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wok2010

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  1. kkkkkkkkkkkkkkkkkkkkk pow e foda ainda ficamo sem comentário john '-' kkkkkkkkkkkkkkk SHEV se revelando...
  2. wok2010

    site

    Pelo que estou entendo... Realmente quando você executa a SQL no seu banco de dados não vai aparecer nenhuma tabela mais ela vai estar la.
  3. wok2010

    site

    grant all privileges on *.* to [email protected]'ipdasuahospedage' identified by 'senha do mysql'; Ex: grant all privileges on *.* to [email protected]'111.111.1.111' identified by '222222'; Link da sql configure e execute no seu banco de dados
  4. wok2010

    Npc FAKE

    Em quais tabelas do banco da dados que consigo fazer akeles npc's fake. Que usa set etc etc etc etc
  5. wok2010

    (Resolvido) XML SET

    Olha eu não testei aqui mais provavelmente vai funcionar pelo o que eu li kkkkk Vlw ai amigo muito obrigado. :biggrin:
  6. Como que eu faço para quando equipar todo o SET da aquela skill passiva. Tipo o Elegia.
  7. Jan 27, 2013 9:09:55 AM com.l2js.gameserver.model.L2ItemInstance updateInDb SEVERE: Could not update item Elegia Earring(15718)[268483188] in DB: Reason: Lock wait timeout exceeded; try restarting transaction java.sql.SQLException: Lock wait timeout exceeded; try restarting transaction at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1073) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3593) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3525) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1986) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2140) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2626) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2111) at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:2407) at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:2325) at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:2310) at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.executeUpdate(NewProxyPreparedStatement.java:105) at com.l2js.gameserver.model.L2ItemInstance.updateInDb(L2ItemInstance.java:1575) at com.l2js.gameserver.model.L2ItemInstance.updateDatabase(L2ItemInstance.java:1390) at com.l2js.gameserver.model.L2ItemInstance.updateDatabase(L2ItemInstance.java:1366) at com.l2js.gameserver.model.itemcontainer.Inventory.setPaperdollItem(Inventory.java:1005) at com.l2js.gameserver.model.itemcontainer.Inventory.equipItem(Inventory.java:1320) at com.l2js.gameserver.model.itemcontainer.Inventory.addItem(Inventory.java:800) at com.l2js.gameserver.model.itemcontainer.PcInventory.addItem(PcInventory.java:846) at com.l2js.gameserver.model.itemcontainer.Inventory.restore(Inventory.java:1570) at com.l2js.gameserver.model.itemcontainer.PcInventory.restore(PcInventory.java:661) at com.l2js.gameserver.model.actor.instance.L2PcInstance.<init>(L2PcInstance.java:1148) at com.l2js.gameserver.model.actor.instance.L2PcInstance.restore(L2PcInstance.java:7682) at com.l2js.gameserver.model.actor.instance.L2PcInstance.load(L2PcInstance.java:1094) at com.l2js.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:564) at com.l2js.gameserver.network.clientpackets.CharacterSelect.runImpl(CharacterSelect.java:100) at com.l2js.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2js.gameserver.network.L2GameClient.run(L2GameClient.java:998) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Jan 27, 2013 9:09:57 AM com.l2js.gameserver.model.actor.instance.L2PcInstance storeSkill WARNING: Error could not store char skills: Lock wait timeout exceeded; try restarting transaction java.sql.SQLException: Lock wait timeout exceeded; try restarting transaction at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1073) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3593) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3525) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1986) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2140) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2626) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2111) at com.mysql.jdbc.PreparedStatement.execute(PreparedStatement.java:1362) at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.execute(NewProxyPreparedStatement.java:989) at com.l2js.gameserver.model.actor.instance.L2PcInstance.storeSkill(L2PcInstance.java:8617) at