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L2Warlock Interlude Custom Pvp Server / Beta 21/11 / G.O 28/11 20:00 GMT +2


Arcadeh3r0

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Beta Opening : 21 November at 20:00 GMT+2

Grand Opening : 28 November at 20:00 GTM+2

Server Info

 

Basic Information

 Experience Rates: x1000  
 SP Rates: x1000  
 Adena: x 1000  
 Starting Level 52
 PvP Server x1000 Easy xp to level 80

 

Enchant Rates

 Safe +3  
 Max +20
 Normal Enchant Scrolls 65%  
 Blessed Max Enchant +14 -> 100%
 Crystal max +16 -> 50% (on break enchant still the same)  
 Custom Scroll max +20 -> (+17 -> 95% , +18 -> 90% , +19 -> 85% , +20 -> 80% )

 

Augmentation Rates

 Augment Skills 1 Active + 1 Passive 
 High grade life stone - 10%   
 Top grade life stone - 15%   
 Custom life stone - 30% : dropped by Raid,Party,Dungeon Zones

 

Augment System

Custom Ls System that makes your life easier

Double Click to Lifestone will augment your weapon

If you get any Active/Passive/Chance skill, The Weapon will be unequipped

and you will be informed with the succeed skill

f you dont like this system , you can use the NPC to do your augments

 

Custom Features

 Custom Weapons: Gold weapons, Ancient gold weapons
 Custom Armors: Apella, Dynasty, Rykros  
 Custom Jewels: Normal Rb Jewels, Pvp Rb Jewels
 Custom Mask
 Custom Tattoo
 Custom Items can be divided to Classic And Pvp
 Classic Customs gear can be obtained by farm
 Pvp Custom gear can be Upgraded from Classic + Materials
Upgrating Weapon/Armor will keep your augment/enchant

 Custom boss scrolls: Increasing speacial status for 1hour
 Cancellation System , after 10 sec you get buffs back 
 Healers have a small change to get Pvp's from their party


Vip System
 Custom Name / Title colors (via .vip)
 x2 Mass Vote Reward
 x2 Pvp Reward
 +5% chance to enchant items
 More Drops to Farm zones,Party zone , Raid bosses
 Less chance to drop Item's from Pk's
 .vip command

 Vip Chat System(public chat,you can talk with ^ )


Pk System
 You can drop items by PK's.You are safe until 10 PK's
 After 10 you have big chance to drop Items
 If You are VIP you are safe until 20 PK's
 1 item can be dropped each time
 There are 70% chance to drop
 If you are VIP there are 30% chance to drop


Bosses
 Special Boss every 4 Hour's.
 Epic Bosses every 3 Hour's.
 Normal Bosses every 1 Hour.
 
Events
 TVT  
 DM  
 CTF  
 Party Farm every 6 hour's with 1 event hour duration  
 Dungeon
 Tournaments every 6 Hour's.

 

Pvp System

Every hour most Pvp killer from Pvp Zone will be rewarded with extra Pvp medal

Every 24 Hour's Top Pvp/Pk Killer will be rewarded with Event medal

 

Party Farm 
 Opens every 6 hour's
 Duration 1 hour  
 Custom Mini Bosses with special drops  
 Minimum players for enter is 3 
 Every member must have at least 10 Pvp's to join
 1 player per PC are allowed

 

Dungeons
 An instanced zone with 5 stages with Custom Mobs-Bosses

Drops Farm-Ls-Event medal and a temporary Grand Jewel for 6 Hour's
 You can enter every 12 hours
 You can enter solo or with a party (at least 4 players)
 Only 1 player Per PC allowed to registered

 

Olympiad

 Olympiad period every 1 week  
 Heroes will be given 2 hour after period ends
 No custom items allowed (Allowed: tattoo level 1)
 Max enchant is +6

Over enchanted items will be automatically counted as +6

Ranking update after every match
 The Olympiad begins every day at 18:00 and ends at 00:00 AM (GMT+2)


For much more info please visit our website.

Server Info

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if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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