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    • By junin00
      O proprietário prometeu a cada 10 revisões, os recursos das revisões antigas serão compartilhados.
      Link Source 2.0

      Esse é compilado da revisão atual compartilhado do forum deles.

      Link Build 2.9
      #--------------------- # Correções Rev. 1.0: #--------------------- Fixed MissQueen in Talking Island, for some reason the spawn was on the roof. Some configs have been translated, the rest will be translated further. Config for endless nipples and arrows. Implementation of Voiced commands (so far only a template and only 1 .online command has been added). (needed for multilingualism). Transferring about 30 old fixes (without commits), I just know the fixing of bugs related to the attack of characters. #--------------------- # Correções Rev. 1.1: #--------------------- If you spam the "any skill" button into a mob and at the same time move somewhere, your Persian will freeze and stake until you take yourself into the target. (FIX) You cannot sit on the throne (knocks out a mistake in the GS) (FIX). Fixed skill Fist Fury (gave effect to all weapons, now only knuckle dusters). Correction of skills Fire Vortex, Wind Vortex, Dark Vortex, Light Vortex, Ice Vortex. #--------------------- # Correções Rev. 1.2: #--------------------- Cut out mariadb, returned mysql-connector-java. (don't even ask why or why). When you buff or heal RB (which has lvl lower than yours by 9), an anchor should be hung (not fat). (FIX) - https://www.youtube.com/watch?v=Z8lemrgOELk Receiving an error in the console when buffed to a low-level RB. (FIX). Getting an error in the console when attacking a low-level RB. (FIX). + with different weapons (FIX). Lard is hanged for helping low-level players. (heal in a party for example). (FIX) - https://www.youtube.com/watch?v=MD-Sq8S9J3E If a skill has a <player hp = "60" /> tag after the trigger, it does not update the character's stats, but the stats change. You should also write a message that the effect has started or ended. On other builds this message is ID: 1133 (since HP has decreased, the effect of $ s1 can be felt.) And ID: 1134 (since HP has increased, the effect of $ s1 will disappear.) (FIX). Fixed auto-attack on the character (previously, for some reason, it did 1 hit and stopped). (FIX). #--------------------- # Correções Rev. 1.3: #--------------------- Fixed a problem with the peaceful zone (it was impossible to beat NPCs and monsters in the peaceful zone). Config for changing the MONTH / DAY / WEEK Olympiad period (month, day, week). Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively). Added AI Frintezza (+ penetration implementation). It still needs a lot of work - but it is already working. Quest Tutorial (rewritten into more sane code, but needs some work and fixes). #--------------------- # Correções Rev. 1.4: #--------------------- * By off, players who have been banned should simply be thrown out of the game, not crashed. * By off, it is forbidden to call a pet in battle. + New AI BrekaOrcOverlord, CatsEyeBandit, DeluLizardmanSpecialAgent, DeluLizardmanSpecialCommander, KarulBugBear, OlMahumGeneral, ScarletStokateNoble, TimakOrcSupplier, TimakOrcTroopLeaderF TurekOrcrc (we will replenish). + Config setting the time of buffs (on request). + Quest Tutorial is completely fixed, functions as it should. * Skill Sweeper, it should absorb when sharpening HP, ie work like DRAIN + there is no sharpening to absorb MP What's new in version 1.3 * Fixed a problem with a peaceful zone (it was impossible to beat NPCs and monsters in a peaceful zone). + Config for changing the period of the Olympiad MONTH / DAY / WEEK (month, day, week). * Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively). + Added AI Frintezza (+ implementation of penetration). It still needs a lot of work - but it is already working. + Quest Tutorial (rewritten into more sane code, but needs to be improved and corrected). #--------------------- # Correções Rev. 1.5: #--------------------- ! Now the build starts with Java 14. ! Upgrade to aCis 391. + now the chat shows where the htm file is located. (more for convenience, for admins). * Corrections in AI, correcting flooding in chat. * TP from Dion Fortress of Resistance (was not the correct point). (Thanks Gauri). + Time and date in the console (more for convenience). * Fixed the initial quest, previously called immediately (now as it should). #--------------------- # Correções Rev. 1.6: #--------------------- Fixed TP coordinates in Seal of Shilen. Fixed TP coordinates in Silent Valey. Fixed TP coordinates in Hot Springs. https://www.youtube.com/watch?v=gyVtyNvnkFI - FIX https://www.youtube.com/watch?v=qBB6Mc3cFq0 - FIX Fixed https://acis.i-live.eu/index.php?topic=10624.0 - FIX Improvement of Bluff, now deploys the target normally. Added missing NPC_IDs in multisell 1001 Fixed problem with picking up items from the ground (earlier, during picking up there was a slight stupor and movement was delayed.). (Thanks to James). quest Q127 - no reward. (Thanks to James). Corrected http://joxi.ru/52aBa1vUbYkE4A (Thanks to James). #--------------------- # Correções Rev. 1.7: #--------------------- Fixed a problem with archers (previously, for some reason, they ran to the target, for example, which was killed), although it should remain in the range. Added config level up to which (inclusive) gatekeepers are free. (Thanks to James) Fixed Lottery Ticket Seller in Elves, Dwarves and Dark Elves town (previously there were Orcs). (Thanks to James) Added max level config to enter Cruma Tower. Added missing items from the pet item vendor (in Gludio). Fixed pagan (previously it was possible to pass without a quest). (+ throws it into the city if there is no quest item). Fixed TP coordinates in Outlaw Forest (Thanks Gauri) Fixed TP coordinates in Pavel Ruins (Thanks Gauri) Fixed TP coordinates in Skyshadow Meadow (Thanks James) Fixed TP coordinates in Antharas Lair (Thanks James) Translated spawnlist_4s.sql -> spawns4s.xml Fixed character can no longer fall under textures (rarely, but it happened - you could 4-5 minutes to run under the map, and had to do a teleport. Fixed a problem with freezing (when the character fell from a height). The next AI fixes, optimized for the style of the aCis themselves (also, the chances of messages are cut in 2) were checked on PTS. Fixed Song of Renewal incorrect cooldown . (Thanks Gauri) Fixed it is impossible to speak with pets in the city. (near sellers for pets). Added a drop multiplier for items with GrandBoss (on request). Now from the game, you can open the htm file. (the NPC you need). (more for convenience, for admins). Added AI for some monsters in GFG (which reproduce). #--------------------- # Correções Rev. 1.8: #--------------------- * Mobs, now you can spoil, manure the dead. (the problem came from me when I was fixing dead target and distance issue). * Problem with manor (duplicate lines + mos belongs to the rune, it was previously gdd). * The problem with the dino island (now belongs to the rune). * Some corrections for manor (duplicate lines removed). * Soul Crystal, not working right. * Huge reworking of all teleports (all points are taken directly from the PTS + adjusted prices for all teleports (previously it was x2)). + Offline trade (by popular demand). * https://www.youtube.com/watch?v=k7oE5Ue5ytA https://www.youtube.com/watch?v=8Cj8ss-kqSE https://www.youtube.com/watch?v=AyvBVCxpYac https://www.youtube.com/watch?v=gZkCEn225J8 + Turn the character towards the NPC when talking. * Several NPCs were in the air. * Guards on sieges (now appear correctly + fixed guards in the rune, which for some reason were missing in the spawnlist aCis). * Major changes to the initial quest, now works correctly. * FakeDeath (for some reason, the character who was killed, got up after death and remained in this position). * A message about the incorrect target should be written only to a dead target. (for us, it was written without a target). #--------------------- # Correções Rev. 1.9: #--------------------- Upgrade to aCis 392. Added herb drop from gremlins (PTS). Fixed character rotation when using the skill (previously it worked in aCis, after update 392 - it was broken). Removed flood protector of skills and actions. Optimization of the code (fixes) that were added earlier. Minor adjustments to the spawnlist (in particular, added unworthy NPCs on sieges). Correction of teleports when using skills (skill spam). (jerks). ForgeOfTheGodMonsters AI adjustments. It's time to return mariadb (it won't affect the work in any way, but there are plans). If you fly to the POI to the baium on a wyvern, the TP should take place to the city. Fixed a bug where, when using a skill on a guard, it could hang a fat or an anchor (appeared after fixing the RB). Added test quests 501 and 503 for 4 and 5 clan lvl, you need a good test. Added config for chat (shaun and trade can be made global + level check). (on request). Fixed a problem with the flag on the siege (when you spawned the flag, the siege would freeze and not end). The problem is fixed that you cannot teleport to the city where the castle is under siege. Fixed a problem with the initial buff (previously for some reason 1-2 buffs were buffed). The price for all night teleports has been corrected, the price should be x2 less. Huge AI rework for frinteza (test required). True siege guards were previously removed after the siege was completed, but then immediately appeared (after 392). #--------------------- # Correções Rev. 2.0: #--------------------- 1) Fixed CA. (did not swing before, appeared in 1.9 after fixing the cast time). 