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erro ao criar kamael


Maleck

Pergunta

baixei o server gracia pt1 do kelvin tudo ta funcionando direitinho a nao ser o fato do server travar devez em quando o problema mais grave e quando vou criar um char kamael sai do jogo e da esse erro aki.

 

2009.5.26 16:58:03

OS : Windows XP 5.1 (Build: 2600)

CPU : GenuineIntel Pentium 4 Processor @ 2803 MHz with 511MB RAM

Video : NVIDIA GeForce 7300 SE/7200 GS (8208)

PosCode : LS1:-84432:243350:-3734 2/0

 

ReadFile beyond EOF 0+4/0

 

History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh Kamael.MKamael_m000_f NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerByFace <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::SpawnDefaultCharacter <- UUIScript::execSpawnDefaultCharacter <- UObject::ProcessEvent <- (CharacterCreateMenuWnd Transient.CharacterCreateMenuWnd0, Function Interface.CharacterCreateMenuWnd.OnComboBoxItemSelected) <- NCComboBox::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::HandleMsgLButtonDown <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

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