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[Interlude] [L2jDream v1] AugmentShop


Gabrieljdb

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Augment Shop

4shared

 

NÃO É MOD.

é um scripit muito bem feito alias. e adaptei para Dream v1, mas não consegui faze-lo funcionar na v2.

Esta sem a SQL do NPC, basta copiar uma de molde, colocar o ID '666667' com o tipo 'L2Merchant'.

Infelizmente to sem prints, peço que quem teste envie um e e fixarei aqui.

O QUE É?

é um NPC q vende o augment pronto.

Ha uma lista você vai la e escolhe um, reloga e ele esta la prontinho.

Pode configurar moeda donator, esta com Adenas.

Teste e veja.

Creditos: Rizel, SAMAR, e eu por adaptar e as HTMLs

texturas: Munch e Marcos Sayan

Editado por Gabrieljdb

Em breve novidades...

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Baixando, vou ve se funciona na frozen.

 

Edit

_____________________________________

 

Não consegui colocar pra funcionar na frozen, teria como você adaptar?

Editado por Ricardo junenho

Pagina - > Lineage 2 - Perfil L2 - > Ricardo Dv Oliveira

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Cara adapta isso pra L2JFrozen que eu Curti D+.

 

Com ctz vou querer isso como um "Modo Donater" dentro do Server. :)

 

TOP!

Hoje em dia essa topa de player interlude chora só por você usar augment no servidor imagina você ter um NPC que os vende prontos? Credo em cruiz

Um mundo de diversão no Lineage 2

https://www.primeworld.com.br

Discord: Em breve

Comunidade brasileira de Lineage. Interlude Remastered / High Five / Essence 

Classes remasterizadas, sistemas únicos, diversão garantida.

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esse é o script original, tenta ver

 

 

 

package custom.AugmentShop;

import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import java.sql.Connection;
import java.sql.PreparedStatement;
import com.l2jserver.L2DatabaseFactory;
import java.util.logging.Level;
import com.l2jserver.gameserver.model.L2ItemInstance;

/**
 * 
 * @author Rizel
 *
 */
public class AugmentShop extends Quest
{
	private final static int ITEM_ID = 57;
	private final static int ITEM_COUNT = 1000000;
	private final static String qn = "AugmentShop";
	private final static int NPC = 93000;
	
	public AugmentShop(int questId, String name, String descr) 
	{
		super(questId, name, descr);
		addFirstTalkId(NPC);
		addStartNpc(NPC);
		addTalkId(NPC);
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		
		if (event.equalsIgnoreCase("active"))
		{
			htmltext = "active.htm";
		}
		
		else if (event.equalsIgnoreCase("passive"))
		{
			htmltext = "passive.htm";
		}
		
		else if (event.equalsIgnoreCase("chance"))
		{
			htmltext = "chance.htm";
		}
		
		else
		{
			
			updateAugment(player, Integer.parseInt(event.substring(0,5)), Integer.parseInt(event.substring(6,10)), Integer.parseInt(event.substring(11,13)));
		}

		
		return htmltext;
	}

	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		QuestState qs = player.getQuestState(qn);
		if (qs == null)
			qs = newQuestState(player);
		htmltext = "main.htm";
		return htmltext;
	}
	
	public static void main(String[] args)
	{
		new AugmentShop(-1, qn, "AugmentShop");
	}
	
	
	private static void updateAugment(L2PcInstance player, int attribute, int skill, int level)
	{
		L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
			
		{
			player.sendMessage("You have to equip a weapon.");
			return;
		}
			
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
		{
			player.sendMessage("The weapon is already augmented.");
			return;
		}
		
		if (player.getInventory().getInventoryItemCount(ITEM_ID, -1) < ITEM_COUNT)
		{
			player.sendMessage("You dont have enough item.");
			return;
		}
			
		Connection con = null;
		try
		{
			player.destroyItemByItemId("Consume", ITEM_ID, ITEM_COUNT, player, true);
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("REPLACE INTO item_attributes VALUES(?,?,?,?,?,?)");
			statement.setInt(1, item.getObjectId());

				statement.setInt(2, attribute*65536+1);
				statement.setInt(3, skill);
				statement.setInt(4, level);
			
			if (item.getElementals() == null)
			{
				statement.setByte(5, (byte) -1);
				statement.setInt(6, -1);
			}
			else
			{
				statement.setByte(5, item.getElementals().getElement());
				statement.setInt(6, item.getElementals().getValue());
			}
			statement.executeUpdate();
			player.sendMessage("Succesfully augmented. You have to relog now.");
			statement.close();
			
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Could not augment item: "+item.getObjectId()+" ", e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	
}

 

 

 

eu qse n consegui adaptar pra l2jdream v1, e pra v2 ta osso.

Editado por Gabrieljdb

Em breve novidades...

