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Player é teleportado ao entra na zona do zaken


ICON

Pergunta

Projeto acis.

ola, estou add um zaken em meu projeto e esta 98% ainda falta arruma as skill teleporte dele.

ai lembrei que na acis tinha isso de teleportar o player ao entra na zona dele. fui testa e estou com esse problema.

ja fiz umas duas pesquisas aqui no forum e achei poucas coisas sobre esse assunto, ou foi redirecinado para outro AI zaken ou nao respondido.

se alguem puder tirar essa duvida de onde arruma essa parada eu agradeço.

teste com level baixo e level auto tudo é teleportado para giran, somente char admin consegui entra na zona.

script que estou usando mas crio que nao seja o problema. 

 

/*
 * Copyright (C) 2004-2013 L2J DataPack
 *
 * This file is part of L2J DataPack.
 *
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.individual;
 
import ai.AbstractNpcAI;
 
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.taskmanager.GameTimeTaskManager;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.DoorTable;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.templates.StatsSet;
import net.sf.l2j.gameserver.model.actor.L2Attackable;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.L2Effect;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
import net.sf.l2j.gameserver.network.serverpackets.PlaySound;
import net.sf.l2j.util.Rnd;
 
/**
 * Zaken AI
 */
public class Zaken extends AbstractNpcAI
{
        private int _1001 = 0; // used for first cancel of QuestTimer "1001"
        private int _ai0 = 0; // used for zaken cord updater
        private int _ai1 = 0; // used for X cord tracking for non-random teleporting in zaken's self teleport skill
        private int _ai2 = 0; // used for Y cord tracking for non-random teleporting in zaken's self teleport skill
        private int _ai3 = 0; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill
        private int _ai4 = 0; // used for spawning minions cycles
        private int _quest0 = 0; // used for teleporting progress
        private int _quest1 = 0; // used for most hated players progress
        private int _quest2 = 0; // used for zaken HP check for teleport
        private L2PcInstance c_quest0 = null; // 1st player used for area teleport
        private L2PcInstance c_quest1 = null; // 2nd player used for area teleport
        private L2PcInstance c_quest2 = null; // 3rd player used for area teleport
        private L2PcInstance c_quest3 = null; // 4th player used for area teleport
        private L2PcInstance c_quest4 = null; // 5th player used for area teleport
        private static final int ZAKEN = 29022;
        private static final int doll_blader_b = 29023;
        private static final int vale_master_b = 29024;
        private static final int pirates_zombie_captain_b = 29026;
        private static final int pirates_zombie_b = 29027;
        private static final int[] Xcoords =
        {
                53950,
                55980,
                54950,
                55970,
                53930,
                55970,
                55980,
                54960,
                53950,
                53930,
                55970,
                55980,
                54960,
                53950,
                53930
        };
       
        private static final int[] Ycoords =
        {
                219860,
                219820,
                218790,
                217770,
                217760,
                217770,
                219920,
                218790,
                219860,
                217760,
                217770,
                219920,
                218790,
                219860,
                217760
        };
       
        private static final int[] Zcoords =
        {
                -3488,
                -3488,
                -3488,
                -3488,
                -3488,
                -3216,
                -3216,
                -3216,
                -3216,
                -3216,
                -2944,
                -2944,
                -2944,
                -2944,
                -2944
        };
       
        // ZAKEN Status Tracking :
        private static final byte ALIVE = 0; // Zaken is spawned.
        private static final byte DEAD = 1; // Zaken has been killed.
       
        private static L2BossZone _Zone;
       
        private Zaken(String name, String descr)
        {
                super(name, descr);
               
