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Como colocar para poder ativar apenas a skill argumento da weapon ?


Claytimdol2

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So uma pergunta a frozen não paro o projeto na revisão 1004 ? :huh:

 

Quanto a sua duvida ta aqui!

 

gameserver\config\head

 

# --------------------------

# Augmentation -

# --------------------------

# Chance to get a skill

# Default: 15, 30, 45, 60

AugmentationNGSkillChance = 15

AugmentationMidSkillChance = 30

AugmentationHighSkillChance = 45

AugmentationTopSkillChance = 60

# Chance to get a base stat

# Default: 1

AugmentationBaseStatChance = 1

 

# Chance to get the glow

# Note:

# No Grade / Mid Grade not have emission

# Default: 0, 40, 70, 100

AugmentationNGGlowChance = 0

AugmentationMidGlowChance = 40

AugmentationHighGlowChance = 70

AugmentationTopGlowChance = 100

 

# Augments Active and Passive skills delete on change weapon

DeleteAgmentPassiveEffectonchangeWep=true

DeleteAgmentActiveEffectonchangeWep=true

 

So deixar como está no meu que assim que o player tirar a arma da mão o argument vai sair junto, abraços. :biggrin:

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