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esse é o script original, tenta ver

 

 

 

package custom.AugmentShop;

import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import java.sql.Connection;
import java.sql.PreparedStatement;
import com.l2jserver.L2DatabaseFactory;
import java.util.logging.Level;
import com.l2jserver.gameserver.model.L2ItemInstance;

/**
 * 
 * @author Rizel
 *
 */
public class AugmentShop extends Quest
{
	private final static int ITEM_ID = 57;
	private final static int ITEM_COUNT = 1000000;
	private final static String qn = "AugmentShop";
	private final static int NPC = 93000;
	
	public AugmentShop(int questId, String name, String descr) 
	{
		super(questId, name, descr);
		addFirstTalkId(NPC);
		addStartNpc(NPC);
		addTalkId(NPC);
	}
	
	@Override
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		
		if (event.equalsIgnoreCase("active"))
		{
			htmltext = "active.htm";
		}
		
		else if (event.equalsIgnoreCase("passive"))
		{
			htmltext = "passive.htm";
		}
		
		else if (event.equalsIgnoreCase("chance"))
		{
			htmltext = "chance.htm";
		}
		
		else
		{
			
			updateAugment(player, Integer.parseInt(event.substring(0,5)), Integer.parseInt(event.substring(6,10)), Integer.parseInt(event.substring(11,13)));
		}

		
		return htmltext;
	}

	@Override
	public String onFirstTalk(L2Npc npc, L2PcInstance player)
	{
		String htmltext = "";
		QuestState qs = player.getQuestState(qn);
		if (qs == null)
			qs = newQuestState(player);
		htmltext = "main.htm";
		return htmltext;
	}
	
	public static void main(String[] args)
	{
		new AugmentShop(-1, qn, "AugmentShop");
	}
	
	
	private static void updateAugment(L2PcInstance player, int attribute, int skill, int level)
	{
		L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
			
		{
			player.sendMessage("You have to equip a weapon.");
			return;
		}
			
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
		{
			player.sendMessage("The weapon is already augmented.");
			return;
		}
		
		if (player.getInventory().getInventoryItemCount(ITEM_ID, -1) < ITEM_COUNT)
		{
			player.sendMessage("You dont have enough item.");
			return;
		}
			
		Connection con = null;
		try
		{
			player.destroyItemByItemId("Consume", ITEM_ID, ITEM_COUNT, player, true);
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("REPLACE INTO item_attributes VALUES(?,?,?,?,?,?)");
			statement.setInt(1, item.getObjectId());

				statement.setInt(2, attribute*65536+1);
				statement.setInt(3, skill);
				statement.setInt(4, level);
			
			if (item.getElementals() == null)
			{
				statement.setByte(5, (byte) -1);
				statement.setInt(6, -1);
			}
			else
			{
				statement.setByte(5, item.getElementals().getElement());
				statement.setInt(6, item.getElementals().getValue());
			}
			statement.executeUpdate();
			player.sendMessage("Succesfully augmented. You have to relog now.");
			statement.close();
			
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "Could not augment item: "+item.getObjectId()+" ", e);
		}
		finally
		{
			L2DatabaseFactory.close(con);
		}
	}
	
	
}

 

 

 

eu qse n consegui adaptar pra l2jdream v1, e pra v2 ta osso.

Alguém pode adaptar pra frozen ?

Pagina - > Lineage 2 - Perfil L2 - > Ricardo Dv Oliveira

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  • 2 weeks later...

consegui

mas eu adaptei pro projeto x do marcos sayan, mas ele usa rev l2jfrozen 1118

 

aonde esta 'net.l2jpx'.muda para 'com.l2jfrozen' sem as aspas

 

esse é o script que eu adaptei

package custom.AugmentShop;

import net.l2jpx.gameserver.model.actor.instance.L2ItemInstance;
import net.l2jpx.gameserver.model.actor.instance.L2NpcInstance;
import net.l2jpx.gameserver.model.actor.instance.L2PcInstance;
import net.l2jpx.gameserver.model.quest.Quest;
import net.l2jpx.gameserver.model.quest.QuestState;
import net.l2jpx.util.database.L2DatabaseFactory;
import net.l2jpx.gameserver.model.Inventory;
import java.sql.Connection;
import java.sql.PreparedStatement;
import org.apache.log4j.Logger;

