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ICON

Player é teleportado ao entra na zona do zaken

Question

Projeto acis.

ola, estou add um zaken em meu projeto e esta 98% ainda falta arruma as skill teleporte dele.

ai lembrei que na acis tinha isso de teleportar o player ao entra na zona dele. fui testa e estou com esse problema.

ja fiz umas duas pesquisas aqui no forum e achei poucas coisas sobre esse assunto, ou foi redirecinado para outro AI zaken ou nao respondido.

se alguem puder tirar essa duvida de onde arruma essa parada eu agradeço.

teste com level baixo e level auto tudo é teleportado para giran, somente char admin consegui entra na zona.

script que estou usando mas crio que nao seja o problema. 

 

/*
 * Copyright (C) 2004-2013 L2J DataPack
 *
 * This file is part of L2J DataPack.
 *
 * L2J DataPack is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * L2J DataPack is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package ai.individual;
 
import ai.AbstractNpcAI;
 
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.taskmanager.GameTimeTaskManager;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.DoorTable;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.templates.StatsSet;
import net.sf.l2j.gameserver.model.actor.L2Attackable;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.L2Npc;
import net.sf.l2j.gameserver.model.actor.instance.L2GrandBossInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.L2Effect;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.zone.type.L2BossZone;
import net.sf.l2j.gameserver.network.serverpackets.PlaySound;
import net.sf.l2j.util.Rnd;
 
/**
 * Zaken AI
 */
public class Zaken extends AbstractNpcAI
{
        private int _1001 = 0; // used for first cancel of QuestTimer "1001"
        private int _ai0 = 0; // used for zaken cord updater
        private int _ai1 = 0; // used for X cord tracking for non-random teleporting in zaken's self teleport skill
        private int _ai2 = 0; // used for Y cord tracking for non-random teleporting in zaken's self teleport skill
        private int _ai3 = 0; // used for Z coord tracking for non-random teleporting in zaken's self teleport skill
        private int _ai4 = 0; // used for spawning minions cycles
        private int _quest0 = 0; // used for teleporting progress
        private int _quest1 = 0; // used for most hated players progress
        private int _quest2 = 0; // used for zaken HP check for teleport
        private L2PcInstance c_quest0 = null; // 1st player used for area teleport
        private L2PcInstance c_quest1 = null; // 2nd player used for area teleport
        private L2PcInstance c_quest2 = null; // 3rd player used for area teleport
        private L2PcInstance c_quest3 = null; // 4th player used for area teleport
        private L2PcInstance c_quest4 = null; // 5th player used for area teleport
        private static final int ZAKEN = 29022;
        private static final int doll_blader_b = 29023;
        private static final int vale_master_b = 29024;
        private static final int pirates_zombie_captain_b = 29026;
        private static final int pirates_zombie_b = 29027;
        private static final int[] Xcoords =
        {
                53950,
                55980,
                54950,
                55970,
                53930,
                55970,
                55980,
                54960,
                53950,
                53930,
                55970,
                55980,
                54960,
                53950,
                53930
        };
       
        private static final int[] Ycoords =
        {
                219860,
                219820,
                218790,
                217770,
                217760,
                217770,
                219920,
                218790,
                219860,
                217760,
                217770,
                219920,
                218790,
                219860,
                217760
        };
       
        private static final int[] Zcoords =
        {
                -3488,
                -3488,
                -3488,
                -3488,
                -3488,
                -3216,
                -3216,
                -3216,
                -3216,
                -3216,
                -2944,
                -2944,
                -2944,
                -2944,
                -2944
        };
       
        // ZAKEN Status Tracking :
        private static final byte ALIVE = 0; // Zaken is spawned.
        private static final byte DEAD = 1; // Zaken has been killed.
       
        private static L2BossZone _Zone;
       
        private Zaken(String name, String descr)
        {
                super(name, descr);
               