com.l2js.gameserver.model.actor.instance.L2PcInstance.addSkill(L2PcInstance.java:8495) at com.l2js.gameserver.model.actor.instance.L2PcInstance.giveAvailableSkills(L2PcInstance.java:3043) at com.l2js.gameserver.model.actor.instance.L2PcInstance.rewardSkills(L2PcInstance.java:2960) at com.l2js.gameserver.model.actor.instance.L2PcInstance.setClassId(L2PcInstance.java:2719) at com.l2js.gameserver.model.actor.instance.L2ClassMasterInstance.checkAndChangeClass(L2ClassMasterInstance.java:345) at com.l2js.gameserver.model.actor.instance.L2ClassMasterInstance.onTutorialLink(L2ClassMasterInstance.java:137) at com.l2js.gameserver.network.clientpackets.RequestTutorialLinkHtml.runImpl(RequestTutorialLinkHtml.java:39) at com.l2js.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2js.gameserver.network.L2GameClient.run(L2GameClient.java:998) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Jan 27, 2013 9:09:58 AM com.l2js.gameserver.model.actor.instance.L2PcInstance storeSkill WARNING: Error could not store char skills: Lock wait timeout exceeded; try restarting transaction java.sql.SQLException: Lock wait timeout exceeded; try restarting transaction at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1073) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3593) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3525) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1986) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:2140) at com.mysql.jdbc.ConnectionImpl.execSQL(ConnectionImpl.java:2626) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:2111) at com.mysql.jdbc.PreparedStatement.execute(PreparedStatement.java:1362) at com.mchange.v2.c3p0.impl.NewProxyPreparedStatement.execute(NewProxyPreparedStatement.java:989) at com.l2js.gameserver.model.actor.instance.L2PcInstance.storeSkill(L2PcInstance.java:8617) at com.l2js.gameserver.model.actor.instance.L2PcInstance.addSkill(L2PcInstance.java:8495) at com.l2js.gameserver.model.actor.instance.L2PcInstance.giveAvailableSkills(L2PcInstance.java:3043) at com.l2js.gameserver.model.actor.instance.L2PcInstance.rewardSkills(L2PcInstance.java:2960) at com.l2js.gameserver.model.actor.instance.L2PcInstance.setClassId(L2PcInstance.java:2719) at com.l2js.gameserver.model.actor.instance.L2ClassMasterInstance.checkAndChangeClass(L2ClassMasterInstance.java:345) at com.l2js.gameserver.model.actor.instance.L2ClassMasterInstance.onTutorialLink(L2ClassMasterInstance.java:137) at com.l2js.gameserver.network.clientpackets.RequestTutorialLinkHtml.runImpl(RequestTutorialLinkHtml.java:39) at com.l2js.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62) at com.l2js.gameserver.network.L2GameClient.run(L2GameClient.java:998) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
  8. Pessoal estou com esse erro no gameserver o pessoal nao passa do login e quando passa o char trava não anda imagen Log acter Error could not store char skills: Lock wait timeout exceeded; try restarting transaction2013.01.27 09:09:52,953 SEVERE 18 com.l2js.gameserver.model.actor.L2Character Transformation insert info: 2013.01.27 09:09:55,953 SEVERE 277 com.l2js.gameserver.model.L2ItemInstance Could not update item Elegia Earring(15718)[268483188] in DB: Reason: Lock wait timeout exceeded; try restarting transaction 2013.01.27 09:09:57,953 WARNING 278 com.l2js.gameserver.model.actor.L2Character Error could not store char skills: Lock wait timeout exceeded; try restarting transaction 2013.01.27 09:09:58,953 WARNING 275 com.l2js.gameserver.model.actor.L2Character Error could not store char skills: Lock wait timeout exceeded; try restarting transaction 2013.01.27 09:10:00,203 INFO 267 com.l2js.gameserver.datatables.OfflineTradersTable Offline traders stored. Espero que posão min ajudar
  9. Amigo veja fala mais sobre o erro nao vende do tipo asim tu clika e nao abre nada fica parado ou tu clika e abre outras weapons essas coisas ???? Minha bola de cristal quebro xD
  10. Vai nas weapons de HERO mano la tem as linhas de nao poder enchantar argumentar elementar ai voce copiar e cola ade argumentar e joga nas weapons que voce quer
