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Comandos [L2j] [L2OFF] [Players]


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Estão ai todos os comandos L2j e L2Off interlude C6:

 

L2J

 

//admin – Abre o menu de administrador.

//gm - Toggle GM status

//gmchat - manda mensagem visível somente aos GM’s

//snoop

//gmliston – Registra na GM list

//gmlistoff – Remove da GM list

//silence – Des/Habilita modo de mensagem privada

//saveolymp – Salva Olimpiadas

//manualhero - Seleciona heróis manualmente

//atmosphere <signsky> <dawn|dusk>

//atmosphere <sky> <day|night> Seleciona Dia/Noite

//diet Current status of diet mode for player.

//diet on Enables diet mode.

//diet off Disables diet mode.

//play_sound – Brings up sounds page.

//edit_character – Abre menu para editar um personagem selecionado

//current_player – Abre lista de jogadores.

//character_list – Abre lista de jogadores online.

//show_characters – Abre lista de jogadores online.

//find_character – Abre menu de busca de jogadores.

//save_modifications – Salva alterações no jogador selecionado.

//nokarma – Remove karma do jogador selecionado.

//setkarma <value> - Altera o karma do player selecionado.

//rec - Recomenda o jogador selecionado.

//settitle - Altera o título do jogador selecionado.

//setname – Altera o nome do jogador selecionado.

//setcolor – Altera o cor do nome do jogador selecionado.

//fullfood - Alimenta completamente o pet do jogador selecionado.

//invis – modo invisível para GM

//invisible - modo invisível para GM

//vis - modo visível para GM

//visible - modo visível para GM

//known on – to unhide your character from known list

//known off – to hide your character from known list

//earthquake <Intensity> <Duration> Cria um terremoto.

//para_all - Paraliza todos os jogadores.

//unpara_all - "Desparaliza" todos os jogadores.

//para - Paraliza o alvo selecionado.

//unpara - "Desparaliza" o alvo selecionado.

//bighead – Alvo selecionado fica com a cabeça grande.

//shrinkhead – Volta a cabeça ao tamanho normal do alvo selecionado.

//polymorph character npc id

//polymorph item id to poly target into id

//polyself <npc id> - transforme-se em um mob (bicho)

//unpolyself – Volta a sua forma normal.

//polymorph item <itemid> Polymorphs an item

//gmspeed <value> Use //gmspeed value = [0...4]

//changename <new_name> - Alteta o nome do jogador selecionado.

//add_exp_sp_to_character - Abre o menu de XP e SP do jogador selecionado.

//add_exp_sp - Aumenta o XP e SP do jogador selecionado. Use: //add_exp_sp xp_número sp_número

//remove_exp_sp - Remove xp sp do jogador selecionado. Use: //remove_exp_sp xp_número sp_número.

//tradeoff - Mostra o status de trade (troca) com jogadores.

//tradeoff on - Habilita status de trade (troca) com jogadores.

//tradeoff off – Desabilita status de trade (troca) com jogadores.

//reload skill – Reloads skill data.

//reload multisell - Reloads multisell data.

//reload teleport – Recarrega localizações de teleporte.

//reload npc – Regarrega todos NPC’s.

//reload htm - Regarrega arquivos htm.

//reload item – Reloads item templates.

//reload instancemanager - Reloads instancemanager.

//announce_menu – Abre o menu de anúncios.

//list_announcements - Lista os anúncios correntes.

//reload_announcements - Recarrega lista de anúnios.

//announce_announcements – Posta todos os anúncios.

//add_announcement - Adciona um anúncio. Use: //add_announcement blabla.

//del_announcement – Deleta um anúncio. Use: //del_announcement blabla.

//announce – Posta um anúncio. Use: //announce blabla

//ban - Usado para banir um jogador de uma conta de jogo. Use: //ban Fulano

//unban – Used to unban a named players account. Use: //unban Fulano

//kick – Usado para disconectar um jogador. Use: //kick Fulano

//kick_non_gm – Usado para desconectar todos os jogadores (não GM’s)

//kill - Mata o alvo selecionado (Jogador/NPC)

//jail - Usado para prender / enjaular um jogador por um determinado tempo. Use: //jail Fulano 10

//unjail - Usado para desenjaular um jogador. Use: //unjail Fulano

//banchat – Bane um jogador do chat. Use: //banchat Fulando

//unbanchat – Libera o chat do jogador. Use: //unbanchat Fulano

//bbs - Brings up comunity board

//add_level – Adiciona level a um jogador selecionado. Use: //add_level 5

//set_level – Altera level a um jogador selecionado. Use: //set_level 50

//heal – Heal target player or players in radius. Usage: //heal 200

//help - Abre página de ajuda.

