lineage66
Membro-
Total de itens
9 -
Registro em
-
Última visita
lineage66's Achievements
-
# ------------------------ # Server Config - # ------------------------ # AutoLoot enable. True to enable, False to disable AutoLoot = True # If False herbs will drop on ground even if AutoLoot is enabled AutoLootHerbs = False # Auto loot from Raid Boss's drop AutoLootBoss = False # AutoLearnSkills: True to enable, False to disable AutoLearnSkills = True # AutoLearn DivineInspiration: True to enable, False to disable AutoLearnDivineInspiration = False # Party range for l2attackable (default 1600) AltPartyRange = 1600 # Party range for l2party (default 1400) AltPartyRange2 = 1400 # Weight Limit multiplier - default 1 # If >1 - Weight Limit Double AltWeightLimit = 999 # If XP loss (and deleveling) is enabled, default is 'true' Delevel = True # If disabled, magic dmg has always 100% chance of success, default is 'true' MagicFailures = True # Alternative cancel of attack (bow, cast, all) AltGameCancelByHit = cast # Alternative rules for shields - if they block, the damage is powerAtk-shieldDef, # otherwise it's powerAttack / (shieldDef + powerDef) AltShieldBlocks = False # Alternative Rate Value for Perfect Shield Block Rate. AltPerfectShieldBlockRate = 5 # Alternative AltGameMobAttackAI, like C1 AltGameMobAttackAI = False # Alternative mob behavior in peace zones # Default = True; Set to False to prevent mobs from auto-agro against players in peace zones AltMobAgroInPeaceZone = True # Alternative Freight mode. If true, freights can be withdrawed from any place. # Also, possibility to change Freight price (in adena) for each item slot in freight. # NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the # player will actually get charged for the value set in here. AltGameFreights = True AltGameFreightPrice = 1000 # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2 # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 AltGameExponentXp = 0 AltGameExponentSp = 0 # Use tiredness (instead of combat points) AltGameTiredness = False # Allow free teleportation around the world. AltFreeTeleporting = False # Set true for disallow recommend character twice or more a day AltRecommend = False # Alternative Max Recommendation Number AltMaxRecommendationNumber = 255 # ----------------------- # Class Master - # ----------------------- # Allow Change Class with ClassMaster AllowClassMasters = True # Allow Upgrade Strider with ClassMaster AllowClassMastersStriderUpdate = True # Allow to define which class is allowed to be assigned through class master AllowClassMastersFirstClass=true AllowClassMastersSecondClass=true AllowClassMastersThirdClass=true # Config for special Class Master npc that can change players occupation # If you need change occupation only use quest then set this to False (Default) # Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number... # Examples: # # ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # 1st occupation change for 100.000 Adena (item id 57) # 2nd occupation change for 1.000.0000 Adena (item id 57) # 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) # On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) # # ConfigClassMaster=1;[];[];2;[];[];3;[];[] # 1st, 2nd, 3rd occupation change for free, without rewards ConfigClassMaster = 1;[];[];2;[];[];3;[];[] # Class Manager Handled Remotely at Level 20/40/76 AllowRemoteClassMasters = True # Life crystal needed to learn clan skills LifeCrystalNeeded = True # Spell Books needed to learn skills SpBookNeeded = True # Books needed to enchant skills EnchantSkillSpBookNeeded = True # Books needed to Divine Inspiration DivineInspirationSpBookNeeded = True # Alternative skill learn rules: # - all classes can learn all skills # - skills of another class costs x2 SP # - skills of another race costs x2 SP # - skills of fighters/mages costs x3 SP AltGameSkillLearn = False # Allow player sub-class addition without checking for unique quest items. AltSubClassWithoutQuests = True # Restore Buffs On Subclass Change. # IMPORTANT: It's better put it False to avoid exploit AltRestoreEffectOnSub = False # ---------------------- # Buffs Config - # ---------------------- # Maximum number of buffs (default = 20 + 4 Divine Inspiration in C5) MaxBuffAmount = 46 # Maximum number of debuffs MaxDebuffAmount = 6 # ----------------------- # Clans Config - # ----------------------- # Number of days you have to wait before : # - joining another clan DaysBeforeJoinAClan = 1 # - creating a new clan DaysBeforeCreateAClan = 10 # Number of days it takes to dissolve a clan DaysToPassToDissolveAClan = 7 # Number of days before joining a new alliance when clan voluntarily leave an alliance DaysBeforeJoinAllyWhenLeaved = 1 # Number of days before joining a new alliance when clan was dismissed from an alliance DaysBeforeJoinAllyWhenDismissed = 1 # Number of days before accepting a new clan for alliance when clan was dismissed from an alliance DaysBeforeAcceptNewClanWhenDismissed = 1 # Number of days before creating a new alliance when dissolved an alliance DaysBeforeCreateNewAllyWhenDissolved = 10 # Maximum number of clans in ally AltMaxNumOfClansInAlly = 3 # Number of members needed to request a clan war AltClanMembersForWar = 15 # All new characters of the same account are newbies, not only first one AltNewCharAlwaysIsNewbie = True # Privilege browse warehouse enables at the same time also withdraw from warehouse! AltMembersCanWithdrawFromClanWH = False # Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true RemoveCastleCirclets = True # Reputation score gained per clan member listed as top raid killers. 