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[CT2]Safe Enchant And Max Enchant


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Ae Tipo Gostaria De Colocar MAx +30 Safe +7 Enchant Normal 65% Blessed enchant 70% Crystal 65%

 

desde ja agradeço mais ta muito complicado issu affe

Red Legion

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# ==================================================

#

# Enchant System by Darelius

# Mail: [email protected]

# For L2j Development

#

# ==================================================

#

# This Enchant System can used to change the Enchant System

# of Lineage 2

#

 

# General Description of Enchantment:

# An item has a Chance to be successfully enchanted.

# This Chance is being modified by Options below.

# On Failure of Enchant there are Options, what happen to the Item

# The maximum Enchant Bonus can vary

 

# ========== Enchantment Chance Modification ==========

# == Enchantment Base Chance by Scroll type

# If set to False, all Scrolls have the same Enchant Chance

# (The Chance of the Normal Scroll)

# Retail: True, 52, 52, 52

EnchantOptionChanceScroll = True

EnchantChanceScrollNormal = 65

EnchantChanceScrollCrystal = 65

EnchantChanceScrollBlessed = 70

 

# == Enchantment Chance by Item Type

# if set to true, this will be added to the normal chance of enchant

# if set to false, all item types have the same chance

# Retail: True, 16, 16, 0, 0, 0, 2

EnchantOptionChanceType = false

EnchantChanceTypeWeapon = 14

EnchantChanceTypeWeaponBoth = 14

EnchantChanceTypeArmor = 0

EnchantChanceTypeArmorFull = 0

EnchantChanceTypeArmorShield = 0

EnchantChanceTypeJewelry = 2

 

# == Enchantment Chance by Item Grade

# If set to True, different Item Grades add these to the

# Enchant Chance.

# Retail = False, 25, 20, 15, 10, 5, 0

EnchantOptionChanceGrade = false

EnchantChanceGradeD = 25

EnchantChanceGradeC = 25

EnchantChanceGradeB = 25

EnchantChanceGradeA = 25

EnchantChanceGradeS = 25

EnchantChanceGradeSX = 25

 

# == Enchantment Chance by Character Class

# If set to True, Crafter (Artisan, Warsmith and Maestro)

# Gains a Bonus on enchanting

# Retail = False, 10, 20, 30

EnchantOptionChanceClass = false

EnchantChanceClassArtisan = 10

EnchantChanceClassWarsmith = 20

EnchantChanceClassMaestro = 30

 

 

# ========== Enchantment Maximum Modification ==========

# == Enchantment Maximum by Scroll Type

# If set to true, different Scroll types have different

# Maximum Enchantment

# Note:

# This will override all other Maximum Enchantment Settings!

# On Maximum Zero, there is no Limit

# Retail: False, 0, 0, 0

EnchantOptionMaxScroll = true

EnchantMaxScrollNormal = 30

EnchantMaxScrollCrystal = 30

EnchantMaxScrollBlessed = 30

# == Enchantment Maximum by Item Type

# If set to True, different Item Types have different

# Maximum Enchant

# Retail: False, 25, 25, 25, 25, 25, 25

EnchantOptionMaxType = true

EnchantMaxTypeWeapon = 30

EnchantMaxTypeWeaponBoth = 30

EnchantMaxTypeArmor = 30

EnchantMaxTypeArmorFull = 30

EnchantMaxTypeArmorShield = 30

EnchantMaxTypeJewelry = 30

 

# == Enchantment Maximum by Item Grade

# If set to True, different Item Grades have different Maximum Enchants

# Retail: false, 0, 0, 0, 0, 0, 0

EnchantOptionMaxGrade = true

EnchantMaxGradeD = 30

EnchantMaxGradeC = 30

EnchantMaxGradeB = 30

EnchantMaxGradeA = 30

EnchantMaxGradeS = 30

EnchantMaxGradeSX = 30

 

 

# ========== Enchantment Safe Options ==========

# == Enchantment Safe by Scroll Type

# This set the Safe Enchant Level for Items.

# Safe Enchant up to this Grade means No Failure Chance

# If set to false, all Scrolls have the same (normal) Safe Enchant

# Reatail: False, 0, 1, 2

EnchantOptionSafeScroll = true

EnchantSafeScrollNormal = 7

EnchantSafeScrollCrystal = 7

EnchantSafeScrollBlessed = 7

 

# == Enchantment Safe by Item Type

# If set to True, different Item Types have different

# Retail: True, 3, 3, 3, 4, 3, 3

EnchantOptionSafeType = True

EnchantSafeTypeWeapon = 7

EnchantSafeTypeWeaponBoth = 7

EnchantSafeTypeArmor = 7

EnchantSafeTypeArmorFull = 7

EnchantSafeTypeArmorShield = 7

EnchantSafeTypeJewelry = 7

 

# == Enchantment Safe by Item Grade

# If set to True, Safe Enchant were different from Item grades

# Retail: false, 0, 0, 0, 0, 0, 0

EnchantOptionSafeGrade = false

EnchantSafeGradeD = 7

EnchantSafeGradeC = 7

EnchantSafeGradeB = 7

EnchantSafeGradeA = 7

EnchantSafeGradeS = 7

EnchantSafeGradeSX = 7

 

# ========== Enchantment Failure Options ==========

# This set what happen on failure during enchanting

# Possible options:

# 1 - crystal -> the item breakes into crystals

# 2 - none - nothing happen, the scroll is lost, item stay as before

# 3 - zero - item enchantment reduces to zero

# 4 - lose - Item loses one enchantment level

# Retail: 1, 1, 3

EnchantOptionFail = 1

EnchantOptionFailCrystal = 1

EnchantOptionFailBlessed = 3

 

 

# ==================================================

#

# Special Note:

#

# All Values of Chances are in Percent and added together!

# So if you change something, calculate carefully!

# All other Values are cumulative, too, but not in percent

# Standard Options are set to Standard Enchant System!

 

Ta ai se der algum erro avise

...

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Como alterao o chat?

 

1 - Abra a pasta "C:\server\gameserver\config\chat"

2 - Com o bloco de notas edite o arquivo "chat.properties"

3 - Na linha : GlobalChat = REGION que significa que o chat de trade é apenas regional vc pode mudar pras seguintes configs abaixo

 

GLOBAL = mensagens serão enviadas as players em qualquere região.

OFF = Desligar chat para todos.

GM = Apenas gms falaram em trade de char.

REGION = char regional

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