2) Replaced the buffer with a more functional one. (more advanced functionality, many asked). 3) Fix the Olympics, now the character appears at the place from which he flew away, and not a random point in the city. (by PTS). 4) Removed the price of a free teleport. (PTS should be without price). 5) Htm from quests 501 and 503. (I forgot to add in previous revisions). 6) Added service "premium item". (on request). 7) Fixed a problem with malaria. (previously did not work for the player). 8)Fixed mysql path on mariadb. (in the base installer). 9) Fixed SevenSigns (now mobs appear correctly depending on the period). 10) Fixed bug with OfflineTradersTable (null). 11) Fixed a problem with the cast of the seals of the castle (the target is not visible, after update 393). 12) Removed Voiced VoiceBuff command. (there are too many questions about it). 13) Fixed a problem with the SummonFriend skill. (didn't work at all). 14) Fixed a bug with the quest Q501_ProofOfClanAlliance (null). 15) Editing the night teleport. "The Gatekeeper's general teleport fee is discounted at 50% from 8:00 PM to 12:00 AM (midnight) CST (8:00 PM GMT + 1 to 12:00 AM GMT + 1 on the Teon and Franz servers). Sundays and Saturdays are exceptions. " + fixed all prices. 16) Fixed a problem with the use of skills (when the character turned in one direction). 17) Fixed a problem with pets (it was impossible to use food). 18) Rift fix. (it was impossible to get to Anacasel). 19) Fix caste for magicians. 20) Added .expon and .expoff commands (by popular demand). 21) Fixed a serious bug with AutoLoot - earlier it was allowed to take things with more inventory capacity (120 \ 80). Now, when the limit is reached, things fall to the ground. 22) Fixed the work of Frintezza (after updating aCis). 23) Cleaned the HS from flooding (a lot of unnecessary information). 24) Now SuperHaste will not fall off (when you climb or climb a mount). (on request). 25) Full correction of raid bosses (the correct work of his curses if the difference in lvl is more than 9). 26) Fixed problem with WalkerRoutes (walking NPCs). (earlier they twitched somehow incomprehensibly). 27) Turn on clan quests by default. (501, 503 - on tests they showed themselves normally). 28) Minor adjustments to FakeDeath. (now works correctly). 29) Fixed problem with Premium (sometimes caused null). 30) Fixed problem with Premium (enabled even when disabled). 31) ItemHandler for BreakingArrow (works + - as it should). (Who does not understand, arrows for frint in addition to the script itself). 32) Fixed buffs in bufferSkills.xml (ready-made sets). - Thanks James. 33) Fixes for Elpy (experience and SP were not accrued). 34) According to PTS, skills with type TARGET_ONE (skillType) cannot be used on NPCs. 35) Fixed Chapel Guard in Pagan (must not move around the PTS). 36) Fixed announcements, after reboot old ones were also loaded. (// reload). 37) Correction in Benom timer (it was 2.4 hours, should be 24). (Benom appears in the Rune Castle dungeon 24 hours before a siege war. The defending side can teleport to the dungeon and raid the monster until a siege begins.) 38) aCis update 393. #--------------------- # Correções Rev. 2.1: #--------------------- Fixed some NPCs in the Q620_FourGoblets quest (target is not visible). Fixed slip effect (after restart). Corpse Burst skill fixed (for nekra). Fixed a visual bug (2 adena). The stats of the shooting gallery have been fixed (probably x5 was overstated). SevenSignsSpawnManager some spawn fixes. SignsPriest bugs fixed. GamePacketHandler (Fixed Login Warning, there was a wrong config). Fixes for the quest Q501_ProofOfClanAlliance. Updating aCis 394. Server hangs (2 cases fixed, not the fact that we will stop there). Problems with Walker npc, mobs correctly return to the spawn point. Small fix of water (slightly better, but not cake yet). #--------------------- # Correções Rev. 2.2: #--------------------- Updated library mariadb-java-client-2.6.1 -> mariadb-java-client-2.7.0 Fix for mmocore (trying to avoid freezes). - anyone interested in a video about the problem is on the aCis forum. Updating aCis 395. Offline_trade Adjustments: Fixed bug in buying (missing 1 column in sql). Fixed a bug when the Russian title was not saved in the database. - Thanks to Sanya for the report. The .online command, like others, can be disabled