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thiagor123

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  1. Não consigo o id do npc buffer, alguem pode passarr?
  2. Desculpa a nubisse, não teria q ter um arquivo de SQL?, e como consigo o ID do gm shop?
  3. Ola, preciso de uma ajuda, tenho meu servidor, e preciso de uma system para q pessoas q tenham windowns 10 possam logar, a que veio na minha rev nao da.
  4. No caso a l2.ini do meu cliente tem q estar 127.0.0.1 e a system q eu mandar para eles estar com o ip do no-ip? se for isso eu tentei logar com esse ip 127.0.0.1 nao passa da tela de escolher servidores
  5. Olá, estou tentando configurar servidor para meus amigos entrarem, mas nao ta dnado certo, fiz todo o processo de liberar portas do modem, as configuracoes do painel de controle, configurei o no ip, botei no internal e external ip, e na system, mas nao consigo, servidor fica online, mas pra logar nao vai, quando troco ip da system para 127.0.0.1 ele entra ate a parte de escolher servidores, alguem pode ajudar?
  6. Obrigado a todos, e principalmente vc Tayran.JavaDev, deu certo...
  7. Bom, o login é root mesmo, pq nao mudei a senha nao tem, ai eu tirei ela, mas o erro persiste...
  8. Desculpa, mas eu nao entendi, pode explicar?
  9. #============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfrozen.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = 127.0.0.1 LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/frozen #URL=jdbc:hsqldb:hsql://localhost/frozen #URL=jdbc:sqlserver://localhost/database=frozen/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = 27799801 # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = True # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false #------------------------------------------- # Additional login server logs settings - #------------------------------------------- Debug = False Assert = False Developer = False EnableAllExceptionsLog = false DebugPackets = false
  10. Este? ACHO QUE ESSE SE VE MELHOR... Em qualquer rev que eu faça, da erro
  11. Nao estou conseguindo por on de jeito algum, alguem me ajude por favor...
  12. Olá, alguem pode me passar algum link de tutorial para criar um servidor interlude com links atualizados, se tiver.. Obrigado
  13. Mudei re rev, de java, e o problema persiste...
  14. Baxei o java 8 , mas nao resolveu ta na mesma...
  15. Olá, estou com seguinte erro ao o tentar inicar loguin e game server, espero que me ajudem, obrigado
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