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Boa Noite Galera o @Mr.Kadu postou o link do projeto mas eu fiz um erro e estarei postando a correção. aqueles que baixou o projeto e tentou ligar e deu erro e por causa do java que foi copilado eu copilei no java 22 e o projeto e no java 17 vou postar o link aqui para vcs, vai incluso a Geodata O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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Nova Revisão com AutoFarm e .Menu O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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alguem tambem esta tendo problemas com email ? quando vc loga com a conta e nao tem email cadastrado. eu levo erro 500
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muito bom meu amigo. vou começar os testes........
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@Mr.Kadu VOU COMEÇA OS TESTES AGORA MESMO. VOU VER SE COLOCO UM PROJETO ONLINE. USANDO SUA BASE, AI SERÁ MUITO BOM PRA REPORTAR. abraços mano e muito boa iniciativa com esse projeto, que muitos usaram.
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Por Gabrieljdb · Postado
Falta arquivo "armorgrp.dat" alguém poderia postar. Grato! -
Também to querendo só a textura do drop no chão, se alguém tiver.
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Opa Obrigado amigo e aguarde que vamos tentar por todas as quests 99,9% funcional principalemnte porque projeto acis nao vi ate agora com quest 90%
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Pergunta
Kef95
Hello everyone, use this code for ".raidinfo" voicecommand. L2jfrozen 1132
### Eclipse Workspace Patch 1.0
#P L2jFrozen_GameServer
Index: head-src / com / l2jfrozen / gameserver / handler / VoicedCommandHandler.java
======================= ============================================
--- head-src /com/l2jfrozen/gameserver/handler/VoicedCommandHandler.java (revision 1132)
+++ head-src / com / l2jfrozen / gameserver / handler / VoicedCommandHandler.java (working copy)
@@ -33.6 +33.7 @@
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.CTFCmd;
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.DMCmd;
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.FarmPvpCmd;
+ import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.GrandBossSpawn;
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.OfflineShop;
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Online;
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.StatsCmd;
@@ -68.6 +69.7 @@
_datatable = new FastMap <> ();
registerVoicedCommandHandler (new Voting ());
+ registerVoicedCommandHandler (new GrandBossSpawn ());
if (Config.BANKING_SYSTEM_ENABLED)
{
Index: head-src / com / l2jfrozen / gameserver / handler / voicedcommandhandlers / GrandBossSpawn.java
======================== ===========================================
--- head-src / com / l2jfrozen / gameserver / handler / voicedcommandhandlers / GrandBossSpawn.java (nonexistent)
+++ head-src / com / l2jfrozen / gameserver / handler / voicedcommandhandlers / GrandBossSpawn.java (working copy)
@@ -0.0 +1,106 @@
+
+ package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
+
+ import java.util.logging.Logger;
+
+ import com.l2jfrozen.Config;
+ import com.l2jfrozen.gameserver.datatables.sql.NpcTable;
+ import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+ import com.l2jfrozen.gameserver.managers.GrandBossManager;
+ import com.l2jfrozen.gameserver.managers.RaidBossSpawnManager;
+ import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+ import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
+ import com.l2jfrozen.gameserver.powerpak.RaidInfo.RaidInfoHandler;
+ import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
+ import com.l2jfrozen.gameserver.templates.StatsSet;
+
+ import javolution.text.TextBuilder;
+
+ public class GrandBossSpawn implements IVoicedCommandHandler
+ {
+ private static Logger _log = Logger.getLogger (RaidInfoHandler.class.getName ());
+ private static final String [] _voicedCommands =
+ {
+ "raidinfo"
+};
+
+ @Override
+ public boolean useVoicedCommand (String command, L2PcInstance activeChar, String target)
+ {
+ if (command.startsWith ("raidinfo"))
+ {
+ showMainPage (activeChar);
+}
+
+ return true;
+}
+
+ private static void showMainPage (L2PcInstance activeChar)
+ {
+ TextBuilder tb = new TextBuilder ();
+ tb.append ("<html> <title> Boss Spawn </title> <body> <center>");
+ tb.append ("<img src = \" L2UI_CH3.herotower_deco \ "width = 256 height = 32> <br>");
+ tb.append ("Epic's Boss respawn time <br>");
+ tb.append ("<img src = \" sek.cbui32 \ "width = 210 height = 1> <br>");
+
+ for (int boss: Config.RAID_INFO_IDS_LIST)
+ {
+ String name = "";
+ if ((template = NpcTable.getInstance (). getTemplate (boss))! = null) {
+ name = template.getName ();
+}
+ else
+ {
+ _log.warning ("[RaidInfoHandler] [sendInfo] Raid Boss with ID" + boss + "is not defined into NpcTable");
+ continue;
+}
+
+ StatsSet actual_boss_stat = null;
+ GrandBossManager.getInstance (). GetStatsSet (boss);
+ long delay = 0;
+
+ if (NpcTable.getInstance (). getTemplate (boss) .type.equals ("L2RaidBoss"))
+ {
+ actual_boss_stat = RaidBossSpawnManager.getInstance (). getStatsSet (boss);
+ if (actual_boss_stat! = null)
+ delay = actual_boss_stat.getLong ("respawnTime");
+}
+ else if (NpcTable.getInstance (). getTemplate (boss) .type.equals ("L2GrandBoss"))
+ {
+ actual_boss_stat = GrandBossManager.getInstance (). getStatsSet (boss);
+ if (actual_boss_stat! = null)
+ delay = actual_boss_stat.getLong ("respawn_time");
+}
+ else
+ continue;
+
+ if (delay <= System.currentTimeMillis ())
+ {
+ tb.append ("<font color = \" 00C3FF \ ">" + name + "</font>:" + "<font color = \" 9CC300 \ "> Is Alive </font>" + "<br1>");
+}
+ else
+ {
+ int hours = (int) ((delay - System.currentTimeMillis ()) / 1000/60/60);
+ int seconts = (int) (((delay - ((hours * 60 * 60 * 1000) + (mins * 60 * 1000))) - System.currentTimeMillis ()) / 1000);
+ tb.append ("<font color = \" 00C3FF \ ">" + name + "</font>" + "<font color = \" FFFFFF \ ">" + "" + "Respawn in: </ font > "+" "+" <font color = \ "32C332 \"> "+ hours +": "+ mins +": "+ seconts +" </font> <br1> ");
+}
+}
+
+ tb.append ("<img src = \" sek.cbui32 \ "width = 210 height = 1> <br>");
+ tb.append ("<img src = \" L2UI_CH3.herotower_deco \ "width = 256 height = 32>");
+ tb.append ("</center> </body> </html>
but I have many mistakes in this code
any help?
Editado por Kef95Link para o comentário
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