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Critical error a teleportar


T4Kgaming

Pergunta

Fala comunidade,estou recebendo um crtical error ao teleportar seja por GK ou Teleporte de Gm! se alguem poder me ajudar fico agradecido

o erro:

 

General protection fault!

History: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial29) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial29) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 20_18.ShadowProjector126) <- AActor::Serialize <- TestReach <- (ShadowProjector 20_18.ShadowProjector126) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 20_18.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

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1 resposta a esta questão

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4 horas atrás, T4Kgaming disse:

Fala comunidade,estou recebendo um crtical error ao teleportar seja por GK ou Teleporte de Gm! se alguem poder me ajudar fico agradecido

o erro:

 

General protection fault!

History: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial29) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial29) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 20_18.ShadowProjector126) <- AActor::Serialize <- TestReach <- (ShadowProjector 20_18.ShadowProjector126) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 20_18.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

 

verifica na sua geodata ser existe esse arquivos Level 20_18.myLevel  isso e  problema nma geodata .

Carlinhos l2 Fortaleza-Ceara

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