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Arma ic o resto nao aparece


Wolf

Pergunta

Ola Galera estou com esse problema na print

Print de Como fica

Shot00019.jpg

Sql Do Weapon

INSERT INTO `weapon` VALUES ('9302', 'Icarus Sword - Focus', 'rhand', 'true', '1520', '1', '1', 's', '363', '0', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9303', 'Icarus Sword - Health', 'rhand', 'true', '456', '1', '1', 's', '363', '0', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '3', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9304', 'Icarus Sword - Guidance', 'rhand', 'true', '1520', '1', '1', 's', '363', '0', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9305', 'Icarus Bow - Guidance', 'lrhand', 'true', '1520', '1', '1', 's', '689', '0', 'bow', '12', '-3.00000', '0', '0', '0', '293', '9', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9306', 'Icarus Bow - Evasion', 'lrhand', 'true', '1520', '1', '1', 's', '689', '0', 'bow', '12', '-3.00000', '0', '0', '0', '293', '9', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9307', 'Icarus Bow - Focus', 'lrhand', 'true', '1520', '1', '1', 's', '689', '0', 'bow', '12', '-3.00000', '0', '0', '0', '293', '9', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '1', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9308', 'Icarus Dagger - Focus', 'rhand', 'true', '1520', '1', '1', 's', '318', '0', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '163', '-1', '48000000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9309', 'Icarus Dagger - Evasion', 'rhand', 'true', '1520', '1', '1', 's', '318', '0', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9310', 'Icarus Dagger - Critical', 'rhand', 'true', '1520', '1', '1', 's', '318', '0', 'dagger', '12', '-3.00000', '0', '0', '0', '433', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9311', 'Icarus Hammer- Anger', 'rhand', 'true', '1390', '1', '0', 's', '335', '15', 'blunt', '4', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '0', '10394', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9312', 'Icarus Hammer - Health', 'rhand', 'true', '1390', '1', '0', 's', '335', '15', 'blunt', '4', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '0', '10394', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9313', 'Icarus Hammer - Focus', 'rhand', 'true', '1390', '1', '0', 's', '335', '15', 'blunt', '4', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '0', '10394', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9314', 'Icarus Hand - Haste', 'lrhand', 'true', '1550', '1', '1', 's', '442', '0', 'dualfist', '4', '4.00000', '0', '0', '0', '325', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9315', 'Icarus Hand - Risk Evasion', 'lrhand', 'true', '1550', '1', '1', 's', '442', '0', 'dualfist', '4', '4.00000', '0', '0', '0', '325', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9316', 'Icarus Hand - Risk Acuracy', 'lrhand', 'true', '1550', '1', '1', 's', '442', '0', 'dualfist', '4', '4.00000', '0', '0', '0', '325', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9317', 'Icarus Spirit - Fire/Aqua', 'rhand', 'true', '1520', '1', '1', 's', '290', '0', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '217', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9318', 'Icarus Spirit - Dark/Wind', 'rhand', 'true', '1520', '1', '1', 's', '290', '0', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '217', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9319', 'Icarus Spirit - Power Weapon', 'rhand', 'true', '1520', '1', '1', 's', '290', '0', 'sword', '8', '0.00000', '0', '0', '0', '379', '0', '217', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9325', 'Icarus Trident - Critical Slow', 'lrhand', 'true', '2010', '1', '1', 's', '363', '0', 'pole', '8', '-3.00000', '0', '0', '0', '325', '0', '163', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9324', 'Icarus Staff - Acumen', 'rhand', 'true', '1080', '1', '1', 's', '290', '0', 'blunt', '4', '4.00000', '0', '0', '0', '379', '0', '217', '-1', '48800000', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9320', 'Icarus Heavy - Health', 'lrhand', 'true', '1740', '1', '1', 's', '442', '0', 'bigsword', '0', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '60000044', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9321', 'Icarus Heavy - Focus', 'lrhand', 'true', '1740', '1', '1', 's', '442', '0', 'bigsword', '0', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '60000044', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9322', 'Icarus Heavy - Haste', 'lrhand', 'true', '1740', '1', '1', 's', '442', '0', 'bigsword', '0', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '60000044', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

INSERT INTO `weapon` VALUES ('9323', 'Icarus Dual Heavy - Power', 'lrhand', 'true', '1740', '1', '1', 's', '442', '0', 'dual', '0', '0.00000', '0', '0', '0', '325', '0', '163', '-1', '60000044', '2440', 'true', 'false', 'true', 'true', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');

 

