26;28,25;29,30;30,24; # Armor NormalArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,80;6,78;7,75;8,73;9,72;10,50;11,49;12,46;13,44;14,42;15,40;16,39;17,37;18,34;19,32;20,28; # Jewel NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,95;5,80;6,75;7,60;8,50;9,40;10,30; # ---------------------------------------------- # Chance For Blessed Scrolls - # ---------------------------------------------- # Weapon BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,87;7,87;8,79;9,75;10,70;11,67;12,63;13,59;14,55;15,70;16,53;17,50;18,48;19,45;20,41;21,40,22,40;23,42;24,43;25,44;26,45;27,46;28,47;29,48;30,49; # Armor BlessArmorEnchantLevel = 1,100;2,100;3,100;4,96;5,80;6,78;7,75;8,73;9,72;10,50;11,49;12,46;13,44;14,42;15,40;16,42;17,44;18,46;19,32;20,30; # Jewel BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,96;5,92;6,88;7,84;8,80;9,76;10 # --------------------------------------------- # Chance For Crystal Scrolls - # --------------------------------------------- # Weapon CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74; # Armor CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,98;5,96;6,94;7,92;8,90;9,88;10,86;11,84;12,82;13,80;14,78;15,76;16,74; # Jewel CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,97;5,94;6,91;7,88;8,85;9,82;10,79;11,76;12,73;13,70;14,67;15,64;16,61; # Safe enchant EnchantSafeMax = 3 EnchantSafeMaxFull = 4 # Crystal Limits CrystalEnchantMin = 0 CrystalEnchantMax = 20 # Max enchant Settings by scrolls. EnchantWeaponMax=30 EnchantArmorMax=20 EnchantJewelryMax=10 # On / off bonuses at enchant dwarfs # Custom Patch, Dwarf have a bonus on Enchant! # Default: False EnableDwarfEnchantBonus = False # Minimun level for enchant DwarfEnchantMinLevel = 80 # bonus enchant DwarfEnchantBonus = 15 # On / off enchant hero weapons EnableEnchantHeroWeapons = False # The value of enchanting # For example: If CustomEnchantValue = 5 Sharpening will: # From 0 till the +5, with +5 to +10, from +10 to +15, etc. # Total: 15 for three to scroll # Default: 1 CustomEnchantValue = 1 # -------------------------- # Augmentation - # -------------------------- # Chance to get a skill # Default: 15, 30, 45, 60 AugmentationNGSkillChance = 15 AugmentationMidSkillChance = 30 AugmentationHighSkillChance = 45 AugmentationTopSkillChance = 60 # Chance to get a base stat # Default: 1 AugmentationBaseStatChance = 1 # Chance to get the glow # Note: # No Grade / Mid Grade not have emission # Default: 0, 40, 70, 100 AugmentationNGGlowChance = 0 AugmentationMidGlowChance = 40 AugmentationHighGlowChance = 70 AugmentationTopGlowChance = 100 # Augments Active and Passive skills delete on change weapon DeleteAgmentPassiveEffectonchangeWep=true DeleteAgmentActiveEffectonchangeWep=true # ---------------------- # Soul Crystal - # ---------------------- # The chance that the crystal breaks SoulCrystalBreakChance = 10 # Chance to improve Cristal SoulCrystalLevelChance = 32 # Chance to improve Cristal SoulCrystalMaxLevel = 13 #---------------------- # Enchant limit for Olympiad battles. # (Maximum enchant level allowed for an item to be equipped, -1 to disable) AltOlyMaxEnchant = -1 # Enchant after break with blessed scroll. BreakEnchant = 4 # Limit enchant GM players (// setew and others) (0 disabled) GMOverEnchant = 0 # IMPORTANT: anti Over Enchant system # HOW WORKS: if you set it to 20, and player have an item > 20 # he will be kicked and the item will disappear! # Enchant amount at which a player gets punished (0 disabled) EnchantKick = 0
  10. Sim eu editei corretamente , fica dando este erro aqui : Client: [Character: Ze - Account: admin - IP: 25.151.181.220] - Failed reading: [C] 58 RequestEnchantItem ; null java.lang.NullPointerException at com.l2jfrozen.gameserver.network.clientpackets.RequestEnchantItem.run Impl(RequestEnchantItem.java:477) at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java:75) at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1 238) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) So da pra enchantar ate 20 de 20 pra cima nao vai e fica dando este erro no gameserver
  11. Client: [Character: Ze - Account: admin - IP: 25.151.181.220] - Failed reading: [C] 58 RequestEnchantItem ; null java.lang.NullPointerException at com.l2jfrozen.gameserver.network.clientpackets.RequestEnchantItem.run Impl(RequestEnchantItem.java:477) at com.l2jfrozen.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java:75) at com.l2jfrozen.gameserver.network.L2GameClient.run(L2GameClient.java:1 238) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Fica dando este erro no game server quando enchanta um item acima de +20
  12. Tem um problema no enchat ai , eu coloquei o max enchant da weapon 30 e so vai ate 20 O.o
  13. Ai pessoal o tempo dos buffs do meu server tao de 20 min , e os song e dance 1 min , queria colocar pra 2 horas como eu faço isso?
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