and enabled (upon request). Nice fix, the GM char can be exited or re-entered during combat. (on request). Correction for the manor (the code is slightly optimized, and the seed.xml is corrected). Captcha for the bot (by popular demand). Many small errors and typos in the code have been fixed + the code has been optimized. Some parts of the code have been translated for java 14 (we are starting to translate the code a little) . #--------------------- # Correções Rev. 2.3: #--------------------- Due to the release of 396 aCis, I had to post 2.3 ... (the update is just huge). They just made complete nonsense as usual ... (just renamed everything). Update aCis 396 (do not ask my comments, there will be a lot of obscenities). Fix offline traders. (from 2.2). Separated ru \ en configs (stand by RU). Captcha for bots (fix for Linux systems), the old one for some reason did not work (only caused a freeze). #--------------------- # Correções Rev. 2.4: #--------------------- Replaced premium item with premium account. Corrections and errors after aCis update. Fixed a problem with zaken (previously thrown a normal player). Fixed some NPCs in castles (rune, godart, shoutguard). Added missing npc in junkgart and rune. Fixed issue with deleteMe for npc - Possessor of a Precious Soul (242). Fixed miss formula (works more correctly). Trade fix (if you hit the character, he will get up and it will be impossible to interact with him). #--------------------- # Correções Rev. 2.5: #--------------------- NPC belonging to the castle (seller of the clan of things in Rune). Fixed 2 RB (impossible to attack with melee). Correction for PTS (a player who sits on a trade should not get up after a hit), as well as a player who sits on a trade and received damage (can get up from a trade, but cannot sit down until the timer has passed). Aden cannot be sold to the store (via PTS). Errors with a premium account when creating a character. Completion of configs (missed earlier). Edit premium configs (floating point support). Premium account adjustments. Returned the fix back, if the skill has the tag <player hp = "60" /> after the trigger, it does not update the character stats, but the characteristics change. (also added messages about receiving the effect and when the effect leaves). Update aCis 397 Seven Signs adjustments. By PTS up to 40 lvl, teleports are free. #--------------------- # Correções Rev. 2.6: #--------------------- AttackPTS config (enables or disables PTS attack). Corrections for polearm (now does not hit its own). Free teleport up to lvl 40 (after aCis fixes, everything broke). Item ID // info (earlier item ID was not specified). Traveler weapons cannot be sharpened. (according to TCP). - Implemented a new parameter in the datapack is_enchantable (disable sharpening). Added spoil for: Needle Stakato Soldier - 21515, Needle Stakato Drone - 21517, Frenzy Stakato Drone - 21519. FuncEnchant optimization. Fixed a problem with skillMastery (the rollback itself worked, but was not visually displayed). Fixed a problem with Augmentation (namely with active skills, after using a skill, the weapon could not be removed before relog). Fixed bug in offline trade. aCis 398. And many small fixes and fixes after updates from aCis 398. #--------------------- # Correções Rev. 2.7: #--------------------- Missed points 398 and code edits. Turn on frint by default. (previously disabled). 2 new configs: - while the bug report is empty, we will add a little functionality to the assembly (not affecting the operation of the assembly itself). 1) Multiclass 2) Allow the player to add / change a subclass for all village masters - Minor edits of SevenSigns. (namely spawn mobs). Minor tweaks to Premium account. Fixed CursedWeapon (message about the time when you pick up a weapon), also fixed the message when you enter the game (by PTS). Now toggle skills are not canceled when picking up CursedWeapon (by PTS). Fix for Augmented weapons. Now buffs and changes weapons without issue. Save after restart .expon .expoff Items_delayed table. Correction for ships. (previously caused 100% load per percent). Fix for Frintezza (code optimized, superfluous removed). Fixed a bug where the character could die when using Body to Mind. Fixed a bug, according to PTS, a CA can be inserted into the augmented weapon. The character should not stop the movement when we are waiting for the bar xp, mp, cp. Fixed a problem with dressing augmented weapons. Optimization of RequestUnEquipItem. Changed items and prices at OlympiadManagerNpc now fully match PTS. Reworked ShortCut now Augmented weapons are displayed correctly. (according to PTS, Augmented weapons were not displayed