                // Zaken doors handling
                ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable()
                {
                        @Override
                        public void run()
                        {
                                try
                                {
                                        if (getTimeHour() == 0)
                                        {
                                                DoorTable.getInstance().getDoor(21240006).openMe();
                                                ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
                                                {
                                                        @Override
                                                        public void run()
                                                        {
                                                                try
                                                                {
                                                                        DoorTable.getInstance().getDoor(21240006).closeMe();
                                                                }
                                                                catch (Throwable e)
                                                                {
                                                                        _log.warning("Cannot close door ID: 21240006 " + e);
                                                                }
                                                        }
                                                }, 300000L);
                                        }
                                }
                                catch (Throwable e)
                                {
                                        _log.warning("Cannot open door ID: 21240006 " + e);
                                }
                        }
                }, 2000L, 600000L);
               
                int[] mobs =
                {
                        ZAKEN,
                        doll_blader_b,
                        vale_master_b,
                        pirates_zombie_captain_b,
                        pirates_zombie_b
                };
               
                registerMobs(mobs);
                _Zone = GrandBossManager.getInstance().getZoneByXYZ(55312, 219168, -3223);
               
                StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
                int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
                if (status == DEAD)
                {
                        // load the unlock date and time for zaken from DB
                        long temp = info.getLong("respawn_time") - System.currentTimeMillis();
                        // if zaken is locked until a certain time, mark it so and start the unlock timer
                        // the unlock time has not yet expired.
                        if (temp > 0)
                        {
                                startQuestTimer("zaken_unlock", temp, null, null, false);
                        }
                        else
                        {
                                // the time has already expired while the server was offline. Immediately spawn zaken.
                                L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false);
                                GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
                                spawnBoss(zaken);
                        }
                }
                else
                {
                        int loc_x = info.getInteger("loc_x");
                        int loc_y = info.getInteger("loc_y");
                        int loc_z = info.getInteger("loc_z");
                        int heading = info.getInteger("heading");
                        int hp = info.getInteger("currentHP");
                        int mp = info.getInteger("currentMP");
                        L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, loc_x, loc_y, loc_z, heading, false, 0, false);
                        zaken.setCurrentHpMp(hp, mp);
                        zaken.setCurrentHp(zaken.getMaxHp());
                        zaken.setCurrentMp(zaken.getMaxMp());
                        spawnBoss(zaken);
                }
        }
       
        public void spawnBoss(L2GrandBossInstance npc)
        {
                if (npc == null)
                {
                        _log.warning("Zaken AI failed to load, missing Zaken in grandboss_data.sql");
                        return;
                }
                GrandBossManager.getInstance().addBoss(npc);
               
                npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
                _ai0 = 0;
                _ai1 = npc.getX();
                _ai2 = npc.getY();
                _ai3 = npc.getZ();
                _quest0 = 0;
                _quest1 = 0;
                _quest2 = 3;
                if (_Zone == null)
                {
                        _log.warning("Zaken AI failed to load, missing zone for Zaken");
                        return;
                }
                if (_Zone.isInsideZone(npc))
                {
                        _ai4 = 1;
                        startQuestTimer("1003", 1700, null, null, true);
                }
                _1001 = 1;
                startQuestTimer("1001", 1000, npc, null, true); // buffs,random teleports
        }
       
        @Override
        public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
        {
                int status = GrandBossManager.getInstance().getBossStatus(ZAKEN);
                if ((status == DEAD) && !event.equalsIgnoreCase("zaken_unlock"))
                {
                        return super.onAdvEvent(event, npc, player);
                }
               