1stRaidRankingPoints = 1250 2ndRaidRankingPoints = 900 3rdRaidRankingPoints = 700 4thRaidRankingPoints = 600 5thRaidRankingPoints = 450 6thRaidRankingPoints = 350 7thRaidRankingPoints = 300 8thRaidRankingPoints = 200 9thRaidRankingPoints = 150 10thRaidRankingPoints = 100 UpTo50thRaidRankingPoints = 25 UpTo100thRaidRankingPoints = 12 # ------------------------ # Manor Config - # ------------------------ # Manor Refresh Time in Military hours Default 8pm (20) AltManorRefreshTime = 20 # Manor Refresh Time for Min's, Default 00 so at the start of the hour. AltManorRefreshMin = 00 # Manor Next Period Approve Time in Military hours Default 6am AltManorApproveTime = 6 # Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour. AltManorApproveMin = 00 # Manor Maintenance time, Default 6 minutes. AltManorMaintenancePeriod = 360000 # Manor Save Type. 1-Save data into db after every action; # Default false AltManorSaveAllActions = True # Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours AltManorSavePeriodRate = 2 # ------------------------- # Lottery Config - # ------------------------- # Initial Lottery prize AltLotteryPrize = 50000 # Lottery Ticket Price AltLotteryTicketPrice = 2000 # What part of Jackpot amount should receive characters who pick 5 wining numbers AltLottery5NumberRate = 0.6 # What part of Jackpot amount should receive characters who pick 4 wining numbers AltLottery4NumberRate = 0.2 # What part of Jackpot amount should receive characters who pick 3 wining numbers AltLottery3NumberRate = 0.2 # How much adena receive characters who pick two or less of the winning number AltLottery2and1NumberPrize = 200 # ------------------------------------- # Dimension Rift Config - # ------------------------------------- # Minimal party size to enter rift. Min = 2, Max = 9. # If in rift party will become smaller all members will be teleported back RiftMinPartySize = 5 # Number of maximum jumps between rooms allowed, after this time party will be teleported back MaxRiftJumps = 4 # Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s RiftSpawnDelay = 10000 # Time between automatic jumps in seconds AutoJumpsDelayMin = 480 AutoJumpsDelayMax = 600 # Time Multiplier for stay in the boss room BossRoomTimeMultiply = 1.5 # Cost in dimension fragments to enter the rift, each party member must own this amount RecruitCost = 18 SoldierCost = 21 OfficerCost = 24 CaptainCost = 27 CommanderCost = 30 HeroCost = 33 # On / off infinite nipples (SS/BSS) DontDestroySS = False # Maximum level players who can not be attacked MaxLevelNewbie = 20 # When char lost newbie status >= value MaxLevelNewbieStatus = 40 # NPC respawn time (default 180 seconds) StandardRespawnDelay = 180 # ExpertisePenality, to disable grade penalty # False: Players can use equip S grade at level 1. # True: Players can't use equip S grade at level 1. ExpertisePenality= True # MasteryPenality, to disable Heavy expertise. # True: Players like dagger or archer can't use Heavy armor. MasteryPenality= True # MasteryPenality starting level. # Default from 20 LevelToGetPenalty= 20 # MasteryWeaponPenality, to disable weapons expertise. # True: Players that have not weapon mastery cannot use that weapon type. MasteryWeaponPenality= False # MasteryWeaponPenality starting level. # Default from 20 LevelToGetWeaponPenalty= 20 #Augmentation Active skills start time: time in seconds that the #players need to wait until an active augment skill is available #once the augmented weapon is equipped. After the first time wait, #the players will be able to use the skill with correct reuse time #xml defined. AugmStartReuseTime=0 # ---------------------------------------------- # # Npc # # ---------------------------------------------- # # Npc Attackable NpcAttackable=True # Npc List Invul eg. 51,90,... InvulNpcList=93000 # If True ActiveChar will not be able to Attack the Listed Npc Types. DisableAttackToNpcs = False # List of NPC's that allow casting skills on them # Any other type will not allow casting AllowedNPCTypes = L2GrandBoss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast,L2SiegeFlag,L2RiftInvader,L2Guard,L2GuardNoHTML # Allows Players to Shift-click Mobs and view their Stats and Droplist AltGameViewNpc = False # Custom Private store SELL/BUY # For example you can use private store with Event Medal or Gold Bar # Default: False (Adena) SellByItem=false # Custom Item ID SellItem=6392 #Number of allowed Subclasses AllowedSubclass=3 # Ai man !!
