Olá pessoal.. Estou tendo um problema com o Enchant Crystal, eu quero que ele so enchant até +10 a roupa e +26 as armas mais não estou conseguindo ele sempre enchanta pra +11 +12 até +26 tbm.
Eu quero que ele só Enchant Armor & Jewels até + 10 e armas até + 26.
# Max enchant Settings by scrolls.
EnchantWeaponMax=26
EnchantArmorMax=10
EnchantJewelryMax=10
# On / off bonuses at enchant dwarfs
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = True
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 10
# On / off enchant hero weapons
EnableEnchantHeroWeapons = False
# The value of enchanting
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# --------------------------
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Chance to get the glow
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon
DeleteAgmentPassiveEffectOnChangeWep=True
DeleteAgmentActiveEffectOnChangeWep=True
# ----------------------
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
# Chance to improve Cristal
SoulCrystalLevelChance = 32
# Chance to improve Cristal
SoulCrystalMaxLevel = 13
#----------------------
# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 4
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 0
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Pergunta
XxXTenTaCioN
Olá pessoal.. Estou tendo um problema com o Enchant Crystal, eu quero que ele so enchant até +10 a roupa e +26 as armas mais não estou conseguindo ele sempre enchanta pra +11 +12 até +26 tbm.
Eu quero que ele só Enchant Armor & Jewels até + 10 e armas até + 26.
REV: L2JFROZEN
# ---------------------------------------------
# Chance For Golden Scrolls -
# ---------------------------------------------
# Weapon
CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,90;21,85;22,80;23,75;24,60;25,50;26,40;
# Armor
CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,75;6,75;7,75;8,75;9,75;10,70;
# Jewel
CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,75;6,75;7,75;8,75;9,75;10,70;
# Safe enchant
EnchantSafeMax = 3
EnchantSafeMaxFull = 10
# Crystal Limits
BreakEnchantCrystal = 20
CrystalEnchantMin = 20
CrystalEnchantMax = 26
# Max enchant Settings by scrolls.
EnchantWeaponMax=26
EnchantArmorMax=10
EnchantJewelryMax=10
# On / off bonuses at enchant dwarfs
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = True
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 10
# On / off enchant hero weapons
EnableEnchantHeroWeapons = False
# The value of enchanting
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# --------------------------
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Chance to get the glow
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon
DeleteAgmentPassiveEffectOnChangeWep=True
DeleteAgmentActiveEffectOnChangeWep=True
# ----------------------
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
# Chance to improve Cristal
SoulCrystalLevelChance = 32
# Chance to improve Cristal
SoulCrystalMaxLevel = 13
#----------------------
# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 4
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 0
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 0
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