                if (event.equalsIgnoreCase("1001"))
                {
                        if (_1001 == 1)
                        {
                                _1001 = 0;
                                cancelQuestTimer("1001", npc, null);
                        }
                        int sk_4223 = 0;
                        int sk_4227 = 0;
                        L2Effect[] effects = npc.getAllEffects();
                        if ((effects != null) && (effects.length != 0))
                        {
                                for (L2Effect e : effects)
                                {
                                        if (e.getSkill().getId() == 4227)
                                        {
                                                sk_4227 = 1;
                                        }
                                        if (e.getSkill().getId() == 4223)
                                        {
                                                sk_4223 = 1;
                                        }
                                }
                        }
                        if (getTimeHour() < 5)
                        {
                                if (sk_4223 == 1) // use night face if zaken have day face
                                {
                                        npc.setTarget(npc);
                                        npc.doCast(SkillTable.getInstance().getInfo(4224, 1));
                                        _ai1 = npc.getX();
                                        _ai2 = npc.getY();
                                        _ai3 = npc.getZ();
                                }
                                if (sk_4227 == 0) // use zaken regeneration
                                {
                                        npc.setTarget(npc);
                                        npc.doCast(SkillTable.getInstance().getInfo(4227, 1));
                                }
                                if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0))
                                {
                                        int i0 = 0;
                                        int i1 = 1;
                                        if (((L2Attackable) npc).getMostHated() != null)
                                        {
                                                if ((((((L2Attackable) npc).getMostHated().getX() - _ai1) * (((L2Attackable) npc).getMostHated().getX() - _ai1)) + ((((L2Attackable) npc).getMostHated().getY() - _ai2) * (((L2Attackable) npc).getMostHated().getY() - _ai2))) > (1500 * 1500))
                                                {
                                                        i0 = 1;
                                                }
                                                else
                                                {
                                                        i0 = 0;
                                                }
                                                if (i0 == 0)
                                                {
                                                        i1 = 0;
                                                }
                                                if (_quest0 > 0)
                                                {
                                                        if (c_quest0 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest0.getX() - _ai1) * (c_quest0.getX() - _ai1)) + ((c_quest0.getY() - _ai2) * (c_quest0.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 1)
                                                {
                                                        if (c_quest1 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest1.getX() - _ai1) * (c_quest1.getX() - _ai1)) + ((c_quest1.getY() - _ai2) * (c_quest1.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 2)
                                                {
                                                        if (c_quest2 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest2.getX() - _ai1) * (c_quest2.getX() - _ai1)) + ((c_quest2.getY() - _ai2) * (c_quest2.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 3)
                                                {
                                                        if (c_quest3 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest3.getX() - _ai1) * (c_quest3.getX() - _ai1)) + ((c_quest3.getY() - _ai2) * (c_quest3.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (_quest0 > 4)
                                                {
                                                        if (c_quest4 == null)
                                                        {
                                                                i0 = 0;
                                                        }
                                                        else if ((((c_quest4.getX() - _ai1) * (c_quest4.getX() - _ai1)) + ((c_quest4.getY() - _ai2) * (c_quest4.getY() - _ai2))) > (1500 * 1500))
                                                        {
                                                                i0 = 1;
                                                        }
                                                        else
                                                        {
                                                                i0 = 0;
                                                        }
                                                        if (i0 == 0)
                                                        {
                                                                i1 = 0;
                                                        }
                                                }
                                                if (i1 == 1)
                                                {
                                                        _quest0 = 0;
                                                        int i2 = getRandom(15);
                                                        _ai1 = Xcoords[i2] + getRandom(650);
                                                        _ai2 = Ycoords[i2] + getRandom(650);
                                                        _ai3 = Zcoords[i2];
                                                        npc.setTarget(npc);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                                                }
                                        }
                                }
                                if ((getRandom(20) < 1) && (_ai0 == 0))
                                {
                                        _ai1 = npc.getX();
                                        _ai2 = npc.getY();
                                        _ai3 = npc.getZ();
                                }
                                L2Character c_ai0 = null;
                                if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 == 0))
                                {
                                        if (((L2Attackable) npc).getMostHated() != null)
                                        {
                                                c_ai0 = ((L2Attackable) npc).getMostHated();
                                                _quest1 = 1;
                                        }
                                }
                                else if ((npc.getAI().getIntention() == CtrlIntention.ATTACK) && (_quest1 != 0))
                                {
