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[Gracia parte 2 - L2jFree] Bug em Add skill


patricktb

Pergunta

Tem um bug pou alguma coisa q esta errada nas config olhem so:

 

O cara mata um mo ai ganha Sp se nao me engano nos mob vai num npc qualq de ad skill como warrior por exemplo e consegue add a skill de qualq classe como eu tiro isto pra nao add ou so add a da classe q ele ta:???

 

Tipo de npc que testei: Master raien em Warrior Guild entre outros alguem ajuda ai por favor é alguma configuracao ou algo que tenh q tira do npc?

 

Helppp me please

 

Obrigado...

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achei isto

 

# -------------------------------------------------------------

# Class Master

# -------------------------------------------------------------

# Config for special Class Master npc that can change players occupation

# If you need change occupation only use quest then set this to False (Default)

# Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number...

# Examples:

#

# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(10

00000)];[6622(1)]

# 1st occupation change for 100.000 Adena (item id 57)

# 2nd occupation change for 1.000.0000 Adena (item id 57)

# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)

# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)

#

# ConfigClassMaster=1;[];[];2;[];[];3;[];[]

# 1st, 2nd, 3rd occupation change for free, without rewards

ConfigClassMaster = 1;[];[];2;[];[];3;[];[]

# Spawn Class Master npc if you have any in spawnlist. Default = False

SpawnClassMaster = True

 

# Allows Strider Update

ClassMasterUpdateStrider = False

 

e isto:

 

# Skills config

# -------------------------------------------------------------

# Spell Book needed to learn skills

SpBookNeeded = False

# Life crystal needed to learn clan skills

LifeCrystalNeeded = True

# Book needed to enchant skills

EnchantSkillSpBookNeeded = True

 

# Alternative skill learn rules:

# - all classes can learn all skills

# - skills of another class costs x2 SP

# - skills of another race costs x2 SP

# - skills of fighters/mages costs x3 SP

AltGameSkillLearn = True

 

# Allow player sub-class addition without checking for unique quest items.

AltSubClassWithoutQuests = True

# Max SubClasses possible (Default, official value = 3)

MaxSubclass = 5

 

# Alternative success rate formulas for skills like dagger/critical skills,

# 'true' to use this formula , 'false' to use the original based on rCrit (c3 like)

AltGameDaggerFormula = False

 

# Alternative success rate for skills like dagger/critical skills

# MUST be setted above to AltGameDaggerFormula = true

# Rate of success is based on the position of the char,to this is added/subed some percent

# if the char is behind or is in Front of the target.

# FailRate is the chance of a skill critical attack to fail. max value 100 (100% fail)

# Successrate is the chance of a skill critical attack. max value 100 (100% critical)

# Do some tests before changing the values.

AltSuccessRate = 0

AltFailRate = 30

AltSuccessRateBehind = 15

AltSuccessRateFront = 10

 

# Dagger Skill Damage VS heavy, light, robe.

# Use value 1.0 to disable this option. Higher value equal to lower damage.

DaggerVSRobe = 1.8

DaggerVSHeavy = 2.5

DaggerVSLight = 2.0

 

# Instant Kill Effect lvl 2 (no change on CP, HP reduced to 1hp, no kill on char)

# Value In Percent %, higher value, higher chance, max value = 100%.

InstantKillEffect2 = 2.0

 

# Buff time rate

AltBuffTime = 9

AltDanceTime = 90

 

# if True Continues doesnt consume additional mp

AltDanceMpConsume = False

 

# Maximum number of buffs and songs/dances

# Since Gracia, song and dance count is split from other buffs.

# (default buffs = 20 + 4 with divine inspiration skill)

# Retail: 20, 12

MaxBuffAmount = 100

MaxDanceSongAmount = 25

 

# In auto learn skills, learn also Divine Inspiration?

AutoLearnDivineInspiration = False

 

# Enable auto learn skills for players

AutoLearnSkills = True

 

# Party range for l2attackable (default 1600)

AltPartyRange = 1600

# Party range for l2party (default 1400)

AltPartyRange2 = 1400

 

# Weight Limit multiplier - default 1

AltWeightLimit = 2147483647.

 

# summon penalty rate, the final penalty will be : expPenalty (define in xml) * ratePenalty (define here)

# set to 0 if you want to completely disable summon penalty or let 1.0 to keep it like before

AltSummonPenaltyRate = 1.0

 

# temporary config for FallHeight

# by retail each class have own FallHeight

# set Height of Fall before char will get damage

AltMinimumFallHeight = 400

 

# If enabled ItemSkills like are not influenced by character casting/attack speed and matk/patk

AltItemSkillsNotInfluenced = False

 

sera numa destas? oO

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# Alternative skill learn rules:

# - all classes can learn all skills

# - skills of another class costs x2 SP

# - skills of another race costs x2 SP

# - skills of fighters/mages costs x3 SP

AltGameSkillLearn = True <-- coloque False para o player aprende só da sua classe ..

Dá uma espiadinha..

 

Que Deus abençoe você e sua família..

Filipenses%2B4.19.jpg

Jesus está voltando, aceite-o e viva sua glória!!

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