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[Monstro Fighter] for Interlude with animations and sounds


Rolo

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1 hour ago, Rolo said:

Here's an example (draconic bow with a purple glow):

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So far so good. I hope I don't become impudent but how to make it so that when you enchant it for example from +4 it +16 gradually the purple color becomes brighter.

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43 минуты назад, boich00 сказал:

So far so good. I hope I don't become impudent but how to make it so that when you enchant it for example from +4 it +16 gradually the purple color becomes brighter.

This is a bigger challenge. ) 
Alternatively, change the colour settings in the env.ini. 
Another way is to make server-side swaps in classes UserInfo/CharInfo. But you need to have separately compiled effects for this, and there will be a lot of work in dat fichal.

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