                                        if (((L2Attackable) npc).getMostHated() != null)
                                        {
                                                if (c_ai0 == ((L2Attackable) npc).getMostHated())
                                                {
                                                        _quest1 = (_quest1 + 1);
                                                }
                                                else
                                                {
                                                        _quest1 = 1;
                                                        c_ai0 = ((L2Attackable) npc).getMostHated();
                                                }
                                        }
                                }
                                if (npc.getAI().getIntention() == CtrlIntention.IDLE)
                                {
                                        _quest1 = 0;
                                }
                                if (_quest1 > 5)
                                {
                                        ((L2Attackable) npc).stopHating(c_ai0);
                                        L2Character nextTarget = ((L2Attackable) npc).getMostHated();
                                        if (nextTarget != null)
                                        {
                                                npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
                                        }
                                        _quest1 = 0;
                                }
                        }
                        else if (sk_4223 == 0) // use day face if not night time
                        {
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4223, 1));
                                _quest2 = 3;
                        }
                        if (sk_4227 == 1) // when switching to day time, cancel zaken night regen
                        {
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4242, 1));
                        }
                        if (getRandom(40) < 1)
                        {
                                int i2 = getRandom(15);
                                _ai1 = Xcoords[i2] + getRandom(650);
                                _ai2 = Ycoords[i2] + getRandom(650);
                                _ai3 = Zcoords[i2];
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                        }
                        startQuestTimer("1001", 30000, npc, null, true);
                }
                if (event.equalsIgnoreCase("1002"))
                {
                        _quest0 = 0;
                        npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                        _ai0 = 0;
                }
                if (event.equalsIgnoreCase("1003"))
                {
                        if (_ai4 == 1)
                        {
                                int rr = getRandom(15);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 2;
                        }
                        else if (_ai4 == 2)
                        {
                                int rr = getRandom(15);
                                ((L2Attackable) addSpawn(doll_blader_b, Xcoords[rr] + getRandom(650), Ycoords[rr] + getRandom(650), Zcoords[rr], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 3;
                        }
                        else if (_ai4 == 3)
                        {
                                ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 4;
                        }
                        else if (_ai4 == 4)
                        {
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, Xcoords[getRandom(15)] + getRandom(650), Ycoords[getRandom(15)] + getRandom(650), Zcoords[getRandom(15)], getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 5;
                        }
                        else if (_ai4 == 5)
                        {
                                ((L2Attackable) addSpawn(doll_blader_b, 52675, 219371, -3290, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 52687, 219596, -3368, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 52672, 219740, -3418, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 52857, 219992, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 52959, 219997, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 53381, 220151, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 57113, 218079, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56186, 217153, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 6;
                        }
                        else if (_ai4 == 6)
                        {
                                ((L2Attackable) addSpawn(pirates_zombie_b, 53412, 218077, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54413, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54841, 217132, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55372, 217128, -3343, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55893, 217122, -3488, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56282, 217237, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 7;
                        }
                        else if (_ai4 == 7)
                        {
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54228, 217504, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54181, 217168, -3216, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54714, 217123, -3168, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55298, 217127, -3073, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 55787, 217130, -2993, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56284, 217216, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56963, 218080, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 56267, 218826, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56294, 219482, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 56094, 219113, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 56364, 218967, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 56276, 220783, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 57173, 220234, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54885, 220144, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55264, 219860, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55399, 220263, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55679, 220129, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54236, 220948, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54464, 219095, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54226, 218797, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(vale_master_b, 54394, 219067, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54139, 219253, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(doll_blader_b, 54262, 219480, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 53412, 218077, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 54280, 217200, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55440, 218081, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_captain_b, 55202, 217940, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 55225, 218236, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                ((L2Attackable) addSpawn(pirates_zombie_b, 54973, 218075, -2944, getRandom(65536), false, 0, false)).setIsRaidMinion(true);
                                _ai4 = 8;
                                cancelQuestTimer("1003", null, null);
                        }
                }
               
