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HYDRO BLAST NAO CAUSA DANO


_pkz

Pergunta

Alguem ae pode me ajudar... a skill hydro blast n estava causando dano entao eu mudei o power dela... mais ainda dano ta mto baixo... ajuda ae alguem... ai esta as variaveis... se alguem puder me dizer onde devo mudar agraço...

 

skill id="1235" levels="28" name="Hydro Blast" enchantLevels1="30" enchantLevels2="30">

<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79

80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

<enchant1 name="magicLvl" val="#enchantMagicLvl" />

<enchant2 name="magicLvl" val="#enchantMagicLvl" />

<table name="#ench2MpConsume"> 54 53 52 51 51 52 49 48 48 47 46 45

44 44 43 42 41 41 40 39 38 38 37 36 35 34 34 33 32 31 </table>

<table name="#ench2MpConsume_Init"> 13 13 13 12 12 12 12 12 12 11 11 11

11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 </table>

<table name="#mpConsume_Init"> 7 7 8 8 9 9 9 10 10 11 11 11 11 11 12

12 12 12 12 13 13 13 13 13 14 14 14 14 </table>

<table name="#mpConsume"> 27 28 30 31 33 35 36 38 39 41 42 43

44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 </table>

<table name="#magicLvl"> 38 40 42 44 46 48 50 52 54 56 57 58

59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>

<table name="#power"> 49 52 55 58 61 65 68 72 75 78 80 82

84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108 </table>

<table name="#ench1Power"> 109 109 110 111 111 112 113 113 114

115 115 116 116 117 118 118 119 120 120 121 122 122

123 124 124 125 125 126 127 127 </table>

<set name="mpInitialConsume" val="21" />

<set name="mpConsume" val="52" />

<set name="magicLvl" val="42" />

<set name="power" val="78" />

<set name="target" val="TARGET_ONE" />

<set name="element" val="3" /> <!-- Water -->

<set name="reuseDelay" val="6000" />

<set name="hitTime" val="4000" />

<set name="skillType" val="MDAM" />

<set name="isMagic" val="true" />

<set name="operateType" val="OP_ACTIVE" />

<set name="castRange" val="900" />

<set name="effectRange" val="1400" />

<enchant1 name="power" val="#ench1Power" />

<enchant2 name="mpConsume" val="#ench2MpConsume" />

<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init" />

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