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Los links estan caidos 😞
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Olá, seu tópico se encontra com um ou mais links offline. Caso ainda possua o conteúdo, favor postar aqui mesmo no tópico ou mandar MP para algum staff que estaremos normalizando o tópico. Grato pela atenção!
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Olá, é possível obter o arquivo para esses ícones? Olá, é possível obter o arquivo para esses ícones?
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Voce usar a conta de admin q vc tem no server, vai em accounts e define o acess_level la. e vc entra auto. Eu tenho uma versão desse votesystem q tentei atualizar e com tutorial so acessar o link na minha assinatura em baixo.
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Por Heverton Molina · Postado
Gente eu instalei aqui no meu servidor porem não sei qual e a senha pra entrar eu crio o login de admin mas e a senha onde eu coloco? -
Por juniinxt007 · Postado
Todos os Links dele Estao OFF -
Por JefersonFelisbino · Postado
Boa ! O icone dos agathions esta fora do ar "/ estou precisando -
Por juniinxt007 · Postado
Alguem pela misericordia teria o link dos Set S PVP e de todas as armas S coloridas PVP? @AllInOne -
Por L2BloodyWar · Postado
eu tava com um projeto acis 398 mais o java era 11 ai nao sei atualizar e desistir fui olhar essa lucera, mal tem arquivos sobre ele entao eo projeto mais atual ? se alguem tiver uma sourve/rev ja compilada boa fico a dispor no chat! meu intuito e aprender e tbm por online mais bem la na frente ai a 398 era limpa mais falaram que estava muito desatualizada e eu ia ter problema pra add qualquer coisa
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Pergunta
Arkantos
galera é o seguinte baixei esse pack postado aqui no site [GRACIA PT 2] Servidor Configurado L2Emu Rev:1163 por L2X Vulgo (InThEdArK), Servidor Totalmente Configurado para PvP, mais tipo assim naão ta dando pra logar no jogo de jeito nenhum fiz tudo que tinha que fazer mais quando eu abro o l2 não da pra logar no server fica so caregendo o nome de usuario e não sai disso.
se alguem poder ajudar agradeço.
aqui vai a gameserver
# ================== #==================#
# L2Emu Project Pack # Network Settings #
# ================== #==================#
# ------------------
# Here you can Setup:
# ------------------
# - General network Connection
# - Telnet
# - Database Connection
# - HTML cache
# ------------------------------------------------------------------------------------------------- #
# Usually you have to change the ExternalHostname option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support =>
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit
# ------------------------------------------------------------------------------------------------- #
# ---------------------------------
# Section: Network Connection Setup
# ---------------------------------
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
# This is The IP/Port Gameserver will Assume and Use.
GameServerHostName = 0.0.0.0
GameServerPort = 7777
# this is the Loginserver host and port that this gameserver will try to connect to.
LoginPort = 9014
LoginHost = 127.0.0.1
# This is transmitted to the clients connecting from an external network,
# so it has to be a public IP or resolvable hostname.
ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network,
# so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
# ------------------------------------
# Section: Subnets & Advanced Routing
# ------------------------------------
# Define optional networks and router IPs
#
# Format:
#
# Subnet = host, net/mask; host, net/mask, net/mask
#
# host - IP address (200.100.200.100) or
# fully qualified domain name (example.org)
#
# net/mask - mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0
# would be 192.168.*.*
#
# External - external hostname, you defined in server.properties
# Internal - internal hostname, you defined in server.properties
#
# Example:
# Subnet = 169.254.1.100, 169.254.0.0/16, 111.222.333.0/255.255.255.0
InternalNetworks =
OptionalNetworks =
Subnet = Internal, 127.0.0.1/32, 192.168.0.0/16, 10.0.0.0/8, 172.16.0.0/12
Subnet = External, 0.0.0.0/0
# ---------------
# Section: Telnet
# ---------------
# Enables /Disables Telnet Server.
EnableTelnet = false
# This is the port telnet server will bind to
# default 23, telnet port.
StatusPort = 23
# If the following is not set, a random password is generated on server startup.
# default l2emuproject, fell free to change it.
StatusPW = l2emuproject
# Use alternative telnet, requiring to do a real login with a GM so your GM-name can be used for messaged instead of "telnet".
AltTelnet = true
# if a password is not set, telnet server will generate a random one, so you define the size of it.
TelnetPasswordLength = 10
# Hosts must be resolvable to an IP.
# define here the IPs allowed to connect to your server via Telnet.
# The format is as follows:
# ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# NOTE: Make sure there are no spaces between hosts/ips !
ListOfHosts = 127.0.0.1,localhost
# ----------------------------
# Section: Database Connection
# ----------------------------
# MySQL Driver we will use to connect to database
Driver= com.mysql.jdbc.Driver
# here are some other drivers :
# Driver= org.hsqldb.jdbcDriver
# Driver= com.microsoft.sqlserver.jdbc.SQLServerDriver
# URL to connect to database.
URL = jdbc:mysql://localhost/l2jnet_db
# here are some other url's :
# URL = jdbc:hsqldb:hsql://localhost/l2jnet_db
# URL = jdbc:sqlserver://localhost/database=l2jnet_db/user=sa/password=
# your database login (by default MySQL uses = root, Warning: Not a Safe Setting! try to use your own login)
Login = root
# your database password (by default MySQL uses = root, Warning: Not a Safe Setting! try to use your own pass)
Password =
# define here how many connections are allowed at the same time.
MaximumDbConnections = 50
# -------------------
# Section: HTML Cache
# -------------------
# Set the html cache's lazy loading true or false
# (Load html's into cache only on first time requested)
LazyCache = true
# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = true
NetworkTrafficOptimizationStatusMs = 400
NetworkTrafficOptimizationBroadcastMs = 800
e aqui o loginserver
# ================== #========================#
# L2EMU PROJECT PACK # Network Configuration #
# ================== #========================#
# ================================================================================
================= #
# This is the network configuration file. Here you can set up the connection for your Loginserver. #
# Usually you have to change the LoginServerHostName option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support =>
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit
# ================================================================================
================= #
# ==========
# Connection
# ==========
# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostName = 0.0.0.0
LoginServerPort = 2106
# The port, ip on which login will listen for GameServers
LoginPort = 9014
LoginHostName = 127.0.0.1
# The delay between IP Update Time.
# set this delay in minutes after which the login updates the gameservers IP's
# (usefull when ip is dynamic)
# (0 = disabled) in Minutes
IpUpdateTime = 0
# Telnet is disabled by default.
EnableTelnet = false
# ============
# Port Related
# ============
# This is the port telnet server will bind to
StatusPort = 12345
# ============
# Pass Related
# ============
# If the following is not set, a random password is generated on server startup.
# StatusPW = somePass
# =====
# Hosts
# =====
# This list can contain IPs or Hosts of clients you wish to allow.
# Hosts must be resolvable to an IP.
# The format is as follows:
# ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# Make sure there are no spaces between hosts/ips
ListOfHosts = 127.0.0.1,localhost
# --------------------
# Database Information
# --------------------
# Define MySQL Driver
Driver = com.mysql.jdbc.Driver
# here you have some more drivers:
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
# Define MySQL Driver URL.
URL = jdbc:mysql://localhost/L2jnet_db
# here you have some more urls:
# URL = jdbc:hsqldb:hsql://localhost/L2jnet_db
# URL = jdbc:sqlserver://localhost/database = L2jnet_db/user = sa /password =
# Your login to Database (default = root)
Login = root
# Your password to database (default = root)
Password =
# Useable values: "True" - "False", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True
# Define how many connections are allowed on your database.
MaximumDbConnections = 10
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