Weapongrp

0 9302 1 1 7 10 0 icarus_sowsword.l2sppr_icarus_sowsword_m00_wp ct2LineageWeaponsTex.icarus_sowsword_wp ct2icon.weapon_icarus_sowsword_i01 -1 1300 51 1 0 14 1 1 icarus_sowsword.l2sppr_icarus_sowsword_m00_wp 1 ct2LineageWeaponsTex.icarus_sowsword_wp 4 ItemSound.sword_mid_1 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 375 165 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 2.00000000 0.50000000 0.00000000 1.00000000 1.50000000 LineageWeapons.rangesample 1.39999998 0.44999999 0.44999999 11.00000000 1.89999998 0.00000000 6 -1 -1 -1 ct2icon.weapon_icarus_sowsword_i01

0 9303 1 1 7 10 0 icarus_sowsword.l2sppr_icarus_sowsword_m00_wp ct2LineageWeaponsTex.icarus_sowsword_wp ct2icon.weapon_icarus_sowsword_i01 -1 1300 51 1 0 14 1 1 icarus_sowsword.l2sppr_icarus_sowsword_m00_wp 1 ct2LineageWeaponsTex.icarus_sowsword_wp 4 ItemSound.sword_mid_1 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 375 165 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 2.00000000 0.50000000 0.00000000 1.00000000 1.50000000 LineageWeapons.rangesample 1.39999998 0.44999999 0.44999999 11.00000000 1.89999998 0.00000000 6 -1 -1 -1 ct2icon.weapon_icarus_sowsword_i01

0 9304 1 1 7 10 0 icarus_sowsword.l2sppr_icarus_sowsword_m00_wp ct2LineageWeaponsTex.icarus_sowsword_wp ct2icon.weapon_icarus_sowsword_i01 -1 1300 51 1 0 14 1 1 icarus_sowsword.l2sppr_icarus_sowsword_m00_wp 1 ct2LineageWeaponsTex.icarus_sowsword_wp 4 ItemSound.sword_mid_1 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 375 165 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 2.00000000 0.50000000 0.00000000 1.00000000 1.50000000 LineageWeapons.rangesample 1.39999998 0.44999999 0.44999999 11.00000000 1.89999998 0.00000000 6 -1 -1 -1 ct2icon.weapon_icarus_sowsword_i01

0 9305 1 1 15 2 0 icarus_accipiter.l2sppr_icarus_accipiter_m00_wp ct2LineageWeaponsTex.icarus_accipiter_wp ct2icon.weapon_icarus_spiter_i01 -1 1640 1 1 0 14 5 1 icarus_accipiter.l2sppr_icarus_accipiter_m00_wp 1 ct2LineageWeaponsTex.icarus_accipiter_wp 4 ItemSound.bow_small_2 ItemSound.bow_small_3 ItemSound.bow_small_6 ItemSound.bow_big_2 ItemSound.itemdrop_bow ItemSound.itemequip_bow 5 675 165 6 5 12 -3 0 0 0 325 10 2 1 1000 0 -1 0 LineageEffect.e_u092_i -1.39999998 -1.20000005 -0.50000000 1.20000005 2.50000000 LineageWeapons.rangesample 1.60000002 0.89999998 -1.00000000 -1.50000000 -0.20000000 0.00000000 8 -1 -1 -1 ct2icon.weapon_icarus_spiter_i01

0 9306 1 1 15 2 0 icarus_accipiter.l2sppr_icarus_accipiter_m00_wp ct2LineageWeaponsTex.icarus_accipiter_wp ct2icon.weapon_icarus_spiter_i01 -1 1640 1 1 0 14 5 1 icarus_accipiter.l2sppr_icarus_accipiter_m00_wp 1 ct2LineageWeaponsTex.icarus_accipiter_wp 4 ItemSound.bow_small_2 ItemSound.bow_small_3 ItemSound.bow_small_6 ItemSound.bow_big_2 ItemSound.itemdrop_bow ItemSound.itemequip_bow 5 675 165 6 5 12 -3 0 0 0 325 10 2 1 1000 0 -1 0 LineageEffect.e_u092_i -1.39999998 -1.20000005 -0.50000000 1.20000005 2.50000000 LineageWeapons.rangesample 1.60000002 0.89999998 -1.00000000 -1.50000000 -0.20000000 0.00000000 8 -1 -1 -1 ct2icon.weapon_icarus_spiter_i01

