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GOSTARIA DOS ICONES DAS TATTOS , TODOS ICONES , COM ESSE LV , ATÉ O LVL 6 POR FAVOR , PARA INTERLUDE , ESSES DO PRINT NAO SAO INTERLUDE E NAO TENHO ! OBRIGADO!
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Los links estan caidos 😞
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Olá, seu tópico se encontra com um ou mais links offline. Caso ainda possua o conteúdo, favor postar aqui mesmo no tópico ou mandar MP para algum staff que estaremos normalizando o tópico. Grato pela atenção!
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Olá, é possível obter o arquivo para esses ícones? Olá, é possível obter o arquivo para esses ícones?
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Voce usar a conta de admin q vc tem no server, vai em accounts e define o acess_level la. e vc entra auto. Eu tenho uma versão desse votesystem q tentei atualizar e com tutorial so acessar o link na minha assinatura em baixo.
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Por Heverton Molina · Postado
Gente eu instalei aqui no meu servidor porem não sei qual e a senha pra entrar eu crio o login de admin mas e a senha onde eu coloco? -
Por juniinxt007 · Postado
Todos os Links dele Estao OFF -
Por JefersonFelisbino · Postado
Boa ! O icone dos agathions esta fora do ar "/ estou precisando -
Por juniinxt007 · Postado
Alguem pela misericordia teria o link dos Set S PVP e de todas as armas S coloridas PVP? @AllInOne
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Pergunta
liesemberg
tentei mudar varias e varias configurações no gameserver, no loginserver e no l2.ini
agora estou conseguindo colocar meu servidor online, mas eu só consigo acessar quando o ip 127.0.0.1 está no l2.ini
quando eu coloco o do meu NO-IP ele não conecta
AQUI ESTA MEU LOGINSERVER :
# This is the server Configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? =>
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipConfig"
# **= If you want to get you WAN IP, visit
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to Configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = l2eagless.redirectme.net
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = l2eagless.redirectme.net
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 127.0.0.1
# The port on which login will listen for GameServers
LoginPort = 9014
# If set to true any Gameserver can register on your login's free slots
AcceptNewGameserver = true
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=root/password=
Login = root
Password =
MaximumDbconnections = 10
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts = True
# The delay in minutes after which the login updates the gameServers IP's (usefull when their ip is dynamic)
IpUpdateTime = 15
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth = False
#FloodProtection. time in ms
EnableFloodProtection = True
FastconnectionLimit = 15
NormalconnectionTime = 700
FastconnectionTime = 350
MaxconnectionPerIP = 50
E AQUI ESTA O GAMESERVER :
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: l2eagless.redirectme.net
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = 127.0.0.1
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2brick (default)
# URL = jdbc:hsqldb:hsql://localhost/l2brick
# URL = jdbc:sqlserver://localhost/database = l2brick/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 100
MaximumDbConnections = 100
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Script loading info
# ---------------------------------------------------------------------------
# When server loading script, give info what script is loaded
EnableLoadingInfo = True
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
# Default: .
DatapackRoot = .
# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 267;268;271;273
AllowedProtocolRevisions = 267;268;271;273
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
por favor me ajudem ):
Quer saber como consegui essas cicatrizes?
Meu pai era... um bêbado e um drogado.
E numa noite, ele ficou mais doidão do que de costume, ele chegou até mim e disse:
Por que está tão sério?
Enfiou a lâmina na minha boca... E disse:
Vamos colocar um sorriso neste rosto?.....................The Joker.
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