                // Zaken doors handling
                ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable()
                {
                        @Override
                        public void run()
                        {
                                try
                                {
                                        if (getTimeHour() == 0)
                                        {
                                                DoorTable.getInstance().getDoor(21240006).openMe();
                                                ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
                                                {
                                                        @Override
                                                        public void run()
                                                        {
                                                                try
                                                                {
                                                                        DoorTable.getInstance().getDoor(21240006).closeMe();
                                                                }
                                                                catch (Throwable e)
                                                                {
                                                                        _log.warning("Cannot close door ID: 21240006 " + e);
                                                                }
                                                        }
                                                }, 300000L);
                                        }
                                }
                                catch (Throwable e)
                                {
                                        _log.warning("Cannot open door ID: 21240006 " + e);
                                }
                        }
                }, 2000L, 600000L);
               
                int[] mobs =
                {
                        ZAKEN,
                        doll_blader_b,
                        vale_master_b,
                        pirates_zombie_captain_b,
                        pirates_zombie_b
                };
               
                registerMobs(mobs);
                _Zone = GrandBossManager.getInstance().getZoneByXYZ(55312, 219168, -3223);
               
                StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
                int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
                if (status == DEAD)
                {
                        // load the unlock date and time for zaken from DB
                        long temp = info.getLong("respawn_time") - System.currentTimeMillis();
                        // if zaken is locked until a certain time, mark it so and start the unlock timer
                        // the unlock time has not yet expired.
                        if (temp > 0)
                        {
                                startQuestTimer("zaken_unlock", temp, null, null, false);
                        }
                        else
                        {
                                // the time has already expired while the server was offline. Immediately spawn zaken.
                                L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false);
                                GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
                                spawnBoss(zaken);
                        }
                }
                else
                {
                        int loc_x = info.getInteger("loc_x");
                        int loc_y = info.getInteger("loc_y");
                        int loc_z = info.getInteger("loc_z");
                        int heading = info.getInteger("heading");
                        int hp = info.getInteger("currentHP");
                        int mp = info.getInteger("currentMP");
                        L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0, false);
                        zaken.setCurrentHpMp(hp, mp);
                        zaken.setCurrentHp(zaken.getMaxHp());
                        zaken.setCurrentMp(zaken.getMaxMp());
                        spawnBoss(zaken);
                }
        }
       
        public void spawnBoss(L2GrandBossInstance npc)
        {
                if (npc == null)
                {
                        _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql");
                        return;
                }
                GrandBossManager.getInstance().addBoss(npc);
               
                npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
                _ai0 = 0;
                _ai1 = npc.getX();
                _ai2 = npc.getY();
                _ai3 = npc.getZ();
                _quest0 = 0;
                _quest1 = 0;
                _quest2 = 3;
                if (_Zone == null)
                {
                        _log.warning("Zaken AI failed to load, missing zone for Zaken");
                        return;
                }
                if (_Zone.isInsideZone(npc))
                {
                        _ai4 = 1;
                        startQuestTimer("1003", 1700, null, null, true);
                }
                _1001 = 1;
                startQuestTimer("1001", 1000, npc, null, true); // buffs,random teleports
        }
       
        @Override
        public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
        {
                int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
                if ((status == DEAD) && !event.equalsIgnoreCase("zaken_unlock"))
                {
                        return super.onAdvEvent(event, npc, player);
                }
               
