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[Enchant] [Dando Kick]


marquinhus24

Pergunta

Galera eu deixei enchant até +30, ai enchantei um item pra um outro char meu e joguei no chão, quando eu pego o item +30 do chao e tento equipar, o servidor fala que estou sendo kikado por ter overenchant, o que tem de errado?

Gameserver - Config - hed - Enchant:

# Safe enchant
EnchantSafeMax = 5
EnchantSafeMaxFull = 30
# Crystal Limits
CrystalEnchantMin = 0
CrystalEnchantMax = 16
# Max enchant Settings by scrolls.
EnchantWeaponMax=30
EnchantArmorMax=30
EnchantJewelryMax=30

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16 respostass a esta questão

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  • 0

seu Server esta com overchant deixe o overchant do Server +30 Tambem!

 

# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 0
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 30
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 30
Editado por TheHacker
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  • 0

 

seu Server esta com overchant deixe o overchant do Server +30 Tambem!

 

# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 0
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 30
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 30

 

onde acho isso?

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  • 0
Vai em :

C:\Users\ismee\Desktop\Server L2JF\gameserver\config\head\enchant.properties



e deixa assim:



# Limit enchant GM players (// setew and others) (0 disabled)

GMOverEnchant = 0


# IMPORTANT: anti Over Enchant system

# HOW WORKS: if you set it to 20, and player have an item > 20

# he will be kicked and the item will disappear!

# Enchant amount at which a player gets punished (0 disabled)

EnchantKick = 0

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Vai em :
C:\Users\ismee\Desktop\Server L2JF\gameserver\config\head\enchant.properties
e deixa assim:
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 0
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 0

 

Mais ai fica desabilitado se alguem quiser entrar com hack de enchant, nunca irei saber rs

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  • 0

Mais ai fica desabilitado se alguem quiser entrar com hack de enchant, nunca irei saber rs

Coloca 31 Ai Quando Tiver +30 Vai Ficar de Boa e Se Colocar +31 Ai Você Configura Para Jaula!

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já está 31 mano e mesmo assim, weapon mais trinta ainda

# Limit enchant GM players (// setew and others) (0 disabled)

GMOverEnchant = 31# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)

EnchantKick = 31

 

Editado por marquinhus24

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Marquinhos posta o arquivo inteiro dentro de um spoiler pra gente dar uma olhada, assim vai ficar mais fácil de analisar todas as informações e você não perde tempo postando os pedaços. Abraço!

Insanity is doing the same thing over and over again
and expecting different results.

- Albert Einstein.

owner of Lineage II Furya - Interlude 3000x - furya.com.br 😉

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Marquinhos posta o arquivo inteiro dentro de um spoiler pra gente dar uma olhada, assim vai ficar mais fácil de analisar todas as informações e você não perde tempo postando os pedaços. Abraço!

 