0 9307 1 1 15 2 0 icarus_accipiter.l2sppr_icarus_accipiter_m00_wp ct2LineageWeaponsTex.icarus_accipiter_wp ct2icon.weapon_icarus_spiter_i01 -1 1640 1 1 0 14 5 1 icarus_accipiter.l2sppr_icarus_accipiter_m00_wp 1 ct2LineageWeaponsTex.icarus_accipiter_wp 4 ItemSound.bow_small_2 ItemSound.bow_small_3 ItemSound.bow_small_6 ItemSound.bow_big_2 ItemSound.itemdrop_bow ItemSound.itemequip_bow 5 675 165 6 5 12 -3 0 0 0 325 10 2 1 1000 0 -1 0 LineageEffect.e_u092_i -1.39999998 -1.20000005 -0.50000000 1.20000005 2.50000000 LineageWeapons.rangesample 1.60000002 0.89999998 -1.00000000 -1.50000000 -0.20000000 0.00000000 8 -1 -1 -1 ct2icon.weapon_icarus_spiter_i01

0 9308 1 1 7 10 0 icarus_disperser.l2sppr_icarus_disperser_m00_wp ct2LineageWeaponsTex.icarus_disperser_wp ct2icon.weapon_icarus_disperser_i01 -1 930 1 1 0 14 1 1 icarus_disperser.l2sppr_icarus_disperser_m00_wp 1 ct2LineageWeaponsTex.icarus_disperser_wp 4 ItemSound.dagger_6 ItemSound.sword_small_2 ItemSound.sword_mid_2 ItemSound.public_sword_shing_7 ItemSound.itemdrop_dagger ItemSound.itemequip_dagger 5 325 165 3 5 12 -3 0 0 0 433 0 1 1 1000 0 -1 0 LineageEffect.e_u092_g -0.69999999 0.40000001 0.00000000 1.10000002 1.00000000 LineageWeapons.rangesample 0.89999998 0.34999999 0.34999999 9.00000000 0.00000000 0.00000000 4 -1 -1 -1 ct2icon.weapon_icarus_disperser_i01

0 9309 1 1 7 10 0 icarus_disperser.l2sppr_icarus_disperser_m00_wp ct2LineageWeaponsTex.icarus_disperser_wp ct2icon.weapon_icarus_disperser_i01 -1 930 1 1 0 14 1 1 icarus_disperser.l2sppr_icarus_disperser_m00_wp 1 ct2LineageWeaponsTex.icarus_disperser_wp 4 ItemSound.dagger_6 ItemSound.sword_small_2 ItemSound.sword_mid_2 ItemSound.public_sword_shing_7 ItemSound.itemdrop_dagger ItemSound.itemequip_dagger 5 325 165 3 5 12 -3 0 0 0 433 0 1 1 1000 0 -1 0 LineageEffect.e_u092_g -0.69999999 0.40000001 0.00000000 1.10000002 1.00000000 LineageWeapons.rangesample 0.89999998 0.34999999 0.34999999 9.00000000 0.00000000 0.00000000 4 -1 -1 -1 ct2icon.weapon_icarus_disperser_i01

0 9310 1 1 7 10 0 icarus_disperser.l2sppr_icarus_disperser_m00_wp ct2LineageWeaponsTex.icarus_disperser_wp ct2icon.weapon_icarus_disperser_i01 -1 930 1 1 0 14 1 1 icarus_disperser.l2sppr_icarus_disperser_m00_wp 1 ct2LineageWeaponsTex.icarus_disperser_wp 4 ItemSound.dagger_6 ItemSound.sword_small_2 ItemSound.sword_mid_2 ItemSound.public_sword_shing_7 ItemSound.itemdrop_dagger ItemSound.itemequip_dagger 5 325 165 3 5 12 -3 0 0 0 433 0 1 1 1000 0 -1 0 LineageEffect.e_u092_g -0.69999999 0.40000001 0.00000000 1.10000002 1.00000000 LineageWeapons.rangesample 0.89999998 0.34999999 0.34999999 9.00000000 0.00000000 0.00000000 4 -1 -1 -1 ct2icon.weapon_icarus_disperser_i01

0 9311 3 1 15 5 0 icarus_chopper.l2sppr_icarus_chopper_m00_wp ct2LineageWeaponsTex.icarus_chopper_wp ct2icon.weapon_icarus_hammer_i01 -1 1550 1 1 0 14 1 1 icarus_chopper.l2sppr_icarus_chopper_m00_wp 1 ct2LineageWeaponsTex.icarus_chopper_wp 4 ItemSound.sword_mid_2 ItemSound.club_3 ItemSound.axe_3 ItemSound.axe_1 ItemSound.itemdrop_blunt ItemSound.itemequip_blunt 20 375 165 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_c 10.00000000 0.89999998 0.00000000 0.89999998 1.00000000 LineageWeapons.rangesample 1.20000005 1.00000000 1.00000000 8.50000000 0.00000000 0.00000000 -1 -1 -1 -1 ct2icon.weapon_icarus_hammer_i01