earlier or not). Buff and regen on Olympus must be before the start of the battle (according to PTS). reworking soulCrystals.xml now the chances correspond to 100%, previously 1000%. By PTS, teleport to the arena takes 60 seconds, we have 30. (PTS). Admin command // show_cached CachedData system. (for saving .menu options). Buffer fix, now a single and a set of buffs also require a price (specified in xml). Removed ExpCommandEnabled config. Removed .expoff .expon commands (shifted to .menu); Removed serverpackets ShortCutDelete, use ShortCutInit instead (fixes issue with displaying items in shortcade). Added check for active skills checkCondition. Fixed skill Force Blaster - you need charges to use. Config max. sharpening at the Olympics. If enchant> values, then the stats are reset. Added icons for all items (xml). Fixed encoding for Russian configs. Brought back the shift + click for administrators and players. (for players there is an option to disable). Fixed issues with NPCs in orc and dwarf villages (were not tied to castles). New config LvlFreeTeleport (the level to which teleportation is free). Correction for summons (now after killing, they are returned back to the owner). #--------------------- # Correções Rev. 2.8: #--------------------- 1) according to PTS, the soulshots of pets should turn on (we wrote a message that there was no servant). 2) Fixed a problem with samons (no longer fit into the owner). 3) Added functionality aggr_info (for the player). (shift + click). 4) Fixed configs a bit (bugs removed). 5) Added GM exception to check for captcha (for bots). (on request). 6) In the water, when the character sits on the trade, hp did not decrease (appeared after the last trade fix). 7) Corrections for displaying% drop, some values were incorrectly displayed earlier. 😎 New config: Multiplier for items drop with GrandBoss (on request). 9) Fixed a problem with Epics, now, for example, in the AK zone, mobs just don't throw a curse on players> lvl 8 from them, now they need to be attacked. 10) Fixed free teleports by lvl (previously only the price disappeared). 11) Rollback of changes by mmocore. 12) If in the NO_LANDING zone (for example TOI), re-enter the game, the character should appear in the city (by PTS). 13) Fixed Frintezza (previously knocked out an error when spawning). 14) The player has the opportunity to make a TP from the epic RB zone (for example, buy) (according to PTS). 15) Do not restore the effects after returning to the sub class (according to PTS, earlier buffs were returned when they returned to the old sub). 16) Do not impose on the GM character - Death Penalty (on request). 17) Config: Allow teleport to the RB zone? (if you do global gk and tp). 18) Config: Auto learning skills up to a certain level. (only works if AutoLearnSkills is enabled). (on request). 19) Fixed problem with .menu (parameters were not displayed correctly). 20) Fixes for frinteza (skill call error) #--------------------- # Correções Rev. 2.9: #--------------------- 1) Place the EN folder in the config right after compilation. 2) .menu adjustments (disable unnecessary functions by default). 3) Removed the TUTORIAL_GUIDE award - sometimes it happened that it gave out 2-3 books. 4) Added new configs: CnameTemplate, TitleTemplate, PetNameTemplate. (for the possibility of implementing Russian nicknames, etc.). 5) Added a new Dual Box config (ban on PvP with 1 IP, participate in the Olympiad, PK, 2 windows). 6) Fixed a problem with the cast (the cast was lower than what it should be). 7) Fixed a problem with groups of mobs (earlier, when killing the main mob, minions disappeared). 😎 Fixed a problem with groups of mobs (previously, when killing a mob with 1 hit (magic), the rest of the mobs did not aggro). 9) Added missing spoil Death Flyer. 10) Added missing mob Gigantic Flyer. 11) Setting up configs (disable unnecessary by default). 12) Added missing statues for the quest The Other Side of Truth. 13) Fixed problem with Farm (TamedBeast) - (food was wasted by itself). 14) Aggr button for a regular player (in shift click). 15) Fixed NPCs hanging in the air (Orc and Elven Village). 16) Fixed lvl 4 clan (previously it was impossible to interact with the statue). 17) Chat filter. 18) Fixed that after buying things from an offline trader (when he had already left the game), when trying to log in to him, it was written that the account was in use. 19) Correction of Hate in RB to normal values. (previously there was a strange multiplication from magic). 20) With the .menu parameter disabled (stopping experience), when the character dies, the experience now goes away. 21) Minor code correction. 22) Fixed 2 flying NPCs (in the air). 23) Reworking of some skills with the UNLOCK type (work on PTS). 24) Fixed NPE error for epic bosses. 25) Fix the siege of the enemy clan, you can attack without holding down ctrl. 26) Fix the siege after capturing the castle, do not show the HP doors. 27) Fixed package RelationChanged. 28) Fixed domes (previously allies (clan, alliance, party) were buffed). Also after installing the dome (Day of Doom the character was flagged). 29) Fixed NPE calculatePath error.  