                if (event.equalsIgnoreCase("1001"))
                {
                        if (_1001 == 1)
                        {
                                _1001 = 0;
                                cancelQuestTimer("1001", npc, null);
                        }
                        int sk_4223 = 0;
                        int sk_4227 = 0;
                        L2Effect[] effects = npc.getAllEffects();
                        if ((effects != null) && (effects.length != 0))
                        {
                                for (L2Effect e : effects)
                                {
                                        if (e.getSkill().getId() == 4227)
                                        {
                                                sk_4227 = 1;
                                        }
                                        if (e.getSkill().getId() == 4223)
                                        {
                                                sk_4223 = 1;
                                        }
                                }
                        }
                        if (getTimeHour() < 5)
                        {
                                if (sk_4223 == 1) // use night face if zaken have day face
                                {
                                        npc.setTarget(npc);
                                        npc.doCast(SkillTable.getInstance().getInfo(4224, 1));
                                        _ai1 = npc.getX();
                                        _ai2 = npc.getY();
                                        _ai3 = npc.getZ();
                                }
                                if (sk_4227 == 0) // use zaken regeneration
                                {
                                        npc.setTarget(npc);
                                        npc.doCast(SkillTable.getInstance().getInfo(4227, 1));
                                }
                                if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0))
                                {
                                        int i0 = 0;
                                        int i1 = 1;
                                        if (((L2Attackable) npc).getMostHated() != null)
                                        {
                                                if ((((((L2Attackable) npc).getMostHated().getX() - _ai1) * (((L2Attackable) npc).getMostHated().getX() - _ai1)) + ((((L2Attackable) npc).getMostHated().getY() - _ai2) * (((L2Attackable) npc).getMostHated().getY() - _ai2))) > (1500 * 1500))
                                                {
                                                        i0 = 1;
                                                }
                                                else
                                                {
                                                        i0 = 0;
                                                }
                                                if (i0 == 0)
                                                {
                                                        i1 = 0;
                                                }
                                                if (_quest0 > 0)
                                                {
                                                        if (c_quest0 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest0.getX() - _ai1) * (c_quest0.getX() - _ai1)) + ((c_quest0.getY() - _ai2) * (c_quest0.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 1)
                                                {
                                                        if (c_quest1 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest1.getX() - _ai1) * (c_quest1.getX() - _ai1)) + ((c_quest1.getY() - _ai2) * (c_quest1.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 2)
                                                {
                                                        if (c_quest2 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest2.getX() - _ai1) * (c_quest2.getX() - _ai1)) + ((c_quest2.getY() - _ai2) * (c_quest2.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 3)
                                                {
                                                        if (c_quest3 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest3.getX() - _ai1) * (c_quest3.getX() - _ai1)) + ((c_quest3.getY() - _ai2) * (c_quest3.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 4)
                                                {
                                                        if (c_quest4 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest4.getX() - _ai1) * (c_quest4.getX() - _ai1)) + ((c_quest4.getY() - _ai2) * (c_quest4.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (i1 == 1)
                                                {
                                                        _quest0 = 0;
                                                        int i2 = getRandom(15);
                                                        _ai1 = Xcoords[i2] + getRandom(650);
                                                        _ai2 = Ycoords[i2] + getRandom(650);
                                                        _ai3 = Zcoords[i2];
                                                        npc.setTarget(npc);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                                                }
                                        }
                                }
                                if ((getRandom(20) < 1) && (_ai0 == 0))
                                {
                                        _ai1 = npc.getX();
                                        _ai2 = npc.getY();
                                        _ai3 = npc.getZ();
                                }
                                L2Character c_ai0 = null;
                                if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 == 0))
                                {
                                        if (((L2Attackable) npc).getMostHated() != null)
                                        {
                                                c_ai0 = ((L2Attackable) npc).getMostHated();
                                                _quest1 = 1;
                                        }
                                }
                                else if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 != 0))
                                {
                                        if (((L2Attackable) npc).getMostHated() != null)
                                        {
                                                if (c_ai0 == ((L2Attackable) npc).getMostHated())
                                                {
                                                        _quest1 = (_quest1 + 1);
                                                }
                                                else
                                                {
                                                        _quest1 = 1;
                                                        c_ai0 = ((L2Attackable) npc).getMostHated();
                                                }
                                        }
                                }
                                if (npc.getAI().getIntention() == CtrlIntention.IDLE)
                                {
                                        _quest1 = 0;
                                }
                                if (_quest1 > 5)
                                {
                                        ((L2Attackable) npc).stopHating(c_ai0);
                                        L2Character nextTarget = ((L2Attackable) npc).getMostHated();
                                        if (nextTarget != null)
                                        {
                                                npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
                                        }
                                        _quest1 = 0;
                                }
                        }
                        else if (sk_4223 == 0) // use day face if not night time
                        {
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4223, 1));
                                _quest2 = 3;
                        }
                        if (sk_4227 == 1) // when switching to day time, cancel zaken night regen
                        {
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4242, 1));
                        }
                        if (getRandom(40) < 1)
                        {
                                int i2 = getRandom(15);
                                _ai1 = Xcoords[i2] + getRandom(650);
                                _ai2 = Ycoords[i2] + getRandom(650);
                                _ai3 = Zcoords[i2];
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                        }
                        startQuestTimer("1001", 30000, npc, null, true);
                }
                if (event.equalsIgnoreCase("1002"))
                {
                        _quest0 = 0;
                        npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                        _ai0 = 0;
                }
                if (event.equalsIgnoreCase("1003"))
                {
                        if (_ai4 == 1)
                        {
                                int rr = getRandom(15);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 2;
                        }
                        else if (_ai4 == 2)
                        {
                                int rr = getRandom(15);
                                ((L2Attackable) addSpawn(doll_blader_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 3;
                        }
                        else if (_ai4 == 3)
                        {
                                ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 4;
                        }
                        else if (_ai4 == 4)
                        {
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 5;
                        }
                        else if (_ai4 == 5)
                        {
                                ((L2Attackable) addSpawn(doll_blader_b, 52675, 219371, -3290, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 52687, 219596, -3368, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 52672, 219740, -3418, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 52857, 219992, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 53381, 220151, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 6;
                        }
                        else if (_ai4 == 6)
                        {
                                ((L2Attackable) addSpawn(pirates_zombie_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54413, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54841, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55372, 217128, -3343, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55893, 217122, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 7;
                        }
                        else if (_ai4 == 7)
                        {
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54228, 217504, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54181, 217168, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54714, 217123, -3168, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55298, 217127, -3073, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55787, 217130, -2993, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 8;
                                cancelQuestTimer("1003", null, null);
                        }
                }
               