0 9312 3 1 15 5 0 icarus_chopper.l2sppr_icarus_chopper_m00_wp ct2LineageWeaponsTex.icarus_chopper_wp ct2icon.weapon_icarus_hammer_i01 -1 1550 1 1 0 14 1 1 icarus_chopper.l2sppr_icarus_chopper_m00_wp 1 ct2LineageWeaponsTex.icarus_chopper_wp 4 ItemSound.sword_mid_2 ItemSound.club_3 ItemSound.axe_3 ItemSound.axe_1 ItemSound.itemdrop_blunt ItemSound.itemequip_blunt 20 375 165 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_c 10.00000000 0.89999998 0.00000000 0.89999998 1.00000000 LineageWeapons.rangesample 1.20000005 1.00000000 1.00000000 8.50000000 0.00000000 0.00000000 -1 -1 -1 -1 ct2icon.weapon_icarus_hammer_i01

0 9313 3 1 15 5 0 icarus_chopper.l2sppr_icarus_chopper_m00_wp ct2LineageWeaponsTex.icarus_chopper_wp ct2icon.weapon_icarus_hammer_i01 -1 1550 1 1 0 14 1 1 icarus_chopper.l2sppr_icarus_chopper_m00_wp 1 ct2LineageWeaponsTex.icarus_chopper_wp 4 ItemSound.sword_mid_2 ItemSound.club_3 ItemSound.axe_3 ItemSound.axe_1 ItemSound.itemdrop_blunt ItemSound.itemequip_blunt 20 375 165 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_c 10.00000000 0.89999998 0.00000000 0.89999998 1.00000000 LineageWeapons.rangesample 1.20000005 1.00000000 1.00000000 8.50000000 0.00000000 0.00000000 -1 -1 -1 -1 ct2icon.weapon_icarus_hammer_i01

0 9314 0 3 2 5 0 icarus_knuckle.l2sppr_icarus_knuckle_m00_wp icarus_knuckle.l2sppr_icarus_knuckle_m00_wp ct2LineageWeaponsTex.icarus_knuckle_wp ct2LineageWeaponsTex.icarus_knuckle_wp ct2icon.weapon_icarus_knuckle_i01 -1 1330 47 1 0 14 7 2 icarus_knuckle.l2sppr_icarus_knuckle_m00_wp icarus_knuckle.l2sppr_icarus_knuckle_m00_wp 2 ct2LineageWeaponsTex.icarus_knuckle_wp ct2LineageWeaponsTex.icarus_knuckle_wp 4 ItemSound.sword_small_1 ItemSound.sword_big_7 ItemSound.sword_mid_6 ItemSound.dagger_4 ItemSound.itemdrop_fist ItemSound.itemequip_fist 5 425 165 5 5 4 4 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_h LineageEffect.e_u092_h 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 1.79999995 1.79999995 1.79999995 1.79999995 LineageWeapons.rangesample LineageWeapons.rangesample 1.29999900 1.29999900 1.29999900 1.29999900 1.29999900 1.29999900 0.00000000 0.30000001 0.00000000 0.00000000 0.30000001 0.00000000 1 1 -1 -1 ct2icon.weapon_icarus_knuckle_i01

0 9315 0 3 2 5 0 icarus_knuckle.l2sppr_icarus_knuckle_m00_wp icarus_knuckle.l2sppr_icarus_knuckle_m00_wp ct2LineageWeaponsTex.icarus_knuckle_wp ct2LineageWeaponsTex.icarus_knuckle_wp ct2icon.weapon_icarus_knuckle_i01 -1 1330 47 1 0 14 7 2 icarus_knuckle.l2sppr_icarus_knuckle_m00_wp icarus_knuckle.l2sppr_icarus_knuckle_m00_wp 2 ct2LineageWeaponsTex.icarus_knuckle_wp ct2LineageWeaponsTex.icarus_knuckle_wp 4 ItemSound.sword_small_1 ItemSound.sword_big_7 ItemSound.sword_mid_6 ItemSound.dagger_4 ItemSound.itemdrop_fist ItemSound.itemequip_fist 5 425 165 5 5 4 4 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_h LineageEffect.e_u092_h 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 1.79999995 1.79999995 1.79999995 1.79999995 LineageWeapons.rangesample LineageWeapons.rangesample 1.29999900 1.29999900 1.29999900 1.29999900 1.29999900 1.29999900 0.00000000 0.30000001 0.00000000 0.00000000 0.30000001 0.00000000 1 1 -1 -1 ct2icon.weapon_icarus_knuckle_i01

