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Dark Knight armor com Status


Gustavo saviane martins

Pergunta

Pessoal, alguem podia editar uma dark knight armor (dk) pra mim com esses status e skills aqui o ? pra igualar a tt

 

<list>
<item id='9860' name="Titanium Helm - Heavy">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9870' name="Titanium Helm - Light">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9880' name="Titanium Helm - Robe">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9861' name="Titanium Plate Armor - Heavy">
<for>
<add val='400' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9862' name="Titanium Gloves Heavy - Heavy">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9863' name="Titanium Boots Heavvy - Heavy">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9864' name="Titanium Leather Armor - Light">
<for>
<add val='325' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9865' name="Titanium Leather Gloves - Light">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9866' name="Titanium Leater Boots - Light">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9867' name="Titanium Robe - Robe">
<for>
<add val='285' order='0x10' stat='pDef'/>
<add val='866' order='0x60' stat='maxMp'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9868' name="Titanium Gloves - Robe">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
<item id='9869' name="Titanium Boots - Robe">
<for>
<add val='75' order='0x10' stat='pDef'/>
<enchant val='0' order='0x0C' stat='pDef'/>
</for>
</item>
</list>
Skills
<skill id="7250" levels="1" name="Titanium Heavy Armor Set">
<!-- Titanium Heavy Armor
Description: DEX-2
STR+2
P. Def. +10%
maximum HP +750
Sleep/Hold -75%
Poison/Bleed attack -75%
When all set items are enchanted by 6 or higher, P. Def. and MP regeneration rate will increase.-->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="pDef" val="1.1"/> <!-- P Def. +10% -->
<add order="0x40" stat="maxHp" val="750"/> <!-- Maximum HP +750 -->
<mul order="0x30" stat="sleepVuln" val="0.75"/> <!-- Sleep Resistence +75% -->
<mul order="0x30" stat="rootVuln" val="0.75"/> <!-- Hold Resistence +75% -->
<sub order="0x40" stat="DEX" val="2"/> <!-- DEX -2 -->
<add order="0x40" stat="STR" val="2"/> <!-- STR +2 -->
</for>
</skill>
<skill id="7251" levels="1" name="Titanium Light Armor Set">
<!-- Titanium Light Armor
Description:
DEX+1
STR+1
CON-2
Attack speed +6%
P. Atk +6%
Maximum MP +489
weight limit +6000
When all set items are enchanted by 6 or higher, M. Def. and Evasion will increase -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="pAtkSpd" val="1.06"/> <!-- Attack Speed +6% -->
<mul order="0x30" stat="pAtk" val="1.06"/> <!-- P. Atk +6% -->
<add order="0x40" stat="maxMp" val="489"/> <!-- Maximum MP +489 -->
<add order="0x40" stat="maxLoad" val="6000"/> <!-- Weight Limit +6000 -->
<add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
<add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
<sub order="0x40" stat="CON" val="2"/> <!-- CON -2 -->
</for>
</skill>
<skill id="7252" levels="1" name="Titanium Robe Set">
<!-- Titanium Robe Armor
Description:
WIT+1
INT+1
MEN-2
Magic attack 18%
Casting Speed 6%
Speed +8
magic cancel rate -50%
stun vulnerability -50%
weight limit +5759
When all set items are enchanted by 6 or higher, P. Def. and Weight Gauge will increase -->
<set name="power" val="0.0"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<for>
<mul order="0x30" stat="mAtk" val="1.18"/> <!-- M. Atk +18% -->
<mul order="0x30" stat="mAtkSpd" val="1.06"/> <!-- Casting Speed +6% -->
<add order="0x40" stat="runSpd" val="8"/> <!-- Movement Speed +7 -->
<sub order="0x40" stat="cancel" val="50"/> <!-- Casting Cancel Probability -50% -->
<add order="0x40" stat="maxLoad" val="6000"/> <!-- Weight Limit +6000 -->
<add order="0x40" stat="WIT" val="1"/> <!-- WIT +1 -->
<add order="0x40" stat="INT" val="1"/> <!-- INT +1 -->
<sub order="0x40" stat="MEN" val="2"/> <!-- MEN -2 -->
<mul order="0x30" stat="stunVuln" val="0.5"/> <!-- Stun resistance +50% -->
</for>
</skill>
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