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man ajuda aew ja baxei e estou testando porem esta dando erro no game guard.... help ^^ ps. topico perfeito ^^ ____________________________________________________________________________- edit eu concigui arrumar o problema do game guarde baixando uma sistem limpa e colocando os arquivos .dat na nova sistem porem ta dando esse erro agora Uploaded with ImageShack.us e so da esse erro do game guard e do npc no pc q esta o servidor
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ola td bem?? tipo eh o seguinte baxei um site ja pronte upei ele td no orgfree.com e la conciguir fazer fik on td bunitim porem n concigo cinfig para mostrar se o server ta on e tals e nem para mostra o top pvp/pk e tals alguem poderia me ajuda a configurar para que eu conciga fazer com q funcione?? obrigado
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no login tem q ficar assim ?? # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = * # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * e no game server assim?? # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * certo?? bom assim n da o erro mas infelizmente so da pra logar aki no meu pc e se por 127.0.0.1 no l2.ini e eu queria por on n so pra mim =]
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pronto editei a imagem fico melhor assim???
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pronto mudei como vc disse mas continua dando o msm erro =/
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[logim] # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => [Hidden Content] # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit [Hidden Content] # ================================================================================ =================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = l2vaizards.servegame.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = l2vaizards.servegame.com # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = l2vaizards.servegame.com LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = l2vaizards.servegame.com # The port on which login will listen for GameServers LoginPort = 9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = true # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = MaximumDbConnections = 10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = False #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 [game] # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http:\\l2dot.info\forum\ # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit [Hidden Content] # ================================================================================ =================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname =0.0.0.0 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = l2vaizards.servegame.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = l2vaizards.servegame.com # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = MaximumDbConnections = 100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 1000 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 #==================================================== # L2Dot # # EXTRA fuctions # # before you set them up ready carefully the info # # Thanks Dimis4 # #==================================================== # Activate Protection for unknownPacket flooding PacketProtection = False # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 ta ai =]
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continua na msm =/
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oi blz tipo q eo tava querendo cria um server aki em ksa so q a minha internet eh rotiada ai eu configuro o server td direitinho e da esse erro se alguem puder me instruir ficarei mto grato =] vlws
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[Interlude] l2dot preconfigurado by:bismarck
Tópico respondeu ao bismarckfc de jajads em CT0 ~ Interlude
re-up a system aeww -
oi to aki pq td server q eo tento por on aki em ksa e tals ta dando um erro e n sei pq da isso, ta conf td bunitim e tals td nos conforme so n sei o pq desse erro... o erro eh esse... se alguem puder me ajudar a resolver isso... Ja agradeço vlws
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lol rev mto bom mas n teria um pre-configurado nom??? thx
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alguem sabe como por pra mudar a cor do nome devido ao num de pvp e pk points??? vlws
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lol eo puzo itemname direitim e pah q num aparce o nome dentro do server alguem pode me ajuda??? vlws
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opa mas aki tipo e o navicat precisa fazer alguma coisa ou so cria o database limpo tbm??? vlws :semorre:
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onde tem q colocar as paradinha do default e do 9999_npcbuffer??? vlws :semorre:
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Atualizações Recentes de Status
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Por favor, compartilhe a fonte da versão revisada do Orion. Obrigado.· 0 respostas
please...
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The Event - Team vs Team· 0 respostas
The Event - Team vs Team
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The event does not end.
The event starts and does not end after teleporting.
Please tell me how. Please.
Even if the event is held for 2 minutes, it will not end.
I don't know how to proceed...