  11. Olha va em Algum peito que esteja equipando normalmente e copie a seguinte linha aqui estar um item o Peito Moirai <item id="15609" type="Armor" name="Moirai Breastplate"> <set name="icon" val="icon.armor_t100_u_i00" /> <set name="default_action" val="equip" /> <set name="armor_type" val="heavy" /> <set name="bodypart" val="chest" /> aqui e a parte onde seu item deve equipar. ESSE JA ESTAR CERTO PARA O PEITO. <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1616" /> <set name="crystal_type" val="s80" /> <set name="material" val="bronze" /> <set name="weight" val="7520" /> <set name="price" val="33673000" /> <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> <cond msgId="1518"> <player races="Human,Elf,DarkElf,Orc,Dwarf" /> </cond> <for> <add order="0x10" stat="pDef" val="238" /> <enchant order="0x0C" stat="pDef" val="0" /> </for> </item> Espero ter ajudado.
  12. Voce que ele quer falar e de encriptar a system dele pra ngm copiar o trabalho dele. '-'
  13. o emo faz asim vai na tabela Character ai la vai ter uma seguinte linha # --------------------------------------------------------------------------- # Skills & Effects # --------------------------------------------------------------------------- # When this is enabled it will read the "SkillDurationList" option. # This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration. # Default: False EnableModifySkillDuration = True coloque aqui True pois se por false o que voce colocar la embaixo vai servi para nada. # Skill duration list # Format: skillid,newtime;skillid2,newtime2... # Example: # This enable 1h(3600) duration for songs, the "\"indicates new line, # and is only set for formating purposes. # SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\ # 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\ # 363,3600;364,3600 SkillDurationList = como no exelemplo mostra voce coloca o ID da skill que voce quer Ex: 264,3600 a virgula server para você separar o buffer do tempo e o ponto e virgula para separa um buffer do outro ; irei da um exemplo abaixo de alguns buffs ja editados SkillDurationList = 264,19200;265,19200;266,19200;267,19200;268,19200;\ 269,19200;270,19200;304,19200;305,19200;306,19200;308,19200;349,19200;\ 363,19200;364,19200;529,19200;271,19200;272,19200;273,19200;274,19200;\ 275,19200;276,19200;277,19200;307,19200;309,19200;310,19200;311,19200;\ 366,19200;530,19200;1035,19200;1043,19200;1044,19200;1062,19200;\ 1077,19200;1078,19200;1085,19200;1204,19200;1036,19200;1045,19200;1048,19200;\ 1086,19200;1240,19200;1242,19200;1243,19200;1388,19200;1389,192000;336,19200;\ 1356,19200;1007,19200;1006,19200;1009,19200;1251,19200;1252,19200;1253,19200;\ 1284,19200;1308,19200;1309,19200;1310,19200;1390,19200;1391,19200;1362,19200;\ 1363,19200;1413,19200;1355,19200;1303,19200;1087,19200;1259,19200;1059,19200;\ 305,19200;1268,19200;1040,19200;1068,19200;4700,19200;1397,19200;4703,19200;\ 4344,19200;4349,19200;4346,19200;4345,19200;4347,19200;4348,19200;4352,19200;\ 4354,19200;4360,19200;4358,19200;4357,19200;4359,19200;1032,19200;4342,19200;\ 1323,19200;4355,19200;4356,19200;4351,19200;365,19200;4699,19200;4702,19200;1542,1;\ 1002,19200;1357,19200;1304,19200;1073,19200;1311,19200;4225,19200;4350,19200;\ 1416,19200;915,19200;1353,19200;1354,19200;1352,19200;1393,19200;1392,19200;\ 1182,19200;1191,19200;1189,19200;1033,19200;1461,19200;1499,19200;1500,19200;1501,19200;\ 1502,19200;1503,19200;1504,19200;1519,19200;1536,19200;1538,19200;1537,19200;1535,19200;\ 825,19200;826,19200;827,19200;828,19200;829,19200;830,19200;1307,19200;1374,19200;\ 1460,19200;1004,19200;1005,19200;1008,19200;1249,19200;1250,19200;1260,19200;1261,19200;\ 1364,19200;1365,19200;1414,19200;1415,19200;1562,19200;1517,19200;1362,19200;1518,19200;9017,19200;72,19200;1232,19200;1238,19200;1548,19200;982,19200;1443,19200;1442,19200 Uma dica de como editar seus buffs mais rápidos se voce tem uma tabela de buffs ja feita so que com um tempo que voce não quer baixe o Notepad++ e apos baixar copie apenas os buffs e os tempos e aperte ALT + H encima voce colocar o tempo que ja estar no seus buffs e embaixo você coloca o tempo que você quer e aperta substituir todos e asim ja troca todos de uma veiz e depois voce so pega ja ajeitado e joga na tabela Character novamente. Aqui algumas durações 01 hora------------------3600 02 horas----------------7200 03 horas----------------10800 04 horas----------------14400 05 horas----------------18000 06 horas----------------21600 Retirei elas do tutorial que voce posto acima. Espero ter ajudado amigo.
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