-
SE LIGUE MAN JA BOTEI UM CHAR COM 100 PVP FALA NORMAL E SEM PVP FALA NORMAL TBM SÉRA QUE PRECISA DESATIVAR OU ATIVAR ALGO ?? PORQ PARECE QUE O COMANDO NÃO TA PRESTANDO :/
-
Mano Tenta assim Da uma Restauração de Backup e tentar dnv , mais tipo se vc tiver tentando mudar um npc de lugar voce não pode deletar ele e por em outro lugar so vc criar em spawn list nas opção do adm , tipo to dano uma suposição .. #Mais Se for isso da um Resolvido ai !! flw abraços !!
-
Pega uns 100+ Players Suave ai irmão !!
-
# Configure zones # 0 = World Peace # 1 = PVP sieges in # 2 = PVP everywhere ZoneTown = 0 # Configure IM # Global Chat (ON (region), OFF, GM, GLOBAL) GlobalChat = ON # Global Trade chat (ON, OFF, GM, LIMITED (region)) TradeChat = LIMITED # Who can write in the global chat if is it trade? # True = only players with the pvpamount, false = all TradeChatWithPvP = True TradePvPAmount = 100 # Who can write in the global chat if is it global? # True = only players with the pvpamount, false = all GlobalChatWithPvP = True GlobalPvPAmount = 100 # Who can write in the trade chat if is it global? # True = only nubless, false = all TradeChatIsNooble = False # Maximum number of characters for chat phrase MaxChatLength = 100 # The penalty for illegal character of # 1 - Sending GM reporting the action # 2 - Throw a player (kick) # 3 - Throw and ban # 4 - Jail player DefaultPunish = 2 # Minutes to stay in jail if punishment is jail DefaultPunishParam = 0 #NÃO ADIANTA NADA GALÉRA NÃO PEDI OS 100 PVP PRA BOTER FALAR NA GLOBAL PORQ ??
-
Mais o meu não aparecer essa opção irmão !! :S
-
#==============================================================# # AltSettings Properties # #==============================================================# # Pack: l2jfrozen Site: www.l2jfrozen.com # #==============================================================# # ------------------------ # Server Config - # ------------------------ # AutoLoot enable. True to enable, False to disable AutoLoot = True # If False herbs will drop on ground even if AutoLoot is enabled AutoLootHerbs = False # Auto loot from Raid Boss's drop AutoLootBoss = False # AutoLearnSkills: True to enable, False to disable AutoLearnSkills = True # AutoLearn DivineInspiration: True to enable, False to disable AutoLearnDivineInspiration = False # Party range for l2attackable (default 1600) AltPartyRange = 1600 # Party range for l2party (default 1400) AltPartyRange2 = 1400 # Weight Limit multiplier - default 1 # If >1 - Weight Limit Double AltWeightLimit = 999 # If XP loss (and deleveling) is enabled, default is 'true' Delevel = True # If disabled, magic dmg has always 100% chance of success, default is 'true' MagicFailures = True # Alternative cancel of attack (bow, cast, all) AltGameCancelByHit = cast # Alternative rules for shields - if they block, the damage is powerAtk-shieldDef, # otherwise it's powerAttack / (shieldDef + powerDef) AltShieldBlocks = False # Alternative Rate Value for Perfect Shield Block Rate. AltPerfectShieldBlockRate = 5 # Alternative AltGameMobAttackAI, like C1 AltGameMobAttackAI = False # Alternative mob behavior in peace zones # Default = True; Set to False to prevent mobs from auto-agro against players in peace zones AltMobAgroInPeaceZone = True # Alternative Freight mode. If true, freights can be withdrawed from any place. # Also, possibility to change Freight price (in adena) for each item slot in freight. # NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the # player will actually get charged for the value set in here. AltGameFreights = True AltGameFreightPrice = 1000 # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2 # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 AltGameExponentXp = 0 AltGameExponentSp = 0 # Use tiredness (instead of combat points) AltGameTiredness = False # Allow free teleportation around the world. AltFreeTeleporting = False # Set true for disallow recommend character twice or more a day AltRecommend = False # Alternative Max Recommendation Number AltMaxRecommendationNumber = 255 # ----------------------- # Class Master - # ----------------------- # Allow Change Class with ClassMaster AllowClassMasters = True # Allow