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Gracia L2jFree ''Tattoo'' NoItenname


patricktb

Pergunta

Sera q alguem pode me dizer se tem algum parametro errado pq ja mudei numeração e tudo mais o item so aparece como Noitenname :unsure:

 

Itenname

200010 Tattoo - Magic Beginner a, +2% mAtk , +2% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200011 Tattoo - Warrior Beginner a, +2% pAtk , +2% Attak Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200012 Tattoo - Magic Attack a, +4% mAtk , +4% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200013 Tattoo - Magic Defence a, +4% mDef , +4% Mp .\0 -1 a, a, a, a, 0 0 0 a, 1

200014 Tattoo - Warrior Attack a, +4% pAtk , +4% Attak Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200015 Tattoo - Warrior Defence a, +4% pdef , +4% Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

200016 Tattoo - Magic Attack Superior a, +6% mAtk , +6% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200017 Tattoo - Magic Defence Superior a, +6% mDef , +6% Mp .\0 -1 a, a, a, a, 0 0 0 a, 1

200018 Tattoo - Warrior Attack Superior a, +6% pAtk , +6% Attak Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200019 Tattoo - Warrior Defence Superior a, +6% pdef , +6% Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

200020 Tattoo - Magic Attack Deluxe a, +8% mAtk , +8% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200021 Tattoo - Magic Defence Deluxe a, +8% mDef , +8% Mp .\0 -1 a, a, a, a, 0 0 0 a, 1

200022 Tattoo - Warrior Attack Deluxe a, +8% pAtk , +8% Attak Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200023 Tattoo - Warrior Defence Deluxe a, +8% pdef , +8% Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

200024 Tattoo - Magic Attack Premium a, +10% mAtk , +10% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200025 Tattoo - Magic Defence Premium a, +10% mDef , +10% Mp .\0 -1 a, a, a, a, 0 0 0 a, 1

200026 Tattoo - Warrior Attack Premium a, +10% pAtk , +10% Attak Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200027 Tattoo - Warrior Defence Premium a, +10% pdef , +10% Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

20028 Tattoo - Magic Ultimate a, +10% mAtk , +10% Casting Speed , +10% mDef , +10% Mp .\0 -1 a, a, a, a, 0 0 0 a, 1

200029 Tattoo - Warrior Ultimate a, +10% pAtk , +10% Attak Speed , +10% pdef , +10% Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

200030 Tattoo - Magic Univers a, +12% mAtk , +12% Casting Speed , +12% mDef , +12% Mp .\0 -1 a, a, a, a, 0 0 0 a, 1

200031 Tattoo - Warrior Univers a, +12% pAtk , +12% Attak Speed , +12% pdef , +12% Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

200032 Tattoo - Heroe's of Aden Unik a, +4% All Attack & Speed , +10% All Regen .\0 -1 a, a, a, a, 0 0 0 a, 1

200033 Tattoo - Gardian's of Aden Unik a, +4% All Attack & Speed , +10% pDef & Hp , 5% ReflectDam.\0 -1 a, a, a, a, 0 0 0 a, 1

200034 Tattoo - Resonnance of Aden Unik a, 8% Run Speed , 20% MaxLoad .\0 -1 a, a, a, a, 0 0 0 a, 1

200035 Tattoo - Olympus Unik a, 60% All Resistance.\0 -1 a, a, a, a, 0 0 0 a, 1

200036 Tattoo - Heal Boost a, +1200 Hp .\0 -1 a, a, a, a, 0 0 0 a, 1

200037 Tattoo - Mana Boost a, +1600 Mana .\0 -1 a, a, a, a, 0 0 0 a, 1

200038 Tattoo - Weight Boost a, +40% Charge en Porter .\0 -1 a, a, a, a, 0 0 0 a, 1

200039 Tattoo - Speed Boost a, +12% run Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200040 Tattoo - GM GameMaster a, Only for GameMaster .\0 -1 a, a, a, a, 0 0 0 a, 1

200041 Tattoo - Admin Administrator a, Only for Administrator .\0 -1 a, a, a, a, 0 0 0 a, 1

200042 Tattoo of Power a, +5% pAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200043 Tattoo of Fire a, +5% mAttack , +5% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200044 Tattoo of Resolve a, +5% pAttack , +5% Attack Speed .\0 -1 a, a, a, a, 0 0 0 a, 1

