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Error LoginServer


LoMagoz

Pergunta

Estou testando a rev l2jfronzen 986 , www.l2jbrasil.com/index.php?/topic/91244-l2jfrozen-revisao-pvp-no-custom

 

então ao alterar os dados para o meu NO-IP, ocorreu o seguinte erro no loginserver

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

 

---------------------------------------------------------------------------

 

 

Meu loginServer esta configurado assim:

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

~# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = l2xxxx.sytes.net

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

# Bind ip of the loginServer, use * to bind on all available IPs

LoginserverHostname = l2xxxx.sytes.net

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 20

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to True any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If False, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database Pool Type

# Possible Values: c3p0 or BoneCP

# c3p0: more stable

# BoneCP: more performance

DatabasePoolType = c3p0

 

# Database info

Driver = com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 

 

 

Qual motivo do erro? estou tentando deixar ele on pelo NO-IP .. o GameServer liga numa boa..

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LoginServer

#============================================================#

# Frozen Dev.Team #

#============================================================#

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = 127.0.0.1

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

# Bind ip of the loginServer, use * to bind on all available IPs

LoginserverHostname = *

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 20

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to True any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If False, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database Pool Type

# Possible Values: c3p0 or BoneCP

# c3p0: more stable

# BoneCP: more performance

DatabasePoolType=c3p0

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

# Database Settings

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

 

# Parameters Databases - MYSQL

# Login - Mysql's user

Login = root

# Password - Mysql's Password

Password =

# maximum number of simultaneous connecting to the database

MaximumDbConnections = 50

 

# Default: 0

MaximumDbIdleTime = 0

 

# The timeout before a new connection to the database (in ms)

# default 0 disabled

TimeOutConDb = 0

 

# Sets number of partitions to use. - BoneCP

# In order to reduce lock contention and thus improve performance,

# each incoming connection request picks off a connection from a pool that has thread-affinity,

# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case

# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start

# to have a negative effect on performance (and only for the case when connections on a partition start running out).

PartitionCount = 3

 

# Limit fast connections (input username / password)

FastConnectionLimit = 15

# Time of the normal connection (in ms)

NormalConnectionTime = 700

# Time fast connection (in ms)

FastConnectionTime = 350

# Maximum connections with the 1st IP

MaxConnectionPerIP = 50

 

# The lifetime of the session with the login server.

SessionTTL = 25000

MaxSessions = 100

 

# Choose the option: "true", to create an account when logging in automatically

AutoCreateAccounts = True

 

# Time to renew the IP address of the server in minutes (for dynamic IP)

IpUpdateTime = 0

 

# The configuration of the local subnet

# Example : 192.168

# Ppimer : 10.1

NetworkList = 192.168.;10.0.

 

# ===============================================================

# Test server configuration, not to switch on the game server! =

# ===============================================================

# Use the GG client authentication

# Login server access let the client without GameGuard

ForceGGAuth = False

 

# Including protection from flood

# IMPORTANT: Put True for server security.

EnableFloodProtection = True

 

# Enable mode "debugging"

# With debug you will see more log on console and more messages in game.

Debug = False

 

# Switched on "development"

Developer = False

 

# =============================================================

# Anti Ddos protection.

# This system works with iptables

# =============================================================

# iptables -A INPUT -p tcp --dport 7777 -j DROP

# IMPORTANT: Put True for server security.

# IMPORTANT: Active only with LINUX OS.

EnableDdosProSystem = False

# String deny_comms

# IMPORTANT: If you don't know what is it, leave as default

Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT

# Active full log on Login Server console about Ddos protection

Fulllog_mode_print = false

 

# =============================================================

# Anti Bruteforce protection. (credits RT-Interlude)

# =============================================================

#Count of trying connection to server, after which will be made checking IP addres

#for a possible BrutForce

#Reducing this value will increase the likelihood of false positives

#Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)

BrutLogonAttempts = 15

#The average time (in seconds) between attempts to connect to the server

#Reducing this value will increase the likelihood of false positives

#Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)

BrutAvgTime = 30

#Number of second, for ban IP addres, who time BrutAvgTime less specified

#900 second = 15 minute

BrutBanIpTime = 900

 

#-------------------------------------------

# Additional login server logs settings -

#-------------------------------------------

Debug = False

Assert = False

Developer = False

EnableAllExceptionsLog = false

DebugPackets = false

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Se eu deixo ele em 127.0.0.1 , ele liga .. tudo normal, agora se eu mudo os IP'S colocando os do meu NO-IP..

da esse erro ai..

tem algo haver com portas aberta? eu abrir todas necessarias em UDP e TCP..

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  • L2JBr ADM

ExternalHostname = 0.0.0.0 <--- se seus servidores estão no mesmo pc.

LoginserverHostname = * <--- deixe * como no padrão.

EJoOSOj.gif

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ExternalHostname = 0.0.0.0 <--- se seus servidores estão no mesmo pc.

LoginserverHostname = * <--- deixe * como no padrão.

 

mais eu estou tentando disponibilizar ele para meus amigos jogarem.

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mais eu estou tentando disponibilizar ele para meus amigos jogarem.

 

basta mudar aqui:

 

ExternalHostname = 0.0.0.0 <--- para seu no-ip, deixe o hostname como * para ele aceitar qualquer ip.

cyCrFTF.jpg

Obrigado pelo presente Mickaelll

Corintiano Fanático;

Estudante de T.I e l2jbrasileiro nas horas vagas.

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