      Considerações: O projeto funciona somente com Java JDK 14
      Link GeoData L2J
      Link Geodata L2OFF
      Se for iniciar com a geodata L2OFF, você precisará excluir vários quadrados no arquivo "geoengine.properties". O gameserver mostrará o que está faltando.
    • By Gremlin
      Eu estou afim de começar a mexer em interlude pvp, mas pra isso preciso saber quais os principais problemas das sources acis, frozen e mobius que precisa de atenção.
    • By Dosmundos_Interlude
      Les dejo un set que lo tengo hace mucho en mi server pero nunca lo comparti aqui les dejo este set que esta muy bueno y con un efecto electrico unico 
      Les dejo el video de muestra pero no se aprecia muy bien el video ya que es de hace años descargalo y mire por usted mismo el increible set 
      Derechos By Dosmundos_Interlude 
      Descarga : https://www.mediafire.com/file/p94icyc996basyh/SET-VIP-_IVAN.rar/file
      Gracias por ver este tema
    • By Arcadeh3r0
      Grand Opening : 23 April at 20:00 GTM+2
      500Euro Real Money Rewards
      Server Rates
      XP: x2000 SP: x2000 Adena: x2000 Drop: x100 Enchantment Rates
      Safe Enchant: 3 Max Enchant : 16 Simple Scroll: 0-12 -> 65% On Fail -> Crystals Blessed Scroll: 0-12 -> 100% Crystal Scroll: 0-12 -> 100%, 12-16 -> 50% On Fail -> Same Enchant Custom Scroll: 0-16 -> 100% , 16-20 -> 80% On Fail -> Same Enchant Fast Enchant system -> Enchant window will not disappear after each enchant Additional Information
      Buff Slots 58 max 3 windows per PC Subclass - Main + 3 Automatic Potions Anti AFK system(you will not gain GM rewards if you are AFK) Anti AFK in Events , if you are AFK you will get dismissed Voting to each site from Vote Manager you will get EXTRA Vote Coins You can Vote every 12 Hours If you vote at least in at 1 site you will get Mass vote Reward + Vote buff Vote buff will be available to all your players , every time you want it (in vote NPC) Vote buff and Button will be available for 11 hours , then you have to vote again to get it Customs Information
      Armors - Apella, Dynasty ( Both same status ) Weapons - Gold, Dynasty( Both same status ) PVP Weapon's Custom Glow ( Check them here ) Custom Tattoos Custom Accessories with Custom status Augments
      1 Active + 1 Passive Mid - 5% High - 10% Top - 15% Custom - 30% Fast Augment System -> Double Click to LS for augment Events
      Team vs Team Capture the flag Deathmatch Tournament 1v1, 3v3, 5v5, 9v9 every 6 hour's Unique GM events  
      Party Zone
      Opens every 3 hour's with 1 hour duration At least 3 member's in party 1 window per pc PVP Zone
      PVP Zone map changes every hour Top PVP Killer each hour get awarded Custom Target System only on PVP Zone ( You are able to see your enemy class/live status update ) Olympiad
      Hero period: 1 Week Hero every 7 Days at 2AM At least 3 players to begin playing Skill reuse after match Items - S Grade ( NO CUSTOMS ) Max Enchant is + 6 If you have more than +6 it will automatic be counted as +6 in your status Olympiad Starts 18:00 GMT +2 Olympiad Ends 00:00 GMT +2 VIP System
      Custom Name / Title colors ( .vip ) x2 Mass Vote Reward x2 PVP Reward +5% chance to enchant items More Drops to Farm mobs, Party zone, Raid bosses Less chance to drop Item from PK's .vip command Vip Chat System(public chat, via ^ ) Pk System
      You can drop items by PK's. You are safe until 10 PK's After 10 you have big chance to drop Items If You are VIP you are safe until 20 PK's 1 item can be dropped each time There are 70% chance to drop If you are VIP there are 30% chance to drop Raid Bosses
      Most Damage Dealt Drops will be kept to the ground for 30 seconds Special Boss 4h Grand Bosses 3h Normal Bosses 1h Voiced Commands
      .menu .vip .exit ( Only for PVP Zone ) .deposit/.withdraw .castlemanager .tvtjoin/ .tvtleave/ .tvtinfo .ctfjoin/ .ctfleave/ .ctfinfo .dmjoin/ .dmleave/ .dminfo .repair  
    • By Epoch-Life
      We are cheerful to present a new world of Lineage 2! 
      Are you a fan of classic Lineage 2 Interlude? Are you tired of endless add-ons? Time to try something new.
      WEB SITE:
      - https://top.l2jbrasil.com/index.php?a=stats&u=epoch-life