200045 Tattoo of Flame a, +1000 Mana , +10% mAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200046 Tattoo of Bravery a, +500 Hp , +10% pAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200047 Tattoo of Blood a, +15% Attack Speed , +15% Casting Speed , 50% Resist bleed .\0 -1 a, a, a, a, 0 0 0 a, 1

200048 Tattoo of Absolute a, +750 Hp , +25 Reflect Damage , +20% pAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200049 Tattoo of Soul a, +5% mAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200050 Tattoo of Avadon a, +10% Attack Speed , +10% pAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200051 Tattoo of Doom a, +125 pAttack , 80% Resist Sleep, Root, Stun .\0 -1 a, a, a, a, 0 0 0 a, 1

200052 Tattoo of Pledge a, +10% Casting Speed , +10% mAttack .\0 -1 a, a, a, a, 0 0 0 a, 1

200053 Tattoo of Divine a, +125 mAttack , 20% Resist Sleep, Root, Stun .\0 -1 a, a, a, a, 0 0 0 a, 1

200054 Tattoo - Crispy Ultimate a, Ultimate Tattoo Crispy .\0 -1 a, a, a, a, 0 0 0 a, 1

 

armorgroup.

 

1 200010 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_pig_adena_i00 4294967295 200 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 0 0 40 10 0 36

1 200011 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_pig_adena_i01 4294967295 200 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 0 0 40 10 0 36

1 200012 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_blood_i00 4294967295 400 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 60 20 0 36

1 200013 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_blue_i00 4294967295 400 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 60 20 0 36

1 200014 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_gold_i00 4294967295 400 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 60 20 0 36

1 200015 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_silver_i00 4294967295 400 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 60 20 0 36

1 200016 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_blood_i01 4294967295 800 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 2 0 80 30 0 36

1 200017 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_blue_i01 4294967295 800 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 2 0 80 30 0 36

1 200018 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_gold_i01 4294967295 800 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 2 0 80 30 0 36

1 200019 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_silver_i01 4294967295 800 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 2 0 80 30 0 36

1 200020 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_blood_i02 4294967295 1200 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 100 40 0 36

1 200021 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_blue_i02 4294967295 1200 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 100 40 0 36

1 200022 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_gold_i02 4294967295 1200 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 100 40 0 36

1 200023 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_magic_coin_silver_i02 4294967295 1200 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 100 40 0 36

1 200024 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_kyles_blood_dragon_i00 4294967295 1600 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 4 0 140 50 0 36

1 200025 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_gold_knight_i00 4294967295 1600 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 4 0 140 50 0 36

1 200026 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_kyles_gold_golem_i00 4294967295 1600 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 4 0 140 50 0 36

1 200027 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_kyles_silver_basilisk_i00 4294967295 1600 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 4 0 140 50 0 36

1 200028 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_gold_drake_i00 4294967295 1000 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 0 160 60 0 36

1 200029 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_gold_wyvern_i00 4294967295 1000 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 0 160 60 0 36

1 200030 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_manaks_blood_werewolf_i00 4294967295 1400 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 180 80 0 36

1 200031 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_manaks_gold_giant_i00 4294967295 1400 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 180 80 0 36

1 200032 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_nias_blood_medusa_i00 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 200 100 0 36

1 200033 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_nias_gold_wyvern_i00 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 200 100 0 36

1 200034 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_nias_silver_fairy_i00 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 200 100 0 36

1 200035 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_m00 icon.etc_manaks_silver_drayd_i00 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 200 100 0 36

1 200036 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skill_transform_buff 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 0 180 60 0 36

1 200037 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skill_transform_debuff 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 0 180 60 0 36

1 200038 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skill_transform_etc 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 0 180 60 0 36

1 200039 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skill_transform_s_attack 4294967295 1100 19 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 0 180 60 0 36

1 200040 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skilltransform1 4294967295 500 38 0 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 2000 500 0 0

1 200041 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skilltransform2 4294967295 500 38 0 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 2000 500 0 0

1 200042 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal94 4294967295 4200 38 0 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 0 0 53 0 0 0

1 200043 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal95 4294967295 4050 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 73 0 0 0

1 200044 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal96 4294967295 4000 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 73 0 0 0

1 200045 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal97 4294967295 800 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 139 0 0 0

