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[L2JFree-Interlude]SkIlL gmspeed


MuyLoko

Pergunta

Ola!!!!

Qndo eu digito //gmspeed (1,2,3 ou 4) ele so dura 1 segundo ou menos...como posso resolver isso??

 

Obs: a skill na database esta assim

 

<skill id="7029" levels="4" name="Super Haste">

<table name="#Tab-runSpd"> 1.5 2 3 4 </table>

<table name="#Tab-mReuse"> 1 2 4 30 </table>

<table name="#Tab-mAtkSpd"> 1.5 1.8 3 4 </table>

<table name="#Tab-pAtkSpd"> 1.2 1.5 2 3 </table>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="skillType" val="CONT"/>

<set name="operateType" val="OP_TOGGLE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<for>

<effect name="Buff" time="144000" count="1" val="0">

<mul order="0x30" stat="runSpd" val="#Tab-runSpd"/>

<div order="0x30" stat="mReuse" val="#Tab-mReuse"/>

<mul order="0x30" stat="mAtkSpd" val="#Tab-mAtkSpd"/>

<mul order="0x30" stat="pAtkSpd" val="#Tab-pAtkSpd"/>

</effect>

</for>

</skill>

s0917tt036egvqhufu8eb.th.jpg

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2 respostass a esta questão

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Eu so nob aqui mas ta ae a linha que vc tem que corrigir.

 

<effect name="Buff" time="144000" count="1" val="0"

stackOrder="99" stackType="attack_time_down">

 

Vai o id completo caso nao queira procurar onde fica a linha.

Esta assim minha skill se funcionando 100%.

Espero ter ajudado.

 

<!--

1: Speed is increased.

2: speed is increased significantly.

3: Speed is increased dramatically.

4: Grants the combined power of two warriors.

-->

<skill id="7029" levels="4" name="Super Haste">

<table name="#Tab-runSpd">1.5 2 3 4</table>

<table name="#Tab-pReuse">1 2 4 30</table>

<table name="#Tab-mReuse">1 2 4 30</table>

<table name="#Tab-mAtkSpd">1.5 1.8 3 4</table>

<table name="#Tab-pAtkSpd">1.2 1.5 2 3</table>

<set name="power" val="0.0" />

<set name="target" val="TARGET_SELF" />

<set name="skillType" val="CONT" />

<set name="operateType" val="OP_TOGGLE" />

<set name="castRange" val="-1" />

<set name="effectRange" val="-1" />

<for>

<effect name="Buff" time="144000" count="1" val="0"

stackOrder="99" stackType="attack_time_down">

<mul order="0x30" stat="runSpd" val="#Tab-runSpd" />

<div order="0x30" stat="pReuse" val="#Tab-pReuse" />

<div order="0x30" stat="mReuse" val="#Tab-mReuse" />

<mul order="0x30" stat="mAtkSpd" val="#Tab-mAtkSpd" />

<mul order="0x30" stat="pAtkSpd" val="#Tab-pAtkSpd" />

</effect>

</for>

</skill>

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