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Configurar Olly e TVT


gustavo.bala

Pergunta

SEGUE ABAIXO MINHAS CONFIGURAÇÕES DAS MINHAS OOLY.. POREM ELA NAO ESTA TERMINANDO AS 21 HORAS COMO EU COLOQUEI NAS CONFIG. DA UMA AJUDA AI.

 

 

# Olympiad

# ---------------------------------------------------------------------------

# Olympiad Start Time in Military hours Default 6pm (18)

# Default: 18

AltOlyStartTime = 18

# Olympiad Start Time for Min's, Default 00 so at the start of the hour.

# Default: 00

AltOlyMin = 21

# Olympiad Competition Period, Default 6 hours.

# (If set different, should be increment by 10mins)

# Default: 21600000

AltOlyCPeriod = 10800000

# Olympiad Battle Period, Default 6 minutes.

# Default: 360000

AltOlyBattle = 360000

# Olympiad Weekly Period, Default 1 week

# Default: 604800000

AltOlyWPeriod = 604800000

# Olympiad Validation Period, Default 24 Hours.

# Default: 86400000

AltOlyVPeriod = 86400000

# Required number of participants for Classed and Non-Classed matches, Default 5 & 9

# Default: 5

AltOlyClassedParticipants = 5

# Default: 9

AltOlyNonClassedParticipants = 5

# Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".

# 0 for displaying digits instead of text phrase (old style).

# Default: 100

AltOlyRegistrationDisplayNumber = 100

# Olympiad battle winner reward for class and non-class games.

# Default: 13722

AltOlyBattleRewItem = 13722

# Default: 50

AltOlyClassedRewItemCount = 50

# Default: 30

AltOlyNonClassedRewItemCount = 30

# ItemId for this reward.

# Default: 13722

AltOlyCompRewItem = 13722

# Rate to exchange points to reward item.

# Default: 1000

AltOlyGPPerPoint = 1000

# Noblesse points awarded to Heros.

# Default: 180

AltOlyHeroPoints = 180

# Noblesse points awarded to Rank 1 members.

# Default: 120

AltOlyRank1Points = 120

# Noblesse points awarded to Rank 2 members.

# Default: 80

AltOlyRank2Points = 80

# Noblesse points awarded to Rank 3 members.

# Default: 55

AltOlyRank3Points = 55

# Noblesse points awarded to Rank 4 members.

# Default: 35

AltOlyRank4Points = 35

# Noblesse points awarded to Rank 5 members.

# Default: 20

AltOlyRank5Points = 20

# Maximum points that player can gain/lose on a match.

# Default: 10

AltOlyMaxPoints = 10

# Hero tables show last month's winners or current status.

# Default: True

AltOlyShowMonthlyWinners = True

# Olympiad Managers announce each start of fight.

# Default: True

AltOlyAnnounceGames = True

# Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350)

# Default: 0

AltOlyRestrictedItems = 0

# Enchant limit for items during Olympiad battles. Disabled = -1.

# Default: -1

AltOlyEnchantLimit = -1

# Log all Olympiad fights and outcome to olympiad.csv file.

# Default: False

AlyOlyLogFights = False

 

 

OUTRO PROBLEMA QUE ESTOU EH EM MEU TVT. ELE NAO ESTA TRANSPORTANTO OS PLAYERS PRA DENTRO DO EVENTO.

 