1 200046 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal98 4294967295 4100 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 2 0 110 0 0 0

1 200047 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal99 4294967295 3800 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 4 0 132 0 0 0

1 200048 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal100 4294967295 800 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 4 0 146 0 0 0

1 200049 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal101 4294967295 4150 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 1 0 65 0 0 0

1 200050 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal102 4294967295 4000 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 117 0 0 0

1 200051 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal103 4294967295 4100 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 125 0 0 0

1 200052 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal104 4294967295 4000 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 124 0 0 0

1 200053 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.item_normal105 4294967295 4100 38 1 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 3 0 131 0 0 0

1 200054 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.skilltransform3 4294967295 500 38 0 0 0 1 10 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 1 0 0 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 6 0 5000 2000 0 0

 

 

E o arquivo XMl

 

<?xml version='1.0' encoding='utf-8'?>

<!DOCTYPE list SYSTEM "armors.dtd">

<list>

<!--

********************************************************************

Vendor Tattoos Events - Lineage II - By Crispy 2008

Version : Kamael Hellbound CT1.5 L2J-Free 40xx

Version : 04/06/2008 rev 1.1

********************************************************************

-->

 

<!-- ********************************************************************** -->

<!-- No Grade -->

<item id='200010' name="Tattoo - Magic">

<for>

<add val='40' order='0x10' stat='pDef'/>

<add val='10' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.02' order='0x30' stat='mAtk'/>

<mul val='1.02' order='0x30' stat='mAtkSpd'/>

</for>

</item>

 

<item id='200011' name="Tattoo - Warrior">

<for>

<add val='40' order='0x10' stat='pDef'/>

<add val='10' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.02' order='0x30' stat='pAtk'/>

<mul val='1.02' order='0x30' stat='pAtkSpd'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- D Grade -->

<item id='200012' name="Tattoo - Magic Attack">

<for>

<add val='60' order='0x10' stat='pDef'/>

<add val='20' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.04' order='0x30' stat='mAtk'/>

<mul val='1.04' order='0x30' stat='mAtkSpd'/>

</for>

</item>

 

<item id='200013' name="Tattoo - Magic Defence">

<for>

<add val='60' order='0x10' stat='pDef'/>

<add val='20' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.04' order='0x30' stat='mDef'/>

<mul val='1.04' order='0x30' stat='maxMp'/>

</for>

</item>

 

<item id='200014' name="Tattoo - Warrior Attack">

<for>

<add val='60' order='0x10' stat='pDef'/>

<add val='20' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.04' order='0x30' stat='pAtk'/>

<mul val='1.04' order='0x30' stat='pAtkSpd'/>

</for>

</item>

 

<item id='200015' name="Tattoo - Warrior Defence">

<for>

<add val='60' order='0x10' stat='pDef'/>

<add val='20' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.04' order='0x30' stat='pDef'/>

<mul val='1.04' order='0x30' stat='maxHp'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- C Grade -->

<item id='200016' name="Tattoo - Magic Attack Superior">

<for>

<add val='80' order='0x10' stat='pDef'/>

<add val='30' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.06' order='0x30' stat='mAtk'/>

<mul val='1.06' order='0x30' stat='mAtkSpd'/>

</for>

</item>

 

<item id='200017' name="Tattoo - Magic Defence Superior">

<for>

<add val='80' order='0x10' stat='pDef'/>

<add val='30' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.06' order='0x30' stat='mDef'/>

<mul val='1.06' order='0x30' stat='maxMp'/>

</for>

</item>

 

<item id='200018' name="Tattoo - Warrior Attack Superior">

<for>

<add val='80' order='0x10' stat='pDef'/>

<add val='30' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.06' order='0x30' stat='pAtk'/>

<mul val='1.06' order='0x30' stat='pAtkSpd'/>

</for>

</item>

 

<item id='200019' name="Tattoo - Warrior Defence Superior">

<for>

<add val='80' order='0x10' stat='pDef'/>

<add val='30' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.06' order='0x30' stat='pDef'/>

<mul val='1.06' order='0x30' stat='maxHp'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- B Grade -->

<item id='200020' name="Tattoo - Magic Attack Deluxe">

<for>

<add val='100' order='0x10' stat='pDef'/>

<add val='40' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.08' order='0x30' stat='mAtk'/>