                else if (event.equalsIgnoreCase("zaken_unlock"))
                {
                        L2GrandBossInstance zaken = (L2GrandBossInstance) addSpawn(ZAKEN, 55312, 219168, -3223, 0, false, 0, false);
                        GrandBossManager.getInstance().setBossStatus(ZAKEN, ALIVE);
                        spawnBoss(zaken);
                }
                else if (event.equalsIgnoreCase("CreateOnePrivateEx"))
                {
                        ((L2Attackable) addSpawn(npc.getNpcId(), npc.getX(), npc.getY(), npc.getZ(), 0, false, 0, false)).setIsRaidMinion(true);
                }
                return super.onAdvEvent(event, npc, player);
        }
       
        public int getRandom(int i)
		{
			// TODO Auto-generated method stub
			return 0;
		}

		@Override
        public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
        {
                if ((caller == null) || (npc == null))
                {
                        return super.onFactionCall(npc, caller, attacker, isSummon);
                }
                int npcId = npc.getNpcId();
                int callerId = caller.getNpcId();
               
                if ((getTimeHour() < 5) && (callerId != ZAKEN) && (npcId == ZAKEN))
                {
                        int damage = 0; // well damage required :x
                        if ((npc.getAI().getIntention() == CtrlIntention.IDLE) && (_ai0 == 0) && (damage < 10) && (getRandom((30 * 15)) < 1))// todo - damage missing
                        {
                                _ai0 = 1;
                                _ai1 = caller.getX();
                                _ai2 = caller.getY();
                                _ai3 = caller.getZ();
                                startQuestTimer("1002", 300, caller, null, false);
                        }
                }
                return super.onFactionCall(npc, caller, attacker, isSummon);
        }
       
        @Override
        public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
        {
                if (npc.getNpcId() == ZAKEN)
                {
                        int skillId = skill.getId();
                        if (skillId == 4222)
                        {
                                npc.teleToLocation(_ai1, _ai2, _ai3, 0);
                                npc.getAI().setIntention(CtrlIntention.IDLE);
                        }
                        else if (skillId == 4216)
                        {
                                int i1 = getRandom(15);
                                player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                ((L2Attackable) npc).stopHating(player);
                                L2Character nextTarget = ((L2Attackable) npc).getMostHated();
                                if (nextTarget != null)
                                {
                                        npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
                                }
                               
                        }
                        else if (skillId == 4217)
                        {
                                int i0 = 0;
                                int i1 = getRandom(15);
                                player.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                ((L2Attackable) npc).stopHating(player);
                               
                                if ((c_quest0 != null) && (_quest0 > 0) && (c_quest0 != player) && (c_quest0.getZ() > (player.getZ() - 100)) && (c_quest0.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest0.getX() - player.getX()) * (c_quest0.getX() - player.getX())) + ((c_quest0.getY() - player.getY()) * (c_quest0.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest0.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest0);
                                        }
                                }
                                if ((c_quest1 != null) && (_quest0 > 1) && (c_quest1 != player) && (c_quest1.getZ() > (player.getZ() - 100)) && (c_quest1.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest1.getX() - player.getX()) * (c_quest1.getX() - player.getX())) + ((c_quest1.getY() - player.getY()) * (c_quest1.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest1.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest1);
                                        }
                                }
                                if ((c_quest2 != null) && (_quest0 > 2) && (c_quest2 != player) && (c_quest2.getZ() > (player.getZ() - 100)) && (c_quest2.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest2.getX() - player.getX()) * (c_quest2.getX() - player.getX())) + ((c_quest2.getY() - player.getY()) * (c_quest2.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest2.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest2);
                                        }
                                }
                                if ((c_quest3 != null) && (_quest0 > 3) && (c_quest3 != player) && (c_quest3.getZ() > (player.getZ() - 100)) && (c_quest3.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest3.getX() - player.getX()) * (c_quest3.getX() - player.getX())) + ((c_quest3.getY() - player.getY()) * (c_quest3.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest3.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest3);
                                        }
                                }
                                if ((c_quest4 != null) && (_quest0 > 4) && (c_quest4 != player) && (c_quest4.getZ() > (player.getZ() - 100)) && (c_quest4.getZ() < (player.getZ() + 100)))
                                {
                                        if ((((c_quest4.getX() - player.getX()) * (c_quest4.getX() - player.getX())) + ((c_quest4.getY() - player.getY()) * (c_quest4.getY() - player.getY()))) > (250 * 250))
                                        {
                                                i0 = 1;
                                        }
                                        else
                                        {
                                                i0 = 0;
                                        }
                                        if (i0 == 0)
                                        {
                                                i1 = getRandom(15);
                                                c_quest4.teleToLocation(Xcoords[i1] + getRandom(650), Ycoords[i1] + getRandom(650), Zcoords[i1], 0);
                                                ((L2Attackable) npc).stopHating(c_quest4);
                                        }
                                }
                                L2Character nextTarget = ((L2Attackable) npc).getMostHated();
                                if (nextTarget != null)
                                {
                                        npc.getAI().setIntention(CtrlIntention.ATTACK, nextTarget);
                                }
                        }
                }
                return super.onSpellFinished(npc, player, skill);
        }
       