# ---------------------------------------------------------------------------

# Team vs. Team Event Engine (by FBIagent)

# ---------------------------------------------------------------------------

# Enable/Disable TvTEvent System

# Default: False

TvTEventEnabled = True

# TvT in instance

# Default: False

TvTEventInInstance = True

# Name of the instance file for TvT

# Default: coliseum.xml ( don't change it!)

TvTEventInstanceFile = coliseum.xml

# Times TvT will occur (24h format).

# Default: No Default Time.

TvTEventInterval = 9:00,15:00,21:00,3:00

# Registration timer from start of event (in minutes).

# Default: 60

TvTEventParticipationTime = 5

# Event running time (in minutes).

# Default: 20

TvTEventRunningTime = 5

# TvT Event NPC (create a custom npc of type L2TvTEventNpc).

# Default: 70010

TvTEventParticipationNpcId = 70010

# TvT Event Participation Fee (itemId, number). Fee is not returned.

# Example: 57,100000

# Default = 0,0

TvTEventParticipationFee = 57,1000000

# Location for TvTEvent NPC to spawn.

# Default: 83425,148585,-3406

TvTEventParticipationNpcCoordinates = 83425,148585,-3406

# Min/Max amount of players allowed in each team.

TvTEventMinPlayersInTeams = 4

TvTEventMaxPlayersInTeams = 32

# Min/Max level of players that may join the event.

# Min Default: 1

TvTEventMinPlayerLevel = 76

# Max Default: 85

TvTEventMaxPlayerLevel = 86

# Repsawn and exit delay timers (in seconds).

# Default: 10

TvTEventRespawnTeleportDelay = 3

# Default: 10

TvTEventStartLeaveTeleportDelay = 3

# First Team - Name, Start/Death x,y,z location.

# No default

TvTEventTeam1Name = Team1

# Fix Value, DONT CHANGE!

TvTEventTeam1Coordinates = 148695,46725,-3414

# Second Team - Name, Start/Death x,y,z location.

# No Default

TvTEventTeam2Name = Team2

# Fix Value, DONT CHANGE!

TvTEventTeam2Coordinates = 149999,46728,-3414

# Reward for winning team.

# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount,itemId,amount;itemId,amount

# No Default

TvTEventReward = 57,500000000;9142,3000;13722,100;961,3;962,3

# TvTEvent Rules

# Default: all True - False - False - False

TvTEventTargetTeamMembersAllowed = True

TvTEventScrollsAllowed = False

TvTEventPotionsAllowed = False

TvTEventSummonByItemAllowed = False

# Door ID's to open/close on start/end.

# Not supported in instance, use xml template for defining doors.

# Example: TvTDoorsToOpen = 1;2;3;4;5;6

# Default: No Default Value Set.

TvTDoorsToOpen =

TvTDoorsToClose =

# Should both teams get reward if there's a tie?

# Default: False

TvTRewardTeamTie = False

# Participant's effects handling on teleport/death.

# Effects lasting through death never removed.

# 0 - always remove all effects.

# 1 - remove all effects only during port to event (noblesse blessing can be used)

# 2 - never remove any effect

# Default: 0

TvTEventEffectsRemoval = 0

# Fighter-class participants will be buffed with those buffs each respawn

# Format: skill1Id,skill1Level;skill2Id,skill2Level...

# Example: 1504,1;1501,1;1502,1;1499,1

TvTEventFighterBuffs = 1504,1;1501,1;1502,1;1499,1

# Mage-class participants will be buffed with those buffs each respawn

# Format: skill1Id,skill1Level;skill2Id,skill2Level...

# Example: 1504,1;1500,1;1501,1;1085,3

TvTEventMageBuffs = 1504,1;1500,1;1501,1;1085,3

# Voiced command (.tvt) working during TVT event to get information about event status

TvTAllowVoicedInfoCommand = false

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# Olympiad Start Time in Military hours Default 6pm (18)

# Default: 18

AltOlyStartTime = 18

# Olympiad Start Time for Min's, Default 00 so at the start of the hour.

# Default: 00

AltOlyMin = 21

# Olympiad Competition Period, Default 6 hours.

# (If set different, should be increment by 10mins)

# Default: 21600000

AltOlyCPeriod = 10800000

 

CODIGO - Horario que inicia a oly, caso horário do seu pc(dedicado) esteja as 18:XX ele inicia esse tal horário.

CODIGO - Minutos que Iiniciam junto ao ly da configuração acima, como assim? os minutos como citei nos XX, então quer dizer que 16:xx - o valor que coloquei? 21? = 16:21 (inicio das olympiadas)

CODIGO - é os milesegundos, configurado pra receber 6horas de olympiadas contando 1mil(ms) = 1 sec. "21600000" = horario padrão de 5/6 horas. que juntando as 16:21 + 5/6 horas = 00:00, O terminio do evento. coisa simples. auehaueaa

bom é mais ou menos assim

 

espero que tenha ajudado. abraço.

 

Olá, Seja bem vindo, deixei de fazer videos faz tempo, mas ainda tenho canal! KKK Eram bons videos, muita coisa bacana, mas cansei! Agora só desenvolvo! KAKAK 
Se tiver dúvidas, mande uma mensagem!