<mul val='1.08' order='0x30' stat='mAtkSpd'/>

</for>

</item>

 

<item id='200021' name="Tattoo - Magic Defence Deluxe">

<for>

<add val='100' order='0x10' stat='pDef'/>

<add val='40' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.08' order='0x30' stat='mDef'/>

<mul val='1.08' order='0x30' stat='maxMp'/>

</for>

</item>

 

<item id='200022' name="Tattoo - Warrior Attack Deluxe">

<for>

<add val='100' order='0x10' stat='pDef'/>

<add val='40' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.08' order='0x30' stat='pAtk'/>

<mul val='1.08' order='0x30' stat='pAtkSpd'/>

</for>

</item>

 

<item id='200023' name="Tattoo - Warrior Defence Deluxe">

<for>

<add val='100' order='0x10' stat='pDef'/>

<add val='40' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.08' order='0x30' stat='pDef'/>

<mul val='1.08' order='0x30' stat='maxHp'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- A Grade -->

<item id='200024' name="Tattoo - Magic Attack Premium">

<for>

<add val='140' order='0x10' stat='pDef'/>

<add val='50' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

<mul val='1.10' order='0x30' stat='mAtkSpd'/>

</for>

</item>

 

<item id='200025' name="Tattoo - Magic Defence Premium">

<for>

<add val='140' order='0x10' stat='pDef'/>

<add val='50' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.10' order='0x30' stat='mDef'/>

<mul val='1.10' order='0x30' stat='maxMp'/>

</for>

</item>

 

<item id='200026' name="Tattoo - Warrior Attack Premium">

<for>

<add val='140' order='0x10' stat='pDef'/>

<add val='50' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<mul val='1.10' order='0x30' stat='pAtkSpd'/>

</for>

</item>

 

<item id='200027' name="Tattoo - Warrior Defence Premium">

<for>

<add val='140' order='0x10' stat='pDef'/>

<add val='50' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.10' order='0x30' stat='pDef'/>

<mul val='1.10' order='0x30' stat='maxHp'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- S Grade -->

<item id='200028' name="Tattoo - Magic Ultimate">

<for>

<add val='160' order='0x10' stat='pDef'/>

<add val='60' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

<mul val='1.10' order='0x30' stat='mAtkSpd'/>

<mul val='1.10' order='0x30' stat='mDef'/>

<mul val='1.10' order='0x30' stat='maxMp'/>

</for>

</item>

 

<item id='200029' name="Tattoo - Warrior Ultimate">

<for>

<add val='160' order='0x10' stat='pDef'/>

<add val='60' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<mul val='1.10' order='0x30' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pDef'/>

<mul val='1.10' order='0x30' stat='maxHp'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- S80 Grade Special -->

<item id='200030' name="Tattoo - Magic Univers">

<for>

<add val='180' order='0x10' stat='pDef'/>

<add val='80' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.12' order='0x30' stat='mAtk'/>

<mul val='1.12' order='0x30' stat='mAtkSpd'/>

<mul val='1.12' order='0x30' stat='mDef'/>

<mul val='1.12' order='0x30' stat='maxMp'/>

</for>

</item>

 

<item id='200031' name="Tattoo - Warrior Univers">

<for>

<add val='180' order='0x10' stat='pDef'/>

<add val='80' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.12' order='0x30' stat='pAtk'/>

<mul val='1.12' order='0x30' stat='pAtkSpd'/>

<mul val='1.12' order='0x30' stat='pDef'/>

<mul val='1.12' order='0x30' stat='maxHp'/>

</for>

</item>

 

<!-- ********************************************************************** -->

<!-- S80 Grade Unique -->

<item id='200032' name="Tattoo - Heroe's of Aden">

<for>

<add val='200' order='0x10' stat='pDef'/>

<add val='100' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.04' order='0x30' stat='pAtk'/>

<mul val='1.04' order='0x30' stat='pAtkSpd'/>

<mul val='1.04' order='0x30' stat='mAtk'/>

<mul val='1.04' order='0x30' stat='mAtkSpd'/>

<mul val='1.10' order='0x60' stat='regMp'/>

<mul val='1.10' order='0x60' stat='regHp'/>

<mul val='1.20' order='0x60' stat='regCp'/>

</for>

</item>

 