                else if (event.equalsIgnoreCase("zaken_unlock"))
                {
                        L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false);
                        GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
                        spawnBoss(zaken);
                }
                else if (event.equalsIgnoreCase("CreateOnePrivateEx"))
                {
                        ((L2Attackable) addSpawn(npc.getNpcId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0, false)).setIsRaidMinion(true);
                }
                return super.onAdvEvent(event, npc, player);
        }
       
        public int getRandom(int i)
		{
			// TODO Auto-generated method stub
			return 0;
		}

		@Override
        public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
        {
                if ((caller == null) || (npc == null))
                {
                        return super.onFactionCall(npc, caller, attacker, isSummon);
                }
                int npcId = npc.getNpcId();
                int callerId = caller.getNpcId();
               
                if ((getTimeHour() < 5) && (callerId != ZAKEN) && (npcId == ZAKEN))
                {
                        int damage = 0; // well damage required :x
                        if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0) && (damage < 10) && (getRandom((30 * 15)) < 1))// todo - damage missing
                        {
                                _ai0 = 1;
                                _ai1 = caller.getX();
                                _ai2 = caller.getY();
                                _ai3 = caller.getZ();
                                startQuestTimer("1002", 300, caller, null, false);
                        }
                }
                return super.onFactionCall(npc, caller, attacker, isSummon);
        }
       
        @Override
        public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
        {
                if (npc.getNpcId() == ZAKEN)
                {
                        int skillId = skill.getId();
                        if (skillId == 4222)
                        {
                                npc.teleToLocation(_ai1, _ai2, _ai3, 0);
                                npc.getAI().setIntention(CtrlIntention.IDLE);
                        }
                        else if (skillId == 4216)
                        {
                                int i1 = getRandom(15);
                                player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                ((L2Attackable) npc).stopHating(player);
                                L2Character nextTarget = ((L2Attackable) npc).getMostHated();
                                if (nextTarget != null)
                                {
                                        npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
                                }
                               
                        }
                        else if (skillId == 4217)
                        {
                                int i0 = 0;
                                int i1 = getRandom(15);
                                player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                ((L2Attackable) npc).stopHating(player);
                               
