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Olá, Galera L2jbrasil Estou Com Duvida Sobre Ligar Meu Serve


Buggat Sharedox

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Posta suas Configs

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind IP of the Gameserver, use * to bind on all available IPs

GameserverHostname = *

# Gameserver port

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this IP is resolvable by Login just leave *

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this IP is resolvable by Login just leave *

InternalHostname =187.123.124.1

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any name of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 100

 

# How meny packets needs to be send to get punished

UnkPacketsBeforeBan = 5

 

# Packet Handler Debug

# NOTE: Leave it false it wont harm your server

PacketHandlerDebug = False

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

***************************************************

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = *

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

Editado por WariinG
Adicionando Spoiler no Post.
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aaaaaaaaaaa mano, achei seu problema

está no login server

 

é pra está assim Ô

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = 127.0.0.1

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

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aaaaaaaaaaa mano, achei seu problema

está no login server

 

é pra está assim Ô

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = 127.0.0.1

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

Spoiler Não Está Abrindo Manda De Novo.

Mas Antes De Tudo Muito Obrigado Pela Sua Atenção.

 

Edit:

 

Abriu Agora Spoiler No Lugar Vermelho Eu Coloco O Ip Lá Né

Editado por WariinG
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Spoiler Não Está Abrindo Manda De Novo.

Mas Antes De Tudo Muito Obrigado Pela Sua Atenção.

 

Edit:

 

Abriu Agora Spoiler No Lugar Vermelho Eu Coloco O Ip Lá Né

 

Não você deixa aquele ip mesmo, que irá funcionar

Editado por WariinG
Corrigindo Quote .
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Cole isso nas configs e irá funcionar faça o teste depois poste aqui se funcionou

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = 127.0.0.1

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

  • Gostei 1

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Cole isso nas configs e irá funcionar faça o teste depois poste aqui se funcionou

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = 127.0.0.1

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

Sabe Eu Estou Achando Que É No L2.INI Porque As Configs Estão Certinha
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amigo mas facil voce deixa nos IP 127.0.0.1 e na ini tbm so para voce editar ele

  • Gostei 1

Vem ai um novo conceito em Lineage II

 

L2J-Fanatic

 

 

https://www.youtube.com/watch?v=1T5WFWQibhc&feature=youtu.beL2_JFanatic.png

 

 

 

 

 

 

 

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amigo mas facil voce deixa nos IP 127.0.0.1 e na ini tbm so para voce editar ele

Já Editei Faz Uns 1 Anos Atrás Voltei Mexer Com L2 De Novo :) Agora Só APenas Vou Colocar On Meu Serve Tá Bem Editado Sem Bug Só Apenas Estou Achando Que Erro No L2.INI Porque Já Aconteceu Isso Comigo Estou Tentando Porque Como A Imagem Mostra Ele Tá On Só Que Eu Não Estou Entrando Mas Outras Pessoas Simadad10.jpg
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no ip que ta 187.123;124

mude e coloque o l2sharedox o teu no ip e na ini mesma coisa e tenta,

Vem ai um novo conceito em Lineage II

 

L2J-Fanatic

 

 

https://www.youtube.com/watch?v=1T5WFWQibhc&feature=youtu.beL2_JFanatic.png

 

 

 

 

 

 

 

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Troque todos os Ip's que estão aqui, para o do seu servidor, que irá funcionar corretamente .

 

O Problema é que ele quer logar na casa dele.

Tudo que ele fez tá certo exceto uma linha, que ele não deixou o ip OFF que é 127.0.0.1

 

é só o Login server.

Ponha assim

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname =127.0.0.1

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

  • Gostei 1

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Quer logar só pra você ?

Então bote tudo 127.0.0.1 que irá logar rapidamente, sem ter que ficar trocando de IP .

 

Mais se for pra jogar com seus amigos, tem que trocar todos os IP's para o da sua internet, junto com o da INI .

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Então é isso mesmo

 

Jogar Pelo NO-IP

GameServer

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind IP of the Gameserver, use * to bind on all available IPs

GameserverHostname = *

# Gameserver port

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this IP is resolvable by Login just leave *

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this IP is resolvable by Login just leave *

InternalHostname =187.123.124.1

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any name of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 100

 

# How meny packets needs to be send to get punished

UnkPacketsBeforeBan = 5

 

# Packet Handler Debug

# NOTE: Leave it false it wont harm your server

PacketHandlerDebug = False

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

 

MaxProtocolRevision = 746

 

LoginServer

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = *

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

Feito isso Joga pelo No-IP Normal.

  • Gostei 1

mace2.png

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Então é isso mesmo

 

Jogar Pelo NO-IP

GameServer

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind IP of the Gameserver, use * to bind on all available IPs

GameserverHostname = *

# Gameserver port

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this IP is resolvable by Login just leave *

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this IP is resolvable by Login just leave *

InternalHostname =187.123.124.1

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any name of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 100

 

# How meny packets needs to be send to get punished

UnkPacketsBeforeBan = 5

 

# Packet Handler Debug

# NOTE: Leave it false it wont harm your server

PacketHandlerDebug = False

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

 

MaxProtocolRevision = 746

 

LoginServer

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname =l2sharedox.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname =187.123.124.1

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname = *

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l2jdb

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

Feito isso Joga pelo No-IP Normal.

Quer logar só pra você ?

Então bote tudo 127.0.0.1 que irá logar rapidamente, sem ter que ficar trocando de IP .

 

Mais se for pra jogar com seus amigos, tem que trocar todos os IP's para o da sua internet, junto com o da INI .

-Olá, Acho Que o Erro E No L2.INI Eu Coloco Meu IP 187.123.124.1 E Não Consigo Entra No Jogo.

-Agora, A Pasta Que é Para Os Usuários, Eu Coloquei IP Do NO-IP Ai Eles Logam De Boa.

-Só, Apenas Eu, Que Não Estou Conseguindo Logar.

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