xeugeniox
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[Tutorial] Abrindo portas do modem D-LINK 500B
Tópico respondeu ao Kelvin de xeugeniox em Apenas Imagens Offline
POxa vlw mesmo GUMA tudo ok aqui agora mano! abração e muito obrigado pela sua atenção resolveu o problema na mosca simples, direto e objetivo vlw mesmo!!!! :vlw_l2jbr: -
[Tutorial] Abrindo portas do modem D-LINK 500B
Tópico respondeu ao Kelvin de xeugeniox em Apenas Imagens Offline
Vlw mesmo Guma, poxa vlwzão ja tava meio puto aqui de tanto tentar e nao dá certo, agora quando o meu amigo entrar aqui no MSN eu mando a system pra ele. Agora só pra confirmar mano na system para outras pessoas logarem eu a mando com meu endereço do DDNS? é isso mesmo? no mais muito obrigado kra! UP abração :vlw_l2jbr: -
[Tutorial] Abrindo portas do modem D-LINK 500B
Tópico respondeu ao Kelvin de xeugeniox em Apenas Imagens Offline
Ok vou tentar aqui agora... -
[Tutorial] Abrindo portas do modem D-LINK 500B
Tópico respondeu ao Kelvin de xeugeniox em Apenas Imagens Offline
Alguem me ajuda ai por favor, tenho as seguintes duvidas 1_ Consigo colocar meu server funcionando perfeitamente aqui em ksa, porem pra eu eu jogar off, quando tento colocar ele on line alterando as configurações la do "game server" e "loguin server" ele nao passa da tela de loguin. Sendo que ja liberei as portas da modem 53, 80, 2106, 2109 e 7777 que esta neste topico. 2_ Meu server é Gracia Final e estou tentando coloca-lo online pelo DDNS v2.0 3_ Minha System tbm esta com o l2.ini alterando para o meu dominio do DDNS Bom é isso pessoal creio que seja alguma coisa boba que esteja passando despercebido, conto com a ajuda de vcs! :vlw_l2jbr: Abaixo as imagens de como esta meu server... .../gameserver/config/server # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from [Hidden Content]. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * ExternalHostname =l2rampage.ddns.com.br # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * InternalHostname =l2rampage.ddns.com.br # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Default: * GameserverHostname = * # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdag # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Minimum and maximum protocol revision that server allow to connect. # Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision. # Default: 83 MinProtocolRevision = 83 # Default: 83 MaxProtocolRevision = 83 ******************************************************************************** ***** server/login/config/loginserver # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from [Hidden Content]. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 127.0.0.1 ExternalHostname = 127.0.0.1 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 127.0.0.1 InternalHostname = 192.168.1.64 # --------------------------------------------------------------------------- # Local caso voce tenha um Roteador em seu IP agora nao sera dificil de deixar o server On. # local IP if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # RouterHostname = # Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = * # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = * # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False # Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: True ForceGGAuth = True # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdag # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 10 MaximumDbConnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # Default: False Assert = False # Default: False Developer = False ******************************************************************************** ********************************* Agora as imagens do Server rodando... Start LoginSever Start game Server Bom é isso ai pessoal aggradeço desde já! abração -
kra era + facil vc colocar o link do tuto que ensina entao, do que fazer 3 perguntas idiotas como essas suas, sao pessoas como vc que contribuem para o "crescimento" do forum. mas desde ja agradeço por sua resposta!
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Essse topico [Hidden Content] aqui por exemplo explica, mas algumas pastas ali relacionadas nao se encontram na pasta do server gracia final
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Bom pessoal resolvi criar esse topico com a intenção de alguem me ajudar na seguinte questão. Montei meu serve aqui em ksa Gracia Final e tals ta tudo certinho, configurado para rodar off-line, queria porem colocar ele online para jogar com meus amigos aqui, proucurei topicos relacionados aqui mas nao encontrei. Agradeço a todos pela atenção e pelo belo trabalho desenvolvido! abraço e bom jogo a vcs! :vlw_l2jbr:
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