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HTML de Restorna


GmOrcDominator

Pergunta

Tipo, eu tenho um npc buffer aki, amis quando vc escolhe o buff ele fecha a janela queria sabe onde q coloco o codigo e qual e para ele retorna a janela de buffer

 

eX:

<html><title>Power Buffs</title>

<body>

<center>

Lineage II<br>

_________________________<br>

<table width=230>

<tr><td><button value="Might" action="bypass -h npc_%objectId%_MakeBuffs Might" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>

<td><button value="Advanced Block" action="bypass -h npc_%objectId%_MakeBuffs Advanced Block" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Greater Empower" action="bypass -h npc_%objectId%_MakeBuffs Greater Empower" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>

<td><button value="Acumen" action="bypass -h npc_%objectId%_MakeBuffs Acumen" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Focus" action="bypass -h npc_%objectId%_MakeBuffs Focus" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>

<td><button value="Greater Might" action="bypass -h npc_%objectId%_MakeBuffs Greater Might" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Berserker Spirit" action="bypass -h npc_%objectId%_MakeBuffs Berserker Spirit" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>

<td><button value="Greater Shield" action="bypass -h npc_%objectId%_MakeBuffs Greater Shield" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Invigor" action="bypass -h npc_%objectId%_MakeBuffs Invigor" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>

<td><button value="Mental Shield" action="bypass -h npc_%objectId%_MakeBuffs Mental Shield" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Magic Barrier" action="bypass -h npc_%objectId%_MakeBuffs Magic Barrier" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

</td><td><button value="Regeneration" action="bypass -h npc_%objectId%_MakeBuffs Regeneration" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Blessed Body" action="bypass -h npc_%objectId%_MakeBuffs Blessed Body" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

</td><td><button value="Blessed Soul" action="bypass -h npc_%objectId%_MakeBuffs Blessed Soul" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Greater Concentration" action="bypass -h npc_%objectId%_MakeBuffs Greater Concentration" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

</td><td><button value="Haste" action="bypass -h npc_%objectId%_MakeBuffs Haste" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Agility" action="bypass -h npc_%objectId%_MakeBuffs Agility" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

</td><td><button value="Wind Walk" action="bypass -h npc_%objectId%_MakeBuffs Wind Walk" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Guidance" action="bypass -h npc_%objectId%_MakeBuffs Guidance" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

</td><td><button value="Death Whisper" action="bypass -h npc_%objectId%_MakeBuffs Death Whisper" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>

<tr><td><button value="Vampiric Rage" action="bypass -h npc_%objectId%_MakeBuffs Vampiric Rage" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">

</td><td><button value="Bless Shield" action="bypass -h npc_%objectId%_MakeBuffs Bless Shield" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>

</table>

_________________________<br>

Lineage II

</center>

</body>

</html>

 

onde eu colocaria o codgo para retorna a html?

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1 resposta a esta questão

Posts recomendados

Axo que vc tem que coloca no script ..

 

Ex.:

 

if event == "6":

st.takeItems(ADENA_ID,100)

SkillTable.getInstance().getInfo(4380,1).getEffects(st.getPlayer(),st.getPlayer(

))

st.getPlayer().restoreHPMP()

return "1.htm"

st.setState(State.COMPLETED)

Dá uma espiadinha..

 

Que Deus abençoe você e sua família..

Filipenses%2B4.19.jpg

Jesus está voltando, aceite-o e viva sua glória!!

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