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DUVIDA SOBRE A REV L2J2010


..:::TheHacker:::..

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#=============================================================

# WARNING WARNING

#=============================================================

# Those settings can modify the behavior of your server.

# Your server will NOT be as retail servers.

#

# Those settings are useful if you own some special server

# or really small server.

#=============================================================

#-------------------------------------------------------------

# Server config

#-------------------------------------------------------------

 

# AutoLoot enable... True to enable, False to disable

AutoLoot = True

 

# If False herbs will drop on ground even if AutoLoot is enabled

AutoLootHerbs = False

 

# AutoLearnSkills... True to enable, False to disable

AutoLearnSkills = False

 

# Party range for l2attackable (default 1600)

AltPartyRange = 1600

# Party range for l2party (default 1400)

AltPartyRange2 = 1400

 

# Weight Limit multiplier - default 1

AltWeightLimit = 1

 

# ---------------------------------------------------------------------------

# Falling Damage

# ---------------------------------------------------------------------------

# Allow characters to receive damage from falling.

# CoordSynchronize = 2 is recommended.

# True - enabled.

# False - disabled.

# Auto - True if geodata enabled and False if disabled.

# Default: Auto

EnableFallingDamage = Auto

 

# If XP loss (and deleveling) is enabled, default is 'true'

Delevel = True

 

# Flagged Player Can Use GK ?

AltFlaggedPlayerCanUseGK = True

 

# Rep***tion Score gained per Kill in Clanwar.

# Retail: 1

Rep***tionScorePerKill = 1

 

# Alternative AltGameMobAttackAI, like C1

AltGameMobAttackAI = False

 

# Alternative mob behavior in peace zones

# Default = True; Set to False to prevent mobs from auto-agro against players in peace zones

AltMobAgroInPeaceZone = True

 

# Alternative Freight mode. If true, freights can be withdrawed from any place.

# Also, possibility to change Freight price (in adena) for each item slot in freight.

# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the

# player will actually get charged for the value set in here.

AltGameFreights = True

AltGameFreightPrice = 1000

 

# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),

# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."

# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1

# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2

# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17

# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16

AltGameExponentXp = 0

AltGameExponentSp = 0

 

# Use tiredness (instead of combat points)

AltGameTiredness = False

 

#-------------------------------------------------------------

# Alternative settings against player with karma

#-------------------------------------------------------------

AltKarmaPlayerCanBeKilledInPeaceZone = False

AltKarmaPlayerCanShop = True

 

# Can the player use Scroll of Escape or Return skill?

AltKarmaPlayerCanTeleport = True

 

# Can the player use gatekeepers (GK)?

AltKarmaPlayerCanUseGK = False

AltKarmaPlayerCanTrade = True

AltKarmaPlayerCanUseWareHouse = True

 

# Allow free teleportation around the world.

AltFreeTeleporting = False

 

#Set true for allow recommend character twice or more a day

AltRecommend = False

 

#-------------------------------------------------------------

# Crafting Config

#-------------------------------------------------------------

# Crafting enabled/disabled. On by default

CraftingEnabled = True

 

#Limits for recipes (default: 50 - for dwarf , 50 - for common)

DwarfRecipeLimit = 50

CommonRecipeLimit = 50

 

# Alternative crafting rules:

# - crafting takes time

# - players get EXP/SP for crafting

AltGameCreation = False

 

# time multiplier - bigger number ===> slower crafting but more XP/SP

AltGameCreationSpeed = 1

 

# Additional XP/SP rate multiplier (for increased XP/SP) default = 1

AltGameCreationRateXp = 1

AltGameCreationRateSp = 1

 

# If set to False, blacksmiths don't take recipes from players inventory when crafting.

# Default = True (on retail it's confirmed that blacksmith use recipes for each crafted item)

AltBlacksmithUseRecipes = True

 

#-------------------------------------------------------------

# Skills Config

#-------------------------------------------------------------

# Allow use Event Managers for change occupation

# If you need change occupation only use quest then set this to False

# Default = False

AllowClassMasters = False

 

# Spell Book needed to learn skills

SpBookNeeded = True

 

# Book needed to enchant skills

EnchantSkillSpBookNeeded = True

 

# Alternative skill learn rules:

# - all classes can learn all skills

# - skills of another class costs x2 SP

# - skills of another race costs x2 SP

# - skills of fighters/mages costs x3 SP

AltGameSkillLearn = False

 

# Allow player sub-class addition without checking for unique quest items.

AltSubClassWithoutQuests = False

 

#Allow player sub-class addition without checking for Fates Whisper quest.