/**
 * 
 * @author adapted by Samar 2011 RUSSIA
 * 
 */
public class AugmentShop extends Quest
{
	private final static int ITEM_ID = 57;
	private final static int ITEM_COUNT = 1000000;
	private final static String qn = "AugmentShop";
	private final static int NPC = 53;
	
	public AugmentShop(int questId, String name, String descr) 
	{
		super(questId, name, descr);

		addStartNpc(NPC);
		addTalkId(NPC);
	}
	
	@Override
	public String onAdvEvent(String event, L2NpcInstance npc, L2PcInstance player)
	{
		String htmltext = "";
		
		if (event.equalsIgnoreCase("active1"))
		{
			htmltext = "active1.htm";
		}
		
		else if (event.equalsIgnoreCase("active2"))
		{
			htmltext = "active2.htm";
		}
		
		else if (event.equalsIgnoreCase("passive1"))
		{
			htmltext = "passive1.htm";
		}
		
		else if (event.equalsIgnoreCase("passive2"))
		{
			htmltext = "passive2.htm";
		}
		
		else if (event.equalsIgnoreCase("main"))
		{
			htmltext = "main.htm";
		}
		
		else
		{
			
			updateAugment(player, Integer.parseInt(event.substring(0,5)), Integer.parseInt(event.substring(6,10)), Integer.parseInt(event.substring(11,13)));
		}

		
		return htmltext;
	}

	@Override
	public String onTalk(L2NpcInstance npc, L2PcInstance player)
	{
		String htmltext = "";
		QuestState qs = player.getQuestState(qn);
		if (qs == null)
			qs = newQuestState(player);
		htmltext = "main.htm";
		return htmltext;
	}
	
	public static void main(String[] args)
	{
		new AugmentShop(-1, qn, "AugmentShop");
	}
	
	
	private static void updateAugment(L2PcInstance player, int attributes, int skill, int level)
	{
		L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) == null)
			
		{
			player.sendMessage("You have to equip a weapon.");
			return;
		}
			
		if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented())
		{
			player.sendMessage("The weapon is already augmented.");
			return;
		}
		
		if (player.getInventory().getInventoryItemCount(ITEM_ID, -1) < ITEM_COUNT)
		{
			player.sendMessage("You dont have enough item.");
			return;
		}
			
		Connection con = null;
		try
		{
			player.destroyItemByItemId("Consume", ITEM_ID, ITEM_COUNT, player, true);
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("REPLACE INTO augmentations VALUES(?,?,?,?)");
			statement.setInt(1, item.getObjectId());

				statement.setInt(2, attributes*65536+1);
				statement.setInt(3, skill);
				statement.setInt(4, level);
			
			statement.executeUpdate();
			player.sendMessage("Succesfully augmented. You have to relog now.");
			statement.close();
			
		}
		catch (Exception e)
		{
			LOGGER.warn("Could not augment item: "+item.getObjectId()+" ", e);
		}
		finally
		{
		try
		{
		
			/*L2DatabaseFactory.close(con);*/
			con.close();
			}
			catch (Exception e)
			{
			}
		}
	}
	
	
}

vai dar warn. mas warn não é erro.


olhem o post acima e testem pra mim fazendo favor

 

 

 

Cara adapta isso pra L2JFrozen que eu Curti D+.

 

Com ctz vou querer isso como um "Modo Donater" dentro do Server. :)

 

TOP!

 

 

Hoje em dia essa topa de player interlude chora só por você usar augment no servidor imagina você ter um NPC que os vende prontos? Credo em cruiz

 

 

Alguém pode adaptar pra frozen ?

 

 

Help, adaptar pra frozen?

Editado por Gabrieljdb

Em breve novidades...

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Mas vai continuar em java ou tem que mudar pra py ?

Gabrieljdb

 

 

Deu esse erro.