0 9316 0 3 2 5 0 icarus_knuckle.l2sppr_icarus_knuckle_m00_wp icarus_knuckle.l2sppr_icarus_knuckle_m00_wp ct2LineageWeaponsTex.icarus_knuckle_wp ct2LineageWeaponsTex.icarus_knuckle_wp ct2icon.weapon_icarus_knuckle_i01 -1 1330 47 1 0 14 7 2 icarus_knuckle.l2sppr_icarus_knuckle_m00_wp icarus_knuckle.l2sppr_icarus_knuckle_m00_wp 2 ct2LineageWeaponsTex.icarus_knuckle_wp ct2LineageWeaponsTex.icarus_knuckle_wp 4 ItemSound.sword_small_1 ItemSound.sword_big_7 ItemSound.sword_mid_6 ItemSound.dagger_4 ItemSound.itemdrop_fist ItemSound.itemequip_fist 5 425 165 5 5 4 4 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_h LineageEffect.e_u092_h 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 1.79999995 1.79999995 1.79999995 1.79999995 LineageWeapons.rangesample LineageWeapons.rangesample 1.29999900 1.29999900 1.29999900 1.29999900 1.29999900 1.29999900 0.00000000 0.30000001 0.00000000 0.00000000 0.30000001 0.00000000 1 1 -1 -1 ct2icon.weapon_icarus_knuckle_i01

0 9317 1 1 7 10 0 icarus_spirits.l2sppr_icarus_spirits_m00_wp ct2LineageWeaponsTex.icarus_spirits_wp ct2icon.weapon_icarus_spirits_i01 -1 1300 51 1 0 14 1 1 icarus_spirits.l2sppr_icarus_spirits_m00_wp 1 ct2LineageWeaponsTex.icarus_spirits_wp 4 ItemSound.sword_mid_1 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 375 275 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a -4.09999990 0.40000001 0.00000000 1.10000002 1.00000000 LineageWeapons.rangesample 1.50000000 0.69999999 0.69999999 8.00000000 0.00000000 0.00000000 4 -1 -1 -1 ct2icon.weapon_icarus_spirits_i01

0 9318 1 1 7 10 0 icarus_spirits.l2sppr_icarus_spirits_m00_wp ct2LineageWeaponsTex.icarus_spirits_wp ct2icon.weapon_icarus_spirits_i01 -1 1300 51 1 0 14 1 1 icarus_spirits.l2sppr_icarus_spirits_m00_wp 1 ct2LineageWeaponsTex.icarus_spirits_wp 4 ItemSound.sword_mid_1 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 375 275 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a -4.09999990 0.40000001 0.00000000 1.10000002 1.00000000 LineageWeapons.rangesample 1.50000000 0.69999999 0.69999999 8.00000000 0.00000000 0.00000000 4 -1 -1 -1 ct2icon.weapon_icarus_spirits_i01

0 9319 1 1 7 10 0 icarus_spirits.l2sppr_icarus_spirits_m00_wp ct2LineageWeaponsTex.icarus_spirits_wp ct2icon.weapon_icarus_spirits_i01 -1 1300 51 1 0 14 1 1 icarus_spirits.l2sppr_icarus_spirits_m00_wp 1 ct2LineageWeaponsTex.icarus_spirits_wp 4 ItemSound.sword_mid_1 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.public_sword_shing_4 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 375 275 1 5 8 0 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a -4.09999990 0.40000001 0.00000000 1.10000002 1.00000000 LineageWeapons.rangesample 1.50000000 0.69999999 0.69999999 8.00000000 0.00000000 0.00000000 4 -1 -1 -1 ct2icon.weapon_icarus_spirits_i01

0 9320 3 1 15 5 0 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp ct2LineageWeaponsTex.icarus_heavy_arms_wp ct2icon.weapon_icarus_heavy_arms_i01 -1 1820 14 1 0 14 2 1 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp 1 ct2LineageWeaponsTex.icarus_heavy_arms_wp 4 ItemSound.hammer_2 ItemSound.sword_great_3 ItemSound.sword_mid_2 ItemSound.public_sword_shing_10 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 425 165 1 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 0.20000000 0.50000000 0.00000000 1.39999998 -5.00000000 LineageWeapons.rangesample 1.89999998 0.89999998 0.89999998 10.00000000 1.60000002 0.00000000 -1 -1 -1 -1 ct2icon.weapon_icarus_heavy_armsr_i01