        @Override
        public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        if (attacker.getMountType() == 1)
                        {
                                int sk_4258 = 0;
                                L2Effect[] effects = attacker.getAllEffects();
                                if ((effects != null) && (effects.length != 0))
                                {
                                        for (L2Effect e : effects)
                                        {
                                                if (e.getSkill().getId() == 4258)
                                                {
                                                        sk_4258 = 1;
                                                }
                                        }
                                }
                                if (sk_4258 == 0)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4258, 1));
                                }
                        }
                        L2Character originalAttacker = isPet ? attacker.getPet() : attacker;
                        int hate = (int) (((damage / npc.getMaxHp()) / 0.05) * 20000);
                        ((L2Attackable) npc).addDamageHate(originalAttacker, 0, hate);
                        if (getRandom(10) < 1)
                        {
                                int i0 = getRandom((15 * 15));
                                if (i0 < 1)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
                                }
                                else if (i0 < 2)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
                                }
                                else if (i0 < 4)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
                                }
                                else if (i0 < 8)
                                {
                                        npc.setTarget(attacker);
                                        npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
                                }
                                else if (i0 < 15)
                                {
                                        for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
                                        {
                                                if (character != attacker)
                                                {
                                                        continue;
                                                }
                                                if (attacker != ((L2Attackable) npc).getMostHated())
                                                {
                                                        npc.setTarget(attacker);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
                                                }
                                        }
                                }
                                if (getRandom(2) < 1)
                                {
                                        if (attacker == ((L2Attackable) npc).getMostHated())
                                        {
                                                npc.setTarget(attacker);
                                                npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
                                        }
                                }
                        }
                        if (getTimeHour() < 5)
                        {
                        }
                        else if (npc.getCurrentHp() < ((npc.getMaxHp() * _quest2) / 4.0))
                        {
                                _quest2 = (_quest2 - 1);
                                int i2 = getRandom(15);
                                _ai1 = Xcoords[i2] + getRandom(650);
                                _ai2 = Ycoords[i2] + getRandom(650);
                                _ai3 = Zcoords[i2];
                                npc.setTarget(npc);
                                npc.doCast(SkillTable.getInstance().getInfo(4222, 1));
                        }
                }
                return super.onAttack(npc, attacker, damage, isPet);
        }
       
        @Override
        public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
                        GrandBossManager.getInstance().setBossStatus(ZAKEN, DEAD);
                        // Calculate Min and Max respawn times randomly.
                       
                        long respawnTime = (long) Config.SPAWN_INTERVAL_ZAKEN + Rnd.get(-Config.RANDOM_SPAWN_TIME_ZAKEN, Config.RANDOM_SPAWN_TIME_ZAKEN);
                        respawnTime *= 3600000;
                        startQuestTimer("zaken_unlock", respawnTime, null, null, false);
                       
                        // also save the respawn time so that the info is maintained past reboots
                        StatsSet info = GrandBossManager.getInstance().getStatsSet(ZAKEN);
                        info.set("respawn_time", System.currentTimeMillis() + respawnTime);
                        GrandBossManager.getInstance().setStatsSet(ZAKEN, info);
                }
                else if (GrandBossManager.getInstance().getBossStatus(ZAKEN) == ALIVE)
                {
                        if (npcId != ZAKEN)
                        {
                                startQuestTimer("CreateOnePrivateEx", ((30 + getRandom(60)) * 1000), npc, null, false);
                        }
                }
                return super.onKill(npc, killer, isSummon);
        }
       