//invul – Des/Habilita modo invulnerável.

//target playername Usado para selecionar um Mob ou jogador.

//cache_htm_rebuild Rebuilds and reloads the HTML cache.

//cache_htm_reload Reloads the HTML cache.

//cache_reload_file Reloads the HTML cache for a single file.

//cache_reload_path Reloads the HTML cache for a specified directory.

//cache_crest_rebuild Rebuilds the cache of pledge crests.

//cache_crest_reload Reloads the cache of pledge crests.

//cache_crest_fix Fixes problems with incorrect displaying of pledge crests.

//changelvl Changes a targetted players access level. Usage: //changelvl Access_level_number

//itemcreate Abre menu de criação de item.

//create_item Cria um item. Uso: //create_item item_id

//cw_infos Obtem informações sobre Cursed weapons.

//cw_remove Remove cursed weapon especificada. Uso: //cw_remove 8190

//cw_reload Reloads cursed weapons

//delete Usado para remover o NPC selecionado. NPC aparecerá mais no respawn.

//character_disconnect Usado para desconecta o jogador selecionado.

//open Abre a porta ou portão selecionado.

//close Fecha a porta ou portão selecionado.

//openall Abre todas as portas

//closeall Fecha todas as portas.

//edit_npc Usado para editar o atributos do NPCs. Uso: //edit_npc npc_id

//save_npc Salva as informações do NPC editado.

//recall_npc Teleporta o NPC selecionado até você.

//show_droplist Mostra o droplist do NPC selecionado. Uso: //show_droplist npc_id

//edit_drop Edita a droplist do NPC. Uso: //edit_drop npc_id item_id [min max sweep chance]

//add_drop Adiciona um drop ao NPC. Uso: //add_drop npc_id item_id [min max sweep chance]

//del_drop Deleta um drop do NPCs droplist. Uso: //del_drop npc_id item_id

//showShop Mostra o shoplist do vendedor selecionado.

//showShopList Mostra o shoplist do vendedor selecionado.

//addShopItem Adiciona um item a shoplist do NPC vendedor. Uso: //addShopItem Shop_ID item_id Price

//delShopItem Deletes an item from a vendors shoplist. Usage: //delShopItem Shop_ID item_id

//editShopItem Adiciona um item a shoplist do NPC vendedor. Uso: //editShopItem Shop_ID item_id Price

//box_access with box targetted, shows access list

//box_access char1 char2 to add players to box Usage: //box_access kadar LadyPain

//box_access no char1 removes player from box access Usage: //box_access LadyPain no kadar

//clear_teams

//setteam_close <team_name> Join players in radius 400 to specified team

//setteam <team_name> Join targetted player to specified team

//enchant Abre o menu de enchant.

 

L2OFF

 

//announce message

this basicly tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

 

//setannounce id message

this sets an announcement and is also not long like announce command so watch the length. thats why you can make more then one.. This is when you login you see this heres a example..

//setannounce 1 welcome to l2nation.com

//setannounce 2 today is chris birthday.

//setannounce 3 don't forget to check forums out!

//setannounce 4 forums.l2nation.com

so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and maybe higher like 10 11 never tried or cared.

 

//delannounce id

this just deletes the announce

 

//setparam exp number

this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives...

 

//summon id = items (Itemdata.txt)

example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

 

//summon name = npc (npc_pch.txt)

example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

 

//setskill ID LEVEL = skills (skilldata.txt)

example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too!

 

//gmon

Best command in the game if you ask me lol. It makes you invisable though you start invisable. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane whats up yes using shift " then players name space message sort of diffrent then most games!

 

//hide on or //hide off

This turns hide on or off. I don't think need explain more lol...

 

//gmspeed number

well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well...

 

//quiet on or //quiet off

makes the whole world so they can't talk great when your pissed off

 

//who

Shows how many players are on and the max was on since servers been on and also how many player stores are open.

 

//sendhome name

This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

 

//recall name

This just warps the player to you. Good for when there stuck also or when you want them to come to you..

 

//teleportto name

This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

 

//home

sends you back to the town you started at just you no one else.

 

//setkarma number

If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

 

//killme

don't ask wtf you would use this for but I guess if you want to kill your self thats up to you..

 

//killnpc

this just kills an npc nothing big click on it and type the command..

 

//undying on or //undying off

so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead.