Upgrade Strider with ClassMaster AllowClassMastersStriderUpdate = True # Allow to define which class is allowed to be assigned through class master AllowClassMastersFirstClass=true AllowClassMastersSecondClass=true AllowClassMastersThirdClass=true # Config for special Class Master npc that can change players occupation # If you need change occupation only use quest then set this to False (Default) # Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number... # Examples: # # ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # 1st occupation change for 100.000 Adena (item id 57) # 2nd occupation change for 1.000.0000 Adena (item id 57) # 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) # On 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) # # ConfigClassMaster=1;[];[];2;[];[];3;[];[] # 1st, 2nd, 3rd occupation change for free, without rewards ConfigClassMaster = 1;[];[];2;[];[];3;[];[] # Class Manager Handled Remotely at Level 20/40/76 AllowRemoteClassMasters = True # Life crystal needed to learn clan skills LifeCrystalNeeded = True # Spell Books needed to learn skills SpBookNeeded = True # Books needed to enchant skills EnchantSkillSpBookNeeded = True # Books needed to Divine Inspiration DivineInspirationSpBookNeeded = True # Alternative skill learn rules: # - all classes can learn all skills # - skills of another class costs x2 SP # - skills of another race costs x2 SP # - skills of fighters/mages costs x3 SP AltGameSkillLearn = False # Allow player sub-class addition without checking for unique quest items. AltSubClassWithoutQuests = True # Restore Buffs On Subclass Change. # IMPORTANT: It's better put it False to avoid exploit AltRestoreEffectOnSub = False # ---------------------- # Buffs Config - # ---------------------- # Maximum number of buffs (default = 20 + 4 Divine Inspiration in C5) MaxBuffAmount = 46 # Maximum number of debuffs MaxDebuffAmount = 6 # ----------------------- # Clans Config - # ----------------------- # Number of days you have to wait before : # - joining another clan DaysBeforeJoinAClan = 1 # - creating a new clan DaysBeforeCreateAClan = 10 # Number of days it takes to dissolve a clan DaysToPassToDissolveAClan = 7 # Number of days before joining a new alliance when clan voluntarily leave an alliance DaysBeforeJoinAllyWhenLeaved = 1 # Number of days before joining a new alliance when clan was dismissed from an alliance DaysBeforeJoinAllyWhenDismissed = 1 # Number of days before accepting a new clan for alliance when clan was dismissed from an alliance DaysBeforeAcceptNewClanWhenDismissed = 1 # Number of days before creating a new alliance when dissolved an alliance DaysBeforeCreateNewAllyWhenDissolved = 10 # Maximum number of clans in ally AltMaxNumOfClansInAlly = 3 # Number of members needed to request a clan war AltClanMembersForWar = 15 # All new characters of the same account are newbies, not only first one AltNewCharAlwaysIsNewbie = True # Privilege browse warehouse enables at the same time also withdraw from warehouse! AltMembersCanWithdrawFromClanWH = False # Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default true RemoveCastleCirclets = True # Reputation score gained per clan member listed as top raid killers. 1stRaidRankingPoints = 1250 2ndRaidRankingPoints = 900 3rdRaidRankingPoints = 700 4thRaidRankingPoints = 600 5thRaidRankingPoints = 450 6thRaidRankingPoints = 350 7thRaidRankingPoints = 300 8thRaidRankingPoints = 200 9thRaidRankingPoints = 150 10thRaidRankingPoints = 100 UpTo50thRaidRankingPoints = 25 UpTo100thRaidRankingPoints = 12 # ------------------------ # Manor Config - # ------------------------ # Manor Refresh Time in Military hours Default 8pm (20) AltManorRefreshTime = 20 # Manor Refresh Time for Min's, Default 00 so at the start of the hour. AltManorRefreshMin = 00 # Manor Next Period Approve Time in Military hours Default 6am AltManorApproveTime = 6 # Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour. AltManorApproveMin = 00 # Manor Maintenance time, Default 6 minutes. AltManorMaintenancePeriod = 360000 # Manor Save Type. 1-Save data into db after every action; # Default false AltManorSaveAllActions = True # Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours AltManorSavePeriodRate = 2 # ------------------------- # Lottery Config - # ------------------------- # Initial Lottery prize AltLotteryPrize = 50000 # Lottery Ticket Price AltLotteryTicketPrice = 2000 # What part of Jackpot amount should receive characters who pick 5 wining numbers AltLottery5NumberRate = 0.6 # What part of Jackpot amount should receive characters who pick 4 wining numbers AltLottery4NumberRate = 0.2 # What part of Jackpot amount should receive characters who pick 3 wining numbers AltLottery3NumberRate = 0.2 # How much adena receive characters who pick two or less of the winning number AltLottery2and1NumberPrize = 200 # ------------------------------------- # Dimension Rift Config - # ------------------------------------- # Minimal party size to enter rift. Min = 2, Max = 9. # If in rift party will become smaller all members will be teleported back RiftMinPartySize = 5 # Number of maximum jumps between rooms allowed, after this time party will be teleported back MaxRiftJumps = 4 # Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s RiftSpawnDelay = 10000 # Time between automatic jumps in seconds AutoJumpsDelayMin = 480 AutoJumpsDelayMax = 600 # Time Multiplier for stay in the boss room BossRoomTimeMultiply = 1.5 # Cost in dimension fragments to enter the rift, each party member must own this amount RecruitCost = 18 SoldierCost = 21 OfficerCost = 24 CaptainCost = 27 CommanderCost = 30 HeroCost = 33 # On / off infinite nipples (SS/BSS) DontDestroySS = False # Maximum level players who can not be attacked MaxLevelNewbie = 20 # When char lost newbie status >= value MaxLevelNewbieStatus = 80 # NPC respawn time (default 180 seconds) StandardRespawnDelay = 180 # ExpertisePenality, to disable grade penalty # False: Players can use equip S grade at level 1. # True: Players can't use equip S grade at level 1. ExpertisePenality= True # MasteryPenality, to disable Heavy expertise. # True: Players like dagger or archer can't use Heavy armor. MasteryPenality= False # MasteryPenality starting level. # Default from 20 LevelToGetPenalty= 20 # MasteryWeaponPenality, to disable weapons expertise. # True: Players that have not weapon mastery cannot use that weapon type. MasteryWeaponPenality= False # MasteryWeaponPenality starting level. # Default from 20 LevelToGetWeaponPenalty= 20 #Augmentation Active skills start time: time in seconds that the #players need to wait until an active augment skill is available #once the augmented weapon is equipped. After the first time wait, #the players will be able to use the skill with correct reuse time #xml defined. AugmStartReuseTime=0 # ---------------------------------------------- # # Npc # # ---------------------------------------------- # # Npc Attackable NpcAttackable=True # Npc List Invul eg. 51,90,... InvulNpcList=93000 # If True ActiveChar will not be able to Attack the Listed Npc Types. DisableAttackToNpcs = False # List of NPC's that allow casting skills on them # Any other type will not allow casting AllowedNPCTypes = L2GrandBoss,L2Chest,L2FestivalMonster,L2Minion,L2Monster,L2Pet,L2RaidBoss,L2SiegeGuard,L2SiegeNpc,L2ControlTower,L2Artefact,L2PenaltyMonster,L2FeedableBeast,L2SiegeFlag,L2RiftInvader,L2Guard,L2GuardNoHTML # Allows Players to Shift-click Mobs and view their Stats and Droplist AltGameViewNpc = False # Custom Private store SELL/BUY # For example you can use private store with Event Medal or Gold Bar # Default: False (Adena) SellByItem=false # Custom Item ID SellItem=6392 #Number of allowed Subclasses AllowedSubclass=3 #POR FAVOR ALGUEM ME AJUDAR NÃO CONSIGO ACHAR A OPÇÃO DE QUANDO FAZER SUB CLASS JA FICAR LVL 80 ALGUEM AJUDAR !!
-
# A MINHA NÃO APARECER MAN PORQ ??????
-
Atualizações Recentes de Status
-
Por favor, compartilhe a fonte da versão revisada do Orion. Obrigado.· 0 respostas
please...
-
The Event - Team vs Team· 0 respostas
The Event - Team vs Team
The event cannot be terminated when participating in the event.
The event does not end.
The event starts and does not end after teleporting.
Please tell me how. Please.
Even if the event is held for 2 minutes, it will not end.
I don't know how to proceed...