#============================================================#

# Enchant Settings #
#============================================================#
# Pack: l2jfrozen Site: www.l2jfrozen.com #
#============================================================#
# ----------------------------------------------
# Special Enchanting System -
# ----------------------------------------------
# Chance enchanting presented as a series of pairs of numbers where the first
# Indicates the number of levels, and the second chance of successful enchanting.
# Also have the option of limiting the maximum level of echanting
# For weapons / armor / jewelry.
# If you have a maximum level of grinding 50 and you do not want
# Give all the chances for each level (from 1 to 50) then
# You can specify for example:
# NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50;
# Example: 5,92; = if you enchant weapon to +5 you have 92% to success.
# ----------------------------------------------
# Chance For Normal Scrolls -
# ----------------------------------------------
# Weapon
NormalWeaponEnchantLevel = 1,76;2,76;3,76;4,76;5,76;6,76;7,76;8,76;9,76;10,76;11,76;12,76;13,76;14,76;15,76;16,76;17,76;18,76;19,76;20,76;
# Armor
NormalArmorEnchantLevel = 1,76;2,76;3,76;4,76;5,76;6,76;7,76;8,76;9,76;10,76;11,76;12,76;13,76;14,76;15,76;16,76;17,76;18,76;19,76;20,76;
# Jewel
NormalJewelryEnchantLevel = 1,76;2,76;3,76;4,76;5,76;6,76;7,76;8,76;9,76;10,76;11,76;12,76;13,76;14,76;15,76;16,76;17,76;18,76;19,76;20,76;
# ----------------------------------------------
# Chance For Blessed Scrolls -
# ----------------------------------------------
# Weapon
BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,69;8,69;9,69;10,69;11,69;12,69;13,69;14,69;15,69;16,69;17,69;18,69;19,69;20,100;21;100;22,100;23,100;24,100;25,100;26,100;27,100;28,100;29,100;30,100;
# Armor
BlessArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,69;8,69;9,69;10,69;11,69;12,69;13,69;14,69;15,69;16,69;17,69;18,69;19,69;20,100;21;100;22,100;23,100;24,100;25,100;26,100;27,100;28,100;29,100;30,100;
# Jewel
BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,69;8,69;9,69;10,69;11,69;12,69;13,69;14,69;15,69;16,69;17,69;18,69;19,69;20,100;21;100;22,100;23,100;24,100;25,100;26,100;27,100;28,100;29,100;30,100;
# ---------------------------------------------
# Chance For Crystal Scrolls -
# ---------------------------------------------
# Weapon
CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;
# Armor
CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;
# Jewel
CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,100;6,100;7,100;8,100;9,100;10,100;11,100;12,100;13,100;14,100;15,100;16,100;17,100;18,100;19,100;20,100;
# Safe enchant
EnchantSafeMax = 5
EnchantSafeMaxFull = 30
# Crystal Limits
CrystalEnchantMin = 0
CrystalEnchantMax = 30
# Max enchant Settings by scrolls.
EnchantWeaponMax=30
EnchantArmorMax=30
EnchantJewelryMax=30
# On / off bonuses at enchant dwarfs
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = False
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 5
# On / off enchant hero weapons
EnableEnchantHeroWeapons = False
# The value of enchanting
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# --------------------------
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 10
AugmentationMidSkillChance = 20
AugmentationHighSkillChance = 30
AugmentationTopSkillChance = 40
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Chance to get the glow
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon
DeleteAgmentPassiveEffectOnChangeWep=true
DeleteAgmentActiveEffectOnChangeWep=true
# ----------------------
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
# Chance to improve Cristal
SoulCrystalLevelChance = 32
# Chance to improve Cristal
SoulCrystalMaxLevel = 13
#----------------------
# Enchant limit for Olympiad battles.
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 4
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 31
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 31

Ta ai mano, Enchant inteiro!
Editado por marquinhus24

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  • 0

Cara mas isso nao é a solução para parar o kick!

me adiciona no facebook que te dou uma ajuda por TV!

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Cara, pelo arquivo tá certo e a parada do GM/ADM não é solução porque só daria kick quando o GM/ADM fosse enchantar a arma do cara além do permitido. Só para teste coloque outro valor no de kick ao invés de 31 coloque 35 e veja se resolve, se for isso pensamos em outra coisa, mais na teoria o arquivo está certo!

Insanity is doing the same thing over and over again
and expecting different results.

- Albert Einstein.

owner of Lineage II Furya - Interlude 3000x - furya.com.br 😉

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Galera eu deixei enchant até +30, ai enchantei um item pra um outro char meu e joguei no chão, quando eu pego o item +30 do chao e tento equipar, o servidor fala que estou sendo kikado por ter overenchant, o que tem de errado?

Gameserver - Config - hed - Enchant:

# Safe enchant
EnchantSafeMax = 5
EnchantSafeMaxFull = 30
# Crystal Limits
CrystalEnchantMin = 0
CrystalEnchantMax = 16
# Max enchant Settings by scrolls.
EnchantWeaponMax=30
EnchantArmorMax=30
EnchantJewelryMax=30

 

A solução para o seu problema.

https://www.l2jbrasil.com/index.php?/topic/119025-problema-com-overenchant/?hl=enchantkick

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