        @Override
        public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        if (skill.getAggroPoints() > 0)
                        {
                                ((L2Attackable) npc).addDamageHate(caster, 0, (((skill.getAggroPoints() / npc.getMaxHp()) * 10) * 150));
                        }
                        if (getRandom(12) < 1)
                        {
                                int i0 = getRandom((15 * 15));
                                if (i0 < 1)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
                                }
                                else if (i0 < 2)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
                                }
                                else if (i0 < 4)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
                                }
                                else if (i0 < 8)
                                {
                                        npc.setTarget(caster);
                                        npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
                                }
                                else if (i0 < 15)
                                {
                                        for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
                                        {
                                                if (character != caster)
                                                {
                                                        continue;
                                                }
                                                if (caster != ((L2Attackable) npc).getMostHated())
                                                {
                                                        npc.setTarget(caster);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
                                                }
                                        }
                                }
                                if (getRandom(2) < 1)
                                {
                                        if (caster == ((L2Attackable) npc).getMostHated())
                                        {
                                                npc.setTarget(caster);
                                                npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
                                        }
                                }
                        }
                }
                return super.onSkillSee(npc, caster, skill, targets, isSummon);
        }
       
        @Override
        public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet)
        {
                int npcId = npc.getNpcId();
                if (npcId == ZAKEN)
                {
                        if (_Zone.isInsideZone(npc))
                        {
                                L2Character target = isPet ? player.getPet() : player;
                                ((L2Attackable) npc).addDamageHate(target, 1, 200);
                        }
                        if ((player.getZ() > (npc.getZ() - 100)) && (player.getZ() < (npc.getZ() + 100)))
                        {
                                if ((_quest0 < 5) && (getRandom(3) < 1))
                                {
                                        if (_quest0 == 0)
                                        {
                                                c_quest0 = player;
                                        }
                                        else if (_quest0 == 1)
                                        {
                                                c_quest1 = player;
                                        }
                                        else if (_quest0 == 2)
                                        {
                                                c_quest2 = player;
                                        }
                                        else if (_quest0 == 3)
                                        {
                                                c_quest3 = player;
                                        }
                                        else if (_quest0 == 4)
                                        {
                                                c_quest4 = player;
                                        }
                                        _quest0++;
                                }
                                if (getRandom(15) < 1)
                                {
                                        int i0 = getRandom((15 * 15));
                                        if (i0 < 1)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4216, 1));
                                        }
                                        else if (i0 < 2)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4217, 1));
                                        }
                                        else if (i0 < 4)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4219, 1));
                                        }
                                        else if (i0 < 8)
                                        {
                                                npc.setTarget(player);
                                                npc.doCast(SkillTable.getInstance().getInfo(4218, 1));
                                        }
                                        else if (i0 < 15)
                                        {
                                                for (L2Character character : npc.getKnownList().getKnownTypeInRadius(L2Character.class, (100)))
                                                {
                                                        if (character != player)
                                                        {
                                                                continue;
                                                        }
                                                        if (player != ((L2Attackable) npc).getMostHated())
                                                        {
                                                                npc.setTarget(player);
                                                                npc.doCast(SkillTable.getInstance().getInfo(4221, 1));
                                                        }
                                                }
                                        }
                                        if (getRandom(2) < 1)
                                        {
                                                if (player == ((L2Attackable) npc).getMostHated())
                                                {
                                                        npc.setTarget(player);
                                                        npc.doCast(SkillTable.getInstance().getInfo(4220, 1));
                                                }
                                        }
                                }
                        }
                }
                return super.onAggroRangeEnter(npc, player, isPet);
        }
       
        public int getTimeHour()
        {
                return (GameTimeTaskManager.getInstance().getGameTime() / 60) % 24;
        }
       
        public static void main(String[] args)
        {
                new Zaken(Zaken.class.getSimpleName(), "ai");
        }
}

 

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2 answers to this question

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faz o seguinte quando o char volta pra giran tu nao mexe nele e da o seguinte comando /loc vai gera um localizçao de teleport

ai voce vai pega essa localizacao e vai funça os teleport e as ai do zaken ..

pq nao tou mas mexendo com l2j se não ajudava mas .


Falar é fácil. Mostre-me o código.

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