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Por L2JPremium · Postado
pack 73 offline -
GOSTARIA DOS ICONES DAS TATTOS , TODOS ICONES , COM ESSE LV , ATÉ O LVL 6 POR FAVOR , PARA INTERLUDE , ESSES DO PRINT NAO SAO INTERLUDE E NAO TENHO ! OBRIGADO!
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Los links estan caidos 😞
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Olá, seu tópico se encontra com um ou mais links offline. Caso ainda possua o conteúdo, favor postar aqui mesmo no tópico ou mandar MP para algum staff que estaremos normalizando o tópico. Grato pela atenção!
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Olá, é possível obter o arquivo para esses ícones? Olá, é possível obter o arquivo para esses ícones?
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Voce usar a conta de admin q vc tem no server, vai em accounts e define o acess_level la. e vc entra auto. Eu tenho uma versão desse votesystem q tentei atualizar e com tutorial so acessar o link na minha assinatura em baixo.
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Por Heverton Molina · Postado
Gente eu instalei aqui no meu servidor porem não sei qual e a senha pra entrar eu crio o login de admin mas e a senha onde eu coloco? -
Por juniinxt007 · Postado
Todos os Links dele Estao OFF -
Por JefersonFelisbino · Postado
Boa ! O icone dos agathions esta fora do ar "/ estou precisando
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Pergunta
WellintonJF
FALA GALERA PODEM ME AJUDA JA SEGUI TODOS TUTO AKI E NADA DEU CERTO. NÃO CONSIGO COLOCAR ESSA REV ON PARA MEU AMIGO LOGAR DA CASA DELE SENDO QUE TINHA UM INTERLUDE QUE FUNCIONA NORMAL, SO COM ESSA REV QUE NÃO CONSIGO SE PUDER AJUDAR AGRADEÇO DE MAIS, SEGUE ABAIXO AS CONFIG
IP DO MEU PC E 10.100.10.13
NO IP: serverlordsofglory.servegame.com
Login Server
# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = 10.100.10.13
# Default: 2106
LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginHostname = *
# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014
# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True
# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600
# If set to True any GameServer can register on your login's free slots
# Default: True
AcceptNewGameServer = True
# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True
# Default: 15
FastConnectionLimit = 15
# Default: 700
NormalConnectionTime = 700
# Default: 350
FastConnectionTime = 350
# Default: 50
MaxConnectionPerIP = 50
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2js_ls (default)
# URL = jdbc:hsqldb:hsql://localhost/l2js_ls
# URL = jdbc:sqlserver://localhost/database = l2js_ls/user = sa/password =
URL = jdbc:mysql://localhost/l2how
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 10
MaximumDbConnections = 10
# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: False
ShowLicence = False
# Default: True
AutoCreateAccounts = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack
# ---------------------------------------------------------------------------
# Restart LS every 24 hours?
# ---------------------------------------------------------------------------
# Default: False, 24
LoginRestartSchedule = False
LoginRestartTime = 24
# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False
GAME SERVER
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = 10.100.10.13
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2js_gs (default)
# URL = jdbc:hsqldb:hsql://localhost/l2js_gs
# URL = jdbc:sqlserver://localhost/database = l2js_gs/user = sa/password =
URL = jdbc:mysql://localhost/l2how
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 100
MaximumDbConnections = 100
# Cleans up the server database on startup.
# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).
# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.
# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.
# Default: True
DatabaseCleanUp = True
# The time before a database connection closes (in miliseconds)
# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.
# If you get often this error message, try increasing this.
# Default: 60000ms
ConnectionCloseTime = 60000
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
# Default: .
DatapackRoot = .
# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 267;268;271;273
AllowedProtocolRevisions = 267;268;271;273
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
IPCONFIG:
<?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="serverlordsofglory.servegame.com" xmlns:xsi="
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<!-- <define subnet="10.0.0.0/8" address="10.0.0.0" /> -->
<!-- <define subnet="172.16.0.0/19" address="serverlordsofglory.servegame.com" /> -->
<!-- <define subnet="192.168.0.0/16" address="10.100.10.13" /> -->
</gameserver>
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