      What did we prepare for you?
      - One of the best-balanced Lineage 2 Interlude.
      - The server includes the latest updates and fixes of Interlude chronicle.
      - The newest graphic upgrades available in Lineage 2 Interlude.
      - The most colorful and customized skill performance - classic abilities with new animations.
      - All skill animations (including Flames of Invincibility, Day of Doom etc.) visible without any lags and glitches.
      - No uncommon add-ons! Classic Lineage 2 Interlude chronicle.
      - Sophisticated and elegant interface.
      - Remarkable graphic design of all NPC and mobs at any location.

      Experience a whole different world of Lineage 2 Interlude.
      - Forget about the lags and low FPS in mass PVP. With fully adjustable settings you can adjust the game client accordingly to the characteristics of your PC.
      - You do not need any extra patches with limited effects with our new game optimization.

      Server Rates:
      - Exp: x1200, Sp: x1200
      - Adena: x300 (in all locations, except for the locations indicated below) - Farm Zone Life Stone x2500, Farm Zone Light x2500, Farm Zone Dark x2500
      - Drop: x1

      - Chronicle: Interlude Remastered
      - The best of the Lineage 2 PvP world at hot rates.
      - 3 farm zones.
      - 3 types of cloaks with minimal stats to bring more interesting class balance to the game.
      - Class balance, server statistics by race is open to everyone, all combat classes are adapted to PvP.
      - Fully working skills of Interlude and Agumentation, all skills of Augmentation for the realities of x1200 rates.
      - Removed all unnecessary and uncomfortable drop.
      - Endless Soulshot / Spiritshot.
      - Endless Arrows.
      - Subclass without a quest.
      - Nobless without a quest.
      - You just need to be in the party that finished off the boss, be at a distance of no more than 1500 from him and be on the subclass of at least 75 lvl!
      - Auto learning skills and autoloot.
      - High quality geodata, you will not encounter delays or dips in the texture.
      - A unique Game shop where you will find everything you need to play.
      - Convenient Buffer with working profiles for saving.
      - All professions without a quest.
      - No shadow donation, equal and transparent conditions for everyone.

