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Olá, seu tópico se encontra com um ou mais links offline. Caso ainda possua o conteúdo, favor postar aqui mesmo no tópico ou mandar MP para algum staff que estaremos normalizando o tópico. Grato pela atenção!
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Olá, é possível obter o arquivo para esses ícones? Olá, é possível obter o arquivo para esses ícones?
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Voce usar a conta de admin q vc tem no server, vai em accounts e define o acess_level la. e vc entra auto. Eu tenho uma versão desse votesystem q tentei atualizar e com tutorial so acessar o link na minha assinatura em baixo.
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Por Heverton Molina · Postado
Gente eu instalei aqui no meu servidor porem não sei qual e a senha pra entrar eu crio o login de admin mas e a senha onde eu coloco? -
Por juniinxt007 · Postado
Todos os Links dele Estao OFF -
Por JefersonFelisbino · Postado
Boa ! O icone dos agathions esta fora do ar "/ estou precisando -
Por juniinxt007 · Postado
Alguem pela misericordia teria o link dos Set S PVP e de todas as armas S coloridas PVP? @AllInOne -
Por L2BloodyWar · Postado
eu tava com um projeto acis 398 mais o java era 11 ai nao sei atualizar e desistir fui olhar essa lucera, mal tem arquivos sobre ele entao eo projeto mais atual ? se alguem tiver uma sourve/rev ja compilada boa fico a dispor no chat! meu intuito e aprender e tbm por online mais bem la na frente ai a 398 era limpa mais falaram que estava muito desatualizada e eu ia ter problema pra add qualquer coisa -
rev lucera só é lenta em pc lerdo, minha dream v3 que é base na source da lucera 3, leva 18 segundos pra ligar no meu notebook, 11s no meu desktop... a Lucera original do russo leva 25 segundos....
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Pergunta
Kallisto
ja o botão pra comprar o clan level 8 full skill funciona, porem o de reputação não esta funcionando..
alguem poderia olhar pra mim?
o codigo está abaixo
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from com.l2jfrozen.gameserver.model.actor.instance import L2NpcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "6667_ClanManager"
NPC=[66667]
REQUESTED_ITEM1=9990
REQUESTED_AMOUNT1=60
REQUESTED_ITEM2=9990
REQUESTED_AMOUNT2=60
REQUESTED_ITEM3=9990
REQUESTED_AMOUNT3=60
REQUESTED_ITEM4=9990
REQUESTED_AMOUNT4=60
REQUESTED_ITEM5=9990
REQUESTED_AMOUNT5=60
REQUESTED_ITEM6=9990
REQUESTED_AMOUNT6=60
REQUESTED_ITEM7=9990
REQUESTED_AMOUNT7=60
REQUESTED_ITEM8=9990
REQUESTED_AMOUNT8=60
REQUESTED_ITEM9=9999
REQUESTED_AMOUNT9=200
NEW_REP_SCORE=10000
QuestId = 6667
QuestName = "ClanManager"
QuestDesc = "custom"
InitialHtml = "66667-1.htm"
print "Clan Manager (66667) Enabled..."
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = "I have nothing to say you"
count=st.getQuestItemsCount(REQUESTED_ITEM1)
if event == "66667-clan1.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<1:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT1:
htmltext=event
st.getPlayer().getClan().changeLevel(1)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM1,REQUESTED_AMOUNT1)
else :
htmltext="66667-no_clan.htm"
st.exitQuest(1)
else :
htmltext="66667-no_clan.htm"
st.exitQuest(1)
elif event == "66667-clan2.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<2:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT2:
htmltext=event
st.getPlayer().getClan().changeLevel(2)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM2,REQUESTED_AMOUNT2)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-clan3.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<3:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT3:
htmltext=event
st.getPlayer().getClan().changeLevel(3)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM3,REQUESTED_AMOUNT3)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-clan4.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<4:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT4:
htmltext=event
st.getPlayer().getClan().changeLevel(4)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM4,REQUESTED_AMOUNT4)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-clan5.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<5:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT5:
htmltext=event
st.getPlayer().getClan().changeLevel(5)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM5,REQUESTED_AMOUNT5)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-clan6.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<6:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT6:
htmltext=event
st.getPlayer().getClan().changeLevel(6)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM6,REQUESTED_AMOUNT6)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-clan7.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<7:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT7:
htmltext=event
st.getPlayer().getClan().changeLevel(7)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM7,REQUESTED_AMOUNT7)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-clan8.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel()<8:
if st.getPlayer().isNoble() and count >= REQUESTED_AMOUNT8:
htmltext=event
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(370, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(371, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(372, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(373, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(374, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(375, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(376, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(377, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(378, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(379, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(380, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(381, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(382, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(383, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(384, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(385, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(386, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(387, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(388, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(389, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(390, 3));
st.getPlayer().getClan().addNewSkill(SkillTable.getInstance().getInfo(391, 1));
st.getPlayer().getClan().changeLevel(8)
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM8,REQUESTED_AMOUNT8)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
elif event == "66667-repOk.htm" :
if st.getPlayer().isClanLeader() and st.getPlayer().getClan().getLevel() >= 5 and st.getPlayer().getClan().getReputationScore() < NEW_REP_SCORE :
if st.getPlayer().isNoble() and count > REQUESTED_AMOUNT9:
htmltext=event
st.getPlayer().getClan().setReputationScore(NEW_REP_SCORE, 1);
st.playSound("ItemSound.quest_finish")
st.takeItems(REQUESTED_ITEM9,REQUESTED_AMOUNT9)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
else :
htmltext="66667-no_points.htm"
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
htmltext = "I have nothing to say you"
st = player.getQuestState(qn)
if not st : return htmltext
npcId = npc.getNpcId()
id = st.getState()
if id == CREATED :
htmltext="66667-1.htm"
elif id == COMPLETED :
htmltext = "This quest have already been completed."
else :
st.exitQuest(1)
return htmltext
QUEST = Quest(6667,qn,"custom")
CREATED = State('Start', QUEST)
STARTING = State('Starting', QUEST)
STARTED = State('Started', QUEST)
COMPLETED = State('Completed', QUEST)
QUEST.setInitialState(CREATED)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
Alguém move pra area de pedido pf
PtistaSafada?É A NOVA ERA!
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