#Default False

AltSubWithoutFates = False

 

# Maximum Number of SubClasses ( default = 3)

AltMaxSubNumber = 1

 

#-------------------------------------------------------------

# Buffs Config

#-------------------------------------------------------------

# Maximum number of buffs (default = 24) (20 + 4 From Divine Inspiration)

MaxBuffAmount = 100

 

# All new characters of the same account are newbies, not only first one

AltNewCharAlwaysIsNewbie = True

 

#-------------------------------------------------------------

# Olympiad Config

#-------------------------------------------------------------

# Olympiad Start Time in Military hours Default 6pm (18)

AltOlyStartTime = 18

 

# Olympiad Start Time for Min's, Default 00 so at the start of the hour.

AltOlyMin = 00

 

# Olympiad Competition Period, Default 6 hours.

# (If set different, should be increment by 10mins)

AltOlyCPeriod = 21600000

 

# Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait)

AltOlyBattle = 360000

 

# Olympiad Battle Wait, Default 10 Minutes

AltOlyBWait = 10000

 

# Olympiad Initial Wait Period, Default 5 minutes

AltOlyIWait = 10000

 

# Olympiad Weekly Period, Default 1 week

AltOlyWPeriod = 604800000

 

# Olympiad Validation Period, Default 24 Hours.

AltOlyVPeriod = 86400000

 

# This is the item restriction for olympiad. if an item is restricted , then a player cannot

# Use it in olympiad mode. this is a fastlist. so it has to be like (OlyRestrictedItems = 1,2,3)

OlyRestrictedItems = 0

 

# How many week 1 Olympiad cycle should last, default = 4

AltOlyWeeks = 4

 

# Required number of participants for Classed and Non-Classed matches, Default 3 & 5

# Default: 3

AltOlyClassedParticipants = 5

 

# Default: 5

AltOlyNonClassedParticipants = 9

 

#-----------------------------------------------------------------

# Manor Config

#-----------------------------------------------------------------

#Allow Manor

AllowManor = False

 

# Manor Refresh Time in Military hours Default 8pm (20)

AltManorRefreshTime = 20

 

# Manor Refresh Time for Min's, Default 00 so at the start of the hour.

AltManorRefreshMin = 00

 

# Manor Next Period Approve Time in Military hours Default 6am

AltManorApproveTime = 6

 

# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.

AltManorApproveMin = 00

 

# Manor Maintenance time, Default 6 minutes.

AltManorMaintenancePeriod = 360000

 

# Manor Save Type. 1-Save data into DB after every action; Default false

AltManorSaveAllActions = True

 

# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours

AltManorSavePeriodRate = 2

 

#-------------------------------------------------------------

# Lottery Config

#-------------------------------------------------------------

# Initial Lottery prize

AltLotteryPrize = 50000

 

# Lottery Ticket Price

AltLotteryTicketPrice = 2000

 

# What part of jackpot amount should receive characters who pick 5 wining numbers

AltLottery5NumberRate = 0.6

 

# What part of jackpot amount should receive characters who pick 4 wining numbers

AltLottery4NumberRate = 0.2

 

# What part of jackpot amount should receive characters who pick 3 wining numbers

AltLottery3NumberRate = 0.2

 

# How much adena receive characters who pick two or less of the winning number

AltLottery2and1NumberPrize = 200

 

#-------------------------------------------------------------

# Debug & Dev Config

#-------------------------------------------------------------

# Don't load quests

AltDevNoQuests = False

 

# Don't load Spawntable

AltDevNoSpawns = False

 

#-----------------------------------

# Dimension Rift Config

#-----------------------------------

# Minimal party size to enter rift. Min = 2, Max = 9.

# If in rift party will become smaller all members will be teleported back

RiftMinPartySize = 5

 

# Number of maximum jumps between rooms allowed, after this time party will be teleported back

MaxRiftJumps = 4

 

# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s

RiftSpawnDelay = 10000

 

# Time between automatic jumps in seconds

AutoJumpsDelayMin = 480

AutoJumpsDelayMax = 600

 

# Time Multiplier for stay in the boss room

BossRoomTimeMultiply = 1.5

 

# Cost in dimension fragments to enter the rift, each party member must own this amount

RecruitCost = 18

SoldierCost = 21

OfficerCost = 24

CaptainCost = 27

CommanderCost = 30

HeroCost = 33

 

# Raid rank system

# quantity clan rep points give to clan member in raid rank table

1stRaidRankingPoints = 1250

2ndRaidRankingPoints = 900

3rdRaidRankingPoints = 700

4thRaidRankingPoints = 600

5thRaidRankingPoints = 450

6thRaidRankingPoints = 350

7thRaidRankingPoints = 300

8thRaidRankingPoints = 200

9thRaidRankingPoints = 150

10thRaidRankingPoints = 100

UpTo50thRaidRankingPoints = 25

UpTo100thRaidRankingPoints = 12

 

# Infinity shots

DontDestroySS = false

 

 

 

 

este e o altsettings da rev l2j2010 mais ela vem se gatinho de class baixei um e instalei mais tipo so ele some quando do rr mais nem umnpc q eu pus e so funciona para gm ow adm

 

esta ak o arquivo do gatinho nao sie o lugar certo de por ele

 

 

 

#-------------------------------------------------------------

# Class Master

#-------------------------------------------------------------

# Config for special Class Master npc that can change players occupation

# If you need change occupation only use quest then set this to False (Default)

# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...

# Examples:

#

# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]

# 1st occupation change for 100.000 Adena (item id 57)

# 2nd occupation change for 1.000.0000 Adena (item id 57)

# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)

# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)

#

# ConfigClassMaster=1;[];[];2;[];[];3;[];[]

# 1st, 2nd, 3rd occupation change for free, without rewards

ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]

# Spawn Class Master npc if you have any in spawnlist. Default = False

SpawnClassMaster = True

 

# Allows Strider Update

ClassMasterUpdateStrider = False

 

alguem pode me ajdar?

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