0 9321 3 1 15 5 0 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp ct2LineageWeaponsTex.icarus_heavy_arms_wp ct2icon.weapon_icarus_heavy_arms_i01 -1 1820 14 1 0 14 2 1 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp 1 ct2LineageWeaponsTex.icarus_heavy_arms_wp 4 ItemSound.hammer_2 ItemSound.sword_great_3 ItemSound.sword_mid_2 ItemSound.public_sword_shing_10 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 425 165 1 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 0.20000000 0.50000000 0.00000000 1.39999998 -5.00000000 LineageWeapons.rangesample 1.89999998 0.89999998 0.89999998 10.00000000 1.60000002 0.00000000 -1 -1 -1 -1 ct2icon.weapon_icarus_heavy_armsr_i01

0 9322 3 1 15 5 0 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp ct2LineageWeaponsTex.icarus_heavy_arms_wp ct2icon.weapon_icarus_heavy_arms_i01 -1 1820 14 1 0 14 2 1 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp 1 ct2LineageWeaponsTex.icarus_heavy_arms_wp 4 ItemSound.hammer_2 ItemSound.sword_great_3 ItemSound.sword_mid_2 ItemSound.public_sword_shing_10 ItemSound.itemdrop_sword ItemSound.itemequip_sword 10 425 165 1 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a 0.20000000 0.50000000 0.00000000 1.39999998 -5.00000000 LineageWeapons.rangesample 1.89999998 0.89999998 0.89999998 10.00000000 1.60000002 0.00000000 -1 -1 -1 -1 ct2icon.weapon_icarus_heavy_armsr_i01

0 9323 1 1 6 1 0 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp ct2LineageWeaponsTex.icarus_heavy_arms_wp ct2LineageWeaponsTex.icarus_heavy_arms_wp icon.weapon_dual_sword_i00 ct2icon.weapon_icarus_heavy_arms_i00 ct2icon.weapon_icarus_heavy_arms_i00 -1 2080 47 1 0 14 3 2 icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp icarus_heavy_arms.l2sppr_icarus_heavy_arms_m00_wp 2 ct2LineageWeaponsTex.icarus_heavy_arms_wp ct2LineageWeaponsTex.icarus_heavy_arms_wp 4 ItemSound.sword_mid_1 ItemSound.hammer_2 ItemSound.sword_big_3 ItemSound.sword_great_3 ItemSound.itemdrop_dualsword ItemSound.itemequip_dualsword 10 442 272 8 5 8 0 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_a LineageEffect.e_u092_a 1.39999998 0.50000000 0.20000000 0.20000000 0.50000000 0.50000000 1.20000005 1.20000005 -5.00000000 -5.00000000 LineageWeapons.rangesample LineageWeapons.rangesample 1.89999998 0.89999998 0.89999998 1.89999998 0.89999998 0.89999998 10.00000000 1.60000002 0.00000000 10.00000000 -1.60000002 0.00000000 6 4 -1 -1 icon.weapon_dual_sword_i00 ct2icon.weapon_icarus_heavy_armsr_i01 ct2icon.weapon_icarus_heavy_armsr_i01

0 9324 3 1 15 5 0 icarus_wand.l2sppr_icarus_wand_m00_wp ct2LineageWeaponsTex.icarus_wand_wp ct2icon.weapon_icarus_stick_i01 -1 1510 51 1 0 14 1 1 icarus_wand.l2sppr_icarus_wand_m00_wp 1 ct2LineageWeaponsTex.icarus_wand_wp 4 ItemSound.sword_mid_2 ItemSound.club_3 ItemSound.axe_3 ItemSound.axe_1 ItemSound.itemdrop_blunt ItemSound.itemequip_blunt 20 325 275 2 5 4 4 0 0 0 379 0 1 1 1000 0 -1 0 LineageEffect.e_u092_h 22.50000000 -1.00000000 0.00000000 1.89999998 0.00000000 LineageWeapons.rangesample 0.80000001 0.80000001 0.80000001 29.50000000 0.00000000 0.00000000 8 -1 -1 -1 ct1icon.weapon_dynasty_staff_i01

