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Como colocar mob Champion para dropar um respectivo item?


roel

Pergunta

E aí galera blz? como o título já diz, alguém sabe como fasso para colocar mob Champion para dropar um respectivo item?

 

Eu já fui em...

 

L2jFrozen 933\gameserver\config\fun\champion

 

E está assim...

 

 

#------------------------------------------------------------

# Champion mobs -

# Turns random mobs into Champions -

#------------------------------------------------------------

 

# Enable Champions L2JMod

ChampionEnable = True

 

# Chance for a mob to became champion (in percents) - 0 to disable

ChampionFrequency = 10

 

# Min and max lvl allowed for a mob to be champion.

ChampionMinLevel = 20

ChampionMaxLevel = 85

 

# Hp multiplier

ChampionHp = 3

 

# Hp Regen Multiplier

ChampionRegenHp = 2.

 

# Rewards multiplier

ChampionRewards = 2

 

# Adenas & seal stones rewards multiplier

ChampionAdenasRewards = 2

 

# Atk bonus for champion (changes apply on patk & matk)

ChampionAtk = 2.

 

# Spd Atk bonus for champion (changes apply on patkspd & matkspd)

ChampionSpdAtk = 2.

 

# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward

ChampionRewardItem = 100

 

# Specified reward item ID

ChampionRewardItemID = 7264

 

# Specified reward item quantity

ChampionRewardItemQty = 1

 

# Champion Mob Custom Title

ChampionTitle = Champion

 

 

Alguém sabe?

Editado por roel
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#------------------------------------------------------------

# Champion mobs -

# Turns random mobs into Champions -

#------------------------------------------------------------

 

# Enable Champions L2JMod

ChampionEnable = True

 

# Chance for a mob to became champion (in percents) - 0 to disable

ChampionFrequency = 10

 

# Min and max lvl allowed for a mob to be champion.

ChampionMinLevel = 20

ChampionMaxLevel = 85

 

# Hp multiplier

ChampionHp = 3

 

# Hp Regen Multiplier

ChampionRegenHp = 2.

 

# Rewards multiplier

ChampionRewards = 2

 

# Adenas & seal stones rewards multiplier

ChampionAdenasRewards = 2

 

# Atk bonus for champion (changes apply on patk & matk)

ChampionAtk = 2.

 

# Spd Atk bonus for champion (changes apply on patkspd & matkspd)

ChampionSpdAtk = 2.

 

# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward

ChampionRewardItem = 100 <~~ CHANCES DE DROP EXEMPLO 79%

 

# Specified reward item ID

ChampionRewardItemID = 7264 <~~ ID DO ITEM QUE VAI DROPAR

 

# Specified reward item quantity

ChampionRewardItemQty = 1 <~~ QUANTIDADE DO ITEM QUE VAI DROPAR

 

# Champion Mob Custom Title

ChampionTitle = Champion

 

se ajudei curte ai ;)

Gostou deste tópico? Curta!

 

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SEI QUE O TÓPICO E ANTIGO MAIS AINDA AS DUVIDAS SURGEM E NO MEU CASO DESCOBRIR COMO RESOLVER E ESTAREI INFORMANDO AQUI VEJA:

 

 

#------------------------------------------------------------
# Champion mobs -
# Turns random mobs into Champions -
#------------------------------------------------------------

# Enable Champions L2JMod
ChampionEnable = True

# Chance for a mob to became champion (in percents) - 0 to disable
ChampionFrequency = 10

# Min and max lvl allowed for a mob to be champion.
ChampionMinLevel = 20
ChampionMaxLevel = 85

# Hp multiplier
ChampionHp = 3

# Hp Regen Multiplier
ChampionRegenHp = 2.

# Rewards multiplier
ChampionRewards = 2

# Adenas & seal stones rewards multiplier
ChampionAdenasRewards = 2

# Atk bonus for champion (changes apply on patk & matk)
ChampionAtk = 2.

# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
ChampionSpdAtk = 2.

# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardItem = 100000 <~~ CHANCES DE DROP EXEMPLO ( 0 a 100000000 ) SENDO 100000000 = 100%

# Specified reward item ID
ChampionRewardItemID = 7264 <~~ ID DO ITEM QUE VAI DROPAR

# Specified reward item quantity
ChampionRewardItemQty = 1 <~~ QUANTIDADE DO ITEM QUE VAI DROPAR

# Champion Mob Custom Title
ChampionTitle = Champion

 

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Em 10/03/2017 at 01:18, johnn disse:

SEI QUE O TÓPICO E ANTIGO MAIS AINDA AS DUVIDAS SURGEM E NO MEU CASO DESCOBRIR COMO RESOLVER E ESTAREI INFORMANDO AQUI VEJA:

 

 

  Ocultar conteúdo

#------------------------------------------------------------
# Champion mobs -
# Turns random mobs into Champions -
#------------------------------------------------------------

# Enable Champions L2JMod
ChampionEnable = True

# Chance for a mob to became champion (in percents) - 0 to disable
ChampionFrequency = 10

# Min and max lvl allowed for a mob to be champion.
ChampionMinLevel = 20
ChampionMaxLevel = 85

# Hp multiplier
ChampionHp = 3

# Hp Regen Multiplier
ChampionRegenHp = 2.

# Rewards multiplier
ChampionRewards = 2

# Adenas & seal stones rewards multiplier
ChampionAdenasRewards = 2

# Atk bonus for champion (changes apply on patk & matk)
ChampionAtk = 2.

# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
ChampionSpdAtk = 2.

# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardItem = 100000 <~~ CHANCES DE DROP EXEMPLO ( 0 a 100000000 ) SENDO 100000000 = 100%

# Specified reward item ID
ChampionRewardItemID = 7264 <~~ ID DO ITEM QUE VAI DROPAR

# Specified reward item quantity
ChampionRewardItemQty = 1 <~~ QUANTIDADE DO ITEM QUE VAI DROPAR

# Champion Mob Custom Title
ChampionTitle = Champion

 

DESCULPA MAS ACHO QUE N TEM NADA HAVER PORQUE O MEU EM (ChampionRewardItem = 100) 
ESTA ASSIM E ESTA 100% DEVE SER ERRO NO MOD MSM SEI LA     :D:D

 

 

                 images?q=tbn:ANd9GcRGkQ_cm_RAPdsRjiZQ3xb

 

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