----------
1. ERROR in \AugmentShop.java (at line 3)
        import net.l2jlionna.gameserver.model.actor.instance.L2ItemInstance;
               ^^^
The import net cannot be resolved
----------
2. ERROR in \AugmentShop.java (at line 4)
        import net.l2jlionna.gameserver.model.actor.instance.L2NpcInstance;
               ^^^
The import net cannot be resolved
----------
3. ERROR in \AugmentShop.java (at line 5)
        import net.l2jlionna.gameserver.model.actor.instance.L2PcInstance;
               ^^^
The import net cannot be resolved
----------
4. ERROR in \AugmentShop.java (at line 6)
        import net.l2jlionna.gameserver.model.quest.Quest;
               ^^^
The import net cannot be resolved
----------
5. ERROR in \AugmentShop.java (at line 7)
        import net.l2jlionna.gameserver.model.quest.QuestState;
               ^^^
The import net cannot be resolved
----------
6. ERROR in \AugmentShop.java (at line 8)
        import net.l2jlionna.util.database.L2DatabaseFactory;
               ^^^
The import net cannot be resolved
----------
7. ERROR in \AugmentShop.java (at line 9)
        import net.l2jlionna.gameserver.model.Inventory;
               ^^^
The import net cannot be resolved
----------
8. ERROR in \AugmentShop.java (at line 12)
        import org.apache.log4j.Logger;
               ^^^^^^^^^^^^^^^^
The import org.apache.log4j cannot be resolved
----------
9. ERROR in \AugmentShop.java (at line 19)
        public class AugmentShop extends Quest
                                         ^^^^^
Quest cannot be resolved to a type
----------
10. ERROR in \AugmentShop.java (at line 30)
        addStartNpc(NPC);
        ^^^^^^^^^^^
The method addStartNpc(int) is undefined for the type AugmentShop
----------
11. ERROR in \AugmentShop.java (at line 31)
        addTalkId(NPC);
        ^^^^^^^^^
The method addTalkId(int) is undefined for the type AugmentShop
----------
12. ERROR in \AugmentShop.java (at line 35)
        public String onAdvEvent(String event, L2NpcInstance npc, L2PcInstance p
layer)
                                               ^^^^^^^^^^^^^
L2NpcInstance cannot be resolved to a type
----------
13. ERROR in \AugmentShop.java (at line 35)
        public String onAdvEvent(String event, L2NpcInstance npc, L2PcInstance p
layer)
                                                                  ^^^^^^^^^^^^
L2PcInstance cannot be resolved to a type
----------
14. ERROR in \AugmentShop.java (at line 75)
        public String onTalk(L2NpcInstance npc, L2PcInstance player)
                             ^^^^^^^^^^^^^
L2NpcInstance cannot be resolved to a type
----------
15. ERROR in \AugmentShop.java (at line 75)
        public String onTalk(L2NpcInstance npc, L2PcInstance player)
                                                ^^^^^^^^^^^^
L2PcInstance cannot be resolved to a type
----------
16. ERROR in \AugmentShop.java (at line 78)
        QuestState qs = player.getQuestState(qn);
        ^^^^^^^^^^
QuestState cannot be resolved to a type
----------
17. ERROR in \AugmentShop.java (at line 91)
        private static void updateAugment(L2PcInstance player, int attributes, i
nt skill, int level)
                                          ^^^^^^^^^^^^
L2PcInstance cannot be resolved to a type
----------
18. ERROR in \AugmentShop.java (at line 93)
        L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.P
APERDOLL_RHAND);
        ^^^^^^^^^^^^^^
L2ItemInstance cannot be resolved to a type
----------
19. ERROR in \AugmentShop.java (at line 93)
        L2ItemInstance item = player.getInventory().getPaperdollItem(Inventory.P
APERDOLL_RHAND);
                                                                     ^^^^^^^^^
Inventory cannot be resolved to a variable
----------
20. ERROR in \AugmentShop.java (at line 94)
        if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND) ==
 null)
                                                   ^^^^^^^^^
Inventory cannot be resolved to a variable
----------
21. ERROR in \AugmentShop.java (at line 101)
        if (player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).is
Augmented())
                                                   ^^^^^^^^^
Inventory cannot be resolved to a variable
----------
22. ERROR in \AugmentShop.java (at line 117)
        con = L2DatabaseFactory.getInstance().getConnection();
              ^^^^^^^^^^^^^^^^^
L2DatabaseFactory cannot be resolved
----------
23. ERROR in \AugmentShop.java (at line 132)
        LOGGER.warn("Could not augment item: "+item.getObjectId()+" ", e);
        ^^^^^^
LOGGER cannot be resolved
----------
23 problems (23 errors)Quest cannot be resolved to a type
L2NpcInstance cannot be resolved to a type
L2PcInstance cannot be resolved to a type
L2NpcInstance cannot be resolved to a type
L2PcInstance cannot be resolved to a type
L2PcInstance cannot be resolved to a type
The import net cannot be resolved
The import net cannot be resolved
The import net cannot be resolved
The import net cannot be resolved
The import net cannot be resolved
The import net cannot be resolved
The import net cannot be resolved
The import org.apache.log4j cannot be resolved
The method addStartNpc(int) is undefined for the type custom.AugmentShop.Augment
Shop
The method addTalkId(int) is undefined for the type custom.AugmentShop.AugmentSh
op
QuestState cannot be resolved to a type
L2ItemInstance cannot be resolved to a type
Inventory cannot be resolved to a variable
Inventory cannot be resolved to a variable
Inventory cannot be resolved to a variable
L2DatabaseFactory cannot be resolved
LOGGER cannot be resolved
Failed executing script: C:\Users\RicardoJre\Desktop\Severo\gameserver\data\scri
pts\custom\AugmentShop\AugmentShop.java. See AugmentShop.java.error.log for deta
ils.
Editado por Ricardo junenho

Pagina - > Lineage 2 - Perfil L2 - > Ricardo Dv Oliveira

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.java

 

vc usa l2jlionna , nunca ouvi falar

 

vai nas suas libs e acha o arquivo do se core e descompacta com winrar, confere seus imports um a um, pois oq ta dando ali é q seus net.server nao existe

Editado por Gabrieljdb

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    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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