 

//stopsay name time

Great when theres someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= thats 50 min)

 

//create_pet id

This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget..

 

//whisper on or //whisper off

so when whisper is off means no one can message you when whispers on they can message you..

 

//kick name

kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

 

//diet on or //diet off

this makes so when diets on and your to heavy with to many items you don't slow down.

 

//gmchat name message

this just a simple way to tell a player somthing. like //gmchat bob your in big trouble!

 

//serverstat

tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

 

 

//reset_respawn

 

//reset_time

 

//time_info

 

//time_limit

 

//viewcomment

 

//addcomment

 

//escape- escape to nearest town

 

//gmchat- chat only to GMs online

 

//setparam- see bottom of list

 

//set_siege_period

 

//unregister

 

//attack

 

//defend

 

//set_door_hp- set the castle doors HP

 

//ride- available to everyone in a server with styrders of wyverns, made to /mount

 

//killnpc- kills selected mob, or even imobile NPC, ie store, Gk ect...

 

//force_peti

 

//left_peti_chat

 

//add_peti_chat

 

//show_castle_door_hp- shows the doors hp derrr

 

//ask_now

 

//set_siege_end

 

//controltower_levelup- make the headquarters for seige stronger

 

//door_levelup-make door stronger

 

//load_pledge

 

//ask_residence

 

//actorcount

 

//mid_victory

 

//enable_plane_collision

 

//set_interval_announce-sets the time between each of the announcements to repeat

 

//set_controltower_status

 

//show_agit_info

 

//auction_open

 

//auction_close

 

//cease_fire2

 

//cease_fire

 

//view_enemy_list2

 

//view_enemy_list

 

//set_pausable

 

//set_freeze_field

 

//setarea

 

//play_music

 

//set_quick_siege

 

//set_siege

 

//set_pledge_level

 

//social

 

//summonnpc- summons an NPC

 

//summon2- (ex: //summon2 50 dagger) will summon a +50 dagger

 

//summon- //summon dagger or //summon dagger 50 summons item and # of the item after

 

//whisper- //whisper on/off able to accept whispers from players or not

 

//gmspeed- sets how fast GM moves

 

//hide- goes into hide

 

//undying- god mode

 

//diet-overwieght dont matter

 

//skillmod

 

//infectedskill

 

//setbuilder- //setbuilder 1 joebob, sets GM lvl 1 to a person

 

//delannounce-see rikku

 

//setannouncesee rikku

 

//announce- send a message to the entire server

 

//kick-kicks a player off the server

 

//teleportto- brings u to a player, use Alt+G

 

//sendhome-sends a player home, no idea if its just random or not

 

//recall- brings a player to u

 

//servername- changes the server name derrrr

 

//updatecastleincome- checks how much money a castle makes

 

//settax- change the amount of tax on the castles town

 

//setcastleincome- sets how much a castle makes

 

//croplist

 

//castleincome

 

//delcrop

 

//setcrop

 

//debugnpc

 

//leavepetimsg- for petition system, never used it

 

//cancelgmpeti-for petetion system, never used it

 

//startpet

 

//endpet

 

//petans

//dropping

 

//netping

 

//teleport

 

//ping- pings the server

 

//gmliston- puts GM on active Gm list for server

 

//stoplogin- turns off login server

 

//stopsay

 

//setclass- get class id and set a player class to anything, ie: orc spellsinger lol

 

//setkarma- see rikku

 

//qmove

 

//gotopn

 

//vviewpn

 

//worlddebug

 

//setai

 

//home

 

//killme- die die die

 

//delquest

 

//gmon- turns all features of a GM

 

//healthy- on other player or oneself, make hp/mp full

 

//reset_skill- delets all skills in ones player, or selected charcter

 

//setquest

 

//setonetimequest

 

//reset_npc_db- reloads the npc database

 

//set_skill_all- sets all skills for ones class that one is

 

//closeauth

 

//delete_pet

 

//create_pet- 1,2,3 wolf or hatchling summons that work

 

//getbookmark

 

//partytel- teleports current party to u

 

//telbookmark- teleports u to selected bookmark

 

//delbookmark-deletes a bookmark that u set

 

//addbookmark- adds a bookmark teleport to whereever u set it

 

//who- view how many people on server, stores, playing, max on all day

 

//delskill- deletes a certain skill that u choose (//delskill 99)

 

//eventview

 

//event

 

//serverstat

 

//setskill- sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl)

 

//bbs

 

//disband <clan> - delete clan.(Clan should not consist in an alliance or is in a condition of war)

 

//snoop <nik> <on/off> - Espionage of the player.