<item id='200033' name="Tattoo - Gardian's of Aden">

<for>

<add val='200' order='0x10' stat='pDef'/>

<add val='100' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.04' order='0x30' stat='pAtk'/>

<mul val='1.04' order='0x30' stat='pAtkSpd'/>

<mul val='1.04' order='0x30' stat='mAtk'/>

<mul val='1.04' order='0x30' stat='mAtkSpd'/>

<mul val='1.10' order='0x30' stat='pDef'/>

<mul val='1.10' order='0x30' stat='maxHp'/>

<mul val='1.05' order='0x30' stat='reflectDam'/>

</for>

</item>

 

<item id='200034' name="Tattoo - Resonnance of Aden">

<for>

<add val='200' order='0x10' stat='pDef'/>

<add val='100' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.08' order='0x30' stat='runSpd'/>

<mul val='1.20' order='0x30' stat='maxLoad'/>

</for>

</item>

 

<item id='200035' name="Tattoo - Olympus">

<for>

<add val='200' order='0x10' stat='pDef'/>

<add val='100' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul stat='sleepVuln' order='0x30' val='0.40'/>

<mul stat='rootVuln' order='0x30' val='0.40'/>

<mul stat='stunVuln' order='0x30' val='0.40'/>

<mul stat='debuffVuln' order='0x30' val='0.40'/>

<mul stat='cancelVuln' order='0x30' val='0.40'/>

<mul stat='paralyzeVuln' order='0x30' val='0.40'/>

<mul stat='bleedVuln' order='0x30' val='0.40'/>

<mul stat='confusionVuln' order='0x30' val='0.40'/>

<mul stat='derangementVuln' order='0x30' val='0.40'/>

</for>

</item>

 

<item id='200036' name="Tattoo - Heal Boost ">

<for>

<add val='160' order='0x10' stat='pDef'/>

<add val='80' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<add val='1200' order='0x40' stat='maxHp'/>

</for>

</item>

 

<item id='200037' name="Tattoo - Mana Boost ">

<for>

<add val='160' order='0x10' stat='pDef'/>

<add val='80' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<add val='1600' order='0x40' stat='maxMp'/>

</for>

</item>

 

<item id='200038' name="Tattoo - Weight Boost ">

<for>

<add val='160' order='0x10' stat='pDef'/>

<add val='80' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.40' order='0x30' stat='maxLoad'/>

</for>

</item>

 

<item id='200039' name="Tattoo - Speed Boost ">

<for>

<add val='160' order='0x10' stat='pDef'/>

<add val='80' order='0x10' stat='mDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

<mul val='1.12' order='0x30' stat='runSpd'/>

</for>

</item>

 

<!--*************************************************** -->

<!-- Tattoos Special GameMaster -->

<item id='200040' name="GM - Tattoo">

<for>

<add val='150' order='0x10' stat='pDef'/>

 

<add val='10' order='0x40' stat='STR'/>

<add val='10' order='0x40' stat='DEX'/>

<add val='10' order='0x40' stat='CON'/>

<add val='10' order='0x40' stat='WIT'/>

<add val='10' order='0x40' stat='MEN'/>

<add val='10' order='0x40' stat='INT'/>

<mul val='1.25' order='0x30' stat='runSpd'/>

<mul val='1.25' order='0x40' stat='mAtkSpd'/>

<add val='200' order='0x40' stat='rEvas'/>

<add val='20000' order='0x40' stat='maxLoad'/>

<add val='10000' order='0x40' stat='maxMp'/>

<add val='10000' order='0x40' stat='maxHp'/>

 

<add val='0.10' order='0x40' stat='sleepVuln'/>

<add val='0.10' order='0x40' stat='rootVuln'/>

<add val='0.10' order='0x40' stat='stunVuln'/>

 

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

</for>

</item>

<!-- END Tattoos Special GameMaster END -->

<!--*************************************************** -->

 

<!--*************************************************** -->

<!-- Tattoos Special Administrator -->

<item id='200041' name="Admin - Tattoo Ultra">

<for>

<add val='10000' order='0x60' stat='maxMp'/>

<mul val='100' order='0x60' stat='regMp'/>

<add val='10000' order='0x60' stat='maxHp'/>

<mul val='100' order='0x60' stat='regHp'/>

<add val='10000' order='0x60' stat='maxCp'/>

<mul val='100' order='0x60' stat='regCp'/>

 

