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jasonxd's Achievements
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alguém pode me ajudar tbm estou com o mesmo problema....não consigo clicar em nada e nem dar comandos admin já tentei varias coisas e nao resolveu......o meu game server ta dando o seguinte erro....... AirShipManager: Loaded 0 private airships GraciaSeedsManager: Initializing Loading Server Scripts Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \MasterHandler.java (at line 285) _log.config("Loaded " + ActionHandler.getInstance().size() + " ActionHandlers"); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files Failed executing script: D:\JOGOS\PRE CONFIGURADO FREYA TESTE\gameserver\data\scripts\handlers\MasterHandler.java. See MasterHandler.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \MC_Show.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced from required .class files ---------- 2. ERROR in \MC_Show.java (at line 231) _log.info("Fantasy Isle: MC show script starting at " + format.format(System.currentTimeMillis()+diff)+ " and is scheduled each next 4 hours."); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 2 problems (2 errors)The type java.util.Map$Entry cannot be resolved. It is indirectly referenced from required .class files The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files Failed executing script: D:\JOGOS\PRE CONFIGURADO FREYA TESTE\gameserver\data\scripts\ai\fantasy_isle\MC_Show.java. See MC_Show.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \HandysBlockCheckerEvent.java (at line 120) _log.info("Handy's Block Checker Event is disabled"); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files Failed executing script: D:\JOGOS\PRE CONFIGURADO FREYA TESTE\gameserver\data\scripts\ai\fantasy_isle\HandysBlockCheckerEvent.java. See HandysBlockCheckerEvent.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \L2AttackableAIScript.java (at line 244) _log.info("Class not found "+t.type+"Instance"); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 1 problem (1 error)The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files Failed executing script: D:\JOGOS\PRE CONFIGURADO FREYA TESTE\gameserver\data\scripts\ai\group_template\L2AttackableAIScript.java. See L2AttackableAIScript.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM ---------- 1. ERROR in \BeastFarm.java (at line 1) /* ^ The type java.util.Map$Entry cannot be resolved. It is indirectly referenced from required .class files ---------- 2. ERROR in \BeastFarm.java (at line 299) name = name.replace("%name%", "Alpine Kookaburra"); ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files ---------- 3. ERROR in \BeastFarm.java (at line 299) name = name.replace("%name%", "Alpine Kookaburra"); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the arguments (String, String) ---------- 4. ERROR in \BeastFarm.java (at line 302) name = name.replace("%name%", "Alpine Cougar"); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the arguments (String, String) ---------- 5. ERROR in \BeastFarm.java (at line 305) name = name.replace("%name%", "Alpine Buffalo"); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the arguments (String, String) ---------- 6. ERROR in \BeastFarm.java (at line 308) name = name.replace("%name%", "Alpine Grendel"); ^^^^^^^ The method replace(char, char) in the type String is not applicable for the arguments (String, String) ---------- 6 problems (6 errors)The type java.util.Map$Entry cannot be resolved. It is indirectly referenced from required .class files The type java.lang.CharSequence cannot be resolved. It is indirectly referenced from required .class files The method replace(char, char) in the type java.lang.String is not applicable for the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable for the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable for the arguments (java.lang.String, java.lang.String) The method replace(char, char) in the type java.lang.String is not applicable for the arguments (java.lang.String, java.lang.String) Failed executing script: D:\JOGOS\PRE CONFIGURADO FREYA TESTE\gameserver\data\scripts\ai\group_template\BeastFarm.java. See BeastFarm.java.error.log for details. Annotation processing got disabled, since it requires a 1.6 compliant JVM
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alguem me ajuda a abrir a porta do meu roteador? é um smart lan
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Entrada/Inauguração do L2React, exclusivo para L2JBrasil
Tópico respondeu ao Adriano de jasonxd em Páginas iniciais
alguem conseguiu colocar a porcentagem pra rodar?...pq aqui nao deu. obrigado vlw
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Por favor, compartilhe a fonte da versão revisada do Orion. Obrigado.· 0 respostas
please...