                                if ((c_quest0 != null) && (_quest0 > 0) && (c_quest0 != player) && (c_quest0.getZ() > (player.getZ() - 100)) && (c_quest0.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest0.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest0);
                                        }
                                }
                                if ((c_quest1 != null) && (_quest0 > 1) && (c_quest1 != player) && (c_quest1.getZ() > (player.getZ() - 100)) && (c_quest1.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest1.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest1);
                                        }
                                }
                                if ((c_quest2 != null) && (_quest0 > 2) && (c_quest2 != player) && (c_quest2.getZ() > (player.getZ() - 100)) && (c_quest2.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest2.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest2);
                                        }
                                }
                                if ((c_quest3 != null) && (_quest0 > 3) && (c_quest3 != player) && (c_quest3.getZ() > (player.getZ() - 100)) && (c_quest3.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest3.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest3);
                                        }
                                }
                                if ((c_quest4 != null) && (_quest0 > 4) && (c_quest4 != player) && (c_quest4.getZ() > (player.getZ() - 100)) && (c_quest4.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest4.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest4);
                                        }
                                }
                                L2Character nextTarget = ((L2Attackable) npc).getMostHated();
                                if (nextTarget != null)
                                {
                                        npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
                                }
                        }
                }
                return super.onSpellFinished(npc, player, skill);
        }
       
        @Override
        public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        if (attacker.getMountType() == 1)
                        {
                                int sk_4258 = 0;
                                L2Effect[] effects = attacker.getAllEffects();
                                if ((effects != null) && (effects.length != 0))
                                {
                                        for (L2Effect e : effects)
                                        {
                                                if (e.getSkill().getId() == 4258)
                                                {
                                                        sk_4258 = 1;
                                                }
                                        }
                                }
                                if (sk_4258 == 0)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4258, 1));
                                }
                        }
                        L2Character originalAttacker = isPet ? attacker.getPet() : attacker;
                        int hate = (int) (((damage / npc.getMaxHp()) / 0.05) * 20000);
                        ((L2Attackable) npc).addDamageHate(originalAttacker, 0, hate);
                        if (getRandom(10) < 1)
                        {
                                int i0 = getRandom((15 * 15));
                                if (i0 < 1)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
                                }
                                else if (i0 < 2)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
                                }
                                else if (i0 < 4)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
                                }
                                else if (i0 < 8)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
                                }
                                else if (i0 < 15)
                                {
                                        for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
                                        {
                                                if (character != attacker)
                                                {
                                                        continue;
                                                }
                                                if (attacker != ((L2Attackable) npc).getMostHated())
                                                {
                                                        npc.setTarget(attacker);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
                                                }
                                        }
                                }
                                if (getRandom(2) < 1)
                                {
                                        if (attacker == ((L2Attackable) npc).getMostHated())
                                        {
                                                npc.setTarget(attacker);
                                                npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
                                        }
                                }
                        }
                        if (getTimeHour() < 5)
                        {
                        }
                        else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4.0))
                        {
                                _quest2 = (_quest2 - 1);
                                int i2 = getRandom(15);
                                _ai1 = Xcoords[i2] + getRandom(650);
                                _ai2 = Ycoords[i2] + getRandom(650);
                                _ai3 = Zcoords[i2];
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                        }
                }
                return super.onAttack(npc, attacker, damage, isPet);
        }
       
        @Override
        public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
                        GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD);
                        // Calculate Min and Max respawn times randomly.
                       