 

//quiet [on | off]

Set world chat on/off. When ON noone can type except announce.

 

//create_pet 8 (8 - Dragonflute of Doom in eqiupment appears) Rideable - tested in c2

 

//spawn_npcs count ai

Spawn group of NPC's with desired ai

 

//debugnpc [target | name]

 

//worlddebug gives you the server side chords where you are currently standing example

(at npc trader lorenzo in aden)

worlddata at (148154, 28985): index (3,3)

-1768

-2248

 

//debug player_name

 

 

//set_interval_announce [start | end | add | del] [interval] [id] [message]

manages announces that repeating with time.

 

[id] - number 1..6

[interval] might be 10, 20, 30, 40, etc

below //s = /set_interval_announce

 

//s - list all announces

 

//s /? - help message. Also current status (is announces showing or stopped);

 

//s end - START announces if there any.

 

//s start - STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why.

 

//s add <interval> <id> [message]

ex: //s add 30 1 Have a nice playing. - this adds announce with id=1 and interval 30 mins

 

//s del <interval> <id>

ex: //s del 30 1 - this will remove announce with id=1 and interval=30

 

 

 

(just type //setparam dex 99 for example)

 

//setparam variables:

 

WIT 0 - 99 works

MEN 0 - 99 works

INT 0 - 99 works

CON 0 - 99 works nice, try //setparam con 999 -2 for more kick

DEX 0 - 99 works

STR 0 - 99 works

PK_Counter-no idea

Magic_defend-no idea

Magic_attack-no idea

Base_critical-no idea

Base_attack_speed-no idea

Base_physical_attack-no idea

Noise-no idea

Org_speed-no idea

Org_hp_regen-no idea

Org_mp-no idea

Org_hp-no idea

SP- set the amount of sp a person has

EXP- sets the amount of exp a person has

Level- sets the persons level

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Players comands:

 

 

Chat:

 

! [message] Fala com todos (Global Chat)

 

+ [message] Fala para Tracas (Trade chat)

 

# [message] Fala com seu grupo (Party chat)

 

@ [message] Fala com o Clan (Clan chat)

 

$ [message] Fala com a Aliança(Alliance chat)

 

Friend:

 

/Ignorar

 

/friendlist Mostra sua lista de amigos

 

/friendinvite [char] Adiciona há sua friendlist

 

/frienddel [char] Remove o Friend de sua lista

 

/blocklist Lista de contatos bloqueados

 

/block [char] Bloqueia o Char (Ignore e para a troca)

 

/unblock [char] Desbloquer o Char

 

GM :

 

/ Petition/gm [message] Inicia uma petiçao aos GMs

 

/gmcancel Cancela a petiçao qu já foi mandada

 

/gmlist Gms que estao online

 

Movimento:

 

/loc Mostra sua posiçao relativa em x, y, z

 

/sit Sentar

 

/stand Levantar

 

/walk muda o modo de andar on/off

 

/run muda o modo de correr on/off

 

Combat:

 

/attack [target] Atacar um alvo

 

/attackforce [target] Forçar um ataque ao alvo

 

/attackstand [target] Ataca qndo parado

 

/target [target] Seleciona um alvo

 

/targetnext Seleciona o proximo alvo

 

/assist [target] Seleciona um personagem para ajudar no ataque

 

Party:

 

/invite [char] Convidar pra party

 

/leaveSair da party

 

/dismiss [char] tiar o player da party

 

/partymatching Procurar uma party

 

Exchange:

 

/pickup Pegar o objeto mais proximo

 

/trade [target] Manda o trade para o seu alvo

 

/vendor [item] Ativa o store de vende(roxo)

 

/buy [item] Ativa o store de compra(amarelo)

 

Alliance:

 

/allyinvite [target clan leader] Faz aliança entre clans

 

/allyoust [clan] Tira um clan da aliança

 

/allyleave Deixa a aliança

 

/allydismiss Tira toda a aliança

 

/allycrest Add an ally’s crest

 

/allyinfo Mostra o status da alianla

 

/allywarstart [alliance] Começa guerra com otra aliança Demoníaco

 

/allywarstop [alliance] Para a guerra com otra aliança

 

/allywarsurrender [alliance] Se render a otra aliança

 

Social Emotions

 

/socialno

 

/socialyes

 

/socialbow

 

/socialunaware

 

/sociallaugh

 

/socialhello

 

/socialvictory

 

/socialcharge

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