0 9325 1 1 7 10 0 icarus_trident.l2sppr_icarus_trident_m00_wp ct2LineageWeaponsTex.icarus_trident_wp ct2icon.weapon_icarus_trident_i01 -1 1820 49 1 0 14 4 1 icarus_trident.l2sppr_icarus_trident_m00_wp 1 ct2LineageWeaponsTex.icarus_trident_wp 4 ItemSound.sword_mid_7 ItemSound.sword_big_9 ItemSound.axe_3 ItemSound.sword_mid_9 ItemSound.itemdrop_spear ItemSound.itemequip_spear 10 375 165 4 5 8 -3 0 0 0 325 0 1 1 1000 0 -1 0 LineageEffect.e_u092_k 20.50000000 0.50000000 0.00000000 1.89999998 4.00000000 LineageWeapons.rangesample 1.29999995 1.10000002 1.10000002 17.50000000 -0.20000000 0.00000000 8 -1 -1 -1 ct2icon.weapon_icarus_trident_i01

 

XmL

<?xml version='1.0' encoding='utf-8'?>

<list>

<item id='9302' name="Icarus Sword - Focus">

<for>

<set val='410' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Focus -->

<add val='90' order='0x40' stat='rCrit'/>

</for>

</item>

<item id='9303' name="Icarus Sword - Health">

<for>

<set val='410' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Health -->

<mul val='1.25' order='0x30' stat='maxHp'/>

</for>

</item>

<item id='9304' name="Icarus Sword - Acuracy">

<for>

<set val='410' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Acuracy -->

<add val='10' order='0x40' stat='accCombat'/>

</for>

</item>

<item id='9305' name="Icarus Bow - Guidance">

<for>

<set val='670' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='11' order='0x08' stat='rCrit'/>

<add val='7' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='293' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Acuracy -->

<add val='10' order='0x40' stat='accCombat'/>

</for>

</item>

<item id='9306' name="Icarus Bow - Evasao">

<for>

<set val='670' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='11' order='0x08' stat='rCrit'/>

<add val='7' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='293' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Evasion -->

<add val='10' order='0x40' stat='rEvas'/>

</for>

</item>

<item id='9307' name="Icarus Bow - Focus">

<for>

<set val='670' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='11' order='0x08' stat='rCrit'/>

<add val='7' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='293' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Focus -->

<add val='90' order='0x40' stat='rCrit'/>

</for>

</item>

<item id='9308' name="Icarus Dagger - Focus">

<for>

<set val='280' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='10' order='0x08' stat='rCrit'/>

<add val='-3' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='330' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Focus -->

<add val='90' order='0x40' stat='rCrit'/>

</for>

</item>

<item id='9309' name="Icarus Disperser - Evasion">

<for>

<set val='280' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='10' order='0x08' stat='rCrit'/>

<add val='-3' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='330' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Evasion -->

<add val='10' order='0x40' stat='rEvas'/>

</for>

</item>

<item id='9310' name="Icarus Disperser - Critical">

<for>

<set val='280' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='10' order='0x08' stat='rCrit'/>

<add val='-3' order='0x10' stat='accCombat'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<set val='330' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Critical Damage -->

<add val='250' order='0x40' stat='cAtkBonus'/>

</for>

</item>

<item id='9311' name="Icarus hammer - Anger">

<for>

<set val='340' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<add val='2000' order='0x40' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<add val='300' order='0x40' stat='pAtk'/>

<mul val='0.85' order='0x30' stat='maxHp'/>

</for>

</item>

<item id='9312' name="Icarus hammer - Critical Slow">

<for>

<set val='340' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<add val='2000' order='0x40' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Critical Slow -->

<skill onCrit='1' id='3594' lvl='1' chance='7'/>

</for>

</item>

<item id='9313' name="Icarus hammer - Risk Haste">

<for>

<set val='340' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<add val='2000' order='0x40' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Rsk. Haste -->

<add order='0x40' stat='pAtkSpd' val='100'>

<and>

<player hp='60'/>

</and>

</add>

</for>

</item>

<item id='9314' name="Icarus Fist - Haste">

<for>

<set val='340' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='3' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<add val='2000' order='0x40' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Health -->

<mul val='1.10' order='0x30' stat='pAtkSpd'/>

</for>

</item>

<item id='9315' name="Icarus Fist - Rsk. Evasion">

<for>

<set val='370' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='10' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='280' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Rsk. Evasion -->

<add order='0x40' stat='rEvas' val='10'>

<and>

<player hp='60'/>

</and>

</add>

</for>

</item>

<item id='9316' name="Icarus Fist - Critical Slow">

<for>

<set val='370' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='10' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='280' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Critical Slow -->