                        long respawnTime = (long) Config.SPAWN_INTERVAL_ZAKEN + Rnd.get(-Config.RANDOM_SPAWN_TIME_ZAKEN, Config.RANDOM_SPAWN_TIME_ZAKEN);
                        respawnTime *= 3600000;
                        startQuestTimer("zaken_unlock", respawnTime, null, null, false);
                       
                        // also save the respawn time so that the info is maintained past reboots
                        StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
                        info.set("respawn_time", System.currentTimeMillis() + respawnTime);
                        GrandBossManager.getInstance().setStatsSet(ZAKEN, info);
                }
                else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE)
                {
                        if (npcId != ZAKEN)
                        {
                                startQuestTimer("CreateOnePrivateEx", ((30 + getRandom(60)) * 1000), npc, null, false);
                        }
                }
                return super.onKill(npc, killer, isSummon);
        }
       
        @Override
        public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        if (skill.getAggroPoints() > 0)
                        {
                                ((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getAggroPoints() / npc.getMaxHp()) * 10) * 150));
                        }
                        if (getRandom(12) < 1)
                        {
                                int i0 = getRandom((15 * 15));
                                if (i0 < 1)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
                                }
                                else if (i0 < 2)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
                                }
                                else if (i0 < 4)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
                                }
                                else if (i0 < 8)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
                                }
                                else if (i0 < 15)
                                {
                                        for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
                                        {
                                                if (character != caster)
                                                {
                                                        continue;
                                                }
                                                if (caster != ((L2Attackable) npc).getMostHated())
                                                {
                                                        npc.setTarget(caster);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
                                                }
                                        }
                                }
                                if (getRandom(2) < 1)
                                {
                                        if (caster == ((L2Attackable) npc).getMostHated())
                                        {
                                                npc.setTarget(caster);
                                                npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
                                        }
                                }
                        }
                }
                return super.onSkillSee(npc, caster, skill, targets, isSummon);
        }
       
        @Override
        public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        if (_Zone.isInsideZone(npc))
                        {
                                L2Character target = isPet ? player.getPet() : player;
                                ((L2Attackable) npc).addDamageHate(target, 1, 200);
                        }
                        if ((player.getZ() > (npc.getZ() - 100)) && (player.getZ() < (npc.getZ() + 100)))
                        {
                                if ((_quest0 < 5) && (getRandom(3) < 1))
                                {
                                        if (_quest0 == 0)
                                        {
                                                c_quest0 = player;
                                        }
                                        else if (_quest0 == 1)
                                        {
                                                c_quest1 = player;
                                        }
                                        else if (_quest0 == 2)
                                        {
                                                c_quest2 = player;
                                        }
                                        else if (_quest0 == 3)
                                        {
                                                c_quest3 = player;
                                        }
                                        else if (_quest0 == 4)
                                        {
                                                c_quest4 = player;
                                        }
                                        _quest0++;
                                }
                                if (getRandom(15) < 1)
                                {
                                        int i0 = getRandom((15 * 15));
                                        if (i0 < 1)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
                                        }
                                        else if (i0 < 2)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
                                        }
                                        else if (i0 < 4)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
                                        }
                                        else if (i0 < 8)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
                                        }
                                        else if (i0 < 15)
                                        {
                                                for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
                                                {
                                                        if (character != player)
                                                        {
                                                                continue;
                                                        }
                                                        if (player != ((L2Attackable) npc).getMostHated())
                                                        {
                                                                npc.setTarget(player);
                                                                npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
                                                        }
                                                }
                                        }
                                        if (getRandom(2) < 1)
                                        {
                                                if (player == ((L2Attackable) npc).getMostHated())
                                                {
                                                        npc.setTarget(player);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
                                                }
                                        }
                                }
                        }
                }
                return super.onAggroRangeEnter(npc, player, isPet);
        }
       
        public int getTimeHour()
        {
                return (GameTimeTaskManager.getInstance().getGameTime() / 60) % 24;
        }
       
        public static void main(String[] args)
        {
                new Zaken(Zaken.class.getSimpleName(), "ai");
        }
}

 

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faz o seguinte quando o char volta pra giran tu nao mexe nele e da o seguinte comando /loc vai gera um localizçao de teleport

ai voce vai pega essa localizacao e vai funça os teleport e as ai do zaken ..

pq nao tou mas mexendo com l2j se não ajudava mas .

Falar é fácil. Mostre-me o código.

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private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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