<add val='1500' order='0x40' stat='pDef'/>

<add val='1500' order='0x40' stat='mDef'/>

 

<add val='20' order='0x40' stat='STR'/>

<add val='20' order='0x40' stat='DEX'/>

<add val='20' order='0x40' stat='CON'/>

<add val='20' order='0x40' stat='WIT'/>

<add val='20' order='0x40' stat='MEN'/>

<add val='20' order='0x40' stat='INT'/>

 

<add val='2000' order='0x40' stat='pAtk'/>

<mul val='1.5' order='0x40' stat='pAtkSpd'/>

<mul val='0.1' order='0x30' stat='pReuse'/>

<mul val='1.5' order='0x30' stat='pAtkRange'/>

 

<add val='2000' order='0x40' stat='mAtk'/>

<mul val='1.5' order='0x40' stat='mAtkSpd'/>

<mul val='0.1' order='0x30' stat='mReuse'/>

<mul val='1.5' order='0x30' stat='mAtkRange'/>

 

<add val='500' order='0x40' stat='rEvas'/>

<add val='500' order='0x40' stat='rCrit'/>

<add val='500' order='0x40' stat='mCritRate'/>

<add val='20' order='0x40' stat='atkCountMax'/>

 

<mul val='1.5' order='0x30' stat='runSpd'/>

<add val='200000' order='0x40' stat='maxLoad'/>

 

<enchant val='0' order='0x0C' stat='pDef'/>

<enchant val='0' order='0x0C' stat='mDef'/>

</for>

</item>

<!-- END Tattoos Special Administrator END -->

 

 

<!--*************************************************** -->

<!-- Custom Tattoos Stats - CRISPY 2008 -->

<item id='200042' name="Tattoo of Power">

<for>

<add val='53' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +5% pAtk -->

<mul val='1.05' order='0x30' stat='pAtk'/>

</for>

</item>

<item id='20043' name="Tattoo of Fire">

<for>

<add val='73' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +5% mAtk / +5% Casting Speed -->

<mul val='1.05' order='0x30' stat='mAtk'/>

<mul val='1.05' order='0x30' stat='mAtkSpd'/>

</for>

</item>

<item id='200044' name="Tattoo of Resolve">

<for>

<add val='73' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +5% pAtk / +5% Attack Speed -->

<mul val='1.05' order='0x30' stat='pAtk'/>

<mul val='1.05' order='0x30' stat='pAtkSpd'/>

</for>

</item>

<item id='20045' name="Tattoo of Flame">

<for>

<add val='139' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- 1000 Mana / +10% mAtk -->

<add val='1000' order='0x40' stat='maxMp'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

</for>

</item>

<item id='200046' name="Tattoo of Bravery">

<for>

<add val='110' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- 500 Hp / +10% pAtk -->

<add val='500' order='0x30' stat='maxHp'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

</for>

</item>

<item id='200047' name="Tattoo of Blood">

<for>

<add val='132' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +15% Attack Speed / +15% Casting Speed / 50% ResistBleed -->

<mul val='1.15' order='0x30' stat='pAtkSpd'/>

<mul val='1.15' order='0x30' stat='mAtkSpd'/>

<add stat='bleedVuln' order='0x40' val='0.50'/>

</for>

</item>

<item id='200048' name="Tattoo of Absolute">

<for>

<add val='146' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- 750 Hp / +25 ReflectDam / +20% pAtk -->

<add val='750' order='0x40' stat='maxHp'/>

<add val='25' order='0x40' stat='reflectDam'/>

<mul val='1.20' order='0x30' stat='pAtk'/>

</for>

</item>

<item id='200049' name="Tattoo of Soul">

<for>

<add val='65' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +5% mAtk -->

<mul val='1.05' order='0x30' stat='mAtk'/>

</for>

</item>

<item id='200050' name="Tattoo of Avadon">

<for>

<add val='117' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +10% Attack Speed / +10% pAtk -->

<mul val='1.10' order='0x30' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

 

</for>

</item>

<item id='200051' name="Tattoo of Doom">

<for>

<add val='117' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +125 PAtk / 80% resist : Sleep - Root - Stun -->