▶️ youtube.com/allaanz1n
🌐 allanalc [Discord]

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Já Arrumo o TvT ? Não ? Aqui..

 

# ---------------------------------------------------------------------------

# Team vs. Team Event Engine (by FBIagent)

# ---------------------------------------------------------------------------

# Enable/Disable TvTEvent System

# Default: False

TvTEventEnabled = True

# TvT in instance

# Default: False

TvTEventInInstance = True

# Name of the instance file for TvT

# Default: coliseum.xml ( don't change it!)

TvTEventInstanceFile = coliseum.xml

# Times TvT will occur (24h format).

# Default: No Default Time.

TvTEventInterval = 9:00,15:00,21:00,3:00

# Registration timer from start of event (in minutes).

# Default: 60

TvTEventParticipationTime = 5

# Event running time (in minutes).

# Default: 20

TvTEventRunningTime = 5

# TvT Event NPC (create a custom npc of type L2TvTEventNpc).

# Default: 70010

TvTEventParticipationNpcId = 70010

# TvT Event Participation Fee (itemId, number). Fee is not returned.

# Example: 57,100000

# Default = 0,0

TvTEventParticipationFee = 57,1000000

# Location for TvTEvent NPC to spawn.

# Default: 83425,148585,-3406

TvTEventParticipationNpcCoordinates = 83425,148585,-3406

# Min/Max amount of players allowed in each team.

TvTEventMinPlayersInTeams = 4

TvTEventMaxPlayersInTeams = 32

# Min/Max level of players that may join the event.

# Min Default: 1

TvTEventMinPlayerLevel = 76

# Max Default: 85

TvTEventMaxPlayerLevel = 86

# Repsawn and exit delay timers (in seconds).

# Default: 10

TvTEventRespawnTeleportDelay = 3

# Default: 10

TvTEventStartLeaveTeleportDelay = 3

# First Team - Name, Start/Death x,y,z location.

# No default

TvTEventTeam1Name = Team1

# Fix Value, DONT CHANGE!

TvTEventTeam1Coordinates = 148695,46725,-3414

# Second Team - Name, Start/Death x,y,z location.

# No Default

TvTEventTeam2Name = Team2

# Fix Value, DONT CHANGE!

TvTEventTeam2Coordinates = 149999,46728,-3414

# Reward for winning team.

# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount,itemId,amount;itemId,amount

# No Default

TvTEventReward = 57,500000000;9142,3000;13722,100;961,3;962,3

# TvTEvent Rules

# Default: all True - False - False - False

TvTEventTargetTeamMembersAllowed = True

TvTEventScrollsAllowed = False

TvTEventPotionsAllowed = False

TvTEventSummonByItemAllowed = False

# Door ID's to open/close on start/end.

# Not supported in instance, use xml template for defining doors.

# Example: TvTDoorsToOpen = 1;2;3;4;5;6

# Default: No Default Value Set.

TvTDoorsToOpen =

TvTDoorsToClose =

# Should both teams get reward if there's a tie?

# Default: False

TvTRewardTeamTie = False

# Participant's effects handling on teleport/death.

# Effects lasting through death never removed.

# 0 - always remove all effects.

# 1 - remove all effects only during port to event (noblesse blessing can be used)

# 2 - never remove any effect

# Default: 0

TvTEventEffectsRemoval = 0

# Fighter-class participants will be buffed with those buffs each respawn

# Format: skill1Id,skill1Level;skill2Id,skill2Level...

# Example: 1504,1;1501,1;1502,1;1499,1

TvTEventFighterBuffs = 1504,1;1501,1;1502,1;1499,1

# Mage-class participants will be buffed with those buffs each respawn

# Format: skill1Id,skill1Level;skill2Id,skill2Level...

# Example: 1504,1;1500,1;1501,1;1085,3

TvTEventMageBuffs = 1504,1;1500,1;1501,1;1085,3

# Voiced command (.tvt) working during TVT event to get information about event status

TvTAllowVoicedInfoCommand = false

 

Vai no Local do TvT e coloca as Coordenadas do TvT onde tá de Vermelho

Editado por ADM.New

"A história se repete, a primeira vez como tragédia e a segunda como farsa" - Karl Max

Voltando ao L2. :)

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