<skill onCrit='1' id='3594' lvl='1' chance='7'/>

</for>

</item>

<item id='9317' name="Icarus Spirit - Fire/Aqua">

<for>

<set val='235' order='0x08' stat='pAtk'/>

<set val='205' order='0x08' stat='mAtk'/>

<set val='4' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Fire/Aqua -->

<mul stat="fireVuln" val="0.93" order="0x30"/>

<mul stat="waterVuln" val="0.93" order="0x30"/>

</for>

</item>

<item id='9318' name="Icarus Spirit - Dark/Wind">

<for>

<set val='235' order='0x08' stat='pAtk'/>

<set val='205' order='0x08' stat='mAtk'/>

<set val='4' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Dark/Wind -->

<mul stat="darkVuln" val="0.93" order="0x30"/>

<mul stat="windVuln" val="0.93" order="0x30"/>

</for>

</item>

<item id='9319' name="Icarus Spirit - Balancer">

<for>

<set val='235' order='0x08' stat='pAtk'/>

<set val='205' order='0x08' stat='mAtk'/>

<set val='4' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Balancer -->

<mul stat="mAtk" val="1.07" order="0x30"/>

<mul stat="mAtkSpd" val="1.08" order="0x30"/>

</for>

</item>

<item id='9320' name="Icarus Big Sowrd - Health">

<for>

<set val='382' order='0x08' stat='pAtk'/>

<set val='132' order='0x08' stat='mAtk'/>

<set val='8' order='0x08' stat='rCrit'/>

<add val='0' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<!-- SA: Health -->

<mul val='1.25' order='0x30' stat='maxHp'/>

</for>

</item>

<item id='9321' name="Icarus Big Sowrd - Focus">

<for>

<set val='382' order='0x08' stat='pAtk'/>

<set val='132' order='0x08' stat='mAtk'/>

<set val='8' order='0x08' stat='rCrit'/>

<add val='0' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<!-- SA: Focus -->

<add val='90' order='0x40' stat='rCrit'/>

</for>

</item>

<item id='9322' name="Icarus Big Sowrd - Focus">

<for>

<set val='382' order='0x08' stat='pAtk'/>

<set val='132' order='0x08' stat='mAtk'/>

<set val='8' order='0x08' stat='rCrit'/>

<add val='0' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<!-- SA: Focus -->

<add val='90' order='0x40' stat='rCrit'/>

</for>

</item>

<item id='9323' name="Icarus Dual Sowrd - pvpPhysDmg">

<for>

<set val='382' order='0x08' stat='pAtk'/>

<set val='132' order='0x08' stat='mAtk'/>

<set val='8' order='0x08' stat='rCrit'/>

<add val='0' order='0x10' stat='accCombat'/>

<set val='280' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<mul val='1.15' order='0x30' stat='maxHp'>

<and>

<using slotitem="9323;14;4"/>

</and>

</mul>

<mul val='1.2' order='0x30' stat='maxMp'>

<and>

<using slotitem="9323;14;4"/>

</and>

</mul>

<mul val='1.3' order='0x30' stat='maxCp'>

<and>

<using slotitem="9323;14;4"/>

</and>

</mul>

<!-- Enhances damage to target during PvP -->

<mul val='1.10' order='0x30' stat='pvpPhysDmg'/>

<mul val='1.20' order='0x30' stat='pvpMagicalDmg'/>

</for>

</item>

<item id='9324' name="Icarus Staff - Acumen">

<for>

<set val='235' order='0x08' stat='pAtk'/>

<set val='205' order='0x08' stat='mAtk'/>

<set val='7' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='320' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Acumen -->

<mul val='1.15' order='0x30' stat='mAtkSpd'/>

</for>

</item>

<item id='9325' name="Icarus Trident - Critical Slow">

<for>

<set val='370' order='0x08' stat='pAtk'/>

<set val='55' order='0x08' stat='mAtk'/>

<set val='10' order='0x08' stat='rCrit'/>

<add val='4' order='0x10' stat='accCombat'/>

<set val='280' order='0x08' stat='pAtkSpd'/>

<mul val='1.10' order='0x30' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<enchant val='0' order='0x0C' stat='pAtk'/>

<enchant val='0' order='0x0C' stat='mAtk'/>

<!-- SA: Critical Slow -->

<skill onCrit='1' id='3594' lvl='1' chance='7'/>

</for>

</item>

</list>

Editado por Wolf
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o problema não é nas armas, é na moeda que você utilizou na multisell, diminua a id da mesma.

Mano e o seguinte a moeda e Event Medal pra comprar e as armas que estao no inventorio pega comprandou ou eu crio na minha bolsa mais a que eu cliquei nao pega e o resto nao aparece queria resolver isso

Editado por Wolf
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