      - Everything you remember about the Olympics at Interlude - FORGET!
      - We have prepared a completely new Olympiad, with new features and new arenas!
      - Duration of the Olympiad: from 18:00 to 24:00 Moscow time.
      - Olympiad period: 1 week. Maximum sharpening at the Olympics +6. Items with a higher enchant level are equal to +6 stats.
      - HWID protection.
      - Non-class battles require 5 player registrations.
      - The minimum number of battles to be included in the list of those fighting for the title of hero is 9. Of these, the minimum number of victories is 1.
      - New Olympic stadiums with obstacles!

      - The chance to get a skill with Top LS is 10%.
      - You can get it in a special location, a complete analogue of Dino Island - Epoch Life Farm Life Stone.
      - ATTENTION! From 00:00 to 12:00 Moscow time, the PvP zone will turn on in this zone!
      - The chance to get a skill with High LS is 5%.
      - You can get it from champions with a 40% chance or mobs at the CTF event.
      - Triggers skills are not displayed in passive skills.

      - Safe enchant level: +3.
      - Maximum enchant level: Weapon +18, Armor +14, Jewelry +14.
      - Balanced sharpening chance.

      Clan System:
      - The maximum number of people in a clan is 9. Each pack boosts the clan for itself!
      - An alliance can have a maximum of 3 clans.
      - All penalties have been canceled.
      - There is no bonus distribution of clan skills.
      - When a clan is created, it gets level 8.
      - To study the clan skills, you will need the Memento Mori item, which drops on the Epoch Isle in the Farm Life Stone zone

      Class Balance:
      - Classes such as SH and SORK have been completely redesigned: unnecessary skills have been removed, new ones have been added. 
      - MM (water) / SORK (fire) / CX (air) are completely three classes identical in parameters and a set of skills, but taking into account their specifics of elementals.
      - Absolutely ALL character classes are balanced in terms of damage, chance and skill action

      Additional Server Commands:
      - .epic - information about the status of Epic Bosses.
      - .rb - information about the state of the Special Bosses.
      - .menu - full player control panel.
      - .topclans - clan statistics.
      - .classmaster - study of the profession.
      - .acp - ACP setting.

      Server information: https://top.l2jbrasil.com/index.php?a=stats&u=epoch-life
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Arquivo scripts.cfg não existe[L2jmobius

Go to solution Solved by junin00,


Peguei aqui no fórum um npc buffer, mas não estou encontrando onde colocar a chamada do aquivo __init__.py, procurei e todos os lugares dizem para colocar no arquivo scripts.cfg, mas não encontro esse arquivos em nenhum lugar na rev mais atual da l2jmobius interlude.

Kelvin Coleti


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1 hora atrás, KelvinColeti disse:

Peguei aqui no fórum um npc buffer, mas não estou encontrando onde colocar a chamada do aquivo __init__.py, procurei e todos os lugares dizem para colocar no arquivo scripts.cfg, mas não encontro esse arquivos em nenhum lugar na rev mais atual da l2jmobius interlude.

Mobius não tem py, é tudo java.

Ta descrito no topico la, ve ai no Link

Edited by junin00
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8 horas atrás, junin00 disse:

Mobius não tem py, é tudo java.

Ta descrito no topico la, ve ai no Link

Então só consigo adicionar mods Java?

6 horas atrás, osvaldotl2015 disse:


Eu encontrei esse arquivo, mas não sei oque fazer nele.

Edited by KelvinColeti
Erro de digitação

Kelvin Coleti


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1 hora atrás, junin00 disse:

Se eu achar um te mando. Pois eu uso o sheme buffer da própria rev.

Eu também estou usando ele, mas é um pouco estranho, queria algo mais personalizado. Mas não é só a questão do buffer, mas de todos os outros mods que encontro é em .py aí não tem como usar nenhum. Mas mesmo assim se encontrar e mandar aqui eu agradeço.

40 minutos atrás, osvaldotl2015 disse:

Para qualquer relatório de bug ou consulta, você deve ir ao fórum l2jmobius 

Eu procuro algumas coisas lá, mas como o fórum é em inglês aqui é muito mais fácil ser respondido.

Kelvin Coleti


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