Ir para conteúdo
  • Cadastre-se
  • 0

Comando


novocomando

Pergunta

Alguém poderia adaptar esse mod para Jfrozen ? estou precisando dele, porem não conseguir. deste já agradeço de alguem puder ajudar.

gameserver/handler/VoicedCommandHandler.java

        registerHandler(new Status());
        registerHandler(new Inventory());
        registerHandler(new Skills());
gameserver/handler/voicedcommandhandlers/Status.java

package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.Creature;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.GMViewCharacterInfo;
import net.sf.l2j.gameserver.network.serverpackets.GMViewHennaInfo;

public class Status implements IVoicedCommandHandler
{
    private static final String[] VOICED_COMMANDS =
    {
        "status"
    
    };
    
    @Override
    public boolean useVoicedCommand(String command, Player activeChar, String target)
    {
        if (command.startsWith("status") && Config.STATUS_CMD)
        {
            if (activeChar.getTarget() == null)
            {
                activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
                return false;
            }
            if (!(activeChar.getTarget() instanceof Player))
            {
                activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
                return false;
            }
            
            Creature targetCharacter = (Creature) activeChar.getTarget();
            Player targetPlayer = targetCharacter.getActingPlayer();
            
            activeChar.sendPacket(new GMViewCharacterInfo(targetPlayer));
            activeChar.sendPacket(new GMViewHennaInfo(targetPlayer));
            return true;
        }
        return false;
    }
    
    @Override
    public String[] getVoicedCommandList()
    {
        return VOICED_COMMANDS;
    }
}
 

gameserver/handler/voicedcommandhandlers/Inventory.java

package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.Creature;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.GMViewItemList;

public class Inventory implements IVoicedCommandHandler
{

    private static final String[] VOICED_COMMANDS =
    {

        "inventory"
    
    };
    
    @Override
    public boolean useVoicedCommand(String command, Player activeChar, String target)
    {
        
        if (command.startsWith("inventory") && Config.STATUS_CMD)
        {
            if (activeChar.getTarget() == null)
            {
                activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
                return false;
            }
            if (!(activeChar.getTarget() instanceof Player))
            {
                activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
                return false;
            }
            
            Creature targetCharacter = (Creature) activeChar.getTarget();
            Player targetPlayer = targetCharacter.getActingPlayer();
            
            activeChar.sendPacket(new GMViewItemList(targetPlayer));
            return true;
        }
        return false;
    }
    
    @Override
    public String[] getVoicedCommandList()
    {
        return VOICED_COMMANDS;
    }
}
gameserver/handler/voicedcommandhandlers/Skills.java


package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.Creature;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.GMViewSkillInfo;

public class Skills implements IVoicedCommandHandler
{
    
    private static final String[] VOICED_COMMANDS =
    {

        "skills"
    
    };
    
    @Override
    public boolean useVoicedCommand(String command, Player activeChar, String target)
    {
        
        if (command.startsWith("skills") && Config.STATUS_CMD)
        {
            if (activeChar.getTarget() == null)
            {
                activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
                return false;
            }
            if (!(activeChar.getTarget() instanceof Player))
            {
                activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
                return false;
            }
            
            Creature targetCharacter = (Creature) activeChar.getTarget();
            Player targetPlayer = targetCharacter.getActingPlayer();
            
            activeChar.sendPacket(new GMViewSkillInfo(targetPlayer));
            return true;
        }
        return true;
    }
    
    @Override
    public String[] getVoicedCommandList()
    {
        return VOICED_COMMANDS;
    }
}

Link para o comentário
Compartilhar em outros sites

0 respostass a esta questão

Posts recomendados

Até agora não há respostas para essa pergunta

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Visitante
Responder esta pergunta...

×   Você colou conteúdo com formatação.   Remover formatação

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Processando...




×
×
  • Criar Novo...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.