<add val='125' order='0x40' stat='pAtk'/>

<add val='0.20' order='0x40' stat='sleepVuln'/>

<add val='0.20' order='0x40' stat='rootVuln'/>

<add val='0.20' order='0x40' stat='stunVuln'/>

</for>

</item>

<item id='200052' name="Tattoo of Pledge">

<for>

<add val='124' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +10% Casting Speed / +10% mAtk -->

<mul val='1.10' order='0x30' stat='mAtkSpd'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

</for>

</item>

<item id='200053' name="Tattoo of Divine">

<for>

<add val='117' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

<!-- +125 mAtk / +20% Resist : Sleep - Root - Stun -->

<add val='125' order='0x40' stat='mAtk'/>

<add val='0.80' order='0x40' stat='sleepVuln'/>

<add val='0.80' order='0x40' stat='rootVuln'/>

<add val='0.80' order='0x40' stat='stunVuln'/>

</for>

</item>

<!--*************************************************** -->

 

<!--*************************************************** -->

<!-- Tattoos Crispy -->

<item id='200054' name="Crispy Tattoo">

<for>

<add val='100000' order='0x60' stat='maxMp'/>

<mul val='100' order='0x60' stat='regMp'/>

<add val='100000' order='0x60' stat='maxHp'/>

<mul val='100' order='0x60' stat='regHp'/>

<add val='100000' order='0x60' stat='maxCp'/>

<mul val='100' order='0x60' stat='regCp'/>

 

<add val='15000' order='0x10' stat='pDef'/>

<add val='15000' order='0x40' stat='mDef'/>

 

<add val='50' order='0x40' stat='STR'/>

<add val='50' order='0x40' stat='DEX'/>

<add val='50' order='0x40' stat='CON'/>

<add val='50' order='0x40' stat='WIT'/>

<add val='50' order='0x40' stat='MEN'/>

<add val='50' order='0x40' stat='INT'/>

 

<add val='20000' order='0x40' stat='pAtk'/>

<mul val='2.5' order='0x40' stat='pAtkSpd'/>

<mul val='0.1' order='0x30' stat='pReuse'/>

<mul val='2.5' order='0x30' stat='pAtkRange'/>

 

<add val='20000' order='0x30' stat='mAtk'/>

<mul val='2.5' order='0x30' stat='mAtkSpd'/>

<mul val='0.1' order='0x30' stat='mReuse'/>

<mul val='2.5' order='0x30' stat='mAtkRange'/>

 

<add val='1000' order='0x40' stat='rEvas'/>

<add val='1000' order='0x40' stat='rCrit'/>

<add val='1000' order='0x40' stat='mCritRate'/>

<add val='20' order='0x40' stat='atkCountMax'/>

 

<mul val='2.5' order='0x30' stat='runSpd'/>

<mul val='10' order='0x40' stat='maxLoad'/>

 

<add val='0.010' order='0x40' stat='sleepVuln'/>

<add val='0.010' order='0x40' stat='rootVuln'/>

<add val='0.010' order='0x40' stat='stunVuln'/>

 

<enchant val='10' order='0x0C' stat='pDef'/>

<enchant val='10' order='0x0C' stat='mDef'/>

</for>

</item>

<!-- END Tattoos Special GameMaster END -->

 

<!-- ********************************************************************** -->

<!-- ********************************************************************** -->

</list>

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se voce salvou sem erro nao tem errado .. se estiver salvando certo (413) ..

 

tenta salvar isso no inicio do arquivo .. (itemname-e)

Dá uma espiadinha..

 

Que Deus abençoe você e sua família..

Filipenses%2B4.19.jpg

Jesus está voltando, aceite-o e viva sua glória!!

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Nao maninho ele ta tudo certo salvei em 413 e add no itenname mesmo assim ainda continua dano NOITENAME

 

VC disse colocar itename antes? como assim desculpe mais nao entendi.

 

tipo ''200010 itemname-e Tattoo - Magic Beginner a, +2% mAtk , +2% Casting Speed .\0 -1 a, a, a, a, 0 0 0 a, 1'' ?

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VC disse colocar itename antes? como assim desculpe mais nao entendi.

 

nao .. coloca lá no inicio .. depois das linhas .. id name add_name description popup set_ids ...

Dá uma espiadinha..

 

Que Deus abençoe você e sua família..

Filipenses%2B4.19.jpg

Jesus está voltando, aceite-o e viva sua glória!!

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